Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 00:59:14 Player: Timo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1481) 1481 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4332 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite Corruption Screen > --- WEAPON (2) ------- Power Maul (fused) > --- INVENTORY (10) --- Advanced Weight Redist. System Structural Scanner Improved Sensor Array Core Analyzer Microactuators Force Booster Improved Weapon Shielding Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite Corruption Screen > --- WEAPON ----------- Improved Medium Laser Power Maul > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Structural Scanner Improved Sensor Array Melee Analysis Suite Microactuators Force Booster Improved Weapon Shielding Heavy Flail Scythe [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 71 | 2 7 8 14 39 1 Power 9 | . 1 1 1 6 . Engine 7 | . 1 1 1 4 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 19 | 2 2 . 4 11 . Treads 7 | 2 2 . . 3 . Leg 4 | . . . . 4 . Wheel 1 | . . . . 1 . Hover 3 | . . . 3 . . Flight 4 | . . . 1 3 . Utility 23 | . 1 5 6 10 1 Device 3 | . . . 2 1 . Storage 6 | . . 3 2 1 . Processor 10 | . 1 2 2 4 1 Hackware 1 | . . . . 1 . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 20 | . 3 2 3 12 . Energy Gun 3 | . . . 1 2 . Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon 7 | . . . . 7 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 2 . Parts Lost 27 | . . 3 6 14 4 Power 4 | . . . . 3 1 Propulsion 13 | . . 2 2 7 2 Utility 3 | . . . 2 1 . Weapon 7 | . . 1 2 3 1 Highest Loss Streak 6 | . . 2 6 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 79 66 61 63 77 Engine 6 | . 13 9 1 4 4 Treads 9 | . 27 18 . 4 3 Leg 1 | . . . . 4 3 Hover 3 | . . . 12 . . Flight 2 | . . . 6 2 . Device 5 | . . . 16 2 . Storage 5 | . 14 9 1 2 7 Processor 14 | . . 16 17 17 30 Hackware 1 | . . . . 1 7 Protection 2 | . . . . 5 7 Energy Gun 2 | . 3 . . 3 3 Energy Cannon 1 | . . . 3 1 . Ballistic Gun 4 | . 19 10 . . . Impact Weapon 2 | . . . . 5 7 Naked Turns 61 | . . 33 28 . . Heaviest Build 87 | 13 13 87 27 28 28 Greatest Support 40 | 40 40 40 24 28 28 Greatest Overweight (x) 9 | . 3 2 4 3 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 10 10 Average Capacity 7 | 8 8 10 6 7 10 Most Carried 10 | 6 8 9 6 10 10 Average Carried 5 | 5 6 7 2 5 9 Final Capacity 10 | 8 8 5 5 10 10 Final Carried 10 | 4 8 5 5 10 9 Class Distribution -------------------- 71% | Mutant 24% | Scout 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 997 | 200 47 130 175 419 26 Remotely . | . . . . . . Salvage Created 1870 | . 220 30 175 918 527 Parts 63 | . 16 2 6 33 6 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 29 | . 4 1 1 16 7 Melee 12 | . . . . 9 3 Guns 6 | . 4 1 1 . . Cannons 1 | . . . . 1 . AOE 2 | . . . . 2 . Classes Destroyed 11 | . 2 2 2 4 1 Worker 1 | . . 1 . . . Builder 2 | . . . . 2 . Hauler 2 | . . . 1 1 . Recycler 6 | . . . 1 2 3 Watcher 2 | . 2 . . . . Swarmer 4 | . . . . . 4 Grunt 13 | . 4 . . 7 2 Brawler 1 | . . . . 1 . Sentry 5 | . . 1 1 2 1 Hunter 3 | . . . . 3 . Programmer 3 | . . . . 3 . Best Kill Streak 10 | . 4 1 1 4 10 Combat Bots Only 7 | . 4 1 1 3 7 Max Kills in Single Turn 4 | . 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 432 | . 16 64 64 196 92 Missed 131 | . 5 22 14 58 32 Damage Taken 4549 | . 184 606 741 2381 637 Core 1261 | . 31 323 203 435 269 Absorbed by Shields . | . . . . . . Redirected to Shielding 64 | . . . . 18 46 Core Remaining (%) 67 | 100 87 19 63 . . Volleys Fired 102 | . 30 28 22 22 . Largest 2 | . 2 1 2 1 . Hottest 115 | . 60 30 115 100 . Shots Fired 129 | . 46 28 33 22 . Gun 83 | . 46 20 13 4 . Cannon 33 | . . . 20 13 . Launcher 8 | . . 8 . . . Special 5 | . . . . 5 . Kinetic 54 | . 34 20 . . . Thermal 55 | . . . 33 22 . Explosive 8 | . . 