Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.16 @ 17:57:39 Player: Xax Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (270) 1350 Value Destroyed (11805) 11805 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 19859 Bonus ------- High Alert Combat Kills 604 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 125/125 System Corruption 16% Temperature Cool (0) Movement Walking (110) Location -2/Research Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (15) ----- Medium Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flexi-carbon Leg Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Large Storage Unit Medium Matter Pod Advanced Terrain Scan Processor Advanced Melee Analysis Suite Launcher Guidance Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Microactuators Microactuators Microactuators Advanced Transmission Jammer Improved Core Shielding Advanced Shield Generator > --- WEAPON ----------- Matter Neutralizer Falx > --- INVENTORY -------- Micro Fission Core Particle Reactor Light Particle Reactor Biometal Medium Treads Myomer Leg Wheel Antigrav System Large Storage Unit Tesla Rifle Advanced Variable Charge Gun Compact HERF Cannon Heavy Phase Cannon Fusion Bomb Launcher Experimental Stasis Projector Falx Falx [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Experimental Stasis Projector Impact Weapon Hammer Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 2 . Propulsion 2 | . . . . 1 . . 1 . . Utility 13 | . 1 2 2 1 2 2 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 285 | 6 9 14 18 23 53 22 63 13 64 Power 43 | 1 2 1 6 4 7 3 8 4 7 Engine 14 | 1 2 1 4 1 3 . 1 . 1 Core 21 | . . . 2 3 3 3 5 3 2 Reactor 8 | . . . . . 1 . 2 1 4 Propulsion 53 | 2 3 2 1 5 6 2 12 5 15 Treads 40 | 2 3 2 1 5 6 2 10 1 8 Leg 13 | . . . . . . . 2 4 7 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 82 | 2 3 4 6 4 15 9 21 3 15 Device 33 | . . 1 1 1 5 4 11 1 9 Storage 21 | 1 2 2 2 1 5 3 3 . 2 Processor 16 | 1 . 1 2 . 2 2 4 1 3 Hackware 2 | . . . . . . . 2 . . Protection 10 | . 1 . 1 2 3 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 107 | 1 1 7 5 10 25 8 22 1 27 Energy Gun 22 | . 1 2 . 2 6 . 4 . 7 Energy Cannon 16 | . . . . 1 2 2 6 1 4 Ballistic Gun 19 | 1 . 4 4 2 2 . . . 6 Ballistic Cannon 18 | . . . . 2 7 3 6 . . Launcher 19 | . . 1 1 3 5 3 4 . 2 Special Weapon 3 | . . . . . . . . . 3 Impact Weapon 3 | . . . . . 1 . 2 . . Slashing Weapon 7 | . . . . . 2 . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 2 4 . 3 1 2 Parts Lost 112 | . . 2 5 1 14 6 29 . 55 Power 17 | . . 1 2 . 3 1 2 . 8 Propulsion 23 | . . . 1 1 2 1 8 . 10 Utility 38 | . . . 1 . 4 2 10 . 21 Weapon 34 | . . 1 1 . 5 2 9 . 16 Highest Loss Streak 26 | . . 1 3 1 6 2 9 . 26 Average Slot Usage (%) 91 | . 96 99 99 98 92 93 87 83 73 Engine 2 | . 11 9 5 . 1 . . . . Core 3 | . . . 2 6 3 4 3 9 6 Treads 13 | . 24 20 15 20 13 10 11 1 4 Leg 1 | . . . . . . . . 12 7 Device 9 | . . 10 6 7 8 10 10 11 15 Storage 22 | . 16 30 33 27 25 26 16 18 9 Processor 19 | . 12 10 16 14 21 25 29 14 13 Protection 3 | . 8 . 1 7 5 2 2 3 3 Energy Gun 3 | . 9 9 2 6 3 . 1 . 1 Energy Cannon 1 | . . . . 1 . 4 2 6 1 Ballistic Gun 2 | . 12 9 9 1 . . . . 1 Ballistic Cannon 2 | . . . . 1 4 3 3 . . Launcher 1 | . . . 3 2 2 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 15 39 46 59 62 74 75 81 89 100 Greatest Support 145 | 40 46 46 52 69 92 97 145 98 119 Greatest Overweight (x) 22 | 3 . . 2 . 2 . 