Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 12:49:11 Player: Deou Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2867 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (180) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon High-powered Shotgun Scythe > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Battery (250) Improved Sensor Array Improved Sensor Array Signal Interpreter ECM Suite Utility Shielding Improved Utility Shielding Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Heavy Particle Cannon Datajack Scythe > --- INVENTORY -------- Aluminum Leg Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery Improved Sensor Array Improved Sensor Array Signal Interpreter Targeting Computer ECM Suite Utility Shielding Improved Utility Shielding Light Armor Plating High-powered Shotgun [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 46 | 6 6 8 21 5 Power 6 | 1 . 2 3 . Engine 3 | 1 . 2 . . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 12 | 2 . 2 6 2 Treads . | . . . . . Leg 12 | 2 . 2 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 3 5 2 Device 2 | . . . 1 1 Storage 4 | 1 1 1 1 . Processor 5 | . 2 . 2 1 Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 14 | 2 3 1 7 1 Energy Gun 5 | 2 . . 3 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 4 | . 2 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 16 | . . . 12 4 Power 3 | . . . 1 2 Propulsion 6 | . . . 5 1 Utility 3 | . . . 2 1 Weapon 4 | . . . 4 . Highest Loss Streak 9 | . . . 9 4 To Critical Strikes . | . . . . . Average Backups 8 | 1 3 7 11 12 Power . | . . . . . Propulsion . | . . . 1 . Utility 6 | . 1 5 9 10 Weapon 1 | . 1 1 . . Tool/Special . | . . . . . Unused Backups 13 | . 4 1 1 7 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 10 | . 1 1 1 7 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 92 93 83 96 Engine 7 | . 14 9 3 . Core 4 | . . . 8 15 Leg 27 | . 28 28 25 26 Device 1 | . . . 3 1 Storage 10 | . 11 11 10 9 Processor 9 | . 10 11 6 15 Protection 6 | . . 10 4 . Energy Gun 3 | . 15 . 3 . Energy Cannon 7 | . 1 10 5 9 Ballistic Gun 8 | . 9 10 4 8 Slashing Weapon 1 | . . . 3 2 Special Melee Weapon 1 | . . . 2 7 Peak Build Rating 29 | 6 10 17 28 29 Average Rating 16 | 4 7 13 22 25 On Entrance 11 | . 6 10 16 27 Naked Turns . | . . . . . Heaviest Build 42 | 14 32 41 39 42 Greatest Support 51 | 20 20 33 51 34 Greatest Overweight (x) 12 | . 1 1 12 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 Most Carried 15 | 5 6 15 15 15 Average Carried 8 | 1 3 7 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 5 9 15 12 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 888 | 220 11 295 317 45 Remotely . | . . . . . Salvage Created 1072 | . 11 470 494 97 Parts 63 | . 2 32 26 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 19 | . . 7 10 2 Guns 9 | . . 1 7 1 Cannons 8 | . . 4 3 1 AOE 1 | . . 1 . . Classes Destroyed 6 | . 1 4 1 . Worker 2 | . . 2 . . Watcher 4 | . 1 3 . . Grunt 9 | . . 2 6 1 Duelist 1 | . . 1 . . Sentry 7 | . . 4 2 1 Specialist 2 | . . . 2 . Best Kill Streak 3 | . 1 2 3 2 Combat Bots Only 3 | . . 2 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 273 | . . 48 195 30 Missed 87 | . . 18 64 5 Hits 186 | . . 30 131 25 Melee 2 | . . 2 . . Projectile 184 | . . 28 131 25 Critical Strikes 6 | . . 2 4 . Damage Taken 2861 | . 27 465 1976 393 Core 637 | . . 73 467 97 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . 102 . Core Remaining (%) 93 | 100 100 81 . . Volleys Fired 79 | . 1 31 42 5 Largest 3 | . 2 2 3 2 Hottest 175 | . 100 79 175 100 Shots Fired 132 | . 2 62 58 10 Gun 80 | . 2 31 42 5 Cannon 52 | . . 31 16 5 Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . . 31 26 5 Thermal 23 | . 2 . 16 5 Explosive . | . . . . . Electromagnetic 47 | . . 31 16 . Robot Hit Streak 10 | . 1 9 10 5 Robot Miss Streak 4 | . 1 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 89 | . 1 39 38 11 Core Hits 44 | . 1 18 20 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks 5 | . . . 1 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1904 | . 13 774 851 266 Guns 886 | . 13 296 505 72 Cannons 723 | . . 437 186 100 Explosions 152 | . . 32 120 . Melee 94 | . . . . 94 Ramming 49 | . . 