Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 23:52:39 Player: alice_fexa Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (224) 1120 Value Destroyed (8873) 8873 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (920) 920 TOTAL SCORE: 18673 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 208 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 325/325 System Corruption 11% Temperature Cool (61) Location -4/Factory Parts ------- Power (2) Antimatter Reactor Propulsion (4) Utility (12) High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Hacking Suite System Shield Weapon (2) Compact Ion Cannon Inventory (20) Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads High-capacity Storage Unit Experimental Signal Interpreter Advanced Transmission Jammer System Backup Module Matter Neutralizer Matter Neutralizer Matter Neutralizer KE Penetrator Makeshift Axe Peak State ------------ Power Neutrino Core Light Antimatter Reactor Propulsion Improved Medium Treads Armored Medium Treads Improved Heavy Treads Utility Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Hacking Suite System Shield Weapon KE Penetrator Micro-nuke Launcher Inventory Antimatter Reactor Light Antimatter Reactor Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Hacking Suite System Backup Module Long-range Proton Cannon Long-range Proton Cannon Compact Ion Cannon Matter Neutralizer Matter Neutralizer Matter Neutralizer KE Penetrator Railgun Makeshift Axe [Rating: 107] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 9 | . . 2 2 1 . . . . 2 . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 330 | 6 1 30 21 8 2 . 2 4 24 3 10 11 1 . 5 59 15 34 . 8 86 Power 46 | 1 . 6 2 1 . . . . 4 . . . 1 . 1 5 2 6 . 1 16 Engine 19 | 1 . 6 2 . . . . . 4 . . . 1 . . 1 2 2 . . . Core 19 | . . . . 1 . . . . . . . . . . . 3 . 4 . 1 10 Reactor 8 | . . . . . . . . . . . . . . . 1 1 . . . . 6 Propulsion 45 | 2 . 6 4 2 . . . 1 2 . 2 2 . . 1 5 . 8 . . 10 Treads 42 | 2 . 6 4 2 . . . 1 2 . 2 2 . . 1 5 . 8 . . 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 1 1 13 11 1 . . . 3 10 2 5 4 . . 1 35 8 7 . 4 33 Device 85 | . . 6 5 1 . . . 2 4 1 3 3 . . . 20 6 6 . 4 24 Storage 14 | 1 1 1 . . . . . . 3 . 1 . . . 1 4 . . . . 2 Processor 10 | . . . 2 . . . . . 1 . 1 . . . . 2 . 1 . . 3 Hackware 7 | . . . 1 . . . . . . 1 . 1 . . . 1 . . . . 3 Protection 23 | . . 6 3 . . . . 1 2 . . . . . . 8 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 . 5 4 4 2 . 2 . 8 1 3 5 . . 2 14 5 13 . 3 27 Energy Gun 19 | 1 . . 1 . . . . . 2 . 1 . . . 1 3 . 5 . . 5 Energy Cannon 28 | . . 3 2 2 . . 1 . 1 . . 1 . . . 7 1 1 . . 9 Ballistic Gun 27 | 1 . 2 1 2 . . . . 3 . 1 . . . 1 3 1 3 . 2 7 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Launcher 14 | . . . . . 1 . 1 . 1 . . 1 . . . . 2 3 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 . . . 1 1 1 2 . . . 1 1 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . 1 1 . . . . . . 1 . . . 1 Parts Lost 83 | . . 6 . . . . . 2 3 . 2 . . . 1 22 1 16 . 1 29 Power 13 | . . . . . . . . . 1 . . . . . . 3 . 2 . 1 6 Propulsion 21 | . . 2 . . . . . 1 1 . . . . . 1 5 . 5 . . 6 Utility 28 | . . 2 . . . . . 1 1 . . . . . . 8 1 3 . . 12 Weapon 21 | . . 2 . . . . . . . . 2 . . . . 6 . 6 . . 5 Highest Loss Streak 11 | . . 2 . . . . . 1 2 . 2 . . . 1 10 1 11 . 1 9 Average Slot Usage (%) 95 | . 91 98 99 100 100 100 100 98 98 99 99 99 100 100 99 97 94 83 83 88 88 Engine 3 | . 14 11 9 3 . . . . 4 6 6 6 6 6 5 1 4 4 . . . Core 4 | . . . . 3 7 7 7 7 1 . . . . . . 6 5 5 11 10 7 Treads 18 | . 