Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.05 @ 14:34:37 // AFD2020/Player2 Player: Quiddy Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (3130) 3130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 8447 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 2265 Friendly Fire -798 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (5) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Improved Deuterium Engine Large Matter Pod (150) Seismic Detector Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Core Shielding Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Heavy Assault Cannon Missile Launcher > --- INVENTORY -------- Large Matter Pod Seismic Detector Heavy Armor Plating Arc Projector Arc Projector Particle Gun Spread Laser Spread Laser Gauss Rifle Gauss Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Power Shielding Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Slots Evolved 9 | . 1 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . 1 1 . . 1 . . Weapon 3 | . . . . 2 1 . . Parts Attached 38 | . 4 6 1 13 8 1 5 Power 2 | . . 1 . . 1 . . Engine 2 | . . 1 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | . 1 2 1 6 . 1 . Treads 4 | . . 1 . 3 . . . Leg 7 | . 1 1 1 3 . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | . 1 1 . 1 1 . . Device . | . . . . . . . . Storage 1 | . . . . 1 . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 21 | . 2 2 . 6 6 . 5 Energy Gun 12 | . . 2 . 3 4 . 3 Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 3 | . 2 . . . . . 1 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . . . 4 1 10 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 1 . 3 Weapon 7 | . . . . . 1 1 5 Highest Loss Streak 8 | . . . . . 3 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 88 95 100 91 87 57 36 Engine 6 | . 12 10 10 8 5 6 1 Treads 7 | . . . . 8 17 . . Leg 10 | . 24 27 30 16 . 4 1 Storage 7 | . 12 10 10 8 7 6 6 Processor 7 | . 1 10 10 8 7 6 5 Protection 16 | . 12 17 20 16 20 12 7 Energy Gun 10 | . . 7 20 13 5 18 12 Energy Cannon 5 | . . . . 3 11 3 . Ballistic Gun 2 | . 24 12 . . . . . Ballistic Cannon 3 | . . . . 7 5 . . Launcher 2 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 18 18 21 21 46 64 44 45 Greatest Support 60 | 20 20 33 33 60 60 15 15 Greatest Overweight (x) 14 | . 1 . . 1 14 14 9 Average Overweight (x) . | . . . . . . 3 4 Largest Inventory Capacity 15 | 10 10 10 10 15 15 15 15 Average Capacity 12 | 10 10 10 10 10 15 15 15 Most Carried 12 | 7 9 7 9 10 12 10 10 Average Carried 8 | 7 6 5 6 8 9 9 5 Final Capacity 15 | 10 10 10 10 15 15 15 15 Final Carried 10 | 7 6 5 8 7 9 10 5 Class Distribution -------------------- 34% | Hacker-Tank 33% | Hacker-Mutant 31% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Matter Collected 1769 | 195 28 200 191 278 785 85 7 Remotely . | . . . . . . . . Salvage Created 2551 | . 157 89 94 360 1492 74 285 Parts 159 | . 9 8 5 30 87 6 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 52 | . 2 3 4 7 27 2 7 Guns 16 | . 2 3 4 . 1 2 4 Cannons 21 | . . . . 6 12 . 3 AOE 14 | . . . . 1 13 . . Classes Destroyed 13 | . 2 2 1 1 6 . 1 Worker 5 | . . . . . 3 1 1 Builder 9 | . . . . 1 8 . . Recycler 3 | . . . . . 3 . . Watcher 10 | . 3 . . 3 4 . . Swarmer 8 | . . 2 3 . 1 2 . Grunt 23 | . 2 . . 3 16 . 2 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . 1 . 1 . . Sentry 9 | . . 1 . 4 2 . 2 Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Behemoth 2 | . . . . . . . 2 Best Kill Streak 7 | . 2 1 3 2 7 3 7 Combat Bots Only 6 | . 2 1 3 2 4 2 6 Max Kills in Single Turn 4 | . 