Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 21:11:44 Player: BottomOfTheSwamp Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1435) 1435 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5647 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Improved Salvage Targeting Computer Energy Filter Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Improved Spread Laser > --- INVENTORY -------- Micro Nuclear Core Gravmag System Improved Sensor Array Improved Salvage Targeting Computer Energy Filter Energy Filter Hacking Suite Particle Gun [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 3 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 48 | 7 2 4 6 3 22 . 1 . 3 Power 9 | 1 . 1 1 . 3 . . . 3 Engine 6 | 1 . 1 1 . 2 . . . 1 Core 3 | . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . Propulsion 10 | 2 1 2 1 . 3 . 1 . . Treads . | . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . 3 . 1 . . Flight 3 | . 1 1 1 . . . . . . Utility 17 | 1 1 1 3 1 10 . . . . Device 6 | . . 1 1 . 4 . . . . Storage 1 | 1 . . . . . . . . . Processor 6 | . 1 . 2 . 3 . . . . Hackware 3 | . . . . 1 2 . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 12 | 3 . . 1 2 6 . . . . Energy Gun 6 | 1 . . . 1 4 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 1 1 2 . . . . Parts Lost 30 | . . 3 . 5 10 . 1 . 11 Power 3 | . . . . 1 1 . . . 1 Propulsion 9 | . . 2 . 1 2 . 1 . 3 Utility 9 | . . . . 2 3 . . . 4 Weapon 9 | . . 1 . 1 4 . . . 3 Highest Loss Streak 9 | . . 3 . 5 6 . 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 3 6 6 6 3 8 7 8 7 Power . | . . 1 1 . . 1 1 1 1 Propulsion . | . 2 1 . . . 1 . . . Utility 3 | . . 1 2 2 1 6 6 7 6 Weapon . | 1 1 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . . 2 2 6 . . . 7 Power 2 | . . . 1 . . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 9 | . . . 1 . 2 . . . 6 Weapon 4 | . . . . 1 3 . . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 89 | . 97 96 86 97 76 100 98 100 97 Engine 4 | . 14 14 9 8 2 . . . . Core 2 | . . . . . 2 7 7 7 6 Leg 3 | . 27 5 . . . . . . . Hover 11 | . . . . . 14 23 21 23 22 Flight 7 | . . 19 25 27 4 . . . . Device 8 | . . 5 16 17 10 7 7 7 6 Storage 8 | . 14 14 9 8 7 7 7 7 6 Processor 18 | . 11 8 7 18 19 23 23 23 22 Hackware 1 | . . . . . 4 . . . . Protection 2 | . . . . . . 7 7 7 6 Energy Gun 11 | . . 11 9 8 6 23 23 23 21 Ballistic Gun 4 | . 28 16 9 . . . . . . Impact Weapon 1 | . . . . 8 2 . . . . Peak Build Rating 48 | 6 9 23 25 30 48 48 48 48 48 Average Rating 31 | 3 8 11 20 28 33 48 47 48 46 On Entrance 26 | . 6 9 12 25 19 48 48 48 48 Avg Prop Armor Cover (%) 16 | . . . . . 16 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 13 13 15 17 20 27 27 27 27 31 Greatest Support 30 | 20 20 20 15 15 30 30 30 30 30 Greatest Overweight (x) 5 | . . 4 1 1 4 . 1 . 5 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 8 8 8 7 Most Carried 8 | 5 4 8 8 8 8 8 8 8 8 Average Carried 5 | 2 3 7 7 7 3 8 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 4 8 8 6 8 8 8 8 5 Class Distribution -------------------- 67% | Mutant 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Matter Collected 966 | 165 173 118 . 107 334 . 32 . 37 Remotely 54 | . . . . . 54 . . . . Salvage Created 1552 | . 82 94 . 453 606 . 75 . 242 Parts 86 | . 3 8 . 11 43 . 5 . 16 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 5 . 13 Prevented 1 | . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . 2 2 . 7 13 . 4 . 9 Melee 2 | . . . . 1 1 . . . . Guns 29 | . 2 2 . . 12 . 4 . 9 AOE 4 | . . . . 4 . . . . . Classes Destroyed 12 | . 1 1 . 5 3 . . . 2 Worker 8 | . . . . 1 7 . . . . Hauler 1 | . . . . 1 . . . . . Recycler 3 | . . . . 3 . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 18 | . . . . 4 3 . 4 . 7 Grunt 11 | . 2 . . 3 6 . . . . Duelist 1 | . . . . . . . . . 1 Sentry 1 | . . . . . . . . . 1 Hunter 2 | . . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 6 | . 2 1 . 4 6 . 4 . 4 Combat Bots Only 4 | . 2 1 . 4 4 . 4 . 4 Max Kills in Single Turn 2 | . 2 1 . 