8 . . . Electromagnetic 12 | . 12 . . . . Robot Hit Streak 9 | . 8 7 8 9 . Robot Miss Streak 5 | . 5 4 3 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 135 | . 24 18 26 52 15 Core Hits 42 | . 13 7 4 17 1 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 8 | . . . . 5 3 Critical Strikes 12 | . . . . 9 3 Meltdown 1 | . . . . 1 . Smash 9 | . . . . 6 3 Sever 2 | . . . . 2 . Melee Attacks 88 | . . . . 71 17 Impact 79 | . . . . 62 17 Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 5 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4679 | . 295 282 456 2850 796 Guns 586 | . 266 91 196 33 . Cannons 474 | . . . 249 225 . Explosions 706 | . 29 155 . 522 . Melee 2847 | . . . . 2051 796 Ramming 66 | . . 36 11 19 . Kinetic 244 | . 153 91 . . . Thermal 1254 | . 29 . 445 780 . Explosive 155 | . . 155 . . . Electromagnetic 113 | . 113 . . . . Impact 2452 | . . . . 1656 796 Slashing 395 | . . . . 395 . Piercing . | . . . . . . Highest Corruption 5 | . . 3 . 5 5 Average Corruption 4 | . . 2 . 4 5 Corruption Purged . | . . . . . . Corruption Blocked 5 | . . . . 5 . Effects 39 | . . . . 32 7 Message Errors 9 | . . . . 8 1 Matter Fused 11 | . . . . 9 2 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 3 | . . . . 1 2 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1273 | . . . . 805 468 Projectiles 35 | . . . . 3 32 Explosions 142 | . . . . 142 . Melee 1096 | . . . . 660 436 Knockbacks 16 | . . . . 13 3 Impact 15 | . . . . 13 2 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 423 | . . 15 5 403 . Shots 4 | . . . . 4 . Rammed 13 | . . 8 5 . . Targets Rammed 13 | . . 8 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 412 | . 165 7 412 177 2 Average Temperature 107 | . 72 4 179 58 2 Received Heat Transfer 1212 | . 105 234 207 468 198 Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 15 | . . . . 7 8 Impact Corruptions 41 | . . . . 27 14 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . 3 2 . Heat Transferred 1695 | . . . 888 807 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 485 | . 131 134 90 485 257 Initial 116 | . . 9 39 23 116 Average 125 | . 40 48 25 255 183 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 70 | 100 100 100 100 27 58 Level 1 25 | . . . . 62 41 Level 2 3 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 6 . Investigation 2 | . . . 1 1 . Extermination 3 | . . . . 3 . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 11 17 11 23 8 Peak Tracking Total 9 | . 3 9 6 8 6 Tactical Retreats 8 | . . 1 2 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 6 | . . 1 . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 24 | . 7 2 7 7 1 Terminals 21 | . 6 2 6 6 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 17 10 19 12 2 Successful 26 | . 6 6 7 5 2 Failed 34 | . 11 4 12 7 . Catastrophic 9 | . 3 . 2 4 . Database Lockouts . | . . . . . . Manual 35 | . 10 8 11 6 . Terminals 53 | . 15 10 15 11 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 6 3 4 2 Record 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Alert Level 2 | . . 1 . 1 . Locate Traps 1 | . . 1 . . . Security Status 1 | . . 1 . . . Patrol Status 2 | . 1 . 1 . . Transport Status 3 | . 1 2 . . . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 2 | . . . . 1 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 2 . 4 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 6 2 7 5 1 Full Trace Events 5 | . . . 4 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 300 | . . . 300 . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4582 | 6 853 560 1226 1790 147 Spaces Moved 2695 | 3 476 380 617 1175 44 Core 346 | . 8 123 86 118 11 Treads 1317 | 1 468 257 . 558 33 Legs 29 | 2 . . . 27 . Wheels 260 | . . . . 260 . Hover 127 | . . . 127 . . Flight 616 | . . . 