Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 21:30:50 Player: Sir Cheese Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (719) 719 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3219 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 100/100 System Corruption 3% Temperature Cool (4) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Compact Matter Pod Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Medium Storage Unit ECM Suite Improved Light Armor Plating Datajack Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 50 | 9 3 5 20 13 Power 7 | 1 . . 4 2 Engine 5 | 1 . . 2 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 4 2 . 4 4 Treads 4 | 2 . . . 2 Leg 2 | . 2 . . . Wheel 3 | 2 . . . 1 Hover 3 | . . . 3 . Flight 2 | . . . 1 1 Utility 15 | 2 . 3 5 5 Device 6 | 1 . 3 2 . Storage 3 | 1 . . 1 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 14 | 2 1 2 7 2 Energy Gun 4 | 1 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 26 | . . 1 13 12 Power 6 | . . . 4 2 Propulsion 6 | . . . 2 4 Utility 7 | . . 1 2 4 Weapon 7 | . . . 5 2 Highest Loss Streak 9 | . . 1 5 9 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 7 4 Power . | . 1 1 . . Propulsion . | 1 2 2 . . Utility 2 | . 1 . 3 2 Weapon 1 | 1 2 3 1 . Tool/Special . | . . . . . Unused Backups 9 | . 1 4 3 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 5 | . 1 3 1 . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 100 98 78 31 Engine 9 | . 14 11 10 2 Treads 1 | . 8 . . 3 Leg 6 | . 19 22 . . Hover 7 | . . . 14 . Device 17 | . 14 31 20 . Storage 8 | . 14 11 8 1 Processor 2 | . . . 2 3 Protection 1 | . . . 2 1 Energy Gun 5 | . 14 11 3 1 Ballistic Gun 6 | . 14 11 4 . Impact Weapon 2 | . . . 3 . Slashing Weapon 1 | . . . 2 2 Peak Build Rating 24 | 7 7 10 23 24 Average Rating 12 | 5 7 8 16 11 On Entrance 4 | . 7 7 10 . Avg Prop Armor Cover (%) 2 | . . . 10 1 Naked Turns 102 | . . . 20 82 Heaviest Build 26 | 14 15 18 26 15 Greatest Support 40 | 40 40 20 30 40 Greatest Overweight (x) 7 | 1 . . 7 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 Average Capacity 7 | 7 8 8 8 5 Most Carried 10 | 6 8 8 10 5 Average Carried 6 | 3 6 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 5 8 8 5 2 Class Distribution -------------------- 81% | Mutant 18% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 912 | 300 22 96 363 131 Remotely . | . . . . . Salvage Created 1083 | 159 83 124 564 153 Parts 63 | 10 11 9 24 9 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . . 1 12 . Melee 2 | . . . 2 . Guns 6 | . . 1 5 . AOE 1 | . . . 1 . Classes Destroyed 10 | 2 3 1 4 . Worker 1 | . . . 1 . Builder 2 | . 1 . . 1 Tunneler 5 | 4 . . 1 . Hauler 2 | . . . 1 1 Recycler 2 | 1 . . . 1 Operator 4 | . 1 2 . 1 Watcher 3 | . 2 1 . . Swarmer 3 | . . . 3 . Grunt 6 | . . . 6 . Sentry 4 | . . 1 3 . Best Kill Streak 3 | 3 2 1 3 2 Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 396 | . . 12 154 230 Missed 131 | . . 6 53 72 Hits 265 | . . 6 101 158 Projectile 265 | . . 6 101 158 Critical Strikes 7 | . . . 3 4 Damage Taken 3844 | . . 94 1843 1907 Core 1211 | . . 15 492 704 Absorbed by Shields 52 | . . . . 52 Core Remaining (%) 76 | 100 100 96 10 . Volleys Fired 74 | 10 6 16 33 9 Largest 2 | 2 2 2 2 1 Hottest 80 | 60 60 60 63 80 Shots Fired 117 | 20 12 32 44 9 Gun 104 | 20 12 32 39 1 Cannon 8 | . . . . 8 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 55 | 10 6 16 15 8 Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic 61 | 10 6 16 29 . Robot Hit Streak 5 | 5 4 4 5 5 Robot Miss Streak 3 | 2 3 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | 11 6 16 43 6 Core Hits 38 | 7 4 7 15 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 3 . Destroy 1 | . . . 1 . Smash 2 | . . . 2 . Melee Attacks 61 | . . . 53 8 Impact 24 | . . . 24 . Slashing 37 | . . . 29 8 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2058 | 144 107 218 1410 179 Guns 736 | 144 72 218 280 22 Cannons 111 | . . . . 111 Explosions 230 | . 35 . 195 . Melee 981 | . . . 935 46 Ramming . | . . . . . Kinetic 418 | 37 22 108 140 111 Thermal 91 | . 35 . 