Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 23:47:40 Player: shapeshifter Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5209) 5209 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (994) 994 TOTAL SCORE: 10083 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 140 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 99/250 System Corruption 4% Temperature Cool (81) Movement Walking (96) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Overtuned Titanium Leg Overtuned Titanium Leg Potential Leg > --- UTILITY (5) ------ Scrap Suit High-capacity Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- LU-1G1's Laser Shovel > --- INVENTORY (20) --- MA-1KR's Cyclogen Rocket Booster Surveybot 24 Chip Expert System A0-MCA's Component Scanner Tech Extrapolator Improved Trap Extractor (2/6 Vortex) Splice Drone Bay (6/6) Gauss Rifle Guided Missile Launcher System Spiker (6) DRS Beacon (Ready) Large Botcube Large Botcube Large Botcube PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Potential Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Makeshift Salvage Targeting Computer Precision Matter Filter > --- WEAPON ----------- Gauss Rifle Compact Gauss Rifle > --- INVENTORY -------- MA-1KR's Cyclogen Surveybot 24 Chip Expert System A0-MCA's Component Scanner Improved Trap Extractor Splice Drone Bay Guided Missile Launcher System Spiker LU-1G1's Laser Shovel CPS Tube CPS Tube DRS Beacon Large Botcube Large Botcube Large Botcube PL-3XN's Ring of Power [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Guided Missile Launcher Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . 2 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 8 2 3 29 2 14 18 6 34 Power 12 | 1 1 . 3 . 1 1 . 5 Engine 10 | 1 1 . 3 . 1 1 . 3 Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 41 | 2 . 1 9 . 6 8 4 11 Treads 26 | 2 . 1 6 . 5 7 4 1 Leg 10 | . . . . . . . . 10 Wheel 3 | . . . 2 . 1 . . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . 1 . . . . . Utility 39 | 3 . 2 9 2 3 6 2 12 Device 11 | 2 . . . 1 . . . 8 Storage 4 | 1 . . 1 . . 2 . . Processor 6 | . . . 1 . 1 2 . 2 Hackware 3 | . . . 1 . . 1 1 . Protection 15 | . . 2 6 1 2 1 1 2 Artifact . | . . . . . . . . . Weapon 24 | 2 1 . 8 . 4 3 . 6 Energy Gun 6 | 1 1 . 3 . . 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 15 | 1 . . 5 . 4 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 15 | . . . 4 1 1 3 . 6 Parts Lost 15 | . . . 7 . 4 2 . 2 Power 3 | . . . 1 . . 1 . 1 Propulsion 6 | . . . 3 . 3 . . . Utility 2 | . . . 1 . . 1 . . Weapon 4 | . . . 2 . 1 . . 1 Highest Loss Streak 2 | . . . 2 . 1 1 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 4 6 7 7 15 14 18 18 15 Power . | . . . . 1 . . . . Propulsion 2 | 1 2 2 . . . 3 3 2 Utility 6 | . 2 4 3 8 7 7 8 6 Weapon 3 | . 1 1 2 5 5 5 5 3 Tool/Special . | . . . . . . . . . Unused Backups 62 | 1 . 4 5 1 1 6 2 42 Power 2 | . . . 1 . . . . 1 Propulsion 11 | . . . 2 . . . . 9 Utility 25 | 1 . 2 1 1 1 . 2 17 Weapon 17 | . . 2 1 . . 6 . 8 Tool/Special 7 | . . . . . . . . 7 Average Slot Usage (%) 93 | . 97 100 98 100 93 99 98 88 Engine 9 | . 13 14 10 11 9 8 9 8 Treads 20 | . 26 28 17 . 16 27 27 21 Leg 2 | . . . . . . . . 5 Wheel 2 | . . . 3 22 5 . . . Device 4 | . 14 13 1 . . . . 6 Storage 9 | . 14 14 11 11 9 9 9 9 Processor 9 | . . . 6 11 17 17 10 9 Hackware 5 | . . . 2 11 9 9 16 4 Protection 12 | . . . 20 10 9 9 9 13 Energy Gun 1 | . 14 14 2 . . . . . Ballistic Gun 11 | . 13 14 19 22 17 17 16 3 Launcher 2 | . . . . . . . . 4 Peak Build Rating 66 | 9 7 12 23 26 30 35 32 66 Average Rating 30 | 5 6 8 18 22 27 30 30 39 On Entrance 17 | . 