404 212 . Fastest Speed 35 | 120 100 50 35 35 160 Average Speed 111 | 133 159 125 41 120 192 Slowest Speed 500 | 160 200 320 250 200 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 73 28 41 27 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 101 | . . 34 . 67 . Melee 12 | . . . . 12 . Projectile . | . . . . . . AOE 89 | . . 34 . 55 . Terrain Rammed 1 | . . . . 1 . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3999 | 6 530 442 1549 1398 74 Wait 945 | . 5 1 883 47 9 Move 2689 | 2 475 379 615 1174 44 Hop 1 | . . . 1 . . Pick Up 47 | . 8 10 6 22 1 Fast Attach 38 | . 6 2 7 23 . Attach 29 | 2 1 4 6 15 1 Detach 14 | . 1 2 3 7 1 Swap 4 | . . 2 1 1 . Drop 29 | 2 4 6 1 15 1 Fire 102 | . 30 28 22 22 . Melee 88 | . . . . 71 17 Ram 13 | . . 8 4 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 5) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Released all parts (5) 1363 | -9/Materials | Core integrity fell below 50% 1404 | -9/Materials | Discovered new exit (range 10) 1419 | -9/Materials | Core integrity fell below 20% 1420 | -9/Materials | Entered another Materials area 1420 | -8/Materials | Evolved 2 slots: Utility x2 1730 | -8/Materials | Build established: Scout 2606 | -8/Materials | Released all parts (4) 2636 | -8/Materials | Lost 6 parts (2n2u2w) 2638 | -8/Materials | Discovered new exit (range 3) 2646 | -8/Materials | Entered Factory 2646 | -7/Factory | Evolved 2 slots: Utility x2 2832 | -7/Factory | Build established: Mutant 3544 | -7/Factory | Core integrity fell below 50% 3548 | -7/Factory | Lost 3 parts (1p1n1w) 4431 | -7/Factory | Discovered new exit (range 3) 4436 | -7/Factory | Entered Storage 4557 | -7/Storage | Destroyed 7 combat bots 4560 | -7/Storage | Lost 4 parts (1p2n1w) 4572 | -7/Storage | Core integrity fell below 20% 4583 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04546_ Sml. Storage Unit fried. 04546_ R-06 Scavenger collects Sml. Storage Unit. 04550_ System corrupted: Matter fused (-5). 04550_ Acquired 5 matter. 04562_ R-06 Scavenger collects Corrupted Autogun. 04566_ System corrupted: Energy discharge (-39). 04566_ R-06 Scavenger collects Imp. Heat Sink. 04570_ R-06 Scavenger collects Corrupted Autogun. 04575_ Y-54 Guardian suffers critical hit (Smash). 04575_ Destroyed Gatling Laser. 04575_ Y-54 Guardian system corrupted by crushing effect. 04581_ Y-54 Guardian IFF system glitched. 04581_ Destroyed Imp. Heat Sink. 04581_ Y-54 Guardian system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????? ?? | | ??????????????????????????????????? ##????# # | | ??????????????????????????????????? ????? # | | ??????????????????????????????????? #?????# # | | ???????????????????????????????#### #?????# # | | ???????????????????????????????# +?????# # | | ???????????????????????????????# #?????# # | | ??????????????????????#+##+##### #?????# # | | ??????????????????????# +?????# # | | ??????????????????????# #??????# # | | ????????????????????### #??????# # | | ????????????????????? ###+#??# # | | ??????????????????????? #??# # | | ????????????????????????? ? #??# # | | ??????????????????????????#%#???# #??# # | | ?????????????????##########+##### #??# # | | ?????????????????# Y%% % # #??# # | | ?????????????????# #@""" # #??# # | | ???????????????### #*""" # #### # | | ??????# %+%""" +% # | | ?????????????#####+######%r # # | | ????????????????????????##"T"#####+#### # | | ?????????????????????????#"""## ] + # | | ?????????????????????????######! ! #+########## | | ??????????????????????????????# #??????????? | | ??????????????????????????????# %] #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????#########??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed QuantumEtherialField Manual? 0 Play Time 01:18:19 Cumulative 73.3 hours Start 2024.07.28 @ 23:19:52 End 2024.07.29 @ 00:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7422d178-7e73-4b0a-afbd-ee7474e3f221