22 4 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 20 16 16 16 16 22 22 22 Average Capacity 16 | 7 10 16 16 16 16 16 19 17 14 Most Carried 16 | 8 12 16 16 16 16 16 16 16 16 Average Carried 12 | 4 8 13 13 15 13 14 12 10 12 Final Capacity 22 | 8 16 16 16 16 16 16 22 16 8 Final Carried 16 | 8 11 14 16 16 14 15 9 16 6 Class Distribution -------------------- 87% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 7597 | 161 252 469 560 678 1733 1069 1433 237 1005 Remotely . | . . . . . . . . . . Salvage Created 10456 | . 360 675 1020 785 1937 1474 1740 370 2095 Parts 511 | . 22 40 79 44 91 74 90 7 64 Haulers Intercepted 7 | . 1 2 1 1 . . 1 . 1 Recyclers Shooed 7 | . . . . . 2 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 212 | . 7 14 20 16 44 28 48 4 31 Melee 8 | . . . . . 3 . 2 . 3 Guns 56 | . 6 11 13 4 4 . 6 . 12 Cannons 86 | . . . . 4 18 22 34 2 6 AOE 53 | . 1 3 6 8 18 6 3 . 8 Classes Destroyed 18 | . 5 3 4 2 1 1 2 . . Worker 15 | . . . 3 1 3 3 3 . 2 Builder 12 | . . 1 3 1 5 1 . . 1 Tunneler 1 | . . . . . . 1 . . . Hauler 7 | . 1 2 1 1 . . 1 . 1 Recycler 5 | . 1 . 2 1 . . . . 1 Mechanic 3 | . . . 1 . 1 1 . . . Operator 2 | . . . 1 . . . 1 . . Watcher 13 | . 3 1 1 2 2 2 . . 2 Swarmer 37 | . 6 5 5 . 3 6 8 . 4 Saboteur 1 | . . . . . 1 . . . . Grunt 66 | . 1 4 8 6 21 10 6 3 7 Brawler 3 | . . . 2 . 1 . . . . Duelist 9 | . . 1 1 . 5 . 1 . 1 Sentry 25 | . . 4 4 2 5 3 3 1 3 Demolisher 2 | . . . . . . . 2 . . Hunter 23 | . . . . 5 4 5 . . 9 Programmer 35 | . . . . 3 4 4 17 . 7 Assembled 11 | . . . . . . . 11 . . Best Kill Streak 11 | . 3 5 9 5 9 5 11 3 11 Combat Bots Only 11 | . 2 4 4 4 7 4 11 3 8 Max Kills in Single Turn 4 | . 2 2 3 2 2 3 2 1 4 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 2 | . 1 1 1 1 1 1 1 . 2 Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 18609 | . 56 234 805 715 3144 1509 5237 162 6747 Core 3253 | . 5 13 118 78 422 155 978 20 1464 Absorbed by Shields 226 | . . . . . . . . . 226 Core Remaining (%) 78 | 100 98 96 78 88 50 84 14 98 . Volleys Fired 674 | 1 20 33 69 59 108 68 153 9 154 Largest 2 | 1 2 2 2 2 2 2 2 2 2 Hottest 199 | 20 60 68 63 116 143 159 163 192 199 Shots Fired 1036 | 1 37 63 108 88 196 124 206 18 195 Gun 435 | 1 37 62 86 37 42 . 44 . 126 Cannon 433 | . . . . 21 102 105 146 18 41 Launcher 150 | . . 1 22 30 52 19 16 . 10 Special 18 | . . . . . . . . . 18 Kinetic 447 | 1 20 32 72 19 90 52 98 . 63 Thermal 285 | . . . . 21 39 53 70 9 93 Explosive 111 | . . 1 22 30 40 . 8 . 10 Electromagnetic 175 | . 17 30 14 18 27 19 30 9 11 Robot Hit Streak 75 | . 19 42 75 48 54 51 38 19 37 Robot Miss Streak 3 | . 1 1 1 2 3 1 2 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 1 2 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 969 | . 29 57 97 73 179 104 226 17 187 Core Hits 575 | . 15 25 66 45 161 89 85 6 83 Critical Hits 46 | . . . . 1 9 8 15 1 12 Critical Kills 22 | . . . . . 3 6 6 . 7 Critical Parts Destroyed 23 | . . . . 1 6 2 8 1 5 Melee Attacks 69 | . . . . . 11 . 48 . 10 Impact 48 | . . . . . . . 48 . . Slashing 21 | . . . . . 11 . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 33888 | . 491 976 2586 2370 7538 3854 7701 793 7579 Guns 7921 | . 378 777 1151 458 661 . 962 . 3534 Cannons 12926 | . . . . 432 2647 2781 5009 793 1264 Explosions 11449 | . 113 199 1435 1480 3876 1073 918 . 2355 Melee 1578 | . . . . . 354 . 812 . 412 Ramming 14 | . . . . . . . . . 14 Kinetic 10604 | . 176 364 992 315 2341 1389 3372 . 1655 Thermal 9148 | . 113 199 26 812 1142 1444 2124 378 2910 Explosive 7959 | . . . 1409 1036 2493 . 666 . 2355 Electromagnetic 4585 | . 202 413 159 207 1208 1021 727 415 233 Impact 812 | . . . . . . . 812 . . Slashing 766 | . . . . . 354 . . . 