Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 20:16:12 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (2202) 2202 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 5270 Bonus ------- High Alert Combat Kills 268 Cogmind --------- Core Integrity 508/550 Matter 178/300 Energy 108/140 System Corruption 7% Temperature Hot (234) Movement Flying (112) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Reaction Control System > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (5) ---- Cooled Ion Engine Structural Scanner Advanced Beam Cannon Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Great Maul > --- INVENTORY -------- Cooled Ion Engine Cooling System Structural Scanner Improved Signal Interpreter Melee Analysis Suite Reaction Control System Spread Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 81 | 7 12 40 1 14 7 Power 11 | 1 2 5 . 3 . Engine 11 | 1 2 5 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 3 11 . 3 1 Treads 3 | 2 1 . . . . Leg 2 | . . 2 . . . Wheel 10 | . 2 8 . . . Hover 1 | . . . . . 1 Flight 4 | . . 1 . 3 . Utility 30 | 2 6 13 1 7 1 Device 14 | 1 1 8 1 3 . Storage 7 | 1 3 2 . 1 . Processor 3 | . . 1 . 1 1 Hackware 1 | . . . . 1 . Protection 5 | . 2 2 . 1 . Artifact . | . . . . . . Weapon 20 | 2 1 11 . 1 5 Energy Gun 8 | . 1 3 . 1 3 Energy Cannon 5 | . . 5 . . . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 5 . . 4 Parts Lost 17 | . 1 12 . . 4 Power 1 | . . 1 . . . Propulsion 6 | . . 4 . . 2 Utility 4 | . . 2 . . 2 Weapon 6 | . 1 5 . . . Highest Loss Streak 2 | . 1 2 . . 2 To Critical Strikes . | . . . . . . Average Backups 16 | 2 11 19 20 10 8 Power 2 | . 1 2 3 1 1 Propulsion 3 | 1 2 3 4 . . Utility 7 | . 7 7 9 4 3 Weapon 3 | . . 4 4 4 3 Tool/Special . | . . . . . . Unused Backups 23 | 1 3 14 . 3 2 Power 6 | . . 5 . . 1 Propulsion 5 | 1 . 4 . . . Utility 7 | . 3 1 . 2 1 Weapon 5 | . . 4 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 90 94 100 88 83 Engine 11 | . 14 10 11 9 9 Treads 4 | . 19 . . . . Wheel 14 | . 8 18 22 . . Flight 3 | . . . . 33 29 Device 15 | . 12 16 22 14 10 Storage 15 | . 14 17 11 9 7 Processor 1 | . . . . 2 9 Protection 4 | . 1 6 11 . . Energy Gun 4 | . . 6 . . 2 Energy Cannon 9 | . . 14 22 3 . Ballistic Gun 4 | . 19 . . . . Peak Build Rating 34 | 7 12 23 23 31 34 Average Rating 17 | 5 7 19 22 27 27 On Entrance 15 | . 7 12 22 23 30 Naked Turns . | . . . . . . Heaviest Build 98 | 13 57 98 65 25 20 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 20 | 1 2 20 3 1 1 Average Overweight (x) 2 | . . 3 3 . . Largest Inventory Capacity 25 | 8 20 25 20 20 10 Average Capacity 17 | 7 14 20 20 10 9 Most Carried 20 | 5 20 20 20 20 10 Average Carried 16 | 2 11 19 19 10 8 Final Capacity 20 | 8 20 20 20 10 5 Final Carried 20 | 4 19 20 20 10 5 Class Distribution -------------------- 88% | Mutant 5% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1864 | 342 424 831 26 200 41 Remotely . | . . . . . . Salvage Created 4174 | 135 595 3160 . 72 212 Parts 245 | 7 25 196 . 5 12 Haulers Intercepted 10 | . 2 6 . . 2 Recyclers Shooed 5 | . 1 3 . . 1 Parts Field Recycled 15 | . 15 . . . . Retrieved Matter 85 | . 85 . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 64 | . 11 47 . 1 5 Guns 25 | . 11 11 . 1 2 Cannons 27 | . . 27 . . . AOE 9 | . . 6 . . 3 Classes Destroyed 12 | 2 3 7 . . . Worker 9 | . . 9 . . . Builder 7 | . . 7 . . . Tunneler 6 | 3 . 3 . . . Hauler 10 | . 2 6 . . 2 Recycler 8 | 1 1 5 . . 1 Mechanic 3 | . . 2 . . 1 Operator 2 | . . 2 . . . Watcher 7 | . . 5 . 2 . Swarmer 24 | . 3 16 . 1 4 Grunt 29 | . 8 20 . . 1 Brawler 1 | . . 