Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:37:31 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (310) 1550 Value Destroyed (13800) 13800 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (6656) 6656 TOTAL SCORE: 31246 Bonus ------- High Alert Combat Kills 3983 Follower Combat Kills 1624 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 976 Scanned by Researcher 500 Friendly Fire -3027 Cogmind --------- Core Integrity 0/1300 Matter 59/300 Energy 100/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (0) Potential Cannon Z-bomb Delivery System CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads Myomer Leg > --- UTILITY ---------- Coolant Network Experimental Energy Well Heavy Regenerative Plating SHELL Armor > --- WEAPON ----------- Potential Cannon Improved Potential Cannon > --- INVENTORY -------- Improved Matter Compressor Neutron Missile Launcher Hellfire Missile Launcher Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 185] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Armored Heavy Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection SHELL Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Hellfire Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Slots Evolved 14 | . . 2 . 2 . . . 4 . . . 2 . . . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . Utility 6 | . . 2 . . . . . 2 . . . 2 . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 419 | . 18 25 4 39 20 . 5 18 . 7 8 53 6 21 24 9 13 4 16 27 34 68 Power 44 | . 1 5 . 3 3 . 1 1 . 1 1 4 1 2 7 . . . . 3 6 5 Engine 14 | . 1 5 . 3 3 . 1 . . . . 1 . . . . . . . . . . Core 16 | . . . . . . . . 1 . 1 1 3 . . 7 . . . . 3 . . Reactor 14 | . . . . . . . . . . . . . 1 2 . . . . . . 6 5 Propulsion 105 | . 6 6 1 14 4 . . 4 . 1 2 17 1 5 5 1 4 . 9 1 15 9 Treads 10 | . 3 1 . . . . . . . . . . . . . 1 . . . . . 5 Leg 38 | . . . . 1 . . . . . . . 11 1 5 4 . 4 . . . 9 3 Wheel 11 | . 3 4 1 2 . . . . . . . . . . 1 . . . . . . . Hover 12 | . . . . . . . . . . . . 1 . . . . . . 9 1 . 1 Flight 34 | . . 1 . 11 4 . . 4 . 1 2 5 . . . . . . . . 6 . Utility 116 | . 5 5 2 7 . . . 7 . 1 1 18 2 7 7 3 5 2 5 7 6 26 Device 71 | . 1 3 2 2 . . . 2 . . 1 12 2 4 6 2 2 2 3 6 5 16 Storage 12 | . 4 . . 1 . . . 1 . . . 2 . . . . . . . . . 4 Processor 15 | . . . . 2 . . . 3 . 1 . 2 . 1 . . 3 . 1 . 1 1 Hackware 9 | . . 2 . 2 . . . . . . . 1 . 1 . . . . 1 1 . 1 Protection 9 | . . . . . . . . 1 . . . 1 . 1 1 1 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | . 6 9 1 15 13 . 4 6 . 4 4 14 2 7 5 5 4 2 2 16 7 28 Energy Gun 39 | . 1 4 1 8 4 . 2 1 . . . 4 . . 2 . 3 . . 1 3 5 Energy Cannon 26 | . 4 5 . . 1 . . . . 1 . 4 . 3 . . . . . . . 8 Ballistic Gun 28 | . . . . 1 4 . . 3 . . 2 2 . . 1 2 . 2 2 3 4 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 Launcher 25 | . . . . 3 2 . . 1 . . . 3 1 3 . . . . . 4 . 8 Special Weapon 9 | . . . . 1 2 . 1 . . 1 . 1 1 . . . 1 . . 1 . . Impact Weapon 9 | . . . . . . . . 1 . 1 2 . . 1 2 . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 7 | . . . . . . . . . . 1 . . . . . 2 . . . 2 . 2 Special Melee Weapon 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 3 1 3 7 . . 2 . . . 3 . 1 . . 4 1 1 . 1 21 Corrupted Parts 19 | . . 1 . . . . . . . . . 9 . . 5 . 3 1 . . . . System Corruption 110 | . . 4 . . . . . . . . . 65 . . 18 . 19 4 . . . . Parts Lost 115 | . 1 3 . 11 . 1 . . . . 6 18 . 7 9 5 1 2 . 20 8 23 Power 15 | . . 1 . 2 . . . . . . . 3 . . 1 . . . . 4 1 3 Propulsion 45 | . . 2 . 4 . . . . . . 5 7 . 1 1 4 1 2 . 5 4 9 Utility 25 | . . . . 1 . . . . . . 1 6 . 3 4 1 . . . 2 1 6 Weapon 30 | . 1 . . 4 . 1 . . . . . 2 . 3 3 . . . . 9 2 5 Highest Loss Streak 10 | . 1 3 . 4 . 1 . . . . 6 7 . 4 6 4 1 2 . 9 4 10 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Average Slot Usage (%) 80 | . 94 96 99 92 87 89 95 88 86 86 92 74 97 97 81 61 57 80 93 86 68 66 Engine 2 | . 14 9 11 8 8 9 9 4 . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 6 6 5 3 3 . 3 5 5 5 5 4 . . Reactor 2 | . . . . . . . . . . . . . 1 5 1 . . . . . 4 13 Treads 2 | . 16 1 3 . . . . . . . . . . . . 3 4 . . . . 6 Leg 10 | . 3 . . . . . . . . . . 19 32 34 26 13 8 27 11 . 9 11 Wheel 1 | . 7 18 17 1 . . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 12 27 1 . Flight 9 | . . . . 31 34 36 36 35 40 40 38 6 . . . . . . . . 9 . Device 8 | . 4 11 11 4 . . . 5 13 13 17 16 29 17 10 6 2 . 7 4 5 8 Storage 9 | . 23 11 11 9 9 9 9 6 6 6 6 8 17 17 17 12 11 11 7 4 . . Processor 4 | . . . . 3 . . . 5 13 18 14 2 . 4 2 . 2 17 16 16 16 1 Hackware 8 | . . 21 22 18 27 27 27 14 . . . 1 . 2 5 5 5 5 9 13 11 1 Protection 2 | . . . . . . . . 4 6 1 . 2 . 2 . 1 4 . . . . 7 Energy Gun 4 | . 5 11 22 8 7 . . 1 . . . 3 . . 4 . 8 3 . . 1 5 Energy Cannon 3 | . 17 9 . . . . . . . . . 3 5 7 2 . . . . . . 3 Ballistic Gun 2 | . . . . 1 . . . 1 . . 7 . . . . 4 . 