Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 14:22:29 Player: pointone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2985) 2985 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 8007 Bonus ------- High Alert Combat Kills 172 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 98/100 System Corruption 2% Temperature Warning (316) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Large Storage Unit Authchip [Device] Heavy Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Target Analyzer Transmission Jammer Graphene Brace Improved Field Recycling Unit > --- WEAPON ----------- Coil Gun Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Improved Medium Treads Gravmag System Gravmag System Gravmag System Gravmag System Combat Airjet Combat Airjet Advanced Heat Sink Improved Cooling System Large Storage Unit Authchip [Device] Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mini Grenade Launcher [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 2 . 1 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 78 | 7 3 6 . 9 2 12 28 11 Power 13 | 1 2 . . 1 . 1 5 3 Engine 11 | 1 2 . . . . 1 4 3 Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 2 . 4 . 2 4 3 Treads 9 | . . . . 3 . 2 2 2 Leg . | . . . . . . . . . Wheel 8 | 2 . 2 . 1 . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 1 2 . 1 1 7 11 2 Device 15 | 1 . 1 . . . 5 7 1 Storage 4 | 1 1 . . . . . 2 . Processor 4 | . . 1 . 1 . . 2 . Hackware . | . . . . . . . . . Protection 4 | . . . . . 1 2 . 1 Artifact . | . . . . . . . . . Weapon 21 | 2 . 2 . 3 1 2 8 3 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 11 | 2 . 2 . 3 1 1 2 . Ballistic Cannon 7 | . . . . . . 1 3 3 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Parts Lost 32 | . 1 1 . 2 . 2 11 15 Power 6 | . 1 . . . . . 2 3 Propulsion 13 | . . 1 . 2 . 2 3 5 Utility 7 | . . . . . . . 5 2 Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 9 | . 1 1 . 2 . 2 2 9 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 1 9 14 15 14 13 14 14 13 Power . | . 1 2 2 1 1 1 . . Propulsion 2 | . 2 1 1 1 1 . 1 7 Utility 6 | . 4 5 6 5 5 7 7 3 Weapon 4 | . 1 5 6 6 6 5 3 2 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 2 1 1 5 . 4 4 10 Power 3 | . . . . 2 . 1 . . Propulsion 9 | . 2 . . . . . . 7 Utility 7 | . . . . 2 . 1 2 2 Weapon 8 | . . 1 1 1 . 2 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 99 98 89 86 77 Engine 8 | . 13 11 11 3 . 4 9 9 Core 1 | . . . . 5 7 2 1 . Treads 10 | . . . . 9 23 21 13 4 Wheel 8 | . 28 22 22 17 . . 3 8 Device 19 | . 14 21 22 18 15 17 21 17 Storage 8 | . 14 11 11 9 7 7 8 5 Processor 10 | . . 11 11 17 15 8 9 12 Protection 2 | . . . . . 5 6 2 2 Ballistic Gun 9 | . 28 22 22 18 23 13 3 2 Ballistic Cannon 5 | . . . . . . 4 8 8 Peak Build Rating 67 | 9 14 22 22 29 36 49 67 61 Average Rating 45 | 5 10 20 22 26 35 42 60 53 On Entrance 26 | . 9 14 22 22 29 36 49 61 Avg Prop Armor Cover (%) 11 | . . . . 19 . . 8 11 Naked Turns 5 | . . . . . . . . 5 Heaviest Build 94 | 11 31 36 36 36 41 72 94 73 Greatest Support 80 | 26 26 26 20 60 60 60 80 44 Greatest Overweight (x) 6 | . 1 1 1 3 . 1 6 4 Average Overweight (x) . | . . 1 1 . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 14 15 15 15 Average Carried 13 | 1 9 14 15 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 14 15 15 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 18% | Scavenger-Tank 16% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Matter Collected 2817 | 280 78 115 58 268 . 311 1108 599 Remotely . | . . . . . . . . . Salvage Created 3453 | 133 243 248 45 418 . 628 1197 541 Parts 189 | 9 12 20 6 23 . 27 72 20 Haulers Intercepted 5 | . 1 1 . 3 . . . . Recyclers Shooed 5 | . . . . 2 . . 3 . Parts Field Recycled 5 | . . . . . . . 5 . Retrieved Matter 59 | . . . . . . . 59 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 63 | . 4 4 3 3 . 11 28 10 Melee 2 | . . . . . . . 1 1 Guns 28 | . 4 4 3 3 . 9 3 2 Cannons 28 | . . . . . . 2 21 5 AOE 4 | . . . . . . . 2 2 Classes Destroyed 16 | 2 3 2 1 2 . 2 2 2 Worker 3 | . . . . . . . 3 . Builder 4 | . . 1 . . . . 3 . Tunneler 3 | 3 . . . . . . . . Hauler 5 | . 1 1 . 3 . . . . Recycler 5 | 1 . . . 