28 21 18 23 23 23 23 22 19 20 20 20 20 20 19 16 16 15 16 16 13 Device 13 | . . 10 5 15 15 15 15 13 11 12 12 6 6 6 6 10 17 21 16 23 17 Storage 17 | . 20 22 18 15 15 15 15 15 20 20 20 20 20 20 20 17 16 16 16 16 14 Processor 14 | . . . 13 15 15 15 15 15 15 20 20 20 20 20 20 15 11 11 11 11 16 Hackware 6 | . . . 8 7 7 7 7 7 6 6 6 12 13 13 13 9 . . . . 6 Protection 2 | . . 10 8 . . . . . 4 . . . . . . 2 7 . . . . Energy Gun 2 | . 14 3 . . . . . . 2 6 10 . . . 1 1 . 2 5 5 1 Energy Cannon 3 | . . 7 8 7 7 7 7 7 3 . . 1 6 6 4 3 4 . . . 2 Ballistic Gun 4 | . 14 11 9 7 3 . . . 4 2 1 . . . 1 4 2 1 5 3 4 Slashing Weapon 1 | . . . . . 2 7 7 7 1 3 . 5 6 6 4 . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 27 50 52 52 53 51 51 57 80 68 70 71 73 73 91 121 134 128 113 115 126 Greatest Support 145 | 40 40 40 40 60 60 60 60 60 60 60 60 63 63 63 66 79 79 88 88 88 145 Greatest Overweight (x) 35 | 2 . 2 1 . . . . 1 1 1 1 1 1 1 1 3 1 3 1 1 35 Average Overweight (x) . | . . . 1 . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 26 | 6 12 18 16 16 16 16 16 16 22 22 22 22 22 22 24 26 26 26 26 26 26 Average Capacity 21 | 5 8 16 16 16 16 16 16 16 21 22 22 22 22 22 22 24 26 26 26 26 25 Most Carried 26 | 2 8 16 16 16 16 16 16 16 22 22 22 22 22 22 22 24 26 26 18 19 26 Average Carried 20 | . 6 14 15 15 15 16 16 15 20 22 21 21 22 22 21 21 23 22 18 17 24 Final Capacity 20 | . . . . . . . . . . . . . . . . . . . . . 20 Final Carried 15 | . . . . . . . . . . . . . . . . . . . . . 15 Class Distribution -------------------- 45% | Scavenger-Mutant 28% | Hauler-Mutant 21% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5555 | 260 6 592 385 135 29 30 46 42 279 . 188 312 29 . 58 766 349 554 . 206 1289 Remotely 58 | . . 58 . . . . . . . . . . . . . . . . . . . Salvage Created 10516 | . 35 1510 823 298 8 . . 116 507 . 243 130 62 . 24 1985 613 823 . 289 3050 Parts 517 | . 6 84 51 16 1 . . 3 28 . 10 11 3 . 3 90 16 30 . 16 149 Haulers Intercepted 7 | . . 4 3 . . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . . . . . . . 1 . . . . . . 6 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 1 . . . . . . 11 3 . 12 . 1 15 . 12 . Prevented 32 | . . . . . . . . 2 . . . 3 . . 1 . 11 12 . 3 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 171 | . 1 27 12 4 3 . . 2 14 . 5 5 . . 1 23 10 16 . 7 41 Melee 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Guns 59 | . 1 15 5 1 . . . . 4 . 5 . . . . 7 . 4 . 3 14 Cannons 46 | . . 9 6 3 . . . 1 1 . . 2 . . 1 12 . 2 . . 9 AOE 48 | . . 3 . . 3 . . . 8 . . 2 . . . 1 7 7 . 3 14 Classes Destroyed 15 | . 2 6 2 1 . . . . . . 1 . . . . 1 . . . . 2 Worker 9 | . . 1 . . . . . . 1 . 1 . . . . 3 . . . . 3 Builder 6 | . . 1 . . . . . . . . . . . . . 1 . . . . 4 Hauler 7 | . . 4 3 . . . . . . . . . . . . . . . . . . Recycler 10 | . . 1 1 1 . . . . . . . . . . . 2 . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 18 | . 1 4 2 . . . . . 1 . 1 . . . . 5 . . . . 4 Swarmer 49 | . 1 8 3 . 3 . . . 8 . . 5 . . 1 1 2 5 . 4 8 Grunt 52 | . . 10 5 . . . . . 3 . . . . . . 8 7 8 . . 11 Brawler 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . 9 3 2 . . . 1 1 . 1 . . . . 4 1 1 . . . Hunter 9 | . . . 1 1 . . . . . . . . . . . 4 . . . . 3 Programmer 31 | . . . . 1 . . . 1 2 . 1 . . . . 5 . 2 . 3 16 Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 13 | . 1 7 5 2 3 . . 1 9 . 2 4 . . 1 7 5 6 . 4 13 Combat Bots Only 9 | . 1 7 5 1 3 . . 1 8 . 2 4 . . 1 7 5 6 . 4 9 Max Kills in Single Turn 4 | . 1 2 1 1 2 . . 1 2 . 2 1 . . 1 2 2 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . . . 2 . . 1 . . . 1 2 2 . 1 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 17578 | . 6 1451 499 265 77 . . 394 794 . 692 175 . . 110 3290 576 1829 . 331 7089 Core 2549 | . . 162 59 22 30 . . 76 118 . 123 16 . . 18 430 32 252 . 61 1150 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 186 | . . . . . . . . . . . . . . . . . . . . . 186 Core Remaining (%) 74 | 100 100 59 89 . . . . 81 . . . . . . 67 . . . . 22 . Volleys Fired 645 | . 5 102 48 13 3 . . 4 41 . 19 10 1 . 10 137 13 46 . 14 179 Largest 2 | . 2 2 2 2 1 . . 1 2 . 2 1 1 . 2 2 2 2 . 2 2 Hottest 150 | . 60 91 93 105 36 . . 69 108 . 140 53 80 . 88 144 79 150 . 114 125 Shots Fired 1040 | . 10 202 96 24 3 . . 4 73 . 30 10 1 . 12 212 16 58 1 25 263 Gun 614 | . 10 130 48 11 . . . . 61 . 30 . . . 4 104 3 39 1 20 153 Cannon 365 | . . 72 48 13 . . . 4 5 . . 5 1 . 8 108 . 5 . . 96 Launcher 61 | . . . . . 3 . . . 7 . . 5 . . . . 13 14 . 5 14 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 436 | . 5 102 48 11 . . . . 32 . 13 5 . . 2 58 3 19 . 10 128 Thermal 297 | . . 27 30 1 . . . . 14 . 11 . 1 . 8 99 . 11 1 10 84 Explosive 15 | . . . . . 3 . . . 7 . . . . . . . . . . . 5 Electromagnetic 292 | . 5 73 18 12 . . . 4 20 . 6 5 . . 2 55 13 28 . 5 46 Robot Hit Streak 47 | . 3 14 23 9 11 . . 15 47 . 14 13 1 . 9 23 8 14 . 19 27 Robot Miss Streak 4 | . 2 4 1 1 . . . . 3 . 1 3 . . 1 2 1 4 . 1 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 Secondary Targets 5 | . . 2 . . . . . . . . . . . . . . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 819 | . 5 150 76 18 2 . . 13 55 . 24 9 1 . 11 152 14 59 . 20 210 Core Hits 373 | . 2 52 27 9 5 . . 4 23 . 10 7 1 . 1 64 15 30 . 10 113 Critical Hits 34 | . . 3 . . . . . . 6 . 1 . . . . 1 . 3 . 1 19 Critical Kills 16 | . . 1 . . . . . . 3 . 1 . . . . 1 . 1 . . 9 Critical Parts Destroyed 17 | . . 2 . . . . . . 3 . . . . . . . . 2 . 1 9 Melee Attacks 80 | . . . . . . . . 14 2 14 1 2 . . 7 3 7 23 . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . . 14 2 14 1 2 . . 7 3 7 23 . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25920 | . 42 2731 1508 485 352 . . 443 1998 . 580 343 27 . 245 4739 1053 1812 . 714 8848 Guns 10391 | . 42 1238 496 119 . . . . 962 . 580 . . . 41 2056 43 595 . 494 3725 Cannons 8337 | . . 1307 1012 302 . . . 98 166 . . 56 27 . 204 2325 . 155 . . 2685 Explosions 6134 | . . 181 . 64 352 . . . 870 . . 287 . . . 358 1010 488 . 220 2304 Melee 1048 | . . . . . . . . 345 . . . . . . . . . 574 . . 129 Ramming 10 | . . 5 . . . . . . . . . . . . . . . . . . 5 Kinetic 6875 | . . 942 496 119 . . . . 406 . 243 56 . . 23 1032 43 297 . 225 2993 Thermal 7253 | . . 675 619 95 . . . . 360 . 203 56 27 . 204 1900 130 256 . 269 2459 Explosive 3333 | . . . . . 352 . . . 870 . . . . . . 358 . . . . 1753 Electromagnetic 7401 | . 42 1109 393 271 . . . 98 362 . 134 231 . . 18 1449 880 685 . 220 1509 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1048 | . . . . . . . . 345 . . . . . . . . . 574 . . 129 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 1 1 1 4 4 . . 2 2 . . . 21 19 15 21 21 12 Average Corruption 8 | . . . . 1 1 1 3 3 . . 1 1 . . . 8 15 13 18 18 6 Corruption Purged 48 | . . . . . . . . . . . . 2 . . . 7 6 5 . 8 20 Effects 383 | . . . . 1 4 3 13 5 . . . 2 . . . 66 57 76 8 58 90 Message Errors 72 | . . . . 1 1 1 1 2 . . . . . . . 13 14 10 1 11 17 Matter Fused 76 | . . . . . . . 4 1 . . . . . . . 9 10 16 1 9 26 Heat Flow Errors 34 | . . . . . . . . . . . . 1 . . . 6 6 5 . 5 11 Energy Discharges 42 | . . . . . 1 . 