7 21 9 6 1 Peak Build Rating 185 | 6 11 24 31 42 41 34 36 72 64 73 75 92 100 117 107 76 106 106 131 128 153 185 Average Rating 79 | 6 7 21 24 32 33 33 34 58 64 67 69 60 95 106 86 66 61 103 121 109 105 157 On Entrance 61 | 6 6 11 24 25 21 34 32 36 64 64 67 37 92 99 107 76 68 106 102 126 63 140 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 160 | 12 34 36 32 32 20 19 22 38 31 34 42 67 67 69 74 74 80 60 68 63 79 160 Greatest Support 146 | 20 40 20 20 20 20 20 20 33 33 33 42 103 88 128 95 95 120 120 80 67 146 125 Greatest Overweight (x) 13 | . 1 3 3 5 . . 1 1 . 1 1 3 . 1 . 3 3 . 1 13 1 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 8 8 15 15 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 6 10 15 15 15 10 10 10 15 13 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 11 | 6 7 14 14 10 9 10 9 11 13 14 14 13 15 14 14 14 14 14 14 12 4 4 Final Capacity 15 | 8 15 15 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 15 15 10 10 10 10 13 13 15 14 15 15 12 15 15 15 14 15 4 5 5 Class Distribution -------------------- 32% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Hacker-Sprinter 11% | Scavenger-Gunner 9% | Mutant 5% | Scout 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Commander-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Matter Collected 7664 | 193 179 253 49 435 257 11 50 114 . 131 237 531 . 593 328 170 162 132 281 874 780 1904 Remotely 462 | . . . . . . . . . . . . . . . 155 . . 26 281 . . . Salvage Created 13720 | . 616 1110 85 1268 832 . . 352 . . 197 688 196 1215 638 157 323 256 325 1555 973 2934 Parts 699 | . 57 66 10 80 41 . . 29 . . 11 31 3 54 20 3 9 11 14 75 50 135 Haulers Intercepted 17 | . 2 2 . 4 6 . . 1 . . . . . 1 . . . . . . . 1 Recyclers Shooed 5 | . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 21 . . . 13 3 . 17 . . . . Prevented 8 | . . . . . . . . . . . 1 . . . 3 . . 4 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Combat Hostiles Destroyed 223 | . 14 23 4 21 7 . . 6 . . 4 13 1 16 8 2 7 4 3 20 12 58 Melee 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Guns 107 | . 6 13 4 17 5 . . 1 . . 3 1 . . 1 1 6 4 3 8 12 22 Cannons 36 | . 8 6 . . . . . . . . . 6 . 4 2 . . . . 3 . 7 AOE 57 | . . 3 . 2 1 . . 5 . . . 4 1 9 3 . 1 . . 6 . 22 Classes Destroyed 24 | . 7 2 1 1 1 . . . . . 1 1 1 1 2 1 2 1 . . . 2 Worker 17 | . 1 1 . 5 . . . 3 . . . 1 . 1 . . . . 1 . . 4 Builder 19 | . 5 . . 3 . . . 3 . . . 1 . 1 . . . . . 3 . 3 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 2 . 4 6 . . 1 . . . . . 1 . . . . . . . 1 Recycler 6 | . . . . . 2 . . . . . . . . 2 . . . . 1 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . 3 Watcher 12 | . 2 3 . 2 . . . . . . . . . 3 . . . . . 2 . . Swarmer 45 | . 9 4 4 6 . . . 6 . . 2 4 . 4 1 . . 1 . 4 . . Grunt 90 | . 5 13 . 14 4 . . . . . 1 7 . 10 1 . . 1 1 3 8 22 Brawler 7 | . . . . . . . . . . . . . . . 2 . 4 . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Protector 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 23 | . . 5 . 1 3 . . . . . . 1 . 1 2 1 . 1 . 2 2 4 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 19 | . . . . . . . . . . . . . . 1 . . . . . 5 . 13 Programmer 20 | . . . . . . . . . . . . 1 . . 2 . . 1 2 1 2 11 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | . 10 7 4 9 4 . . 11 . . 2 6 1 6 5 1 4 3 5 7 7 12 Combat Bots Only 12 | . 6 7 4 7 3 . . 5 . . 2 6 1 4 5 1 4 3 2 4 7 12 Max Kills in Single Turn 5 | . 2 3 1 3 1 . . 5 . . 1 2 1 4 3 1 1 1 1 2 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 3 . 1 1 . . 3 . . . 2 1 3 2 . 1 . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . A7 (-4/Extension) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Hostile Shots Fired 2023 | . 96 80 8 152 37 2 . 10 . . 26 127 . 121 99 49 21 16 20 195 108 856 Missed 639 | . 27 21 1 67 16 . . 3 . . 7 41 . 33 27 12 10 8 7 60 38 261 Damage Taken 28081 | . 610 727 55 1275 441 76 . 246 . . 893 1870 . 1901 1446 942 464 151 266 3227 1513 11978 Core 4734 | . 116 154 15 398 121 15 . 148 . . 468 441 . 68 143 111 91 15 83 1025 138 1184 Absorbed by Shields 1278 | . . . . . . . . . . . 15 . . . 130 . 159 . . 57 72 845 Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . . . . . . . 49 Redirected to Shielding 154 | . . . . . . . . . . . . 51 . . 103 . . . . . . . Regen/Repaired (Parts) 4885 | . . 63 . 11 231 . . 68 . . . . . 115 . . 82 . 88 . 38 4189 Core Remaining (%) 36 | 100 53 . 57 . . . 2 . . . 27 . . . . . . 13 . 3 . . Volleys Fired 798 | . 65 56 11 97 87 1 . 6 . . 20 60 18 39 47 6 16 16 9 57 35 152 Largest 4 | . 2 2 2 2 2 1 . 1 . . 2 2 2 2 2 2 2 2 4 4 4 4 Hottest 400 | . 112 122 122 122 97 20 . 39 . . 60 188 188 188 180 66 80 80 134 137 204 400 Shots Fired 1397 | . 82 111 22 154 91 1 . 5 . . 38 92 19 67 57 11 32 32 36 146 109 292 Gun 1017 | . 31 69 22 132 87 . . 4 . . 38 32 . . 34 11 31 32 36 133 109 216 Cannon 280 | . 51 42 . . . . . . . . . 49 5 49 23 . . . . 3 . 58 Launcher 63 | . . . . 5 3 . . 1 . . . 10 1 18 . . . . . 7 . 18 Special 37 | . . . . 17 1 1 . . . . . 1 13 . . . 1 . . 3 . . Kinetic 404 | . . . . 23 . . . 4 . . 38 . . . 8 11 . 19 36 132 94 39 Thermal 667 | . 30 69 22 118 88 1 . . . . . 81 5 49 23 . . . . . 15 166 Explosive 28 | . . . . . . . . 1 . . . . 1 1 . . . . . 7 . 18 Electromagnetic 236 | . 52 42 . 13 3 . . . . . . 10 . 17 26 . . . . 4 . 69 Entropic 44 | . . . . . . . . . . . . . . . . . 