1 . . . Sentry 10 | . . 10 . . . Best Kill Streak 8 | 2 3 7 . 1 8 Combat Bots Only 6 | . 2 6 . 1 5 Max Kills in Single Turn 2 | 1 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 283 | . 72 185 . 8 18 Missed 83 | . 17 51 . 7 8 Hits 200 | . 55 134 . 1 10 Melee 1 | . . 1 . . . Projectile 199 | . 55 133 . 1 10 Critical Strikes 5 | . . 4 . 1 . Damage Taken 2307 | . 612 1455 . 19 221 Core 409 | . 83 284 . . 42 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . 55 . . . Core Remaining (%) 65 | 100 66 . 29 . . Volleys Fired 281 | 12 86 173 1 2 7 Largest 2 | 2 2 2 2 1 2 Hottest 136 | 40 40 136 136 65 130 Shots Fired 493 | 24 127 327 2 2 11 Gun 297 | 24 127 136 . 2 8 Cannon 178 | . . 176 2 . . Launcher 18 | . . 15 . . 3 Special . | . . . . . . Kinetic 153 | 24 127 2 . . . Thermal 190 | . . 178 2 2 8 Explosive 3 | . . . . . 3 Electromagnetic 147 | . . 147 . . . Robot Hit Streak 13 | 4 9 13 . 3 5 Robot Miss Streak 5 | 2 4 5 2 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 306 | 14 80 194 . 4 14 Core Hits 135 | 4 25 87 . 5 14 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 8 | 1 1 6 . . . Meltdown 2 | . . 2 . . . Destroy 2 | 1 1 . . . . Corrupt 4 | . . 4 . . . Melee Attacks 22 | . . 1 . 10 11 Impact 22 | . . 1 . 10 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6714 | 179 1003 4501 . 159 872 Guns 2580 | 179 1003 1291 . 21 86 Cannons 2471 | . . 2471 . . . Explosions 1103 | . . 739 . . 364 Melee 560 | . . . . 138 422 Ramming . | . . . . . . Kinetic 1182 | 179 1003 . . . . Thermal 2859 | . . 2752 . 21 86 Explosive 364 | . . . . . 364 Electromagnetic 1749 | . . 1749 . . . Impact 560 | . . . . 138 422 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 8 . 7 Average Corruption 4 | . . 4 8 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . 67 5 . 12 Message Errors 15 | . . 12 1 . 2 Matter Fused 18 | . . 14 2 . 2 Heat Flow Errors 9 | . . 6 1 . 2 Energy Discharges 17 | . . 14 . . 3 Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 7 | . . 7 . . . Misfires 5 | . . 5 . . . Alerts 5 | . . 2 1 . 2 Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 220 | . . 42 . 49 129 Projectiles 10 | . . 10 . . . Explosions 63 | . . 32 . . 31 Melee 147 | . . . . 49 98 Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . 36 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | . 8 330 89 40 222 Average Temperature 66 | . 3 69 31 19 85 Received Heat Transfer 762 | . 252 447 . 27 36 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . 4 . 1 1 Combat Hostiles 1 | . . 1 . . . Parts Fried 13 | . . 11 . 1 1 Impact Corruptions 5 | . . . . 2 3 Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 7 | . . 7 . . . Heat Transferred 4782 | . . 4642 . 30 110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 7 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 3 | . . 3 1 . 1 Low Security (%) 59 | 100 100 37 . 100 99 Level 1 6 | . . 7 100 . . Level 2 8 | . . 14 . . . Level 3 25 | . . 41 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 891 | 10 101 891 342 152 214 Initial 342 | . . 17 342 105 63 Average 300 | 2 23 463 310 104 23 Influence Increases 2523 | 20 353 1640 . 177 333 Destroy 0b10 Robot/C 1280 | . 220 940 . 20 100 Destroy 0b10 Robot/NC 260 | 20 15 195 . 10 20 Destroy Leader 324 | . 54 242 . 4 24 Successful Hack 116 | . 19 58 . 15 24 Disable Machine 105 | . . 75 . . 30 Destroy Structure 93 | . . 55 . 8 30 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 315 | . 45 75 . 105 90 Influence Decreases 2319 | 20 310 806 605 297 281 Entered New Map 817 | . . 26 535 167 89 Time Decay 1282 | 20 300 674 70 130 88 Lost Part 156 | . 