412 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . 1 9 3 15 . 16 Average Corruption 5 | . . . . 1 4 2 8 . 9 Corruption Purged 9 | . . . . . 9 . . . . Effects 220 | . . . . 5 65 19 84 . 47 Message Errors 45 | . . . . 1 14 6 17 . 7 Matter Fused 29 | . . . . . 11 4 8 . 6 Heat Flow Errors 21 | . . . . . 8 4 6 . 3 Energy Discharges 21 | . . . . 2 8 . 6 . 5 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 17 | . . . . 1 5 3 6 . 2 Data Loss (major) 10 | . . . . . 3 . 7 . . Misfires 6 | . . . . . 3 . 1 . 2 Alerts 4 | . . . . . . . 3 . 1 Misdirections 7 | . . . . . . . 6 . 1 Targeting Errors 51 | . . . . 1 12 . 22 . 16 Weapon Failures 8 | . . . . . 1 2 1 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 868 | . . . 26 29 327 58 326 2 100 Projectiles 364 | . . . . . 13 31 318 2 . Explosions 472 | . . . 26 29 314 27 8 . 68 Melee 32 | . . . . . . . . . 32 Knockbacks 74 | . . . . 1 24 9 39 . 1 Impact 5 | . . . . . . . 4 . 1 Kinetic 66 | . . . . 1 23 9 33 . . Secondary 3 | . . . . . 1 . 2 . . Self-Inflicted Damage 759 | . . 54 122 91 255 45 129 . 63 Shots 45 | . . 3 7 6 16 6 5 . 2 Rammed 5 | . . . . . . . . . 5 Targets Rammed 6 | . . . . . . . . . 6 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 313 | . 60 55 26 244 313 154 276 196 236 Average Temperature 87 | . 21 17 6 82 118 53 96 105 91 Received Heat Transfer 3467 | . 6 90 378 240 1023 405 845 9 471 Effects 8 | . . . . . 8 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 4 | . . . . . 4 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . 1 . 1 . 1 2 1 Combat Hostiles 6 | . . . 1 . 1 . 1 2 1 Parts Fried 23 | . 1 2 1 2 2 2 6 5 2 Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 17 | . . . . 1 . 2 2 . 12 Heat Transferred 11089 | . 150 350 50 916 1587 1802 2793 333 3108 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 1 4 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 774 | . 134 298 668 432 774 222 256 167 478 Average Influence 168 | . 49 53 439 167 309 96 88 52 174 Maximum Alert Level 3 | . . 1 2 2 3 1 1 . 2 Low Security (%) 69 | 100 100 90 19 63 35 88 91 100 64 Level 1 15 | . . 9 13 35 22 11 8 . 24 Level 2 14 | . . . 66 1 39 . . . 11 Level 3 . | . . . . . 2 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 54 | . . . 4 6 21 8 10 . 5 Investigation 21 | . . . . 2 12 4 2 . 1 Extermination 17 | . . . . 2 4 2 7 . 2 Reinforcement 8 | . . . 1 1 2 2 1 . 1 Assault 5 | . . . 1 . 3 . . . 1 Garrison 3 | . . . 2 1 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . . . 2 2 . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . . 2 . 1 1 1 4 1 3 Communications Jammed 65 | . . . . . . . 62 3 . Distress Signals 65 | . . . . . . . 62 3 . Times Spotted 311 | . 14 17 35 20 63 35 69 6 52 Peak Tracking Total 11 | . 2 3 6 2 6 4 7 3 11 Tactical Retreats 18 | . . 1 5 . 4 1 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . . 1 . . 3 . 4 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 49 | . . 1 8 11 14 6 9 . . Max in Single Turn 7 | . . 1 2 7 3 2 2 . . Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 32 | . 5 2 1 3 10 6 2 1 2 Terminals 10 | . 3 1 1 . 3 1 1 . . Fabricators 7 | . . . . 1 3 2 1 . . Repair Stations 10 | . 1 . . 2 2 2 . 1 2 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . 1 . . 2 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 107 | . 11 10 1 15 39 19 5 2 5 Successful 74 | . 10 9 1 12 23 11 1 2 5 Failed 33 | . 1 1 . 3 16 8 4 . . Catastrophic 3 | . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . 2 . . 3 . . . . Terminals 20 | . 3 2 1 . 9 2 3 . . Fabricators 25 | . . . . 