31 13 . . . . Robot Hit Streak 18 | . 7 9 2 14 15 . . 2 . . 7 6 8 11 5 5 9 7 8 8 15 18 Robot Miss Streak 11 | . 4 4 3 4 4 1 . 3 . . 3 5 1 6 5 2 2 7 2 5 3 11 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . 1 1 2 1 1 Secondary Targets 21 | . . 3 2 4 . . . . . . . . . . . . 1 1 . . 4 6 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . 1 1 . . 1 1 Shots Hit Robots 884 | . 40 70 8 103 64 . 5 3 . . 27 42 16 38 30 12 24 14 23 88 83 194 Core Hits 547 | . 23 31 5 60 19 . . 28 . . 9 27 4 38 14 3 11 7 13 65 37 153 Critical Kills 13 | . . . . . . . . . . . . . . 1 1 . . 1 . 3 6 1 Critical Parts Destroyed 23 | . . . . . . . . . . . 3 . . 1 . 1 1 . . 4 9 4 Critical Strikes 71 | . 1 9 1 11 6 . . . . . 3 . . 2 1 2 1 1 . 8 16 9 Burn 27 | . . 9 1 11 6 . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . . . . . . . 1 . . . . 1 . 1 . 4 16 6 Corrupt 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 Smash 9 | . . . . . . . . . . . 2 . . 2 1 . . . . 4 . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 54 | . 1 . . 4 . . 5 1 . 1 7 . . 7 4 9 . . . 13 . 2 Impact 30 | . . . . . . . . 1 . 1 7 . . 7 4 1 . . . 9 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . 8 . . . 4 . 2 Sneak Attacks 18 | . 1 . . . . . 5 1 . . 1 . . 2 . . . . . 8 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Damage Inflicted 38296 | . 845 1680 160 2527 1424 . . 637 . . 795 1654 424 3604 1344 292 1642 444 745 4157 1788 14134 Guns 17022 | . 151 911 160 1732 1246 . . 23 . . 523 292 . . 433 171 1428 444 686 2048 1783 4991 Cannons 5760 | . 574 668 . . . . . . . . . 763 170 1013 532 . . . . 62 . 1978 Explosions 13586 | . 104 101 . 697 166 . . 464 . . . 589 254 2315 340 . 214 . . 1350 . 6992 Melee 1549 | . . . . . . . . 150 . . 272 . . 244 33 121 . . . 687 . 42 Ramming 269 | . 16 . . . . . . . . . . 10 . 32 6 . . . 59 10 5 131 Kinetic 6221 | . . . . 268 . . . 23 . . 523 . . . 195 171 . 337 686 2079 1439 500 Thermal 16419 | . 347 1012 160 1724 1258 . . . . . . 1084 170 1695 532 . 214 . . 201 344 7678 Explosive 6528 | . . . . . . . . 220 . . . . 254 495 . . . . . 1149 . 4410 Electromagnetic 5775 | . 482 668 . 535 166 . . 244 . . . 560 . 1138 578 . . . . 31 . 1373 Impact 1408 | . . . . . . . . 150 . . 272 . . 244 33 22 . . . 687 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 141 | . . . . . . . . . . . . . . . . 99 . . . . . 42 Entropic 1535 | . . . . . . . . . . . . . . . . . 1428 107 . . . . Highest Corruption 93 | . . 8 8 . 1 1 . 2 2 2 . 69 69 70 92 92 93 23 . 2 10 59 Average Corruption 38 | . . 4 8 . 1 1 . 2 2 2 . 61 69 69 76 92 52 21 . 1 8 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 461 | . . 21 10 . 5 4 . 3 . . . 53 25 55 62 35 8 17 . 8 6 149 Message Errors 106 | . . 2 5 . . 1 . . . . . 14 6 12 15 9 2 3 . 1 2 34 Matter Fused 96 | . . 3 2 . 1 2 . 1 . . . 5 6 12 14 8 3 3 . 1 1 34 Heat Flow Errors 51 | . . 5 3 . . . . 1 . . . 9 3 6 3 4 . 2 . 2 . 13 Energy Discharges 35 | . . 2 . . . 1 . . . . . 7 3 1 5 4 1 2 . . 1 8 Parts Rejected 7 | . . 1 . . . . . . . . . . . 1 2 . . . . . . 3 Parts Fused 6 | . . . . . . . . . . . . . 1 2 . . 1 1 . . . 1 Data Loss (minor) 45 | . . 3 . . 3 . . . . . . 4 1 4 4 5 . 3 . 2 . 16 Data Loss (major) 14 | . . 1 . . . . . . . . . . . 2 1 2 . . . 2 1 5 Misfires 15 | . . 2 . . 1 . . . . . . . . 3 2 . 1 1 . . . 5 Alerts 7 | . . . . . . . . . . . . . . . . 1 . . . . . 6 Misdirections 14 | . . . . . . . . . . . . . 1 4 2 1 . 1 . . . 5 Weapon Failures 65 | . . 2 . . . . . 1 . . . 14 4 8 14 1 . 1 . . 1 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2056 | . . 41 . 2 . . . 126 . . 90 59 . 247 68 . . . 29 405 . 989 Projectiles 192 | . . 25 . . . . . . . . . 45 . . 68 . . . . . . 54 Explosions 1181 | . . 16 . 2 . . . . . . . 14 . 161 . . . . . 76 . 912 Melee 683 | . . . . . . . . 126 . . 90 . . 86 . . . . 29 329 . 23 Knockbacks 14 | . . . . . . . . . . . 1 . . 3 . . . . . 8 . 2 Impact 9 | . . . . . . . . . . . 1 . . 2 . . . . . 6 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 2075 | . . . . 29 . . . . . . . 225 . 279 51 . . . . 241 . 1250 Shots 41 | . . . . 3 . . . . . . . 9 . 8 1 . . . . 5 . 15 Rammed 13 | . 2 . . . . . . . . . . 1 . . . . . . . 1 . 9 Targets Rammed 28 | . 4 . . . . . . . . . . 2 . 1 2 . . . 4 1 1 13 Kicked 10 | . . . . . . . . . . . . 1 . 1 2 . . . 4 . 1 1 Crushed 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 433 | . 240 326 198 281 192 8 . 285 162 165 69 240 230 328 218 258 267 246 191 268 242 433 Average Temperature 90 | . 77 97 93 68 58 8 . 40 85 58 19 95 103 104 86 92 71 119 99 130 75 113 Received Heat Transfer 4362 | . 78 426 . 657 201 33 . . . . 99 348 . 534 196 156 28 18 27 272 193 1096 Effects 14 | . 1 2 . 3 . . . 1 . . . 1 . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Interference 9 | . 1 2 . 3 . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 17 | . 1 2 . 1 . . . 1 . . 1 2 . 3 1 . . . . 1 . 4 Combat Hostiles 13 | . . 1 . 1 . . . . . . 1 2 . 3 1 . . . . . . 4 Parts Fried 31 | . 3 5 . 1 . . . 1 . . . . . 11 2 . . . 1 1 . 6 Impact Corruptions 21 | . . . . . . . . 2 . . 3 . . 3 . . . . 1 10 . 