2 . . 2 . Mechanic 1 | . 1 . . . . . . . Watcher 2 | . . . . 1 . . 1 . Swarmer 16 | . . . 3 . . . 11 2 Grunt 29 | . 4 2 . 1 . 5 12 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 . 1 . . 2 1 Specialist 4 | . . . . . . 4 . . Hunter 2 | . . . . 1 . 1 . . Programmer 3 | . . . . . . . 3 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 5 | 4 2 2 3 4 . 3 5 4 Combat Bots Only 5 | . 2 2 3 2 . 3 5 4 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 2 2 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . . . . 1 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 690 | . 27 17 10 29 . 64 339 204 Missed 174 | . 5 6 3 11 . 14 88 47 Hits 516 | . 22 11 7 18 . 50 251 157 Melee 4 | . . . . . . . . 4 Projectile 512 | . 22 11 7 18 . 50 251 153 AOE 1 | . . . . . . . 1 . Critical Strikes 16 | . . . . 1 . 3 7 5 Actively Blocked 2 | . . . . . . . 2 . Damage Taken 7053 | . 288 146 60 219 . 1142 2806 2392 Core 1109 | . 96 54 9 . . 85 276 589 Absorbed by Shields 884 | . . . . . . . 884 . Ignored by Resistances 18 | . . . . . . 18 . . Regen/Repaired (Parts) 70 | . . . . . . . 70 . Core Remaining (%) 86 | 100 61 . 84 100 . 87 . . Volleys Fired 234 | 14 29 17 3 27 . 26 96 22 Largest 3 | 2 2 2 2 2 . 3 3 2 Hottest 142 | 40 40 46 46 48 . 76 142 109 Shots Fired 448 | 28 58 34 6 47 . 66 170 39 Gun 259 | 28 58 34 6 47 . 55 26 5 Cannon 184 | . . . . . . 11 142 31 Launcher 5 | . . . . . . . 2 3 Special . | . . . . . . . . . Kinetic 393 | 28 58 34 6 47 . 66 118 36 Thermal 50 | . . . . . . . 50 . Explosive 5 | . . . . . . . 2 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 6 7 11 2 11 . 16 13 11 Robot Miss Streak 5 | 3 4 2 2 4 . 3 5 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 4 | . . . 2 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 317 | 19 34 28 6 37 . 51 104 38 Core Hits 171 | 8 19 13 3 18 . 22 67 21 Critical Kills 2 | 1 . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 11 | 1 . . . . . 1 8 1 Meltdown 1 | . . . . . . . 1 . Destroy 3 | 1 . . . . . . 2 . Blast 5 | . . . . . . 1 4 . Sever 2 | . . . . . . . 1 1 Melee Attacks 31 | . . . . . . . 9 22 Impact . | . . . . . . . . . Slashing 31 | . . . . . . . 9 22 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8038 | 163 272 282 76 627 . 1124 3748 1746 Guns 2617 | 163 272 282 76 627 . 760 341 96 Cannons 4134 | . . . . . . 364 2852 918 Explosions 628 | . . . . . . . 385 243 Melee 645 | . . . . . . . 156 489 Ramming 14 | . . . . . . . 14 . Kinetic 5897 | 163 272 282 76 627 . 1124 2339 1014 Thermal 915 | . . . . . . . 915 . Explosive 531 | . . . . . . . 288 243 Electromagnetic 36 | . . . . . . . 36 . Impact . | . . . . . . . . . Slashing 645 | . . . . . . . 156 489 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 8 5 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . . . 32 102 46 Projectiles 134 | . . . . . . 32 102 . Explosions 9 | . . . . . . . . 9 Melee 37 | . . . . . . . . 37 Knockbacks 25 | . . . . . . 2 20 3 Impact . | . . . . . . . . . Kinetic 23 | . . . . . . 2 18 3 Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 127 | . . . . . . . 85 42 Shots 4 | . . . . . . . 2 2 Rammed 4 | . . . . . . . 4 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 507 | . 19 . . 3 . 165 205 507 Average Temperature 59 | . 8 . . 3 . 83 37 183 Received Heat Transfer 2119 | . 159 51 . 72 . 279 721 837 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . . . . . . 2 1 . Heat Transferred 1567 | . . . . . . . 1567 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Maximum Alert Level 2 | . . . . . . 1 2 2 Low Security (%) 62 | 100 100 100 100 100 100 66 52 . Level 1 14 | . . . . . . 33 17 27 Level 2 22 | . . . . . . . 29 72 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 645 | 10 60 45 68 56 5 253 488 645 Initial 340 | . 3 . 8 18 3 . 132 340 Average 195 | 2 19 17 40 17 2 142 246 501 Influence Increases 2213 | 20 127 112 70 155 5 273 1051 400 Destroy 0b10 Robot/C 1260 | . 80 80 60 60 . 220 560 200 Destroy 0b10 Robot/NC 125 | 20 10 10 . 30 . 5 45 5 Destroy Leader 274 | . 22 22 10 28 . 40 132 20 Trap Triggered on 0b10 10 | . . . . 10 . . . . Successful Hack 88 | . 15 . . 12 5 . 42 14 Disable Machine 120 | . . . . . . . 