3 14 6 2 . . Repair Stations 39 | . 4 . . 12 9 7 . 2 5 Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 19 | . . 8 . . 7 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 3 1 1 . 2 1 . . . Part Schematic 3 | . . . . . 2 1 . . . Level Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Index 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 15 | . . . . 1 10 3 1 . . Load Schematic 5 | . . . . 1 2 2 . . . Build 10 | . . . . . 8 1 1 . . Repair Station Hacks 33 | . 4 . . 11 6 5 . 2 5 Scan Component 19 | . 2 . . 6 4 3 . 1 3 Repair 14 | . 2 . . 5 2 2 . 1 2 Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 15 | . . 8 . . 5 2 . . . Insert Component 8 | . . 4 . . 3 1 . . . Analyze 7 | . . 4 . . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . . 1 . 3 10 6 2 . 1 Full Trace Events 18 | . . . . 2 10 4 1 . 1 Feedback Events 3 | . . . . . 3 . . . . Corruption 3 | . . . . . 3 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . . 4 2 . . . Parts Built 2 | . . . . . 2 . . . . Matter 746 | . . . . . 234 234 278 . . Time 185 | . . . . . 58 58 69 . . Total Part Build Rating 14 | . . . . . 14 . . . . Parts Repaired 14 | . 2 . . 5 2 2 . 1 2 Time 403 | . 58 . . 144 41 60 . 50 50 Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 45 | . 45 . . . . . . . . Retrieved Matter 45 | . 45 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . 2 1 . . . Part Schematics Acquired 6 | . . 3 . . 2 1 . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . 1 . . . 4 . 3 Machine Destruction 1 | . . . 1 . . . . . . Programmers 7 | . . . . . . . 4 . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . Total Damage 42 | . . . . . . 42 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 13842 | 88 1011 1133 750 1337 3244 2055 2533 398 1293 Spaces Moved 6269 | 42 531 625 316 630 1373 1011 1020 202 519 Core 32 | 9 . . . . . . 10 . 13 Treads 5630 | 33 531 625 316 630 1373 1011 920 . 191 Legs 607 | . . . . . . . 90 202 315 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 162 145 117 100 Average Speed 161 | 160 160 160 168 160 160 170 168 145 136 Slowest Speed 1150 | 200 160 160 200 160 185 175 1150 240 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 83 42 40 13 36 25 26 6 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 79 | . . 5 . 74 . . . . . Terrain Destroyed 815 | . 2 13 147 186 293 19 78 . 77 Melee . | . . . . . . . . . . Projectile 23 | . . . . . 3 4 12 . 4 AOE 792 | . 2 13 147 186 290 15 66 . 73 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 8831 | 62 661 697 434 872 2192 1215 1552 288 858 Wait 1232 | . 73 5 9 131 600 90 210 48 66 Move 6260 | 41 530 624 315 629 1372 1010 1019 201 519 Hop . | . . . . . . . . . . Pick Up 214 | 14 18 14 16 16 29 15 43 16 33 Fast Attach 22 | . . . 1 5 1 3 2 . 10 Attach 148 | 6 7 5 7 6 20 10 38 10 39 Detach 3 | . . . . 1 . . 1 1 . Swap 117 | . 2 10 10 12 32 9 23 3 16 Drop 86 | . 11 6 7 13 19 10 15 . 5 Fire 674 | 1 20 33 69 59 108 68 153 9 154 Melee 69 | . . . . . 11 . 48 . 10 Ram . | . . . . . . . . . . Kick 6 | . . . . . . . . . 