2 Robots Melted 4 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Parts Melted 36 | . . 5 1 5 3 . . . . . . 1 . 2 . . . . . . 1 18 Heat Transferred 21297 | . 668 2246 370 4026 2738 . . . . . . 1055 100 1050 . . 100 . . 150 444 8350 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 3 1 . 5 . . . 2 . . . 2 . 4 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Peak Influence 2167 | . 437 791 403 945 860 418 . 563 . . . 835 289 690 . . . . 511 915 655 2167 Initial 399 | . . 127 308 156 399 234 . . . . . 63 285 202 . . . . 365 184 395 368 Average 583 | . 205 478 384 424 612 260 . 189 . . . 409 288 336 . . . . 397 573 489 1165 Maximum Alert Level 5 | . 2 3 2 3 3 2 . 2 . . . 3 1 2 . . . . 2 3 2 5 Low Security (%) 14 | 100 50 23 . 23 . 19 . 68 . . . 26 . 17 . . . . . 3 . . Level 1 28 | . 46 13 33 22 9 71 . 2 . . . 23 100 56 . . . . 75 19 37 4 Level 2 34 | . 3 47 66 41 62 8 . 28 . . . 32 . 25 . . . . 24 55 62 27 Level 3 11 | . . 16 . 12 28 . . . . . . 17 . . . . . . . 21 . 17 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 5 . 5 5 . . . . . . 7 . 6 . . . . 3 6 2 20 Investigation 25 | . 4 4 . 2 2 . . . . . . 2 . 4 . . . . 2 3 . 2 Extermination 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Reinforcement 15 | . . . . 2 1 . . . . . . 1 . 1 . . . . 1 2 . 7 Assault 10 | . . 1 . . 2 . . . . . . 1 . 1 . . . . . 1 1 3 Garrison 7 | . . . . 1 . . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 7 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Distress Signals 34 | . 3 5 . 5 . . . . . . 9 1 . 1 . . 3 1 1 1 1 3 Communications Jammed 28 | . . . . . . . . . . . . . . 28 . . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . 24 . . . . . . . . Times Spotted 474 | . 26 47 4 49 26 1 . 5 . . 16 36 4 28 12 2 35 11 6 47 25 94 Peak Tracking Total 18 | . 7 12 4 11 6 . . 2 . . 5 5 4 6 9 1 18 4 3 7 8 9 Tactical Retreats 39 | . 3 5 . 6 4 . . 2 . . . 1 . 2 . . 2 1 . 7 3 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Traps Triggered 14 | . . . . 1 . . . 1 . . 1 3 . . 2 . 2 . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . 17 . . . . . . 10 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 19 | . 3 6 . . 10 . . . . . . . . . . . . . . . . . Reused 13 | . 1 4 . . 4 . . . . . . . . . 1 . . 1 . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 2 . . 2 . 2 . . Triggered 27 | . 1 4 . . 4 . . . . . . . . . 2 . 13 1 . 2 . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 2 2 4 2 2 . . Objects Rigged 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Machines Disabled 95 | . 3 1 . 4 2 12 . 21 . . . 11 . 6 . . 1 . 1 5 . 28 Max in Single Turn 9 | . 1 1 . 1 1 1 . 9 . . . 2 . 2 . . 1 . 1 1 . 4 Garrison Access 4 | . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . . 1 12 . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Machines Accessed 85 | . 6 7 . 5 16 5 2 7 . . . 3 . 4 1 . 6 . 2 11 2 8 Terminals 54 | . 6 5 . 4 13 4 . 3 . . . 1 . 1 . . . . . 10 1 6 Fabricators 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Repair Stations 9 | . . 1 . 1 1 . . 1 . . . 1 . 1 . . . . 1 . 1 1 Recycling Units 5 | . . 1 . . 1 1 . 1 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . 1 Total Hacks 338 | . 22 40 . 28 97 34 8 14 . . . 12 . 10 1 . 16 . 4 30 7 15 Successful 186 | . 5 19 . 14 66 21 8 10 . . . 5 . 2 1 . 16 . 1 13 3 2 Failed 152 | . 17 21 . 14 31 13 . 4 . . . 7 . 8 . . . . 3 17 4 13 Catastrophic 34 | . 2 8 . 1 5 1 . 1 . . . 2 . 3 . . . . 1 7 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 166 | . 16 33 . 21 59 11 . 4 . . . 4 . 4 . . . . 1 5 . 8 Terminals 249 | . 22 35 . 24 84 30 . 6 . . . 3 . 2 . . . . . 28 4 11 Fabricators 13 | . . . . . . . . 2 . . . 8 . 3 . . . . . . . . Repair Stations 27 | . . 2 . 4 9 . . 2 . . . 1 . 3 . . . . 1 . 3 2 Recycling Units 15 | . . 3 . . 3 4 . 3 . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 1 . . . . . 2 . . . . 3 . . 2 Terminal Hacks 124 | . 4 10 . 8 45 16 8 2 . . . . . . 1 . 16 . . 11 1 2 Record 18 | . . . . . . . 3 . . . . . . . . . 15 . . . . . Part Schematic 5 | . . . . . 2 2 . . . . . . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 19 | . . 1 . . 12 1 5 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . Open Door 14 | . . . . . 5 . . . . . . . . . 1 . 1 . . 6 . 1 Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 18 | . 2 3 . 2 5 4 . 1 . . . . . . . . . . . 1 . . Unreport Threat 8 | . . 1 . . 3 3 . . . . . . . . . . . . . 1 . . Locate Traps 6 | . 1 1 . . 1 . . . . . . . . . . . . . . 1 1 1 Reprogram Traps 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 1 . 2 2 2 . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . 3 . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 17 | . . 2 . 2 8 . . 2 . . . 1 . . . . . . . . 2 . Scan Component 8 | . . 1 . 1 4 . . 1 . . . . . . . . . . . . 1 . Repair 8 | . . 1 . 1 4 . . 1 . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . 1 . . 1 3 . 2 . . . . . . . . . . . 1 . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 5 | . . 1 . . 1 1 . 1 . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 6 . 4 11 2 . 2 . . . 1 . 1 . . . . 1 1 . . Terminals 25 | . 