4 1 . . . . . . . 5 9 9 . 9 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 Data Loss (minor) 41 | . . . . . 2 2 4 1 . . . 1 . . . 6 4 9 2 2 8 Data Loss (major) 9 | . . . . . . . . . . . . . . . . 1 3 2 . 1 2 Misfires 10 | . . . . . . . . . . . . . . . . 4 . . 1 3 2 Alerts 5 | . . . . . . . . . . . . . . . . . 2 1 1 1 . Misdirections 35 | . . . . . . . . . . . . . . . . 5 9 9 2 7 3 Targeting Errors 43 | . . . . . . . . . . . . . . . . 15 . 8 . 9 11 Weapon Failures 12 | . . . . . . . . . . . . . . . . 1 . 6 . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 559 | . . 50 27 . . . . 40 69 . . 4 . . 7 74 12 37 . . 239 Projectiles 267 | . . 50 27 . . . . . 30 . . . . . 7 30 . . . . 123 Explosions 216 | . . . . . . . . . 39 . . 4 . . . 44 12 1 . . 116 Melee 76 | . . . . . . . . 40 . . . . . . . . . 36 . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 687 | . . 114 . . 17 . . . . . . . . . . 77 49 34 . 10 386 Shots 23 | . . 3 . . 1 . . . . . . . . . . 1 5 3 . 1 9 Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . . 57 371 6 . . . 5 108 . 15 133 20 . 132 357 241 188 38 182 360 Average Temperature 84 | . . 19 106 4 . . . 5 53 . 7 73 15 . 59 83 77 58 38 57 122 Received Heat Transfer 2539 | . . 441 189 54 12 . . 18 198 . 190 . . . . 324 150 531 . . 432 Effects 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 184 | . . . . . . . . . . . . . . . . . . . . . 184 Longest Duration 92 | . . . . . . . . . . . . . . . . . . . . . 92 Robots Corrupted 16 | . . 1 2 . . . . . 1 . . 1 . . . 2 3 . . 1 5 Combat Hostiles 13 | . . . 1 . . . . . 1 . . 1 . . . 2 3 . . 1 4 Parts Fried 51 | . . 5 4 1 . . . 2 4 . . . . . . 11 7 6 . 1 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 30 | . . 3 1 1 . . . 2 2 . 2 . . . . 11 . . . . 8 Heat Transferred 9895 | . . 1138 1036 100 . . . . 444 . 296 50 50 . 400 2553 100 446 . 333 2949 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 4 . 1 . . . . . . . 1 . . . . 1 3 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 830 | . 42 339 152 143 . . . . 287 64 71 . . . . 224 . . . . 830 Average Influence 129 | . 23 165 65 75 . . . . 84 54 35 . . . . 90 . . . . 218 Maximum Alert Level 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . . 3 Low Security (%) 78 | . . . . . . . . . . . . . . . . . . . . . . Level 1 15 | . . . . . . . . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 3 3 1 . . . . 5 . 1 . . . . 8 . . . . 15 Investigation 4 | . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Extermination 15 | . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 8 Reinforcement 10 | . . 2 1 . . . . . 2 . . . . . . 1 . . . . 4 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . . . . . . . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . . 1 . . . . . . . . . . . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 4 37 19 6 4 . . 2 17 6 17 5 . . 7 40 12 22 . 5 67 Peak Tracking Total 13 | . 3 5 4 2 2 . . 1 4 5 10 4 . . 3 13 5 6 . 3 7 Tactical Retreats 11 | . 1 . . 1 . . . . . 1 . . . . 1 3 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . . 1 . 1 . . . . 2 . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 2 . . . . 2 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 18 | . . 1 . . . . . . 2 . . . . . . 3 . . 1 . 11 Max in Single Turn 2 | . . 1 . . . . . . 2 . . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 57 | . 1 8 3 5 . . . . 7 . 2 1 . 4 . 12 . . . . 14 Terminals 40 | . 1 8 3 3 . . . . 5 . 1 . . . . 9 . . . . 10 Fabricators 7 | . . . . 1 . . . . . . 1 . . . . 3 . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Total Hacks 159 | . 1 20 8 11 . . . . 17 . 6 1 . 24 . 38 . . . . 33 Successful 89 | . 1 9 5 5 . . . . 8 . 4 1 . 24 . 17 . . . . 15 Failed 70 | . . 11 3 6 . . . . 9 . 2 . . . . 21 . . . . 18 Catastrophic 17 | . . 3 1 1 . . . . 2 . . . . . . 2 . . . . 8 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 1 19 5 4 . . . . 5 . 1 . . . . 8 . . . . 11 Terminals 101 | . 1 20 8 8 . . . . 15 . 3 . . . . 26 . . . . 20 Fabricators 26 | . . . . 2 . . . . . . 3 . . . . 12 . . . . 9 Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Hacks 61 | . 1 3 2 3 . . . . 7 . 3 1 . 24 . 9 . . . . 8 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . 2 . . . . . . . . . 5 . 1 . . . . 2 Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . 1 . . . . . . 3 . . . . 2 Unreport Threat 10 | . 1 3 2 . . . . . 1 . 2 . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 Fabricator Hacks 15 | . . . . 1 . . . . . . 1 . . . . 8 . . . . 5 Load Schematic 8 | . . . . 1 . . . . . . 1 . . . . 4 . . . . 2 Build 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . 15 6 . . . . . . . . . . . . . . . . . . Terminals 9 | . . 6 3 . . . . . . . . . . . . . . . . . . Track 5 | . . 3 2 . . . . . . . . . . . . . . . . . . Botnet 4 | . . 3 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . 7 3 4 . . . . 6 . 2 . . . . 10 . . . . 13 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 2 . . . . . . . . . 5 . 1 . . . . 2 Parts Built 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 Matter 1249 | . . . . . . . . . . . . . . . . 760 . . . . 489 Time 325 | . . . . . . . . . . . . . . . . 199 . . . . 126 Total Part Build Rating 27 | . . . . . . . . . . . . . . . . 20 . . . . 7 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Time 31 | . . . . . . . . . . . . . . . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . . . 31 . . . . 94 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 31 . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . 7 . . . . 21 . . . . . . Total Damage 1065 | . . . . . . . . . . 127 . . . . 938 . . . . . . Kills 6 | . . . . . . . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 1 . . . . 1 1 . 1 . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 21729 | 66 282 1672 1012 726 692 274 1052 459 1503 236 761 1007 498 141 1006 2900 1048 1399 130 928 3937 Spaces Moved 9652 | 40 143 664 459 400 416 172 655 241 686 105 366 393 274 79 425 1204 542 611 73 376 1328 Core 11 | 9 . . . . . . . . . . . . . . . . . . . . 2 Treads 9486 | 31 143 664 459 400 416 172 655 241 686 105 366 393 274 79 425 1204 542 611 73 376 1171 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 155 | . . . . . . . . . . . . . . . . . . . . . 155 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 160 160 160 160 180 180 160 180 180 180 180 180 180 180 180 180 130 Average Speed 174 | 141 160 178 180 160 160 160 160 160 180 180 179 180 180 180 180 180 180 180 180 180 168 Slowest Speed 1800 | 160 160 200 180 160 160 160 160 180 180 180 180 180 180 180 180 220 180 220 180 180 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . Exploration Rate (%) 44 | 5 28 67 45 12 52 41 77 43 22 67 10 59 46 69 66 34 77 71 15 49 28 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . 1 2 4 1 . . . 3 3 . 4 . 2 3 . 1 . Spaces Dug 71 | . . . . . . . . . 2 14 1 2 . . 7 27 7 5 . . 6 Terrain Destroyed 243 | . . 17 . . 29 . . . 16 14 1 7 . . 7 46 16 12 . 6 72 Melee 47 | . . . . . . . . . 2 14 1 2 . . 7 3 7 5 . . 6 Projectile 47 | . . . . . . . . . . . . . . . . 29 1 1 . 6 10 AOE 149 | . . 17 . . 