Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 03:04:29 Player: Wiperd Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (87) 87 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 435 Bonus ------- Follower Combat Kills 60 Friendly Fire -147 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Assault Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Assault Rifle Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Device Experimental Sensor Array Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 4 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 88 | . 94 85 Engine 12 | . 14 12 Leg 25 | . 28 24 Storage 12 | . 14 12 Protection 10 | . 8 10 Energy Gun 4 | . 16 . Ballistic Gun 19 | . 11 22 Naked Turns 21 | . . 21 Heaviest Build 24 | 13 24 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 7 Most Carried 8 | 4 6 8 Average Carried 6 | 2 5 7 Final Capacity 8 | 6 8 4 Final Carried 6 | 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 403 | 145 148 110 Remotely . | . . . Salvage Created 161 | . 148 13 Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 2 6 Guns 2 | . 2 . AOE 6 | . . 6 Classes Destroyed 3 | . 2 1 Recycler 1 | . 1 . Grunt 2 | . 2 . Assembled 6 | . . 6 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1161 | . 128 1033 Core 252 | . . 252 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | . 7 7 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 26 | . 14 12 Gun 24 | . 14 10 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 19 | . 9 10 Thermal 5 | . 5 . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 10 6 Core Hits 22 | . 7 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 683 | . 125 558 Guns 208 | . 125 83 Cannons . | . . . Explosions 475 | . . 475 Melee . | . . . Ramming . | . . . Kinetic 157 | . 74 83 Thermal 51 | . 51 . Explosive 475 | . . 475 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 . Average Temperature 81 | . 81 . Received Heat Transfer 90 | . 72 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 73 | . 45 73 Initial 17 | . . 17 Average 27 | . 16 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 2 15 Peak Tracking Total 9 | . 2 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 43 | . . 43 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 10 | . . 10 Total Damage 167 | . . 167 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 906 | 59 259 588 Spaces Moved 634 | 45 179 410 Core 95 | 11 . 84 Treads . | . . . Legs 539 | 34 179 326 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 123 | 102 122 126 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 30 81 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 728 | 55 207 466 Wait 43 | . 7 36 Move 632 | 44 178 410 Hop . | . . . Pick Up 13 | 5 6 2 Fast Attach 8 | 5 2 1 Attach 5 | 1 1 3 Detach . | . . . Swap 4 | . 1 3 Drop 9 | . 5 4 Fire 14 | . 7 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 352 | -10/Mines | Met a Derelict bent on vengeance 382 | -10/Mines | Learned Materials emergency access door positions 531 | -10/Mines | Assembled infested the area 536 | -10/Mines | Assisted by a Guerilla fighting off Assembled 831 | -10/Mines | Core integrity fell below 50% 844 | -10/Mines | Core integrity fell below 20% 852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 853 | -10/Mines | Found Prototype Device 853 | -10/Mines | Identified Exp. Sensor Array 862 | -10/Mines | Lost 7 parts (1p3n1u2w) 907 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00816_ Assault Rifle destroyed. 00816_ R-06 Scavenger destroyed. 00816_ K-01 Serf collects debris. 00816_ U-05 Engineer lays Concrete. 00823_ U-05 Engineer builds a Wall. 00824_ U-05 Engineer lays Concrete. 00830_ T-07 Excavator destroyed. 00831_ Aluminum Leg destroyed. 00831_ Dropped Aluminum Leg. 00832_ Dropped Med. Storage Unit. 00832_ Dropped Ion Engine. 00852_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00853_ Acquired Prototype Device. 00853_ Identified Exp. Sensor Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ??????????????????????????????????????####### ##?? | | ??????????????????????????????????????# ##? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ##### # | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# #???# | | ?????????????????????????????###??????# #???## ## | | ???????????????????????????? ???????# #????####? | | ???????????????????????????? ????????# #????????? | | ??????????????????????????? ?????????# #????????? | | ??????????????????????????? #?????????# #????????? | | ??????#???????????????????k #?????????# #?#####??? | | ??????# ################## #?????????# ### ##?? | | ??????# @ #?????????# ##? | | ??????#### ############### #?????????# #? | | ?????????# #?????????????? #?????????## #######? | | ?????????# #???????????????ss ?????????####??????? | | ?????????# #???????????????"" #??????????????????? | | ??????#### #????????????????" #??????????????????? | | ??????# #????????????????" #??????????????????? | | ??????# ####????????????????? #??????????????##### | | ?????## #?????????????????????#?????????????## | | ????## ##??????????????????????????????????# | | ????# #??????????????????????????????????# | | ???## #??????????????????????????????????# | | ?### ##???????????????????????####???????## | | ## ##???????????????????????## #???????## | | # ##????????????????????????# ##??????#### | | ##?????????????????????????# #######???? | | #??????????????????????????# ## ##??? | | ##?????????????????????????# ##?? | | ###????????????????????????# #?? | | ##### #?????????????????## ##? | | #??????????????????## ## | | ? #### #??????????????????## ## | | ##????????????????????????# #### | | ##????????????????????????## ##??## | | ### #????????????###???????#### ##???#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumIonSteel Manual? 0 Play Time 00:12:40 Cumulative 17.9 hours Start 2021.08.16 @ 02:54:51 End 2021.08.16 @ 03:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee73b573-d507-4e73-9a79-211d64866785