120 . Destroy Structure 171 | . . . . . . 8 92 71 Lose Combat Pursuer 165 | . . . . 15 . . 60 90 Influence Decreases 1623 | 15 132 90 44 194 14 20 817 297 Entered New Map 320 | . 2 . 14 30 6 . 121 147 Time Decay 1013 | 15 120 90 30 164 8 . 586 . Lost Part 290 | . 10 . . . . 20 110 150 Squads Dispatched 17 | . . . . . . 2 15 . Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . 3 . Reinforcement 8 | . . . . . . 2 6 . Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Distress Signals 8 | . 3 . . 2 . . 3 . Communications Jammed 13 | . . . . . . . 13 . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 9 5 7 6 . 11 40 22 Peak Tracking Total 7 | . 3 2 4 3 . 3 6 7 Tactical Retreats 7 | . . . . 1 . . 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Disabled 9 | . . . . . . . 8 1 Max in Single Turn 5 | . . . . . . . 5 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Machines Accessed 15 | . 3 . . 3 2 . 6 1 Terminals 9 | . 3 . . 2 2 . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 33 | . 7 . . 9 2 . 12 3 Successful 18 | . 4 . . 7 1 . 5 1 Failed 15 | . 3 . . 2 1 . 7 2 Catastrophic 6 | . . . . 1 1 . 4 . Database Lockouts . | . . . . . . . . . Manual 9 | . 3 . . 1 . . 4 1 Terminals 21 | . 7 . . 7 2 . 2 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 5 | . . . . 2 . . 3 . Terminal Hacks 11 | . 4 . . 5 1 . . 1 Record 3 | . . . . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . . 1 Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Watchers 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . 2 1 . 5 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 22 | . . . . . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Active Infowar (turns) 3724 | 3 293 241 62 451 54 370 1822 428 Optics 2249 | . . . . . . . 1821 428 Sensors 1092 | . . . . . . 101 991 . IFF 205 | . . . . . . . 205 . Terrain 1373 | 3 293 241 62 451 54 269 . . Machine Analysis 971 | . . 241 62 451 54 163 . . Jamming 866 | . . . . . . . 438 428 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Turns Passed 3843 | 94 293 241 62 451 54 371 1822 455 Spaces Moved 1825 | 50 205 159 49 241 32 108 740 241 Core 23 | 11 . . . . . . . 12 Treads 635 | . . . . 65 32 108 426 4 Legs . | . . . . . . . . . Wheels 1167 | 39 205 159 49 176 . . 314 225 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 163 163 105 50 Average Speed 141 | 81 92 103 95 115 163 220 173 122 Slowest Speed 246 | 90 105 105 95 163 163 246 246 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 39 19 11 25 1 92 16 37 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 11 | . . . . . . 2 9 . Terrain Destroyed 159 | . . . . . . 8 126 25 Melee 5 | . . . . . . . 5 . Projectile 50 | . . . . . . 8 39 3 AOE 104 | . . . . . . . 82 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Total 2617 | 80 263 208 58 373 34 190 1084 327 Wait 294 | . 10 16 5 74 . 13 161 15 Move 1818 | 49 204 158 48 240 31 107 740 241 Hop . | . . . . . . . . . Pick Up 94 | 10 14 6 1 13 1 15 25 9 Fast Attach 7 | 1 . . . . . 1 4 1 Attach 47 | 6 1 3 . 5 2 6 13 11 Detach . | . . . . . . . . . Swap 30 | . 2 3 . 4 . 5 15 1 Drop 55 | . 3 5 1 10 . 16 17 3 Fire 234 | 14 29 17 3 27 . 26 96 22 Melee 31 | . . . . . . . 9 22 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 3 | . . . . . . . 3 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 1 . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 369 | -10/Materials | Discovered new exit (range 11) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Discovered new exit (range 8) 629 | -9/Materials | Entered Mines 645 | -9/Mines | Met a Derelict bent on vengeance 677 | -9/Mines | Discovered new exit (range 12) 691 | -9/Mines | Entered Materials 691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -8/Materials | Discovered new exit (range 10) 991 | -8/Materials | Build established: Scavenger-Skirmisher 1142 | -8/Materials | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1163 | -7/Factory | Identified exit to DSF 1196 | -7/Factory | Entered DSF 1223 | -7/DSF | Additional patrols routed to DSF 1430 | -7/DSF | Sterilization system engaged 1450 | -7/DSF | Ambient heat levels rising (+10) 