7 7 10 23 23 29 31 25 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 13 22 42 42 42 62 59 69 Greatest Support 68 | 40 40 42 42 26 60 62 60 68 Greatest Overweight (x) 4 | . . . 2 1 4 . . 1 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 20 20 Average Capacity 16 | 7 8 8 10 15 15 19 20 20 Most Carried 20 | 7 8 8 15 15 15 20 20 20 Average Carried 16 | 4 6 7 7 14 14 19 19 19 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 Final Carried 20 | 5 8 8 15 15 14 20 20 20 Class Distribution -------------------- 37% | Commander-Mutant 35% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Scrapper 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 5319 | 221 174 83 1189 90 718 987 247 1610 Remotely . | . . . . . . . . . Salvage Created 7824 | 91 243 73 2101 190 1111 1303 396 2316 Parts 371 | 8 17 9 118 8 59 66 21 65 Haulers Intercepted 8 | . . . 4 . 2 2 . . Recyclers Shooed 5 | . . . 2 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 132 | . 8 3 43 3 17 19 6 33 Guns 131 | . 8 3 42 3 17 19 6 33 AOE 1 | . . . 1 . . . . . Classes Destroyed 18 | 1 2 . 7 . 2 . 1 5 Worker 3 | . . . 2 . . 1 . . Tunneler 4 | 4 . . . . . . . . Hauler 8 | . . . 4 . 2 2 . . Recycler 6 | . . . 2 1 . 2 1 . Mechanic 1 | . . . 1 . . . . . Operator 3 | . . . 2 . 1 . . . Watcher 6 | . . . 3 . 1 2 . . Swarmer 23 | . 3 2 12 . 3 3 . . Grunt 48 | . 5 1 22 3 8 7 2 . Brawler 2 | . . . . . 1 1 . . Protector 1 | . . . . . . . 1 . Sentry 25 | . . . 9 . 5 8 3 . Hunter 1 | . . . . . 1 . . . Federalist 5 | . . . . . . . . 5 Explorer 3 | . . . . . . . . 3 Ranger 1 | . . . . . . . . 1 Guru 2 | . . . . . . . . 2 Scrapper 19 | . . . . . . . . 19 Thug 2 | . . . . . . . . 2 Savage 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 3 2 5 2 6 5 3 5 Combat Bots Only 5 | . 3 2 4 2 5 3 3 5 Max Kills in Single Turn 2 | 1 2 1 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 741 | . 38 5 262 21 102 117 14 182 Missed 211 | . 11 1 83 4 26 34 4 48 Hits 530 | . 27 4 179 17 76 83 10 134 Melee 10 | . . . . 1 . 5 . 4 Projectile 520 | . 27 4 179 16 76 78 10 130 Critical Strikes 17 | . . . 2 1 5 5 1 3 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 7535 | . 288 32 2002 266 1124 1285 139 2399 Core 921 | . 86 7 210 28 185 154 . 251 Absorbed by Shields 69 | . . . . . . . . 69 Redirected to Shielding 29 | . . . 29 . . . . . Ignored by Resistances 122 | . . . 83 . . . 4 35 Regen/Repaired (Parts) 132 | . . . . . 122 . . 10 Core Remaining (%) 67 | 100 . 62 . 40 . . . . Volleys Fired 536 | 9 24 4 158 12 75 115 11 128 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 81 | 70 70 70 81 46 50 55 48 58 Shots Fired 1048 | 18 44 8 315 24 149 217 24 249 Gun 1048 | 18 44 8 315 24 149 217 24 249 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 936 | 9 19 4 254 24 149 204 24 249 Thermal 112 | 9 25 4 61 . . 13 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 4 10 5 15 8 17 14 25 10 Robot Miss Streak 5 | 3 3 2 3 2 3 3 1 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 27 | . . . 4 1 5 5 1 11 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 Shots Hit Robots 664 | 12 30 4 207 19 103 116 19 154 Core Hits 266 | 4 15 3 77 6 39 43 11 68 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 10 | . . . 3 . 2 . . 5 Critical Strikes 19 | 1 1 . 9 . 2 . 1 5 Burn 8 | 1 1 . 6 . . . . . Destroy 11 | . . . 3 . 2 . 1 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12000 | 166 374 53 3513 296 1839 2030 329 3400 Guns 11891 | 166 374 53 3404 296 1839 2030 329 3400 Cannons . | . . . . . . . . . Explosions 109 | . . . 109 . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 10958 | 67 188 41 2768 296 1839 2030 329 3400 Thermal 1003 | 99 186 12 706 . . . . . Explosive 39 | . . . 39 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 3 3 . . 1 4 4 4 Average Corruption 2 | . 2 3 . . 1 3 4 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . 2 5 . . 5 30 23 42 Message Errors 29 | . 1 1 . . 1 6 8 12 Matter Fused 25 | . . . . . 1 8 5 11 Heat Flow Errors 18 | . . 1 . . 3 3 3 8 Energy Discharges 13 | . . 1 . . . 3 3 6 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 11 | . . 2 . . . 6 1 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 4 | . 1 . . . . 1 2 . Alerts 3 | . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | 18 96 280 339 45 223 273 148 239 Average Temperature 49 | 8 34 85 60 19 38 37 40 59 Received Heat Transfer 3102 | . 120 . 840 153 477 495 72 945 Effects 5 | . . . 4 . . . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 4 | . . . 3 . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | 1 . . 4 . 1 . . 11 Heat Transferred 3195 | 370 629 37 2159 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 1 1 . . Low Security (%) 70 | 100 100 100 56 28 90 55 100 . Level 1 22 | . . . 19 71 9 44 . . Level 2 7 | . . . 24 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 676 | 5 120 50 676 307 237 272 82 . Initial 257 | . . 10 . 257 48 46 52 . Average 161 | . 47 10 262 226 135 174 24 . Influence Increases 3336 | 20 221 80 1381 171 590 636 237 . Destroy 0b10 Robot/C 2040 | . 160 60 860 120 360 380 100 . Destroy 0b10 Robot/NC 165 | 20 . . 70 5 25 35 10 . Destroy Leader 548 | . 30 20 234 30 116 118 . . Allied During Kill 38 | . . . . 16 22 . . . Successful Hack 91 | . . . 24 . 22 38 7 . Select Force Hacks 150 | . 30 . . . . . 120 . Disable Machine 120 | . . . 60 . . 60 . . Destroy Structure 49 | . 1 . 43 . . 5 . . Lose Combat Pursuer 135 | . . . 90 . 45 . . . Influence Decreases 3336 | 20 192 109 720 706 604 612 373 . Entered New Map 651 | . . 19 . 404 78 66 84 . Time Decay 2515 | 20 192 90 650 302 446 526 289 . Lost Part 130 | . . . 70 . 40 20 . . Lost Ally 40 | . . . . . 40 . . . Squads Dispatched 14 | . 3 1 7 . 2 1 . . Investigation 8 | . 1 1 5 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . 2 . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 8 | . . 1 3 . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 14 9 64 5 26 25 5 73 Peak Tracking Total 8 | . 4 6 7 2 5 3 1 8 Tactical Retreats 9 | . . 1 4 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 12 | . 3 . 5 . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 22 | . . . 4 . . 4 . 14 Max in Single Turn 1 | . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 40 | . 2 1 9 1 7 9 10 1 Terminals 30 | . 1 . 8 . 6 9 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 6 | . 1 . 1 . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 110 | . 6 1 23 1 25 24 29 1 Successful 58 | . 3 1 7 1 14 13 18 1 Failed 52 | . 3 . 16 . 11 11 11 . Catastrophic 5 | . . . 2 . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 74 | . 4 . 21 . 20 17 12 . Terminals 90 | . 3 . 22 . 23 24 18 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 15 | . 3 . 1 . . . 11 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . . 1 2 1 5 8 4 1 Robot Analysis 2 | . . . . . . 1 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 5 | . . 1 . 1 . 3 . . Branch Access Points 2 | . . . 1 . 1 . . . Alert Level 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . Zone Layout 8 | . . . 1 . 3 2 2 . Proto ID Catalog 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . 4 . Retrieve Components 4 | . . . . . . . 4 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 3 . 5 . 7 5 9 . Terminals 24 | . 