Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 18:15:34 Player: KongSnooze Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (528) 528 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1788 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 178/300 Energy 250/250 System Corruption 0% Temperature Critical (507) Movement Core (500) Ox9 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Flight Unit Faulty Improved Flight Unit Small Storage Unit Machine Analyzer Sensor Array Signal Interpreter Improved Targeting Computer Core Shielding Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Flight Unit Small Storage Unit Machine Analyzer Sensor Array Signal Interpreter Improved Targeting Computer Core Shielding Beam Rifle Advanced Beam Cannon Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 6 5 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads 2 | 2 . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 2 1 . Device 2 | . 2 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 7 | . . 2 5 Power . | . . . . Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 99 88 Engine 12 | . 14 11 11 Treads 2 | . 5 . . Leg 32 | . 22 43 33 Device 9 | . 8 11 11 Storage 12 | . 14 11 11 Energy Cannon 1 | . . . 9 Ballistic Gun 20 | . 28 15 11 Launcher 2 | . . 5 1 Peak Build Rating 15 | 6 7 11 15 Average Rating 7 | 5 6 9 11 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 31 | 12 13 30 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 7 8 10 15 Most Carried 14 | 7 8 12 14 Average Carried 7 | 4 7 8 12 Final Capacity 15 | 8 8 15 15 Final Carried 12 | 7 8 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 487 | 213 39 235 . Remotely . | . . . . Salvage Created 388 | . 39 349 . Parts 46 | 2 4 40 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 16 | . 2 14 . Melee 1 | . 1 . . Guns 3 | . 1 2 . AOE 12 | . . 12 . Classes Destroyed 9 | 1 1 7 . Builder 3 | . . 3 . Tunneler 1 | 1 . . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 7 | . . 7 . Grunt 5 | . 2 3 . Brawler 2 | . . 2 . Sentry 2 | . . 2 . Best Kill Streak 8 | 1 2 8 . Combat Bots Only 7 | . 2 7 . Max Kills in Single Turn 4 | 1 1 4 . Gunslinging . | . . . . Exploded 4 | . . 4 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 150 | . 30 63 57 Missed 45 | . 7 19 19 Damage Taken 1329 | . 331 519 479 Core 263 | . 74 91 98 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 48 | . 8 30 10 Largest 2 | . 2 2 2 Hottest 88 | . 40 50 88 Shots Fired 89 | . 17 52 20 Gun 61 | . 17 34 10 Cannon 10 | . . . 10 Launcher 18 | . . 18 . Special . | . . . . Kinetic 61 | . 17 34 10 Thermal 10 | . . . 10 Explosive 18 | . . 18 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 13 1 Robot Miss Streak 7 | . 1 3 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 42 | . 10 29 3 Core Hits 42 | . 5 36 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1201 | 1 89 965 146 Guns 280 | . 80 176 24 Cannons 122 | . . . 122 Explosions 789 | . . 789 . Melee . | . . . . Ramming 10 | 1 9 . . Kinetic 280 | . 80 176 24 Thermal 122 | . . . 122 Explosive 789 | . . 789 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . 85 . Shots 3 | . . 3 . Rammed 5 | . 5 . . Targets Rammed 7 | 1 6 . . Kicked . | . . . . Crushed 2 | 1 1 . . Highest Temperature 511 | . 15 14 511 Average Temperature 102 | . 7 5 201 Received Heat Transfer 546 | . 183 96 267 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 419 | 5 62 419 179 Initial 155 | . 3 4 155 Average 94 | . 36 190 166 Maximum Alert Level 2 | . . 2 . Low Security (%) 82 | 100 100 48 100 Level 1 15 | . . 46 . Level 2 1 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 2 21 6 Peak Tracking Total 8 | . 2 8 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 4 2 2 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 11 5 5 Successful 16 | . 10 3 3 Failed 5 | . 1 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 19 | . 11 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 10 1 3 Record 5 | . 3 . 2 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . . 1 1 Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1515 | 302 545 519 149 Spaces Moved 978 | 182 378 352 66 Core 6 | 5 1 . . Treads 226 | 177 49 . . Legs 746 | . 328 352 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 156 126 120 169 Slowest Speed 200 | 160 200 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 12 38 31 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . . 83 . Melee . | . . . . Projectile . | . . . . AOE 83 | . . 83 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1117 | 195 432 404 86 Wait 28 | . 21 7 . Move 975 | 181 377 351 66 Hop . | . . . . Pick Up 22 | 7 5 8 2 Fast Attach 12 | 6 5 . 1 Attach 6 | . . 3 3 Detach 3 | . . . 3 Swap 3 | . 1 2 . Drop 13 | . 9 3 1 Fire 48 | . 8 30 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | 1 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 303 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x2 1127 | -9/Materials | Destroyed 7 combat bots 1350 | -9/Materials | Discovered new exit (range 12) 1367 | -9/Materials | Entered Storage 1516 | -9/Storage | Self-destructed Last Messages --------------- New subterranean complex under construction below the [Leopard] landing site, providing quicker access to the battle site and ship itself. The complex is divided into three primary levels--[Materials], [Factory], and [Research]--with a design focused on efficient development and production of advanced defensive forces. 01470_ W-16 Scout destroyed. 01503_ Identified Imp. Flight Unit. 01503_ Faulty integration triggers heat surge (+436). 01505_ Aluminum Leg destroyed. 01509_ Critical hit (Burn: +37). 01510_ Overheating: Lgt. Assault Rifle damaged (-8). 01512_ Aluminum Leg destroyed. 01514_ Power failure, Ion Engine shutdown. 01515_ Lgt. Assault Rifle destroyed. 01516_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#######?????? | | ???????????????????????# #T####??? | | ???????????????????????# + "]]#??? | | ???????????????????????# # #??? | | ???????????????????????# # "]]#??? | | ???????????????????????# ######??? | | ???????????????????????# @ #???????? | | ?????????????????????### #???????? | | ?????????????????????#T# #???????? | | ?????????????????????" + #???????? | | ?????????????????????### #???????? | | ???????????????????????# ##??????? | | ???????????????????????# T#??????? | | ???????????????????????# ##??????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????#gYg#???????? | | ???????????????????????# g#???????? | | ???????????????????????# #???????? | | ???????????????????????+ #???????? | | ???????????????????????# #???????? | | ???????????????????????# = #???????? | | ???????????????????????#!%=#???????? | | ???????????????????????# ! #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorThrowingMatrix Manual? 0 Play Time 00:19:42 Cumulative 4.3 hours Start 2025.02.02 @ 20:56:54 End 2025.02.03 @ 18:15:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d717e33d-fef6-42f4-99fb-7176dbf811d7