6 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 327 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered exit to Mines (range 14) 632 | -10/Materials | Identified exit to Materials 632 | -10/Materials | Discovered exit to Materials (range 8) 833 | -10/Materials | Discovered exit to Mines (range 11) 967 | -10/Materials | Repaired Imp. Treads 995 | -10/Materials | Repaired Lgt. Ion Engine 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Utility x2 1338 | -9/Materials | Identified exit to Mines 1338 | -9/Materials | Discovered exit to Mines (range 13) 1908 | -9/Materials | Discovered exit to Mines (range 13) 2206 | -9/Materials | Identified exit to Materials 2206 | -9/Materials | Discovered exit to Materials (range 16) 2233 | -9/Materials | Entered another Materials area 2233 | -8/Materials | Evolved 2 slots: Utility x2 2252 | -8/Materials | Garrison activated, responded to threat 2512 | -8/Materials | Lost 3 parts (1p1u1w) 2847 | -8/Materials | Identified exit to Factory 2983 | -8/Materials | Entered Factory 2983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3169 | -7/Factory | Garrison activated, responded to threat 3507 | -7/Factory | Identified exit to Factory 3507 | -7/Factory | Discovered exit to Factory (range 9) 3571 | -7/Factory | Repaired Imp. Treads 3604 | -7/Factory | Repaired Imp. Treads 3638 | -7/Factory | Repaired Imp. Treads 3665 | -7/Factory | Repaired Hcp. Battery 3717 | -7/Factory | Repaired Mic. Nuclear Core 3808 | -7/Factory | Identified exit to Lower Caves 3808 | -7/Factory | Discovered exit to Lower Caves (range 13) 4320 | -7/Factory | Entered another Factory area 4320 | -6/Factory | Evolved 2 slots: Utility x2 4927 | -6/Factory | Local fabrication network quarantined 4967 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 5370 | -6/Factory | First assault squad dispatched 5374 | -6/Factory | Spotted B-75 Beast 5500 | -6/Factory | Destroyed 7 combat bots 5709 | -6/Factory | Lost 3 parts (1p1u1w) 5868 | -6/Factory | Lost 6 parts (1p2n2u1w) 6806 | -6/Factory | Repaired Mic. Nuclear Core 6827 | -6/Factory | Repaired Adv. Treads 7299 | -6/Factory | Identified exit to Factory 7299 | -6/Factory | Discovered exit to Factory (range 12) 7564 | -6/Factory | Entered another Factory area 7564 | -5/Factory | Evolved 2 slots: Utility x2 7603 | -5/Factory | Repaired Mic. Nuclear Core 8926 | -5/Factory | Repaired Com. Matter Pod 9472 | -5/Factory | Identified exit to Factory 9472 | -5/Factory | Discovered exit to Factory (range 9) 9619 | -5/Factory | Entered another Factory area 9619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10263 | -4/Factory | Assembled infested ambush trap array 10349 | -4/Factory | Destroyed 11 combat bots 10616 | -4/Factory | Identified exit to Upper Caves 10616 | -4/Factory | Discovered exit to Upper Caves (range 8) 10767 | -4/Factory | Lost 9 parts (2n4u3w) 10960 | -4/Factory | System corruption reached 10% 11432 | -4/Factory | Lost 3 parts (3n) 11538 | -4/Factory | Found Prototype Hackware 11539 | -4/Factory | Identified Exp. Hacking Suite 11633 | -4/Factory | Identified exit to Research 11633 | -4/Factory | Discovered exit to Research (range 12) 11713 | -4/Factory | Lost 3 parts (1n1u1w) 11716 | -4/Factory | Core integrity fell below 50% 11844 | -4/Factory | Lost 4 parts (1p1n1u1w) 11876 | -4/Factory | Core integrity fell below 20% 12080 | -4/Factory | Discovered exit to Research (range 10) 12110 | -4/Factory | Build established: Hauler-Mutant 12152 | -4/Factory | Entered Research 12152 | -3/Research | Evolved 2 slots: Power x2 12290 | -3/Research | Repaired Flexi-carbon Leg 12321 | -3/Research | Found Fusion Bomb Launcher 12437 | -3/Research | Identified exit to Research 12437 | -3/Research | Discovered exit to Research (range 15) 12550 | -3/Research | Entered another Research area 12550 | -2/Research | Evolved 2 slots: Utility x2 12590 | -2/Research | Build established: Scavenger-Mutant 12833 | -2/Research | Repaired Mic. Fission Core 13043 | -2/Research | Lost 5 parts (1n3u1w) 13096 | -2/Research | Destroyed 8 combat bots 13101 | -2/Research | Lost 4 parts (1p1n1u1w) 13300 | -2/Research | First assault squad dispatched 13341 | -2/Research | System corruption reached 10% 13481 | -2/Research | Lost 7 parts (2p1n2u2w) 13520 | -2/Research | Repaired Med. Treads 13644 | -2/Research | Core integrity fell below 50% 13666 | -2/Research | Core integrity fell below 20% 13718 | -2/Research | Lost 26 parts (3p5n10u8w) 13843 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13831_ Penetrated by Slug. 13831_ KE Penetrator destroyed. 