2 . 5 . 7 5 5 . Botnet 3 | . 1 . . . 2 . . . Skim 21 | . 1 . 5 . 5 5 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . . 4 . Tunnel 5 | . 1 . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 1 . 9 . 6 6 6 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 60 | . . . . . 60 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 9 | . . . . 3 . . 6 . Largest Group 6 | . . . . 3 3 . 6 6 Highest-Rated Group 74 | . . . . 40 40 . 74 74 Highest-Rated Ally 16 | . . . . 16 16 . 16 16 Total Orders 8 | . . . . . . . . 8 STAY 3 | . . . . . . . . 3 FOLLOW 1 | . . . . . . . . 1 GUARD 4 | . . . . . . . . 4 Ally Attacks 72 | . . . . 24 32 . . 16 Total Damage 760 | . . . . 223 248 . . 289 Kills 7 | . . . . 3 1 . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted 14 | . . . . . . . . 14 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 3501 | 38 471 317 433 . . 1110 191 941 Optics 2242 | . . . . . . 1110 191 941 Terrain 1 | 1 . . . . . . . . Seismic 1258 | 37 471 317 433 . . . . . Robot Analysis Total 2 | . . . . . . 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 14703 | 225 471 326 2448 670 1106 1461 1017 6979 Spaces Moved 7490 | 124 234 190 1262 560 469 599 522 3530 Core 19 | 19 . . . . . . . . Treads 5214 | 105 234 190 787 . 279 599 522 2498 Legs 1032 | . . . . . . . . 1032 Wheels 1225 | . . . 475 560 190 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 152 105 105 105 155 160 96 Average Speed 158 | 143 160 155 147 105 171 157 160 169 Slowest Speed 320 | 160 160 160 240 105 320 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 65 | 5 54 23 88 98 43 89 98 92 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 13 | . 1 1 3 1 . 1 6 . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 5 | . . . . 1 . . . 4 Spaces Dug 41 | . . . . . . . . 41 Terrain Destroyed 94 | . . . 48 . . . . 46 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 48 | . . . 48 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 9460 | 154 289 214 1570 619 652 956 690 4316 Wait 948 | . 13 8 57 39 79 175 109 468 Move 7481 | 123 233 189 1261 559 468 598 521 3529 Hop . | . . . . . . . . . Pick Up 146 | 13 10 4 32 2 6 22 5 52 Fast Attach 33 | . . . 6 1 6 5 . 15 Attach 44 | 7 3 . 18 1 2 3 2 8 Detach 8 | . . . . 1 . . 2 5 Swap 80 | 1 2 4 11 1 7 16 4 34 Drop 156 | 1 4 5 27 3 9 22 8 77 Fire 536 | 9 24 4 158 12 75 115 11 128 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 28 | . . . . . . . 28 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 13) 697 | -10/Materials | Entered Mines 706 | -10/Mines | Met a Derelict bent on vengeance 723 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Met a Derelict shopkeep closing up shop 881 | -10/Mines | Assembled infested the area 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Utility x2 2236 | -9/Materials | Discovered new exit (range 11) 2759 | -9/Materials | Discovered new exit (range 4) 2810 | -9/Materials | Discovered new exit (range 14) 2893 | -9/Materials | Identified exit to Mines 2893 | -9/Materials | Discovered new exit (range 20) 2942 | -9/Materials | Learned 2 Storage zone layouts 3035 | -9/Materials | Learned Materials stockpile data 3046 | -9/Materials | Learned location of Zion (-6) 3047 | -9/Materials | Learned location of 1 exit from Recycling 3062 | -9/Materials | Learned location of Mines (-9) 3179 | -9/Materials | Build established: Scavenger-Mutant 3182 | -9/Materials | Core integrity fell below 50% 3471 | -9/Materials | Entered Mines 3500 | -9/Mines | Found the Drone Emporium 3507 | -9/Mines | Found Prototype Device 3509 | -9/Mines | Identified Splice Drone Bay 3532 