29 . . . 14 . . 5 . . . 14 8 6 . . 56 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 13484 | 47 188 966 567 470 439 171 660 285 886 127 438 679 279 78 646 1719 593 819 72 606 2749 Wait 2438 | . 28 109 8 35 17 . . 20 93 4 33 257 1 . 198 279 2 91 . 205 1058 Move 9631 | 39 142 663 458 399 415 171 654 240 686 104 365 392 273 78 424 1202 541 610 72 375 1328 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 2 9 28 8 7 1 . 1 2 21 . 3 1 1 . . 22 2 3 . . 31 Fast Attach 86 | 6 1 6 5 . . . 2 . 4 2 1 5 . . 2 10 5 7 . 3 27 Attach 96 | . . 6 3 3 . . . 2 5 . 1 . . . 1 18 7 19 . 4 27 Detach 32 | . . . 1 . . . . . 1 . . . . . . 1 6 8 . 4 11 Swap 149 | . . 18 13 5 2 . . 2 15 1 8 6 1 . 2 31 4 8 . 1 32 Drop 177 | . 3 33 23 8 1 . 3 1 18 2 7 6 2 . 2 11 6 4 . . 47 Fire 645 | . 5 102 48 13 3 . . 4 41 . 19 10 1 . 10 137 13 46 . 14 179 Melee 80 | . . . . . . . . 14 2 14 1 2 . . 7 3 7 23 . . 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 705 | -9/Materials | Destroyed 7 combat bots 825 | -9/Materials | Discovered new exit (range 9) 968 | -9/Materials | Discovered new exit (range 4) 1097 | -9/Materials | Build established: Scavenger-Mutant 1293 | -9/Materials | Discovered new exit (range 8) 1919 | -9/Materials | Discovered new exit (range 16) 2021 | -9/Materials | Entered another Materials area 2021 | -8/Materials | Evolved 2 slots: Utility x2 2869 | -8/Materials | Discovered new exit (range 15) 2912 | -8/Materials | Garrison activated, responded to threat 3031 | -8/Materials | Identified exit to Factory 3033 | -8/Materials | Entered Factory 3033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -7/Factory | Identified exit to Storage 3592 | -7/Factory | Identified exit to Lower Caves 3759 | -7/Factory | Entered Lower Caves 3760 | -7/Lower Caves | Encountered a Warlord checkpoint 4432 | -7/Lower Caves | Discovered new exit (range 9) 4449 | -7/Lower Caves | Identified exit to Lower Caves 4450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4451 | -7/Lower Caves | Entered another Lower Caves area 4672 | -7/Lower Caves | Discovered new exit (range 8) 4685 | -7/Lower Caves | Learned Factory stockpile data 4723 | -7/Lower Caves | Identified exit to Zion 4725 | -7/Lower Caves | Entered Zion 4818 | -7/Zion | System corruption cleaned by Quarantine Array 5271 | -7/Zion | Learned location of 1 exit from Proximity Caves 5284 | -7/Zion | Found Prototype Launcher 5284 | -7/Zion | Identified Rocket Array 5597 | -7/Zion | Discovered new exit (range 15) 5665 | -7/Zion | Given A8's code to call for help 5710 | -7/Zion | System corruption cleaned by Quarantine Array 5776 | -7/Zion | Identified exit to Proximity Caves 5777 | -7/Zion | Entered Proximity Caves 5778 | -6/Proximity Caves | Identified exit to Factory 6066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6236 | -6/Proximity Caves | Entered Factory 6236 | -6/Factory | Evolved 2 slots: Utility x2 7102 | -6/Factory | Destroyed 8 combat bots 7307 | -6/Factory | Identified exit to Lower Caves 7447 | -6/Factory | Discovered new exit (range 15) 7739 | -6/Factory | Sucked down chute 7739 | -6/Factory | Entered Waste 7740 | -6/Waste | Met a frightened Derelict 7780 | -6/Waste | Found Prototype Hackware 7780 | -6/Waste | Identified Exp. Hacking Suite 7837 | -6/Waste | Spotted C-40 Crusher 7839 | -6/Waste | Spotted C-40 Crusher 7882 | -6/Waste | Spotted C-40 Crusher 7882 | -6/Waste | Spotted C-40 Crusher 7889 | -6/Waste | Spotted C-40 Crusher 7946 | -6/Waste | Discovered new exit (range 16) 7971 | -6/Waste | Identified exit to