1 5 . 3 11 2 . 2 . . . . . . . . . . . 1 . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 14 | . . 2 . 2 6 2 . 2 . . . . . . . . . . . . . . Detonate 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Operators 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . Skim 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 58 | . 6 5 . 4 12 4 . 6 . . . 2 . 3 . . . . 1 7 1 7 Full Trace Events 26 | . 4 4 . 2 4 2 . . . . . 2 . 3 . . . . 1 2 . 2 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 3 . . . . . . . . . 1 . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 2 2 . . . 15 . . . . . . . . . 1 . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 1 . 1 4 . . 1 . . . . . . . . . . . . 1 . Time 484 | . . 32 . 108 231 . . 51 . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Retrieved Matter 50 | . . . . . . 50 . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . 1 . . 1 . . 3 . . . . . 4 . . . . . . . . . Non-combat 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . 1 . . 1 . . 5 . . . . . . . . . . . . . . . parse_system 6 | . . . . 1 . . 5 . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . 1 4 . 2 . 6 . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Total Allies 53 | . . . . . 10 . . . . 9 1 3 5 . 2 . 6 . 3 14 . . Largest Group 10 | . . . . . 10 . . . . 9 9 2 4 3 2 2 5 . 3 7 . . Highest-Rated Group 564 | . . . . . 173 . . . . 191 191 192 564 423 98 98 215 . 138 319 . . Highest-Rated Ally 159 | . . . . . 29 . . . . 31 48 96 141 141 49 49 65 . 46 159 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 343 | . . . . . 115 . . . . . 53 56 3 2 . 15 31 . . 68 . . Total Damage 8305 | . . . . . 1276 . . . . . 713 2498 78 79 . 674 1219 . . 1768 . . Kills 52 | . . . . . 14 . . . . . 7 17 1 . . . 5 . . 8 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Robot Analysis Total 19 | . . 1 . . 12 1 5 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . 3 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Turns Passed 14663 | 6 856 721 289 682 870 431 259 354 29 471 344 869 390 825 815 573 1309 317 307 828 677 2441 Spaces Moved 11500 | 4 471 437 241 714 1067 415 849 904 123 779 412 450 226 521 424 280 497 229 243 713 585 916 Core 441 | . . . . 2 . . . . . . . . . . . . . . . 53 374 12 Treads 689 | . 256 10 . . . . . . . . . . . . . 1 59 . . . . 363 Legs 3320 | 4 48 . . . . . . . . . . 271 226 521 424 279 438 229 167 . 172 541 Wheels 869 | . 167 427 241 34 . . . . . . . . . . . . . . . . . . Hover 736 | . . . . . . . . . . . . . . . . . . . 76 660 . . Flight 5445 | . . . . 678 1067 415 849 904 123 779 412 179 . . . . . . . . 39 . Fastest Speed 20 | 120 80 95 95 26 27 27 27 22 22 22 20 98 120 120 120 120 112 106 48 48 25 50 Average Speed 81 | 120 131 102 101 36 27 27 27 24 22 22 22 114 120 120 120 184 241 111 88 56 67 194 Slowest Speed 700 | 120 160 240 125 385 29 27 97 92 22 92 98 260 120 190 120 330 400 112 106 700 180 385 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 11 15 3 1 3 4 . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 77 39 60 49 92 81 65 26 21 87 51 13 86 16 66 55 74 46 11 82 21 77 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . 1 1 . 1 . . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . 1 . 1 . . . 1 1 1 1 . . 1 . . . . 1 . . . Unknown Exits Taken 12 | 1 1 . 1 . 1 1 1 . . . . . . . 1 1 1 1 . 1 1 . Scrap Searched 18 | . . . 1 . . . 8 . . 4 . . . . 1 2 . 2 . . . . Spaces Dug 37 | . . . . . . . . . . . . 1 . 1 . . . . . . . 35 Terrain Destroyed 712 | . 9 3 . 20 . . . 4 . . . 21 13 63 16 1 4 21 2 181 4 350 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Projectile 138 | . . . . . . . . . . . . 17 1 19 9 1 4 21 2 42 3 19 AOE 567 | . 9 3 . 20 . . . 4 . . . 4 12 43 7 . . . . 138 . 327 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Tes Total 15036 | 5 629 596 262 954 1535 560 872 1023 120 1078 616 695 334 625 644 307 574 259 309 1014 775 1250 Wait 1690 | 2 27 55 . 65 347 63 5 70 2 276 155 108 85 18 89 2 12 2 28 141 107 31 Move 11403 | 3 470 436 240 692 1038 408 846 897 114 778 411 450 225 520 423 279 496 228 242 712 579 916 Hop 36 | . . . . 10 13 3 1 3 4 . . . . . . . . . . . 2 . Pick Up 116 | . 11 12 3 8 8 . 4 7 . 7 5 10 . 6 6 . 1 3 3 3 5 14 Fast Attach 193 | . 4 6 1 18 14 . 4 3 . 1 . 33 1 3 10 7 7 2 10 7 28 34 Attach 88 | . 4 1 . 10 5 . . 7 . 4 6 10 . 6 6 1 2 2 2 13 2 7 Detach 71 | . 1 . . 10 4 . . 8 . 2 5 6 . 2 5 2 4 . . 9 2 11 Swap 139 | . 10 18 3 12 1 . 1 8 . 2 2 10 5 12 8 1 4 . 4 7 4 27 Drop 187 | . 15 12 4 25 14 . 6 3 . 7 5 6 . 11 3 1 8 4 7 5 10 41 Fire 798 | . 65 56 11 97 87 1 . 6 . . 20 60 18 39 47 6 16 16 9 57 35 152 Melee 52 | . 1 . . 4 . . 5 1 . 1 7 . . 7 4 8 . . . 12 . 2 Ram 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Kick 10 | . . . . . . . . . . . . 1 . 1 2 . . . 4 . 1 1 Crush 16 | . 4 . . . . . . . . . . . . . . . . . . . . 12 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . 13 . 1 Rewire 96 | . . . . . . 1 . . . . . . . . 39 . 24 . . 32 . . Trap 33 | . 17 . . . . . . 10 . . . . . . 2 . . 2 . 2 . . Miscellaneous 91 | . . . . 