13831_ Penetrated by Slug. 13832_ Acquired 15 matter. 13833_ H&=A08##R/0HOJZBKQKPF 13834_ Penetrated by Slug. 13835_ Slammed into H-88 Terminator. 13837_ Penetrated by Slug. 13837_ Slammed into H-88 Terminator. 13838_ R-10 Processor collects Com. Wheel. 13840_ Slug penetrates Wall. 13840_ Penetrated by Slug. 13840_ R-10 Processor collects Sml. Battery. 13840_ Kicked H-88 Terminator out of the way. 13841_ R-10 Processor collects Field Recycling Unit. 13841_ Slammed into H-88 Terminator. 13841_ H-88 Terminator knocked back. 13841_ Destabilizing: System corrupted (+1). 13843_ Slammed into H-88 Terminator. 13843_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????? + ###########????????? | | ?????????????????????# # = #????????? | | ?????????????????????#""" # #????????? | | ?????????????????????#"R % # #????????? | | ?????????????????????#""" # #????????? | | ?????????????????????#""" %%!# #????????? | | ?????????????????????# !=%%%# #????????? | | ?????????????????????# =!%!!# #????????? | | ?????????????????????# *!!%%%# #????????? | | ?????????????###############+#########+## ###?? | | ?????? [ k w %u[@!=%!% R ??? | | ?????????????###########*h=%%!%R% ??? | | ???????????????????????#[%!%############# #???? | | ???????????????????????# %*!#????????????#+###???? | | ???????????????????????# % #??????????? #???? | | ???????????????????????# ############ #???? | | ???????????????????????# + ??????? | | ???????????????????????# %#?????????? | | ???????????????????????# #?????????? | | ?????????????????????### #?????????? | | ?????????????????????#"" """ """ #?????????? | | ?????????????????????#"" """ """ #?????????? | | ?????????????????????#"Y """ """ #?????????? | | ?????????????????????#"" #?????????? | | ?????????????????????#"" #?????????? | | ?????????????????????### #?????????? | | ???????????????????????# #?????###?? | | ???????????????????????# #######%### | | ???????????????????????############ # # | | ??????????????????????????????????# # # | | ??????????????????????????????##### # # | | ??????????????????????? %+ # | | ??????????????????????????############+########+## | | ?????????????????????????????????# #??# #? | | ?????????????????????????????????# #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 120 Energy Generation 56 Energy Capacity 665 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 2 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 36 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Siege Treads | -6/Factory | Scanalyzed Imp. Shock Absorption System | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Hvy. Flak Cannon | -5/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed SurveybotTeslaKatana Manual? 0 Play Time 02:22:53 Cumulative 125.0 hours Start 2020.02.16 @ 14:18:10 End 2020.02.16 @ 17:57:39 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 1 Adventurer 0 Explorer 26 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 24 Gallery% 58 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efbf340a-57b9-4dd1-8a21-58c4167221b7