Factory 7975 | -6/Waste | Entered Factory 8449 | -6/Factory | Build established: Hauler-Mutant 8673 | -6/Factory | Assembled infested ambush trap array 8736 | -6/Factory | Entered Lower Caves 9023 | -6/Lower Caves | Build established: Hacker-Mutant 9728 | -6/Lower Caves | Discovered new exit (range 9) 9741 | -6/Lower Caves | Identified exit to Lower Caves 9743 | -6/Lower Caves | Entered another Lower Caves area 9748 | -6/Lower Caves | Discovered new exit (range 16) 10225 | -6/Lower Caves | Discovered new exit (range 11) 10239 | -6/Lower Caves | Identified exit to Data Miner 10241 | -6/Lower Caves | Entered Data Miner 10241 | -6/Data Miner | Discovered new exit (range 6) 10276 | -6/Data Miner | Met Data Miner 10308 | -6/Data Miner | Learned location of Section 7 (-2) 10308 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10337 | -6/Data Miner | Received God Mode back door access code from Data Miner 10380 | -6/Data Miner | Identified exit to Proximity Caves 10382 | -6/Data Miner | Entered Proximity Caves 10868 | -5/Proximity Caves | Escorted by Enhanced Grunt 11325 | -5/Proximity Caves | Identified exit to Factory 11388 | -5/Proximity Caves | Entered Factory 11388 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11633 | -5/Factory | Discovered new exit (range 9) 11647 | -5/Factory | Identified exit to Upper Caves 11792 | -5/Factory | Discovered new exit (range 16) 12155 | -5/Factory | Garrison activated, responded to threat 12323 | -5/Factory | Destroyed 7 combat bots 12373 | -5/Factory | Lost 10 parts (2p2n2u4w) 13084 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 13170 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 13218 | -5/Factory | Fabricated Imp. Medium Treads (x2) 13656 | -5/Factory | Build established: Scavenger-Mutant 13664 | -5/Factory | Crushed by falling debris 13677 | -5/Factory | Crushed by falling debris 13678 | -5/Factory | System corruption reached 10% 13681 | -5/Factory | Crushed by falling debris 13712 | -5/Factory | Lost 7 parts (1n5u1w) 14006 | -5/Factory | Incoming investigation squad redirected 14288 | -5/Factory | Entered Upper Caves 14503 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14503 | -5/Upper Caves | Identified exit to Warlord 14852 | -5/Upper Caves | Learned Factory terminal intel 14878 | -5/Upper Caves | Found Alien Artifact 14878 | -5/Upper Caves | Identified Core Expander 14878 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15037 | -5/Upper Caves | Build established: Hauler-Mutant 15325 | -5/Upper Caves | Discovered new exit (range 4) 15332 | -5/Upper Caves | Identified exit to Upper Caves 15336 | -5/Upper Caves | Entered another Upper Caves area 15370 | -5/Upper Caves | Encountered a Warlord checkpoint 15492 | -5/Upper Caves | Core integrity fell below 50% 15545 | -5/Upper Caves | Lost 4 parts (1n2u1w) 15673 | -5/Upper Caves | Learned Factory trap positions 15878 | -5/Upper Caves | Build established: Scavenger-Mutant 15971 | -5/Upper Caves | Learned Factory stockpile data 16211 | -5/Upper Caves | Build established: Hauler-Mutant 16530 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16631 | -5/Upper Caves | Lost 11 parts (2p4n1u4w) 16666 | -5/Upper Caves | Discovered exit to Warlord (range 14) 16735 | -5/Upper Caves | Entered Warlord 16847 | -5/Warlord | Discovered new exit (range 12) 16863 | -5/Warlord | Identified exit to Proximity Caves 16865 | -5/Warlord | Entered Proximity Caves 17063 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17776 | -4/Proximity Caves | Discovered new