Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 00:50:26 Player: Big Pilgrim Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (683) 683 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1898 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Beam Rifle Beam Rifle Datajack > --- INVENTORY (8) ---- Heat Sink Medium Matter Pod (0) Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Matter Pod Light Armor Plating Datajack Datajack Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 35 | 7 8 . 20 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 . 6 Treads 5 | 2 . . 3 Leg 5 | . 2 . 3 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 3 . 9 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 . 5 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 . 12 Power 3 | . . . 3 Propulsion 5 | . 2 . 3 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 6 | . 2 . 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 91 100 83 Engine 11 | . 14 14 9 Treads 3 | . 4 . 4 Leg 15 | . 19 28 12 Wheel 1 | . 4 . . Storage 15 | . 19 28 11 Processor 5 | . . . 8 Energy Gun 1 | . . . 2 Ballistic Gun 25 | . 18 14 30 Ballistic Cannon 4 | . 9 14 . Naked Turns . | . . . . Heaviest Build 22 | 13 17 17 22 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 5 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 689 | 215 163 . 311 Remotely . | . . . . Salvage Created 801 | . 151 . 650 Parts 49 | . 6 . 43 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 20 | . 4 . 16 Guns 16 | . . . 16 Cannons 4 | . 4 . . Classes Destroyed 7 | . 1 . 6 Worker 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 10 | . 4 . 6 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 6 | . 2 . 6 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2156 | . 354 113 1689 Core 555 | . 137 17 401 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 56 | . . . 56 Core Remaining (%) 69 | 100 . 38 . Volleys Fired 54 | . 19 . 35 Largest 4 | . 2 . 4 Hottest 168 | . 55 . 168 Shots Fired 144 | . 38 . 106 Gun 127 | . 22 . 105 Cannon 17 | . 16 . 1 Launcher . | . . . . Special . | . . . . Kinetic 128 | . 38 . 90 Thermal 16 | . . . 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 . 10 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 84 | . 18 . 66 Core Hits 35 | . 7 . 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Blast 1 | . 1 . . Melee Attacks 2 | . 1 . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1079 | . 285 . 794 Guns 900 | . 106 . 794 Cannons 179 | . 179 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 980 | . 285 . 695 Thermal 99 | . . . 99 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . 43 . . Projectiles . | . . . . Explosions 43 | . 43 . . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage 163 | . 163 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 505 | . 14 . 505 Average Temperature 90 | . 6 . 115 Received Heat Transfer 480 | . 105 . 375 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 407 | . . . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 300 | . 172 66 300 Initial 66 | . . 66 25 Average 76 | . 77 66 144 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 68 Level 1 12 | . . . 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 5 3 23 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 . 13 Successful 14 | . 3 . 11 Failed 3 | . 1 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations 10 | . . . 10 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 3 | . 1 . 2 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . . 9 Scan Component 4 | . . . 4 Repair 4 | . . . 4 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . . 4 Time 104 | . . . 104 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 . 1 Non-combat . | . . . . Combat 2 | . 1 . 1 Robot Hacks Applied 2 | . 1 . 1 parse_system 2 | . 1 . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1755 | 627 346 77 705 Spaces Moved 711 | 142 217 65 287 Core 25 | 5 . . 20 Treads 224 | 137 28 . 59 Legs 420 | . 147 65 208 Wheels 42 | . 42 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 138 | 156 121 120 146 Slowest Speed 350 | 160 160 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 15 25 16 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 39 . . Melee . | . . . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1371 | 546 259 64 502 Wait 544 | 389 9 . 146 Move 708 | 141 216 64 287 Hop . | . . . . Pick Up 20 | 9 5 . 6 Fast Attach 13 | 2 1 . 10 Attach 13 | 4 2 . 7 Detach . | . . . . Swap 9 | 1 5 . 3 Drop 8 | . 1 . 7 Fire 54 | . 19 . 35 Melee 2 | . 1 . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 628 | -11/Junkyard | Entered Materials 629 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 13) 939 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Entered Mines 974 | -10/Mines | Discovered new exit (range 15) 978 | -10/Mines | Learned Materials emergency access door positions 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Weapon x2 1115 | -9/Materials | Repaired Ion Engine 1115 | -9/Materials | Repaired Assault Rifle 1115 | -9/Materials | Repaired Aluminum Leg 1141 | -9/Materials | Repaired Lgt. Cannon? 1594 | -9/Materials | Build established: Scavenger-Skirmisher 1657 | -9/Materials | Core integrity fell below 50% 1691 | -9/Materials | Lost 6 parts (1p1n4w) 1710 | -9/Materials | Core integrity fell below 20% 1736 | -9/Materials | Discovered new exit (range 11) 1747 | -9/Materials | Lost 4 parts (1p2n1u) 1756 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01708_ Overheating: System interference. 01708_ Beam Rifle temporarily disabled. 01710_ Overheating: Core damaged (-64). 01713_ Power failure, Imp. Ion Engine shutdown. 01713_ Beam Rifle broken. 01713_ Overheating: Short circuit. 01714_ Overheating: Imp. Ion Engine damaged (-14). 01716_ Imp. Ion Engine destroyed. 01716_ Acquired Huge Storage Unit. Note that some effects don't stack, e.g. attaching both Huge Storage Unit and Sml. Storage Unit does not combine the two effects (all such effects are marked ). 01718_ Dropped Huge Storage Unit. 01729_ Jacked G-34 Mercenary... >>parse_system Reading system data... 01730_ U-05 Engineer builds a Door. 01731_ Acquired 11 matter. 01736_ EXIT=FOUND 01748_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #"T?????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | "??????????????? ??????????????? | | ""??????????????? ??????????????? | | ! 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