10 106 . . 40 Purge Threat 64 | . . . . . 64 Squads Dispatched 10 | . 2 6 . 1 1 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . 1 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 1 3 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 19 63 . 15 11 Peak Tracking Total 8 | . 4 6 . 7 8 Tactical Retreats 11 | . 2 4 . 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . 4 . . . Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . . 5 . . 2 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 31 | . 8 13 . 5 5 Terminals 20 | . 6 8 . 3 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 7 | . 2 1 . 2 2 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 88 | . 18 46 . 11 13 Successful 37 | . 5 19 . 7 6 Failed 51 | . 13 27 . 4 7 Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 37 | . 9 17 . 5 6 Terminals 55 | . 12 27 . 8 8 Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units 19 | . 6 5 . 3 5 Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 7 . 2 3 Robot Analysis 4 | . 2 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Hauler Manifests 2 | . . 1 . . 1 Registered Components 2 | . . 1 . . 1 Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 7 | . 2 1 . 2 2 Retrieve Components 7 | . 2 1 . 2 2 Scanalyzer 5 | . . 5 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 1 . 3 1 Terminals 5 | . 1 1 . 3 . Botnet 4 | . 1 1 . 2 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 8 13 . 3 4 Full Trace Events 4 | . 1 3 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 60 | . . 60 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 34 | . 15 10 . 5 4 Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 4679 | 58 1145 3014 17 103 342 Sensors 430 | . . . . 90 340 Structural 353 | . . 321 17 13 2 Seismic 3896 | 58 1145 2693 . . . Robot Analysis Total 4 | . 2 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 5749 | 124 1386 3485 142 270 342 Spaces Moved 3577 | 49 763 1864 109 478 314 Core 10 | 8 . 2 . . . Treads 464 | 41 423 . . . . Legs 15 | . . 15 . . . Wheels 2296 | . 340 1847 109 . . Hover . | . . . . . . Flight 792 | . . . . 478 314 Fastest Speed 26 | 50 110 110 125 26 26 Average Speed 114 | 145 137 136 125 26 53 Slowest Speed 1050 | 160 160 1050 125 106 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 3 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 50 | 4 97 99 32 34 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 12 | . . 1 . 8 3 Terrain Destroyed 90 | . . 54 . 8 28 Melee 12 | . . 1 . 8 3 Projectile . | . . . . . . AOE 78 | . . 53 . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 4697 | 76 971 2487 113 601 449 Wait 553 | . 70 308 1 74 100 Move 3560 | 48 762 1863 108 471 308 Hop 6 | . . . . 3 3 Pick Up 70 | 7 22 35 1 3 2 Fast Attach 26 | 6 1 11 . 4 4 Attach 26 | 1 1 13 . 9 2 Detach 2 | . . 1 . 1 . Swap 70 | . 16 39 1 7 7 Drop 81 | 2 13 43 1 17 5 Fire 281 | 12 86 173 1 2 7 Melee 22 | . . 1 . 10 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Discovered new exit (range 3) 781 | -10/Materials | Discovered new exit (range 8) 1169 | -10/Materials | Discovered new exit (range 14) 1447 | -10/Materials | Discovered new exit (range 11) 1511 | -10/Materials | Entered another Materials area 1511 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Discovered new exit (range 10) 2061 | -9/Materials | Repaired Hvy. EM Pulse Gun 2104 | -9/Materials | Discovered new exit (range 8) 2278 | -9/Materials | Discovered new exit (range 6) 3111 | -9/Materials | First assault squad dispatched 3171 | -9/Materials | Repaired Broken Cooling System 3307 | -9/Materials | Discovered