Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 19:16:17 Player: r0t0x Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1030) 1030 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2670 Bonus ------- None Cogmind --------- Core Integrity 9/400 Matter 9/300 Energy 280/280 System Corruption 8% Temperature Cool (6) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Grenade Launcher > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Heat Sink Light Armor Plating Light Armor Plating Minigun Assault Cannon Assault Cannon Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Heat Sink Light Armor Plating Light Armor Plating Light Armor Plating Improved Assault Rifle Minigun Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Hammer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 42 | . 11 3 20 8 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 2 1 7 2 Treads 12 | . 2 1 7 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 5 . 7 1 Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 9 | . 3 . 5 1 Artifact . | . . . . . Weapon 15 | . 4 1 5 5 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | . 3 1 1 . Ballistic Cannon 5 | . . . 3 2 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . 1 . 1 8 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 2 | . . . 1 1 Weapon 4 | . 1 . . 3 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 99 79 Engine 12 | . 14 14 11 11 Treads 29 | . 28 28 32 18 Storage 12 | . 14 14 11 11 Hackware 3 | . . . 11 7 Protection 11 | . 12 14 9 2 Energy Gun 1 | . 4 . . . Energy Cannon 10 | . 10 14 9 . Ballistic Gun 10 | . 11 14 9 . Ballistic Cannon 1 | . . . 2 10 Peak Build Rating 23 | . 8 14 23 23 Average Rating 12 | . 7 13 19 17 On Entrance 11 | 6 6 8 14 23 Naked Turns . | . . . . . Heaviest Build 41 | 12 31 34 41 39 Greatest Support 62 | 20 40 42 62 62 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 10 15 15 15 Most Carried 15 | . 14 15 15 15 Average Carried 12 | . 8 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 864 | 193 223 57 355 36 Remotely . | . . . . . Salvage Created 1325 | . 632 97 499 97 Parts 98 | . 43 6 36 13 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 6 | . . . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 33 | . 15 2 12 4 Guns 12 | . 9 1 2 . Cannons 16 | . 6 1 7 2 AOE 5 | . . . 3 2 Classes Destroyed 13 | . 7 1 3 2 Worker 7 | . 2 . 4 1 Builder 7 | . 1 . 1 5 Tunneler 2 | . . 1 . 1 Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 5 . 5 . Grunt 16 | . 10 2 4 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Demolisher 2 | . . . . 2 Assembled 2 | . . . . 2 Best Kill Streak 8 | . 5 3 8 6 Combat Bots Only 4 | . 3 2 4 2 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 169 | . 66 3 67 33 Missed 34 | . 18 1 13 2 Damage Taken 2740 | . 669 28 719 1324 Core 535 | . 127 17 72 319 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 256 | . 75 . 181 . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 145 | . 68 5 49 23 Largest 2 | . 2 2 2 2 Hottest 95 | . 90 85 95 88 Shots Fired 272 | . 135 10 93 34 Gun 120 | . 80 5 35 . Cannon 135 | . 55 5 53 22 Launcher 17 | . . . 5 12 Special . | . . . . . Kinetic 141 | . 66 5 48 22 Thermal 113 | . 68 5 40 . Explosive 17 | . . . 5 12 Electromagnetic 1 | . 1 . . . Robot Hit Streak 17 | . 12 4 17 4 Robot Miss Streak 6 | . 5 6 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 164 | . 76 4 65 19 Core Hits 91 | . 31 4 31 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 1 | . 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3799 | . 1204 89 1630 876 Guns 988 | . 523 33 432 . Cannons 1667 | . 514 36 774 343 Explosions 1087 | . 156 . 398 533 Melee . | . . . . . Ramming 57 | . 11 20 26 . Kinetic 1400 | . 372 33 652 343 Thermal 1411 | . 821 36 554 . Explosive 931 | . . . 398 533 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 126 | . 115 . . 11 Projectiles 7 | . . . . 7 Explosions 119 | . 115 . . 4 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 128 | . 114 . . 14 Shots 2 | . 1 . . 1 Rammed 10 | . 2 4 4 . Targets Rammed 11 | . 2 5 4 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 244 | . 244 227 136 235 Average Temperature 63 | . 72 112 39 57 Received Heat Transfer 466 | . 204 15 207 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 2925 | . 1741 74 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 286 | . 286 133 211 63 Initial 60 | . . 60 . 25 Average 86 | . 144 28 69 43 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 88 | . 72 100 98 100 Level 1 11 | . 27 . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 2 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 30 2 29 7 Peak Tracking Total 6 | . 6 2 6 4 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 7 2 6 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 63 | . 