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3541 | -9/Mines | Learned Materials stockpile data 3922 | -9/Mines | Learned location of Storage (-8) 4095 | -9/Mines | Discovered new exit (range 10) 4097 | -9/Mines | Discovered new exit (range 10) 4141 | -9/Mines | Entered Materials 4141 | -8/Materials | Accompanied by 3 allies 4141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -8/Materials | Identified exit to Storage 4748 | -8/Materials | Learned 4 Factory zone layouts 4811 | -8/Materials | Learned location of 1 exit from Recycling 4863 | -8/Materials | Learned location of 1 exit from Extension 4905 | -8/Materials | Learned location of 1 exit from Recycling 4935 | -8/Materials | Learned 4 Factory zone layouts 4950 | -8/Materials | Build established: Mutant 4953 | -8/Materials | Learned Factory terminal intel 5127 | -8/Materials | Repaired Enh. Autogun 5155 | -8/Materials | Discovered new exit (range 16) 5247 | -8/Materials | Entered Storage 5248 | -8/Storage | Identified exit to Recycling 5681 | -8/Storage | Core integrity fell below 50% 5955 | -8/Storage | Found Prototype Launcher 6221 | -8/Storage | Learned location of 2 exits from Lower Caves 6271 | -8/Storage | Discovered new exit (range 7) 6292 | -8/Storage | Learned location of 3 exits from Factory 6355 | -8/Storage | Learned 8 Factory zone layouts 6450 | -8/Storage | Learned Factory emergency access door positions 6580 | -8/Storage | Used back door to open Recycling access 6585 | -8/Storage | Learned Factory trap positions 6637 | -8/Storage | Loaded intel: 8 trap records 6708 | -8/Storage | Entered Recycling 6709 | -8/Recycling | Identified exit to Factory 6710 | -8/Recycling | Identified exit to Scraptown 7195 | -8/Recycling | Build established: Hacker-Mutant 7386 | -8/Recycling | Learned location of 1 exit from Storage 7436 | -8/Recycling | Learned Factory emergency access door positions 7475 | -8/Recycling | Learned Factory emergency access door positions 7525 | -8/Recycling | Learned location of 1 exit from Extension 7557 | -8/Recycling | Learned location of Lower Caves (-6) 7637 | -8/Recycling | Scanned before Scraplab entrance 7664 | -8/Recycling | Entered Scraplab 7691 | -8/Recycling | Build established: Commander-Mutant 7725 | -8/Recycling | Entered Scraptown 7725 | -8/Scraptown | Accompanied by 6 allies 7836 | -8/Scraptown | Visited UFD Registry 7836 | -8/Scraptown | Registered with UFD as "Gravmachine" 7869 | -8/Scraptown | Visited Curators Association 7892 | -8/Scraptown | Visited Science Guys 7949 | -8/Scraptown | Visited Research Penetration Think Tank 8042 | -8/Scraptown | Discovered exit to Factory (range 3) 8134 | -8/Scraptown | Visited Botcube Research 8160 | -8/Scraptown | Visited Supply Room 8211 | -8/Scraptown | Visited Chapter 10 8753 | -8/Scraptown | Visited Observation Area 8797 | -8/Scraptown | Visited Junk Repository 8805 | -8/Scraptown | Identified Gui. Missile Launcher 8884 | -8/Scraptown | Visited Fellowship of the Rings 8930 | -8/Scraptown | System corruption cleaned by C-Scrubber 8941 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9273 | -8/Scraptown | Visited Comm Corps 9374 | -8/Scraptown | Visited IN-MT5's Study 9467 | -8/Scraptown | Visited SPCMW 10526 | -8/Scraptown | Visited Derelict Rescue Squad 10540 | -8/Scraptown | Found DRS Beacon 10604 | -8/Scraptown | Found Botcube 10820 | -8/Scraptown | Visited A0-MCA Data Center 10831 | -8/Scraptown | Given an A- rating by A0-MCA 10840 | -8/Scraptown | Found A0-MCA's Component Scanner 12553 | -8/Scraptown | Met Optimus 12553 | -8/Scraptown | Accepted into 0bPrime 12590 | -8/Scraptown | Visited LU-1G1's