exit (range 10) 17791 | -4/Proximity Caves | Identified exit to Factory 17793 | -4/Proximity Caves | Entered Factory 17793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17794 | -4/Factory | Identified exit to Armory 17795 | -4/Factory | Loaded intel: 101 trap records 17797 | -4/Factory | Loaded intel: 21 terminal locations 18667 | -4/Factory | System corruption reached 10% 18697 | -4/Factory | Lost 9 parts (1p3n3u2w) 18764 | -4/Factory | Build established: Scavenger-Mutant 18799 | -4/Factory | Discovered new exit (range 11) 18819 | -4/Factory | Identified exit to Extension 19783 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 19810 | -4/Factory | Build established: Hauler-Mutant 20383 | -4/Factory | Identified exit to Upper Caves 20692 | -4/Factory | Repaired Imp. Heavy Treads 20971 | -4/Factory | Incoming investigation squad redirected 20972 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 21026 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 21196 | -4/Factory | Destroyed 9 combat bots 21204 | -4/Factory | Lost 4 parts (1n2u1w) 21293 | -4/Factory | First assault squad dispatched 21500 | -4/Factory | Core integrity fell below 50% 21532 | -4/Factory | Lost 7 parts (2p2n2u1w) 21699 | -4/Factory | Core integrity fell below 20% 21705 | -4/Factory | Lost 3 parts (1p2u) 21730 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 21691_ System corrupted: Com. Ion Cannon targeting data glitched. 21699_ Power failure, Antimatter Reactor shutdown. 21701_ L-61 Swordsman heat short circuits Unknown Device. 21701_ System corrupted: Railgun targeting data glitched. 21702_ Overheating: Short circuit. 21702_ Lrn. Sensor Array permanently disabled. 21702_ L-61 Swordsman heat short circuits Lgt. Antimatter Reactor. 21703_ Slug penetrates Door. 21704_ System corrupted: Component data lost. 21705_ Slug penetrates L-61 Swordsman. 21706_ Overheating: Armor Integrity Analyzer damaged (-1). 21711_ Dropped Hvy. Treads. 21711_ Dropped Imp. Heavy Treads. 21713_ U-05 Engineer builds a Door. 21713_ Slammed into L-61 Swordsman. 21717_ U-05 Engineer builds a Wall. 21720_ Railgun destroyed. 21723_ Lrg. Storage Unit destroyed. 21723_ Lgt. Antimatter Reactor destroyed. 21724_ System corrupted: Heat flow error (+247). Map ----- +----------------------------------------------------+ | # # %% %%%=! !! #???????????^????????????? | | # #| !%%""""" !! #????????????????????????? | | +^^^^^# ! """" ??????????????????????????? | | # # [% """ ?????????????????????????? | | # # * ?????????????????????????? | | # # | ?????????????????????????? | | # # !% ?????????????????????????? | | # ###+#############??????????????????????????? | | # ##?????????????#????????????????????? | | # ##???????????? ?? ?????????????????? | | # #???????????# ??"?????????????????? | | # ##??????????# ? "?????????????????? | | # #??????????# ? 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"??????????? ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 600 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Imp. Medium Treads | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Dynamic Insulation System | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Imp. Medium Treads | x2 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableFactoryShredder Manual? 0 Play Time 01:53:56 Cumulative 540.2 hours Start 2019.10.24 @ 21:10:51 End 2019.10.24 @ 23:52:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 401 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12eecd6d-e6ba-4056-b3d0-f612ad03f55c