2 2 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . 1 Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 295 | . 10 30 . 45 110 . 14 . 86 Missed 98 | . 3 6 . 21 36 . 5 . 27 Hits 197 | . 7 24 . 24 74 . 9 . 59 Projectile 197 | . 7 24 . 24 74 . 9 . 59 Critical Strikes 4 | . . . . . 2 . . . 2 Damage Taken 3208 | . 77 482 . 330 1192 . 149 . 978 Core 816 | . 22 61 . 23 344 . 51 . 315 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 134 | . . . . 117 17 . . . . Core Remaining (%) 87 | 100 . 66 . 95 . . . . . Volleys Fired 105 | . 7 15 2 12 53 . 5 . 11 Largest 2 | . 2 2 2 1 2 . 2 . 2 Hottest 155 | . 40 60 60 60 155 . 155 . 155 Shots Fired 149 | . 14 30 4 12 60 . 10 . 19 Gun 145 | . 14 30 4 8 60 . 10 . 19 Cannon . | . . . . . . . . . . Launcher 4 | . . . . 4 . . . . . Special . | . . . . . . . . . . Kinetic 59 | . 14 23 2 . 20 . . . . Thermal 63 | . . . . . 34 . 10 . 19 Explosive 4 | . . . . 4 . . . . . Electromagnetic 23 | . . 7 2 8 6 . . . . Robot Hit Streak 25 | . 7 19 1 7 25 . 8 . 17 Robot Miss Streak 5 | . 2 1 2 2 5 . 5 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 140 | . 10 23 1 20 61 . 9 . 16 Core Hits 130 | . 5 8 . 8 73 . 11 . 25 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . 5 . . . . . Critical Strikes 6 | . . . . 5 1 . . . . Destroy 1 | . . . . . 1 . . . . Smash 5 | . . . . 5 . . . . . Melee Attacks 19 | . . . . 15 4 . . . . Impact 19 | . . . . 15 4 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3345 | . 112 196 12 1152 1309 . 188 . 376 Guns 2303 | . 112 196 12 184 1235 . 188 . 376 Cannons . | . . . . . . . . . . Explosions 384 | . . . . 384 . . . . . Melee 658 | . . . . 584 74 . . . . Ramming . | . . . . . . . . . . Kinetic 645 | . 112 150 . . 383 . . . . Thermal 1284 | . . . . . 720 . 188 . 376 Explosive 384 | . . . . 384 . . . . . Electromagnetic 374 | . . 46 12 184 132 . . . . Impact 658 | . . . . 584 74 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 2 2 Average Corruption 1 | . . . . 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 2 5 1 1 . 12 Message Errors 6 | . . . . . 2 1 . . 3 Matter Fused 5 | . . . . 1 . . 1 . 3 Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 372 | . . . . 372 . . . . . Projectiles . | . . . . . . . . . . Explosions 45 | . . . . 45 . . . . . Melee 327 | . . . . 327 . . . . . Knockbacks 4 | . . . . 3 1 . . . . Impact 4 | . . . . 3 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . . . . Shots 2 | . . . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . 12 . . 9 182 . 138 . 260 Average Temperature 49 | . 12 . . 5 33 . 84 . 61 Received Heat Transfer 1086 | . 42 114 . 135 513 . . . 282 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . 6 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 7 | . . . . 7 . . . . . Impact Corruptions 13 | . . . . 13 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 1660 | . . . . . 635 . 330 . 695 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 88 | 100 100 . 100 100 80 . . . . Level 1 11 | . . . . . 19 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 352 | . 50 . . 104 352 . . . . Initial 39 | . . . . . 39 . . . . Average 58 | . 8 . . 48 83 . . . . Influence Increases 1393 | . 50 . . 314 679 . 90 . 260 Destroy 0b10 Robot/C 720 | . 40 . . 140 260 . 80 . 200 Destroy 0b10 Robot/NC 70 | . . . . 30 40 . . . . Destroy Leader 124 | . 10 . . 24 60 . 10 . 20 Allied During Kill 10 | . . . . . . . . . 10 Successful Hack 36 | . . . . 7 29 . . . . Disable Machine 60 | . . . . 15 45 . . . . Destroy Structure 58 | . . . . 23 35 . . . . Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 285 | . . . . 75 180 . . . 30 Influence Decreases 1393 | . 50 . . 225 417 231 93 117 260 Entered New Map 321 | . . . . . 50 131 23 117 . Time Decay 878 | . 50 . . 175 297 100 60 . 196 Lost Part 174 | . . . . 50 70 . 10 . 44 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 11 | . 1 . . 1 8 . . . 1 Investigation 4 | . 1 . . . 3 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . . . . 1 2 . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 2 4 2 22 26 3 4 . 