3 4 84 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Utility x2 980 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1100 | -9/Materials | Discovered new exit (range 13) 1173 | -9/Materials | Destroyed 7 combat bots 1178 | -9/Materials | Build established: Hacker-Mutant 1263 | -9/Materials | First assault squad dispatched 1316 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Lost 3 parts (1p2n) 1584 | -9/Materials | Entered Mines 1597 | -9/Mines | Learned location of Storage (-8) 1712 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1714 | -9/Mines | Found Prototype Device 1714 | -9/Mines | Identified Exp. Sensor Array 1868 | -9/Mines | Discovered new exit (range 6) 1873 | -9/Mines | Entered Materials 1873 | -8/Materials | Evolved 2 slots: Propulsion x2 1874 | -8/Materials | Identified exit to Factory 2132 | -8/Materials | Repaired Exp. Sensor Array? 2301 | -8/Materials | Destroyed 7 combat bots 2302 | -8/Materials | Build established: Hacker-Sprinter 2393 | -8/Materials | Discovered new exit (range 17) 2440 | -8/Materials | Lost 3 parts (1p1u1w) 2464 | -8/Materials | Identified exit to Storage 2469 | -8/Materials | Garrison activated, responded to threat 2490 | -8/Materials | Core integrity fell below 50% 2555 | -8/Materials | Entered Storage 2575 | -8/Storage | Lost 4 parts (1p2n1w) 2604 | -8/Storage | Core integrity fell below 20% 2630 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2765 | -8/Storage | Used back door to open Recycling access 2765 | -8/Storage | Discovered new exit (range 5) 2910 | -8/Storage | Repaired Imp. VTOL Module 2972 | -8/Storage | Repaired Imp. VTOL Module 3033 | -8/Storage | Repaired Adv. Beam Rifle 3086 | -8/Storage | Repaired Cld. Ion Engine 3151 | -8/Storage | Discovered exit to Factory (range 13) 3162 | -8/Storage | Met 01-MTF 3247 | -8/Storage | Learned location of Armory (-4) 3355 | -8/Storage | First assault squad dispatched 3425 | -8/Storage | Entered Recycling 3425 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3660 | -8/Recycling | Discovered new exit (range 9) 3807 | -8/Recycling | Scanned before Scraplab entrance 3837 | -8/Recycling | Entered Scraplab 3840 | -8/Recycling | Discovered new exit (range 3) 3856 | -8/Recycling | Entered Scraptown 3856 | -8/Scraptown | System corruption cleaned by C-Scrubber 3915 | -8/Scraptown | Visited UFD Registry 3915 | -8/Scraptown | Registered with UFD as "Arcbox" 3919 | -8/Scraptown | Visited Junk Repository 3926 | -8/Scraptown | Visited Red Mages 3931 | -8/Scraptown | Visited Bundlers 3950 | -8/Scraptown | Visited SPCMW 3953 | -8/Scraptown | Visited Comm Corps 3978 | -8/Scraptown | Visited Scrapoid Research Area 4004 | -8/Scraptown | Visited Abandonware Association 4007 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4022 | -8/Scraptown | Visited Science Testing Area 4028 | -8/Scraptown | Visited Infowarlord's Domain 4031 | -8/Scraptown | Found Exp. Signal Interpreter 4042 | -8/Scraptown | Visited Analyses Database 4048 | -8/Scraptown | Visited Botcube Research 4050 | -8/Scraptown | Found Botcube 4086 | -8/Scraptown | Discovered new exit (range 11) 4115 | -8/Scraptown | Entered Factory 4115 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4165 | -6/Factory | Spotted B-75 Beast 4321 | -6/Factory | Discovered new exit (range 5) 4322 | -6/Factory | Identified exit to Lower Caves 4450 | -6/Factory | Repaired Cld. Ion Engine 4469 | -6/Factory | Entered Lower Caves 4496 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4498 | -6/Lower Caves | Identified exit to Zion 4498 | -6/Lower Caves | Entered Zion 4513 | -6/Zion | System corruption cleaned by Quarantine Array 4611 | -6/Zion | Found CR-A16's Pointy Stick 4619 | -6/Zion | Turned away by Imprinter 4673 | -6/Zion | Given A8's code to call for help 4715 | -6/Zion | Gained Derelict followers 4738 | -6/Zion | Learned Factory stockpile data 4745 | -6/Zion | Gained Derelict followers 4768 | -6/Zion | Build established: Scout 4846 | -6/Zion | Discovered new exit (range 18) 4849 | -6/Zion | Identified exit to Proximity Caves 4969 | -6/Zion | Entered Proximity Caves 4969 | -5/Proximity Caves | Accompanied by 9 allies 5066 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5159 | -5/Proximity Caves | Lost 4 allies 5192 | -5/Proximity Caves | Botcube activated 5206 | -5/Proximity Caves | Botcube completed mutation into flying form, armed with 1 gun, 1 melee weapon. 