20 2 41 . Successful 43 | . 14 2 27 . Failed 19 | . 5 . 14 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 42 | . 14 . 28 . Terminals 49 | . 18 . 31 . Fabricators . | . . . . . Repair Stations 12 | . 2 . 10 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 4 2 8 . Robot Analysis 5 | . 1 . 4 . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 2 . 9 . Scan Component 6 | . 1 . 5 . Repair 5 | . 1 . 4 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 . 10 . Terminals 18 | . 8 . 10 . Botnet 11 | . 6 . 5 . Disrupt 1 | . 1 . . . Operators 1 | . . . 1 . Skim 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 129 | . 13 . 116 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 5 | . 1 . 4 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3459 | . 1323 931 1076 129 Spaces Moved 1755 | 1 646 590 484 34 Core . | . . . . . Treads 1754 | . 646 590 484 34 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 152 155 155 Average Speed 156 | 120 160 152 155 184 Slowest Speed 240 | 120 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 51 | 2 96 92 59 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 136 | . 31 . 27 78 Melee . | . . . . . Projectile 9 | . . . 1 8 AOE 127 | . 31 . 26 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2210 | . 809 613 723 65 Wait 206 | . 62 2 142 . Move 1751 | . 645 589 483 34 Hop . | . . . . . Pick Up 20 | . 10 2 8 . Fast Attach 9 | . 5 . 4 . Attach 11 | . 2 . 3 6 Detach 5 | . 4 . 1 . Swap 22 | . 4 3 13 2 Drop 27 | . 7 4 16 . Fire 145 | . 68 5 49 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 2 5 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Repaired Lgt. Armor Plating 881 | -10/Materials | Discovered new exit (range 14) 942 | -10/Materials | Central database locked down 1056 | -10/Materials | Core integrity fell below 50% 1161 | -10/Materials | Discovered new exit (range 16) 1324 | -10/Materials | Entered Mines 1359 | -10/Mines | Met a Derelict shopkeep closing up shop 1420 | -10/Mines | Found a hidden stash of uninstalled traps 1557 | -10/Mines | Learned location of Zion (-6) 1561 | -10/Mines | Received a Mining Laser from a helpful Derelict 1752 | -10/Mines | Discovered new exit (range 5) 1753 | -10/Mines | Found the Drone Emporium 2038 | -10/Mines | Discovered new exit (range 8) 2049 | -10/Mines | Discovered new exit (range 6) 2255 | -10/Mines | Entered Materials 2255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -9/Materials | Identified exit to Mines 2793 | -9/Materials | Repaired Adv. Treads 2821 | -9/Materials | Repaired Lgt. Treads 2848 | -9/Materials | Repaired Lgt. Treads 2876 | -9/Materials | Repaired Lgt. Armor Plating 2935 | -9/Materials | Discovered new exit (range 16) 3282 | -9/Materials | Discovered new exit (range 6) 3331 | -9/Materials | Entered Mines 3337 | -9/Mines | Assembled infested the area 3372 | -9/Mines | Core integrity fell below 50% 3393 | -9/Mines | Core integrity fell below 20% 3419 | -9/Mines | Lost 6 parts (3n3w) 3422 | -9/Mines | Crushed by falling debris 3460 | -9/Mines | Self-destructed Last Messages --------------- 03423_ K-01 Serf collects debris. 03424_ Acquired 3 matter. 03424_ U-05 Engineer builds a Wall. 03426_ The unstable cave ceiling collapses. 03426_ Acquired 3 matter. 03427_ K-01 Serf collects debris. 03431_ Acquired 5 matter. 03433_ System corrupted: Heat flow error (+260). 03437_ U-05 Engineer lays Concrete. 03437_ K-01 Serf destroyed. 03437_ U-05 Engineer lays Concrete. 03440_ as-01304 destroyed. 03440_ U-05 Engineer destroyed. 03441_ The unstable cave ceiling collapses. 03444_ Destroyed Asb. Hover Unit. 03444_ as-54209 knocked back. 03447_ The unstable cave ceiling collapses. 03455_ System corrupted: Lgt. Treads rejected. 03456_ as-98537 destroyed. 03459_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????#?????????????????????????? | | ????????????# ????????????????????????? | | ????????????# ######??????????????????? | | ????????????# ###########?????????? | | ??????????###% @ ##????????? | | ?????????## #a #=%## #????????? | | ?????????# % # # # ##???????? | | ?????????# %= = = # #???????? | | ????????# # = *%=*## ##???????? | | ????????## # =*!% # ##????????? | | ?????????# #%####?????????? | | ?????????# * #! #????????? | | ?????? ! #### #????? | | ???? $ ##### ##????? #????? | | ???? #???## #?????????????? | | ????# #???## ##?????????????? | | ????## ###????# #??????????????? | | ?????# #???????# #??????????????? | | ?????# #????????## ##??????????????? | | ??????# ??????????####???????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseEfficiencyBank Manual? 0 Play Time 00:19:15 Cumulative 46.7 hours Start 2025.02.20 @ 18:55:36 End 2025.02.20 @ 19:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9a40b42e-8fea-4472-859b-3a5276948fee