20 Peak Tracking Total 11 | . 2 3 1 11 4 . 3 . 9 Tactical Retreats 12 | . . 1 . 3 7 . . . 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Machines Disabled 4 | . . . . 1 3 . . . . Max in Single Turn 3 | . . . . 1 3 . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Machines Accessed 23 | . 1 . 2 4 12 . . 4 . Terminals 10 | . 1 . 1 2 6 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 3 | . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 69 | . 3 . 2 9 23 . . 32 . Successful 47 | . 1 . 1 5 8 . . 32 . Failed 22 | . 2 . 1 4 15 . . . . Catastrophic 11 | . 2 . 1 2 6 . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 2 1 6 . . . . Terminals 17 | . 3 . 1 3 10 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 9 | . . . . 3 6 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 . 3 . . . . Garrison Access 4 | . . . . 3 1 . . . . Terminal Hacks 37 | . 1 . . 2 2 . . 32 . Record 12 | . 1 . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 5 | . . . . 2 3 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 1 . 1 . . . . Retrieve Study 2 | . . . 1 . 1 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 1 2 8 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . 31 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 64 | . . . . 26 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 283 | . . . . . . . . . 283 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 1939 | . 280 227 145 382 905 . . . . Optics 557 | . 280 227 . . 50 . . . . Sensors 1432 | . . . 145 382 905 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Turns Passed 3751 | 52 343 364 156 402 1316 214 121 66 717 Spaces Moved 3835 | 31 157 264 126 345 1255 412 191 127 927 Core 53 | 15 . 8 . . 29 . . . 1 Treads . | . . . . . . . . . . Legs 199 | 16 157 26 . . . . . . . Wheels . | . . . . . . . . . . Hover 2604 | . . . . . 948 412 191 127 926 Flight 979 | . . 230 126 345 278 . . . . Fastest Speed 34 | 50 120 107 34 34 52 52 52 52 52 Average Speed 73 | 86 120 113 102 82 79 52 52 52 55 Slowest Speed 300 | 120 120 250 107 104 250 52 116 52 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 26 18 13 48 24 56 35 74 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . . . . . . 2 . 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 61 | . . . . 25 36 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 61 | . . . . 25 36 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Total 4569 | 55 297 301 148 418 1506 411 200 126 1107 Wait 470 | 13 126 . 6 33 127 . 3 . 162 Move 3824 | 30 156 263 125 342 1254 411 190 126 927 Hop 1 | . . . . 1 . . . . . Pick Up 59 | 5 4 11 3 4 30 . 1 . 1 Fast Attach 16 | 2 . . 6 4 2 . . . 2 Attach 37 | 4 1 7 1 2 21 . 1 . . Detach 2 | . . . . 1 1 . . . . Swap 9 | 1 3 1 . 1 2 . . . 1 Drop 27 | . . 4 5 3 12 . . . 3 Fire 105 | . 7 15 2 12 53 . 5 . 11 Melee 19 | . . . . 15 4 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 396 | -10/Materials | Entered Subcaves 402 | -10/Subcaves | Learned 4 Materials zone layouts 426 | -10/Subcaves | A Subdweller sparked back to life 426 | -10/Subcaves | A Subdweller sparked back to life 426 | -10/Subcaves | A Subdweller sparked back to life 493 | -10/Subcaves | Lost 3 parts (2n1w) 499 | -10/Subcaves | Found Prototype Leg 501 | -10/Subcaves | Identified Cargo Legs 502 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 559 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 610 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 717 | -10/Subcaves | Discovered new exit (range 15) 760 | -10/Subcaves | Entered Materials 760 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 761 | -8/Materials | Identified exit to Storage 761 | -8/Materials | Identified exit to Factory 916 | -8/Materials | Entered Storage 1139 | -8/Storage | Repaired Sml. Storage Unit 1308 | -8/Storage | Discovered exit to Factory (range 16) 1318 | -8/Storage | Entered Factory 1318 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1347 | -7/Factory | Lost 5 parts (1p1n2u1w) 1764 | -7/Factory | Lost 6 parts (1n2u3w) 1952 | -7/Factory | Repaired Imp. Sensor Array 2396 | -7/Factory | Fabricated Launcher Loader (x2) 2424 | -7/Factory | Hacking Suite fried by hacking feedback 2543 | -7/Factory | Identified exit to Lower Caves 2634 | -7/Factory | Entered Lower Caves 2635 | -7/Lower Caves | Encountered a Warlord checkpoint 2645 | -7/Lower Caves | Learned 4 Factory zone layouts 2844 | -7/Lower Caves | Discovered new exit (range 7) 2848 | -7/Lower Caves | Entered another Lower Caves area 2849 | -7/Lower Caves | Build established: Gunner 2869 | -7/Lower Caves | Core integrity fell below 50% 2941 | -7/Lower Caves | Encountered a Warlord checkpoint 2951 | -7/Lower Caves | Discovered new exit (range 14) 2963 | -7/Lower Caves | Learned Factory garrison access intel 2969 | -7/Lower Caves | Entered Data Miner 2969 | -7/Data Miner | Discovered new exit (range 6) 2979 | -7/Data Miner | Met Data Miner 3004 | -7/Data Miner | Learned location of Section 7 (-3) 3004 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3019 | -7/Data Miner | Received God Mode back door access code from Data Miner 3035 | -7/Data Miner | Entered Proximity Caves 3066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3176 | -6/Proximity Caves | Learned Factory interactive machine intel 3661 | -6/Proximity Caves | Spotted B-75 Beast 3715 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3720 | -6/Proximity Caves | Escorted by Enhanced Grunt 3747 | -6/Proximity Caves | Core integrity fell below 20% 3752 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03720_ Slug penetrates Enhanced Grunt. 03723_ Slug penetrates L-41 Fighter. 03723_ L-41 Fighter suffers critical hit (Destroy). 03723_ L-41 Fighter destroyed. 03727_ Slug penetrates Enhanced Grunt. 03730_ Enhanced Grunt suffers critical hit (Burn). 03730_ Imp. Heat Sink destroyed. 03732_ Enhanced Grunt overheating. 03741_ Gravmag System+ destroyed. 03742_ Penetrated by Slug. 03744_ Gatling Laser destroyed. 03744_ Knocked back. 03744_ Gravmag System+ destroyed. 03745_ System corrupted: Component data lost. 03747_ Lgt. Nuclear Core destroyed. 03747_ Imp. Light Armor Plating destroyed. 03748_ Sml. Storage Unit destroyed. 03749_ Adv. Targeting Computer destroyed. 03750_ Gatling Laser destroyed. 03751_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # ### #????????????????????? | | ## #????????????????????? | | ##" ##?????????????????????????? | | #### ###??????????????????????????? | | ##??? ???????????????????????????? | | # ##???? ??????????????????????????? | | # ###### $ #????????????????????????? | | ???????????????????????? | | ##???????????????????????? | | ##" #????????????????????????? | | #??# ###????????????????????????? | | ##### #?????????????????????????? | | ## ## ?????????????????????????? | | ## #####? ????????????????????????? | | #? ?????????????????????????? | | "" ### # ????????????????????????? | | """" # ## ???????????????????????? | | " "" # ## ??????????????????????? | | " # #?#;;;?###?????????????????? | | " " " # ##?#;;;#; #####????????????? | | " " # ### % #????????????? | | "" ## #;BB!;"# #????????????? | | # ##### ## #"BB Y #????????????? | | # #???###### ## #" gg#g#????????????? | | # #????????## #" ; g !#????????????? | | # #?????????# #" ## %!@#????????????? | | #?????????# #"g #%#????????????? | | ###?????????### #""""""# #????????????? | | ??????????????## ######## #????????????? | | ???????????????# #????????????? | | ???????????????# #####????????????? | | ???????????????###### #????????????????? | | ????????????????????###????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Launcher Loader | x2 | -7/Factory | Preloaded Repaired ---------- Sml. Storage Unit | 22% | -8/Storage Imp. Sensor Array | 22% | -7/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DerelictReinforcedEdition Manual? 0 Play Time 00:48:06 Cumulative 25.9 hours Start 2026.01.19 @ 20:24:02 End 2026.01.19 @ 21:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0a111fa-4caf-45f0-9afa-8a1a3d0b15a4