new exit (range 12) 3548 | -9/Materials | Core integrity fell below 50% 3987 | -9/Materials | Discovered new exit (range 8) 4996 | -9/Materials | Entered Mines 5045 | -9/Mines | Assembled infested the area 5050 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5099 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5127 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5127 | -9/Mines | Discovered new exit (range 10) 5138 | -9/Mines | Entered Materials 5138 | -8/Materials | Evolved 2 slots: Propulsion x2 5325 | -8/Materials | Identified exit to Storage 5408 | -8/Materials | Entered Storage 5431 | -8/Storage | Build established: Sprinter 5487 | -8/Storage | Crushed by falling debris 5750 | -8/Storage | Self-destructed Last Messages --------------- 05713_ A-02 Transporter system terminally corrupted. 05714_ System corrupted: Energy discharge (-36). 05715_ Acquired Spread Laser. 05725_ Hacking Suite destroyed. 05725_ Destroyed Lgt. Ion Engine. 05725_ S-10 Pest destroyed. 05725_ Destroyed Tractor Beam. 05725_ S-10 Pest destroyed. 05729_ Destroyed Flight Unit. 05729_ M-13 Machinist destroyed. 05729_ R-06 Scavenger destroyed. 05732_ System corrupted: Energy discharge (-42). 05732_ S-10 Pest destroyed. 05747_ G-47 Trooper destroyed. 05747_ Switching to secondary target: Y-45 Defender. 05750_ System corrupted: IFF burst signal emitted. 05750_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #"Y"#### #??? | | ????????????????# * #??? | | ????!???????????# ! #??? | | ??????????#?????# """"" """#??? | | ?????????##/##### """"" T"#??? | | ?????????#! ! /# """"" """#??? | | ?????????# # = ! #??? | | ?????????# + [ !!] !! #??? | | ?????????# [ ####"Y"###!! #??? | | ?????????# =#??#"""#?#[# #+#??? | | ?????????# #??#####?#%# # T ?? | | ?????????########????????#[# T # # | | ?????????????????????????# # # ## | | ??????????????????########+# # #? | | ??????????????????# ## ## #? | | ??????????????????# ## ## #? | | ??????????????????# """ ## ## #? | | ????????????????### "" " ## ######? | | ????????????????#"# """[ " ## k####### | | ????????????????### "[[""" ## # # | | ??????????????????# ["" ## # # | | ??????????????????# """" ## # # | | ????????????????### ## # # | | ??????????# # % #g##### # # | | ????????? [= ! Y%* # # | | ????????? u %% !@ k + # | | ????????? [ ! # # | | ?????????? # # # #+##### # # | | ??????????????????# Y??????# # # | | ??????????????????#?????????# # # | | ????????????????????????????# # # | | ????????????????????????????# ####### | | ?????????????????????? ????# # # | | ??????????????????????" ""??# # # | | ?????????????????????"" """ # # # | | ?????????????????????"" """ + # # | | ?????????????????????######## # # | | ????????????????????????????# # # | | ????????????????????????????# + # | | ???????????????????????????## # # | | ???????????????????????????## # # | | ???????????????????????????## # # | | ???????????????????????????## # # | | ???????????????????????????## # # | | ???????????????????????????## "###### | | ???????????????????????????## ##????? | | ???????????????????????????## ##????? | | ???????????????????????????## ##????? | | ???????????????????????????## ##????? | | ???????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 72 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 40% | -9/Materials Cooling System | 50% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCompactJammer Manual? 0 Play Time 01:09:38 Cumulative 183.9 hours Start 2025.07.09 @ 19:27:30 End 2025.07.11 @ 20:16:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d43e5909-da87-49fb-a697-ee795bfb1f86