5299 | -5/Proximity Caves | Lost 4 allies 5299 | -5/Proximity Caves | Core integrity fell below 50% 5301 | -5/Proximity Caves | Discovered new exit (range 15) 5304 | -5/Proximity Caves | Identified exit to Factory 5313 | -5/Proximity Caves | Entered Factory 5313 | -5/Factory | Evolved 2 slots: Utility x2 5338 | -5/Factory | Lost 6 parts (5n1u) 5530 | -5/Factory | Garrison activated, responded to threat 5566 | -5/Factory | System corruption reached 10% 5575 | -5/Factory | System corruption reached 30% 5584 | -5/Factory | Lost 7 parts (1p2n3u1w) 5622 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5626 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5656 | -5/Factory | Lost 3 parts (1p1n1w) 5791 | -5/Factory | Build established: Scavenger-Mutant 6081 | -5/Factory | Lost 4 parts (1p1n2u) 6135 | -5/Factory | Garrison activated, responded to threat 6182 | -5/Factory | Manually triggered Chute Trap 6182 | -5/Factory | Sucked down chute 6182 | -5/Factory | Entered Waste 6182 | -5/Waste | Met up with 1 ally sucked down the chute earlier 6203 | -5/Waste | Spotted C-40 Crusher 6203 | -5/Waste | Spotted C-40 Crusher 6204 | -5/Waste | Spotted C-40 Crusher 6207 | -5/Waste | Spotted C-40 Crusher 6227 | -5/Waste | Destroyed C-40 Crusher 6232 | -5/Waste | Rewired C-40 Crusher 6235 | -5/Waste | Rewired C-40 Crusher 6243 | -5/Waste | Allies destroyed C-40 Crusher 6283 | -5/Waste | Spotted C-40 Crusher 6288 | -5/Waste | Rewired C-40 Crusher 6298 | -5/Waste | Spotted C-40 Crusher 6303 | -5/Waste | Rewired C-40 Crusher 6441 | -5/Waste | Discovered new exit (range 12) 6572 | -5/Waste | Entered Factory 6572 | -5/Factory | Accompanied by 3 allies 6992 | -5/Factory | Found Launcher Loader 7329 | -5/Factory | Core integrity fell below 50% 7376 | -5/Factory | Discovered new exit (range 15) 7382 | -5/Factory | Lost 4 parts (1n1u2w) 7396 | -5/Factory | Identified exit to Upper Caves 7397 | -5/Factory | Entered Upper Caves 7456 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7994 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8063 | -5/Upper Caves | Lost 6 parts (1p4u1w) 8192 | -5/Upper Caves | Discovered new exit (range 6) 8212 | -5/Upper Caves | Entered another Upper Caves area 8212 | -5/Upper Caves | Accompanied by 2 allies 8240 | -5/Upper Caves | Discovered new exit (range 11) 8317 | -5/Upper Caves | Spotted B-75 Beast 8358 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 8365 | -5/Upper Caves | Destroyed B-75 Beast 8393 | -5/Upper Caves | Lost 4 parts (3n1u) 8633 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8775 | -5/Upper Caves | Discovered new exit (range 3) 8785 | -5/Upper Caves | Entered Warlord 8877 | -5/Warlord | System corruption cleaned by Quarantine Array 9274 | -5/Warlord | Visited the Vortex Lab 9280 | -5/Warlord | Warlord's base attacked by MAIN.C 9296 | -5/Warlord | Found Prototype Energy Gun 9296 | -5/Warlord | Identified Vortex Rifle 9301 | -5/Warlord | Found Vortex Rifle 9582 | -5/Warlord | Learned Armory recycling unit intel 9586 | -5/Warlord | Learned 4 Research zone layouts 9586 | -5/Warlord | Learned 4 Command zone layouts 9589 | -5/Warlord | Learned Testing trap positions 9589 | -5/Warlord | Learned Quarantine trap positions 9630 | -5/Warlord | Warlord forces counterattacked 9805 | -5/Warlord | Spotted Executioner 9811 | -5/Warlord | Core integrity fell below 20% 9826 | -5/Warlord | Destroyed Executioner 9841 | -5/Warlord | Lost 5 allies 9854 | -5/Warlord | Found Prototype Processor 9854 | -5/Warlord | Identified Exp. Core Analyzer 9857 | -5/Warlord | Found Prototype Processor 9857 | -5/Warlord | Identified Exp. Targeting Computer 9884 | -5/Warlord | Spotted Striker 9931 | -5/Warlord | Lost 3 allies 9931 | -5/Warlord | Spotted Executioner 9955 | -5/Warlord | Warlord base infiltrated, sounded retreat 9987 | -5/Warlord | Found Corrupted Exp. Core Analyzer 10024 | -5/Warlord | Lost 9 allies 10080 | -5/Warlord | Spotted Executioner 10080 | -5/Warlord | Discovered new exit (range 14) 10080 | -5/Warlord | Spotted B-75 Beast 10082 | -5/Warlord | Spotted Executioner 10083 | -5/Warlord | Rebuked by Warlord 10094 | -5/Warlord | Entered Proximity Caves 10097 | -4/Proximity Caves | Spotter reported a threat 10121 | -4/Proximity Caves | Lost 3 allies 10297 | -4/Proximity Caves | Spotter reported a threat 10368 | -4/Proximity Caves | Discovered new exit (range 15) 10372 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10411 | -4/Proximity Caves | Entered Factory 10411 | -4/Factory | Evolved 2 slots: Weapon x2 10412 | -4/Factory | Identified exit to Extension 10661 | -4/Factory | Search patrols dispatched 10686 | -4/Factory | Discovered exit to Extension (range 16) 10691 | -4/Factory | Build established: Scavenger-Gunner 10702 | -4/Factory | Allied Derelicts emerged from ambush trap array 10718 | -4/Factory | Entered Extension 10718 | -4/Extension | Accompanied by 3 allies 10727 | -4/Extension | Disrupted transfer network 10749 | -4/Extension | Rescued a captive Derelict 10982 | -4/Extension | Rescued a captive Derelict 10983 | -4/Extension | Rescued a captive Derelict 11036 | -4/Extension | Lost 7 allies 11062 | -4/Extension | Spotted B-86 Titan 11125 | -4/Extension | Lost 4 parts (1n3w) 11189 | -4/Extension | Lost 3 parts (1p2w) 11288 | -4/Extension | Spotted B-86 Titan 11294 | -4/Extension | Destroyed B-86 Titan 11297 | -4/Extension | Core integrity fell below 50% 11300 | -4/Extension | Destroyed B-86 Titan 11314 | -4/Extension | Rescued a captive Derelict 11338 | -4/Extension | Lost 3 parts (1p1n1w) 11350 | -4/Extension | Rescued a captive Derelict 11354 | -4/Extension | Build established: Hacker-Mutant 11357 | -4/Extension | Rescued a captive Derelict 11359 | -4/Extension | Rescued A7 11370 | -4/Extension | Energy Cycler disabled 