Boring Crew 12953 | -8/Scraptown | Civil war broke out across Scraptown 12971 | -8/Scraptown | Found Prototype Special Weapon 12972 | -8/Scraptown | Identified LU-1G1's Laser Shovel 13026 | -8/Scraptown | Found Prototype Processor 13051 | -8/Scraptown | Lost 6 allies 13096 | -8/Scraptown | Found System Spiker 13133 | -8/Scraptown | Found Surveybot 24 Chip 13153 | -8/Scraptown | Found Prototype Reactor 13224 | -8/Scraptown | Found Prototype Leg 13225 | -8/Scraptown | Identified Potential Leg 13247 | -8/Scraptown | Build established: Mutant 13263 | -8/Scraptown | Found Scrap Suit 13282 | -8/Scraptown | Found Scrap Suit 13357 | -8/Scraptown | Identified MA-1KR's Cyclogen 13383 | -8/Scraptown | Found PL-3XN's Ring of Power 13470 | -8/Scraptown | Lost 4 allies 13504 | -8/Scraptown | Found Lrg. Botcube 13508 | -8/Scraptown | Found Lrg. Botcube 13511 | -8/Scraptown | Found Lrg. Botcube 13573 | -8/Scraptown | Build established: Scavenger-Scrapper 13608 | -8/Scraptown | Found Scrap Suit 13821 | -8/Scraptown | Lost 20 allies 13951 | -8/Scraptown | Lost 4 allies 14112 | -8/Scraptown | Visited Scrap Suit Storage 14345 | -8/Scraptown | Core integrity fell below 20% 14387 | -8/Scraptown | Lost 10 allies 14463 | -8/Scraptown | Lost 5 allies 14612 | -8/Scraptown | Found Scrap Suit 14695 | -8/Scraptown | Lost 4 allies 14704 | -8/Scraptown | Crushed by falling debris 14704 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 14680_ Acquired Lrg. Botcube. 14687_ T-07 Excavator destroyed. 14687_ Slug penetrates 5X-EPX(j). 14687_ 5X-EPX(j) destroyed. 14687_ Slug penetrates Wall. 14690_ System corrupted: Heat flow error (+193). 14690_ Slug penetrates M-14 Sweeper. 14691_ Mining Laser fries itself beyond repair. 14692_ Wheel fries itself beyond repair. 14693_ Slug penetrates 2E-YG0(j). 14693_ 2E-YG0(j) destroyed. 14699_ LU-1G1's Laser Shovel disintegrates Wall. 14700_ LU-1G1's Laser Shovel disintegrates Machine. 14701_ LU-1G1's Laser Shovel disintegrates Wall. 14702_ LU-1G1's Laser Shovel disintegrates Earth. 14704_ LU-1G1's Laser Shovel disintegrates Wall. 14704_ The unstable cave ceiling collapses. 14704_ Crushed by falling debris. 14704_ Com. Gauss Rifle destroyed. 14704_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?""#?????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "#?????????????????????????????????????????????? | | "#?????????????????????????????????????????????? | | "#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | #????????????????????????????????????????????## | | #????????????????????????????????????????????# | | #????????????????????????????##??##########???# | | ####???????????????????????????#"""?#""|##"""##### | | ???????????????????????????"" ##""!##[% ##!!=%##!! | | ???????????????????????????"" % [ [%![=%!=[ | | ????????????????????????##; ==! %![! | | ???????????????????????##@#####""########"####### | | ??????????????????????## ##???##????????###?????#! | | ?????????????????????## ##?????????????????????##! | | ?????#?????###########;##??????????????#########[# | | ????""?????#""""""""" ##???????????????#"!"""" ## | | ???? 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""""""""""""""""""""!""" | | *!!%=[=#???#"""*!!!*!!=*###### ################"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 23% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledFlightBrace Manual? 0 Play Time 01:56:28 Cumulative 404.4 hours Start 2025.10.19 @ 02:16:12 End 2025.10.19 @ 23:47:40 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 519 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b38fb69c-f970-4a6d-bde2-485e9e74afc2