9 40 . Kinetic 641 | . . 296 273 72 Thermal 488 | . 13 32 343 100 Explosive . | . . . . . Electromagnetic 632 | . . 437 195 . Impact . | . . . . . Slashing 94 | . . . . 94 Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 2 1 Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles 8 | . . 8 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 14 | . . 2 12 . Kicked 14 | . . 2 12 . Crushed . | . . . . . Highest Temperature 489 | . 39 175 227 489 Average Temperature 88 | . 20 56 77 209 Received Heat Transfer 1434 | . . 174 1053 207 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 5 | . . 4 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 792 | . 37 50 557 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 67 | . 7 67 64 57 Initial 17 | . . . 4 17 Average 13 | . . 20 11 14 Influence Increases 629 | . 9 264 289 67 Destroy 0b10 Robot/C 380 | . . 140 200 40 Destroy 0b10 Robot/NC 30 | . 5 25 . . Destroy Leader 128 | . 2 66 50 10 Successful Hack 2 | . 2 . . . Destroy Structure 14 | . . 3 9 2 Lose Combat Pursuer 75 | . . 30 30 15 Influence Decreases 622 | . 9 252 259 102 Entered New Map 33 | . . . 8 25 Time Decay 484 | . 9 252 186 37 Lost Part 105 | . . . 65 40 Squads Dispatched 6 | . . 2 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 1 13 21 5 Peak Tracking Total 6 | . 1 3 6 3 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 3 3 2 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 5 3 1 Successful 7 | . 4 2 1 . Failed 7 | . 1 3 2 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 4 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 3 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 4 | . 3 1 . . Report Inventory 1 | . 1 . . . Retrieve Components 3 | . 2 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 4 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2194 | . 154 1184 728 128 Optics 1909 | . 154 1184 443 128 Terrain 285 | . . . 285 . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2690 | 109 306 1184 933 158 Spaces Moved 1299 | 93 206 476 457 67 Core 28 | 22 . . 6 . Treads . | . . . . . Legs 1271 | 71 206 476 451 67 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 183 Average Speed 163 | 103 137 186 159 183 Slowest Speed 650 | 120 190 190 650 183 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 24 29 24 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 2 7 1 Melee . | . . . . . Projectile 5 | . . . 4 1 AOE 5 | . . 2 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1734 | 106 230 710 601 87 Wait 197 | . . 167 30 . Move 1295 | 92 205 475 456 67 Hop . | . . . . . Pick Up 63 | 8 12 15 27 1 Fast Attach . | . . . . . Attach 35 | 6 4 6 17 2 Detach 2 | . . . 1 1 Swap 20 | . 2 6 8 4 Drop 24 | . 6 8 7 3 Fire 79 | . 1 31 42 5 Melee 5 | . . . 1 4 Ram . | . . . . . Kick 14 | . . 2 12 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -9/Materials | Discovered new exit (range 14) 1529 | -9/Materials | Discovered new exit (range 17) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2013 | -8/Materials | Core integrity fell below 50% 2052 | -8/Materials | Lost 9 parts (1p3n1u4w) 2409 | -8/Materials | Build established: Scavenger-Mutant 2435 | -8/Materials | Discovered new exit (range 7) 2490 | -8/Materials | Core integrity fell below 20% 2533 | -8/Materials | Entered Storage 2691 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02657_ Power failure, Lgt. Nuclear Core shutdown. 02657_ Overheating: System interference. 02657_ Hvy. Particle Cannon temporarily disabled. 02657_ Datajack temporarily disabled. 02658_ Overheating: Energy bleed (-44). 02658_ Acquired Imp. Ion Engine. 02659_ Acquired 45 matter. 02661_ Discarded Visual Processing Unit. 02663_ Overheating: System interference. 02663_ Hpw. Shotgun temporarily disabled. 02663_ Targeting Computer temporarily disabled. 02664_ Overheating: System interference. 02664_ Imp. Heat Sink temporarily disabled. 02666_ R-06 Scavenger collects Heat Sink. 02669_ Lgt. Nuclear Core destroyed. 02670_ R-06 Scavenger collects Heat Sink. 02681_ Lgt. Nuclear Core destroyed. 02686_ K-01 Serf collects debris. 02687_ Imp. Heat Sink destroyed. 02689_ Aluminum Leg destroyed. 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