11370 | -4/Extension | Rescued a captive Derelict 11370 | -4/Extension | Rescued a captive Derelict 11370 | -4/Extension | Rescued a captive Derelict 11378 | -4/Extension | Rescued a captive Derelict 11382 | -4/Extension | Rescued a captive Derelict 11382 | -4/Extension | Rescued a captive Derelict 11412 | -4/Extension | Murdered A7 11415 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11468 | -4/Extension | First assault squad dispatched 11469 | -4/Extension | Core integrity fell below 20% 11525 | -4/Extension | Lost 7 allies 11532 | -4/Extension | Discovered new exit (range 10) 11532 | -4/Extension | Discovered new exit (range 6) 11546 | -4/Extension | Entered Research 11546 | -3/Research | Evolved 2 slots: Power x2 11549 | -3/Research | Lost 9 parts (2p2n2u3w) 11630 | -3/Research | Repaired Adv. Particle Charger 11757 | -3/Research | Found Spectral Analyzer 11878 | -3/Research | Lost 4 parts (3n1u) 12004 | -3/Research | Destroyed 7 combat bots 12074 | -3/Research | First assault squad dispatched 12128 | -3/Research | System corruption reached 10% 12163 | -3/Research | Discovered new exit (range 7) 12223 | -3/Research | Entered Testing 12224 | -3/Testing | Loaded intel: 14 trap records 12281 | -3/Testing | Found Prototype Launcher 12281 | -3/Testing | Identified Z-bomb Delivery System 12372 | -3/Testing | Lost 3 parts (1n1u1w) 12477 | -3/Testing | Scanned by Researcher 12490 | -3/Testing | Found Prototype Protection 12490 | -3/Testing | Identified SHELL Armor 12500 | -3/Testing | Found Prototype Protection 12500 | -3/Testing | Identified Med. Regenerative Plating 12504 | -3/Testing | Found Prototype Protection 12504 | -3/Testing | Identified Hvy. Regenerative Plating 12525 | -3/Testing | Build established: Scavenger-Gunner 12739 | -3/Testing | Found Prototype Device 12739 | -3/Testing | Identified Exp. Focal Shield 12922 | -3/Testing | Garrison activated, responded to threat 13059 | -3/Testing | System corruption reached 30% 13347 | -3/Testing | Build established: Scavenger-Mutant 13473 | -3/Testing | First assault squad dispatched 13489 | -3/Testing | Found Prototype Launcher 13489 | -3/Testing | Identified Hellfire Missile Launcher 13609 | -3/Testing | Destroyed 12 combat bots 13785 | -3/Testing | Build established: Tank 13949 | -3/Testing | Found Prototype Energy Cannon 13949 | -3/Testing | Identified Potential Cannon 13954 | -3/Testing | Found Prototype Energy Cannon 13954 | -3/Testing | Identified Imp. Potential Cannon 14175 | -3/Testing | Found Prototype Energy Gun 14175 | -3/Testing | Identified Hyp. EM Gauss Rifle 14224 | -3/Testing | Found Prototype Launcher 14224 | -3/Testing | Identified Adv. Micro-nuke Launcher 14249 | -3/Testing | Build established: Pyromaniac-Gunner 14580 | -3/Testing | Found Prototype Ballistic Cannon 14580 | -3/Testing | Identified Perforator 14587 | -3/Testing | Spotted Striker 14629 | -3/Testing | Spotted Striker 14649 | -3/Testing | Core integrity fell below 50% 14658 | -3/Testing | Crushed by falling debris 14660 | -3/Testing | Core integrity fell below 20% 14664 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14653_ HV Slug penetrates Wall. 14653_ HV Slug penetrates Striker. 14653_ HV Slug penetrates Wall. 14653_ HV Slug penetrates Striker. 14653_ HV Slug penetrates Wall. 14654_ Critical hit (Impale). 14655_ M-36 Artificer destroyed. 14655_ Perforator destroyed. 14656_ Exp. Energy Well destroyed. 14657_ System corrupted: Matter fused (-7). 14658_ Wall collapses. 14658_ The unstable cave ceiling collapses. 14658_ Crushed by falling debris. 14658_ Imp. Potential Cannon crushed. 14658_ Acquired 53 matter. 14658_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14659_ Slug penetrates Phase Constrictor. 14659_ Penetrated by Slug. 14659_ P-80 Master resets P-80 Master, system corruption cleaned. 14662_ Slug penetrates Phase Constrictor. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """" #?????????? | | ??????????????????????????????# """" #?????????? | | ??????????????????????????????# """" #?????????? | | ??????????????????????????????# """" = #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# ! #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ???????????# ######################+###########??? | | ??????????+ # " ; ###?# + #??? | | ???????????? 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Treads | -8/Storage | Hacked Hpw. Shotgun | -8/Storage | Hacked Cryofiber Web | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Adv. Trap Extractor | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Hyp. Railgun | -4/Extension | Hacked Exp. Signal Interpreter | -3/Testing | Archive Cld. Fission Core | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive E-15 Imp | -4/Extension | Hacked R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMiningWheel Manual? 0 Play Time 02:16:38 Cumulative 914.4 hours Start 2024.09.01 @ 15:09:38 End 2024.09.01 @ 17:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1103 Rogue 823 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65cbfbd8-8a88-42cb-a2bd-67cbb216f73d