1465 | -7/DSF | Ambient heat levels rising (+10) 1480 | -7/DSF | Ambient heat levels rising (+10) 1495 | -7/DSF | Ambient heat levels rising (+10) 1510 | -7/DSF | Ambient heat levels rising (+10) 1512 | -7/DSF | Discovered new exit (range 15) 1525 | -7/DSF | Ambient heat levels rising (+10) 1540 | -7/DSF | Ambient heat levels rising (+10) 1555 | -7/DSF | Ambient heat levels rising (+10) 1567 | -7/DSF | Entered Factory 1567 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2301 | -6/Factory | Garrison activated, responded to threat 2581 | -6/Factory | Cargo convoy interrupted 2670 | -6/Factory | Garrison activated, responded to threat 3147 | -6/Factory | Repaired Arm. Huge Wheel 3389 | -6/Factory | Identified exit to Garrison 3389 | -6/Factory | Entered Garrison 3553 | -6/Garrison | Spotted B-75 Beast 3560 | -6/Garrison | Build established: Scavenger-Mutant 3611 | -6/Garrison | Triggered checkpoint 3633 | -6/Garrison | Core integrity fell below 50% 3661 | -6/Garrison | Lost 9 parts (2p2n1u4w) 3839 | -6/Garrison | Released all parts (8) 3840 | -6/Garrison | Core integrity fell below 20% 3844 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03834_ System corrupted: Heat flow error (+127). 03834_ Critical hit (Destroy). 03834_ Hvy. Mass Driver destroyed. 03836_ Lgt. Angular Momentum Engine destroyed. [Achievement: Well Done] 03837_ Overheating: Matter decay (-39). 03837_ Lgt. Treads destroyed. 03838_ Overheating: Energy bleed (-31). 03839_ Released Broken Adv. Heat Sink. 03839_ Released Magnetic Acceleration Cannon. 03839_ Released Transmission Jammer. 03839_ Released Target Analyzer. 03839_ Released Adv. Visual Processing Unit. 03839_ Released Lrg. Storage Unit. 03839_ Released Imp. Deuterium Engine. 03839_ Released Hvy. Mass Driver. [Achievement: Live, Flee, And Rebuild] 03839_ Acquired 113 matter. 03839_ Knocked back. 03839_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ??????????????????????????????????????????+??????? | | ?????????????????????????????????????????????????? | | ???????????????+???????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???+??+????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +???????????????????????#+#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????+??????????# #??????????????????????? | | ????????????????????????# #????? #???????????????? | | ????## ##""""###+####### #### #???????????????? | | ????# @ #???????????????? | | ????+ #???????????????? | | ????# ss #???????????????? | | ????# ?# ## ###############???????????????? | | ????# ## ## ###???????????????????????????? | | ????" =#???????????????????????????? | | ????" *[!=#???????????????????????????? | | ????" %=% ####????????????????????????? | | ????" =%%!]%#????????????????????????? | | ????# ## ## ]###!!]#???????????????????????? | | ????? #" ## ###%==######??????????????????? | | ????? ! #??????????????????? | | ????? % #??????????????????? | | +???? #??????????????????? | | ?????? ## ##"+#####"### #??????????????????? | | ?????????# ?# #???# #?# #??????????????????? | | ?????????####??# #???#=#?# #??????????????????? | | ???????????????# #???#!#?# #??????????????????? | | ?????+?????????# #???#%#?# ##?????????????????? | | ???????????????# #???#=### T#?????????????????? | | ???????????????# #####= # #?????????????????? | | ???????????????# * #?????????????????? | | ???????????????# [ #?????????????????? | | ??????+????????######### ## = ##????????????????? | | ???????????????????????## # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 36 Energy Capacity 490 Matter Stores 354 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 72% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Hot Goods Hydra I Laugh At Your Crits It's Just You Jackpot Let Me Out Of Here Live, Flee, And Rebuild Safety First Shopping List Spot Them First Throw Away The Key Total Silence True Hacker Well Done Window Shopping Challenges ------------ None Game ------ Seed NodeCombatStatue Manual? 0 Play Time 01:15:29 Cumulative 6.5 hours Start 2025.11.08 @ 13:06:38 End 2025.11.08 @ 14:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 861df320-45cc-44ff-b206-55de303ca36c