1 1 2 1 4 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Damage Taken 2464 | . 152 142 26 253 1092 89 710 Core 318 | . 16 13 4 20 86 15 164 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 90 | . 6 9 . 10 26 5 34 Core Remaining (%) 69 | 100 82 . 72 66 29 . . Volleys Fired 118 | . 18 12 4 19 41 3 21 Largest 5 | . 2 2 2 3 5 3 4 Hottest 286 | . 40 40 130 190 286 175 196 Shots Fired 308 | . 36 24 8 37 147 9 47 Gun 137 | . 36 24 8 14 16 9 30 Cannon 135 | . . . . 23 95 . 17 Launcher 36 | . . . . . 36 . . Special . | . . . . . . . . Kinetic 133 | . 36 24 . 19 29 . 25 Thermal 91 | . . . 8 14 50 3 16 Explosive 36 | . . . . . 36 . . Electromagnetic 48 | . . . . 4 32 6 6 Robot Hit Streak 35 | . 20 11 10 25 21 21 35 Robot Miss Streak 10 | . 2 1 2 7 3 . 10 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 1 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . Shots Hit Robots 224 | . 28 20 6 29 94 7 40 Core Hits 165 | . 9 9 10 29 76 5 27 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . . 1 4 . 3 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . 1 . . Destroy 1 | . 1 . . . . . . Blast 6 | . . . . 1 3 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7220 | . 355 222 63 1043 4598 82 857 Guns 1500 | . 355 222 63 204 157 82 417 Cannons 3329 | . . . . 705 2184 . 440 Explosions 2384 | . . . . 127 2257 . . Melee . | . . . . . . . . Ramming 7 | . . . . 7 . . . Kinetic 2763 | . 355 222 . 622 1010 . 554 Thermal 1715 | . . . 63 331 1021 35 265 Explosive 2046 | . . . . . 2046 . . Electromagnetic 689 | . . . . 83 521 47 38 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . 1 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . 25 . . Message Errors 6 | . . . . . 6 . . Matter Fused 10 | . . . . . 10 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 258 | . . . . 28 222 . 8 Projectiles 214 | . . . . 28 178 . 8 Explosions 44 | . . . . . 44 . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 2 2 . 3 Impact . | . . . . . . . . Kinetic 7 | . . . . 2 2 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 196 | . . . . 63 133 . . Shots 8 | . . . . 1 7 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 610 | . 20 6 180 328 610 162 435 Average Temperature 133 | . 5 3 81 74 145 71 206 Received Heat Transfer 831 | . 156 42 6 117 177 18 315 Effects 14 | . . . . . 12 . 2 Shutdowns 4 | . . . . . 3 . 1 Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . . 5 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . . 2 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted . | . . . . . . . . Heat Transferred 2373 | . . . 75 312 1373 74 539 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Peak Influence 793 | . 98 408 111 287 793 132 128 Initial 45 | . . 11 37 14 15 45 20 Average 107 | . 40 156 40 88 182 52 32 Maximum Alert Level 3 | . . 2 . 1 3 . . Low Security (%) 81 | 100 100 74 100 90 57 100 100 Level 1 13 | . . 23 . 9 29 . . Level 2 3 | . . 2 . . 10 . . Level 3 1 | . . . . . 3 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . . 2 . 1 22 1 4 Investigation 3 | . . . . . 2 . 1 Extermination 6 | . . . . . 5 1 . Reinforcement 13 | . . 2 . . 8 . 3 Assault 1 | . . . . . 1 . . Garrison 7 | . . . . 1 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 3 . 2 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Distress Signals 8 | . . 2 . 2 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 7 18 5 23 64 5 12 Peak Tracking Total 7 | . 2 5 3 3 7 3 7 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Traps Triggered 7 | . 2 1 . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . 4 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Machines Disabled 41 | . . 2 . 5 32 1 1 Max in Single Turn 2 | . . . . 2 2 . 1 Garrison Access 2 | . . . . . 2 . . Energy Cycler 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Machines Accessed 6 | . 1 1 . . 4 . . Terminals 2 | . . . . . 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 14 | . 2 1 . . 11 . . Successful 10 | . 1 1 . . 8 . . Failed 4 | . 1 . . . 3 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . . . 7 . . Fabricators 3 | . . . . . 3 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 7 | . . . . . 7 . . Record 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 2 | . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Total Allies 3 | . 1 . . . . . 2 Largest Group 2 | . 1 1 1 1 1 1 2 Highest-Rated Group 138 | . 62 65 65 82 98 106 138 Highest-Rated Ally 107 | . 62 65 65 82 98 106 107 Total Orders . | . . . . . . . . Ally Attacks 308 | . 1 52 7 50 103 19 76 Total Damage 9347 | . . 781 57 1157 4551 715 2086 Kills 96 | . . 14 1 16 44 8 13 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Turns Passed 10429 | 16 787 657 1071 1941 3714 1026 1217 Spaces Moved 3689 | 14 410 283 736 800 1055 255 136 Core 103 | . . . . . 11 36 56 Treads 1384 | . . . . 340 1044 . . Legs 2202 | 14 410 283 736 460 . 219 80 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 160 260 260 Average Speed 179 | 120 120 120 120 138 233 329 338 Slowest Speed 750 | 120 190 120 120 190 750 750 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 53 28 99 61 26 6 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 196 | . . . . 44 148 . 4 Melee . | . . . . . . . . Projectile 19 | . . . . 8 7 . 4 AOE 177 | . . . . 36 141 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Total 7261 | 13 668 581 916 1594 2200 436 853 Wait 3368 | . 233 273 171 741 1084 176 690 Move 3682 | 13 409 282 735 799 1054 254 136 Hop . | . . . . . . . . Pick Up 29 | . 3 4 4 8 8 2 . Fast Attach 2 | . . . . 2 . . . Attach 33 | . 3 6 1 9 8 1 5 Detach 5 | . . 1 . 2 2 . . Swap 3 | . 1 . . 2 . . . Drop 20 | . 1 3 1 11 3 . 1 Fire 118 | . 18 12 4 19 41 3 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 3) 17 | -11/Junkyard | Entered Materials 17 | -10/Materials | Evolved 1 slot: Utility x1 89 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Discovered exit to Mines (range 13) 317 | -10/Materials | Build established: Hacker-Mutant 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered exit to Materials (range 13) 588 | -10/Materials | Discovered exit to Materials (range 16) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Discovered exit to Mines (range 8) 1461 | -9/Materials | Entered Mines 1825 | -9/Mines | Identified exit to Materials 1825 | -9/Mines | Discovered exit to Materials (range 15) 2130 | -9/Mines | Discovered exit to Materials (range 7) 2532 | -9/Mines | Entered Materials 2532 | -8/Materials | Evolved 2 slots: Weapon x2 2741 | -8/Materials | Garrison activated, responded to threat 2826 | -8/Materials | Build established: Hacker-Gunner 3430 | -8/Materials | Identified exit to Factory 3430 | -8/Materials | Discovered exit to Factory (range 7) 4172 | -8/Materials | Discovered exit to Factory (range 14) 4473 | -8/Materials | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4769 | -7/Factory | Build established: Hacker-Tank 5508 | -7/Factory | Garrison activated, responded to threat 6220 | -7/Factory | Cargo convoy interrupted 6322 | -7/Factory | Garrison activated, responded to threat 6760 | -7/Factory | Core integrity fell below 50% 8094 | -7/Factory | Identified exit to Factory 8094 | -7/Factory | Discovered exit to Factory (range 13) 8142 | -7/Factory | Lost 3 parts (1n1u1w) 8187 | -7/Factory | Entered another Factory area 8187 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8401 | -6/Factory | Build established: Hacker-Gunner 9140 | -6/Factory | Identified exit to Extension 9140 | -6/Factory | Discovered exit to Extension (range 13) 9213 | -6/Factory | Entered Extension 9221 | -6/Extension | Rescued a captive Derelict 9222 | -6/Extension | Rescued a captive Derelict 9222 | -6/Extension | Rescued a captive Derelict 9229 | -6/Extension | Rescued a captive Derelict 9230 | -6/Extension | Rescued a captive Derelict 9231 | -6/Extension | Rescued a captive Derelict 9235 | -6/Extension | Rescued a captive Derelict 9235 | -6/Extension | Rescued a captive Derelict 9235 | -6/Extension | Rescued a captive Derelict 9243 | -6/Extension | Rescued a captive Derelict 9245 | -6/Extension | Rescued a captive Derelict 9406 | -6/Extension | Spotted B-75 Beast 9426 | -6/Extension | Destroyed B-75 Beast 9429 | -6/Extension | Spotted B-75 Beast 9470 | -6/Extension | Core integrity fell below 50% 9503 | -6/Extension | Destroyed B-75 Beast 9533 | -6/Extension | Lost 8 parts (1p1n1u5w) 9546 | -6/Extension | Core integrity fell below 20% 9770 | -6/Extension | Build established: Hacker-Mutant 10196 | -6/Extension | Identified exit to Factory 10196 | -6/Extension | Discovered exit to Factory (range 15) 10430 | -6/Extension | Destroyed by B-48 Gladiator with Mace Last Messages --------------- B-48 Gladiator heat short circuits Lgt. Treads. B-48 Gladiator overheating. Critical hit (Smash). Power Shielding destroyed. System corrupted by crushing effect (+1). Knocked back. B-48 Gladiator heat damages Lgt. Treads, Mace, Rnf. Deuterium Engine. G0-QSM(g) suffers critical hit (Smash). G0-QSM(g) system corrupted by crushing effect. B-48 Gladiator overheating. G0-QSM(g) system terminally corrupted. B-48 Gladiator overheating. B-48 Gladiator heat damages Rnf. Deuterium Engine, Imp. Light Armor Plating, Broken Lgt. Treads, Lgt. Treads. U-05 Engineer destroyed. B-48 Gladiator overheating. B-48 Gladiator heat damages Broken Lgt. Treads. B-48 Gladiator overheating. B-48 Gladiator heat damages core (-13). B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################################???????????? | | *@ ????????? | | [ =%b u ????????? | | | = ????????? | | @%= ?????????? | | k ! %u ?????????? | | ###################+#####+#############??????????? | | ??????????????????# ????? ?????????????????????? | | ??????????????????#??????? ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Maybe Next Time I'll Detach My Launcher Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . 2 . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 5 | . 2 . 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 123 | . 13 9 1 13 34 8 45 Parts Lost 28 | . . 1 . 1 8 4 14 Damage Taken 5729 | . 27 310 74 432 2345 343 2198 Core 1378 | . 27 94 . 165 406 28 658 Player 2/Cogmind (%) 81 | . 62 87 . 89 82 65 80 Absorbed by Shields . | . . . . . . . . Damage Inflicted 9106 | . . 781 57 1157 4551 715 1845 Player 2/Cogmind (%) 55 | . . 77 47 52 49 89 68 Combat Hostiles Destroyed 70 | . . 11 1 11 34 7 6 Player 2/Cogmind (%) 57 | . . 78 20 61 55 77 46 Game ------ Seed TacticalHelicalWeb Manual? 0 Play Time 01:06:20 Cumulative 101.5 hours Start 2024.01.05 @ 13:02:19 End 2024.01.05 @ 14:34:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 169 Rogue 89 Adventurer 0 Explorer 80 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53f1270a-2d12-4b4d-a30b-5504c562e113