34 22 Explosive . | . . . . . Electromagnetic 568 | 107 50 110 301 . Impact 838 | . . . 838 . Slashing 143 | . . . 97 46 Piercing . | . . . . . Highest Corruption 9 | . 3 . 9 3 Average Corruption 8 | . 2 . 9 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 18 . Message Errors 6 | . . . 6 . Matter Fused 7 | . . . 7 . Heat Flow Errors 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 223 | . . . 223 . Projectiles . | . . . . . Explosions . | . . . . . Melee 223 | . . . 223 . Knockbacks 3 | . . . 3 . Impact 3 | . . . 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | 40 20 6 272 16 Average Temperature 27 | 15 15 4 32 11 Received Heat Transfer 1399 | . . 27 711 661 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 5 . Combat Hostiles 4 | . . . 4 . Parts Fried 7 | 2 . . 5 . Impact Corruptions 11 | . . . 11 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 10 16 30 131 80 Initial 23 | . . . . 23 Average 26 | 1 2 1 44 27 Influence Increases 887 | 25 49 47 547 219 Destroy 0b10 Robot/C 260 | . . 20 240 . Destroy 0b10 Robot/NC 95 | 25 20 15 15 20 Destroy Leader 90 | . 4 12 72 2 Successful Hack 23 | . 19 . 4 . Select Force Hacks 30 | . . . . 30 Disable Machine 75 | . . . 75 . Destroy Structure 29 | . 6 . 21 2 Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 240 | . . . 75 165 Influence Decreases 862 | 25 49 47 496 245 Entered New Map 28 | . . . . 28 Time Decay 627 | 25 49 17 376 160 Lost Part 177 | . . . 120 57 Purge Threat 30 | . . 30 . . Squads Dispatched 7 | . . 2 3 2 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 3 6 19 21 Peak Tracking Total 13 | . 1 1 5 13 Tactical Retreats 8 | . . . 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 1 5 4 Terminals 8 | . 2 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 35 | . 5 3 16 11 Successful 20 | . 2 1 10 7 Failed 15 | . 3 2 6 4 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 11 | . . . 8 3 Terminals 24 | . 5 3 10 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 2 1 Scanalyzers 8 | . . . 4 4 Garrison Access . | . . . . . Terminal Hacks 9 | . 2 1 3 3 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 7 | . . . 4 3 Insert Component 2 | . . . 1 1 Analyze 3 | . . . 1 2 Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Monitor 1 | . . . 1 . Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used . | . . . . . Hacking Detections 10 | . 2 1 4 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1795 | 46 234 358 962 195 Optics 195 | . . . . 195 Sensors 1050 | . . 88 962 . Structural 1264 | . . 327 937 . Seismic 477 | 46 234 197 . . ECM 337 | . . 293 . 44 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2154 | 164 234 358 1011 387 Spaces Moved 1628 | 81 152 244 773 378 Core 399 | 5 . . 194 200 Treads 132 | 54 32 . . 46 Legs 364 | . 120 244 . . Wheels 134 | 22 . . . 112 Hover 564 | . . . 564 . Flight 35 | . . . 15 20 Fastest Speed 35 | 50 120 120 50 35 Average Speed 97 | 138 128 120 87 82 Slowest Speed 400 | 160 160 120 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . . 5 . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 24 | 4 23 26 53 17 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . . 21 2 Terrain Destroyed 36 | . 6 . 28 2 Melee 21 | . . . 21 . Projectile 2 | . . . . 2 AOE 13 | . 6 . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1948 | 115 179 279 954 421 Wait 43 | . 12 . 31 . Move 1624 | 80 151 243 772 378 Hop . | . . . . . Pick Up 43 | 14 5 8 14 2 Fast Attach 15 | . . 1 3 11 Attach 24 | 7 . 2 9 6 Detach 3 | . . . 2 1 Swap 29 | 2 3 2 22 . Drop 27 | 2 2 7 15 1 Fire 74 | 10 6 16 33 9 Melee 61 | . . . 53 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x2 710 | -9/Materials | Discovered new exit (range 5) 719 | -9/Materials | Build established: Infiltrator-Mutant 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1134 | -8/Materials | Build established: Mutant 1186 | -8/Materials | Crushed by falling debris 1217 | -8/Materials | Lost 3 parts (1p1n1w) 1529 | -8/Materials | Core integrity fell below 50% 1719 | -8/Materials | Core integrity fell below 20% 1762 | -8/Materials | Discovered new exit (range 4) 1765 | -8/Materials | Lost 5 parts (2p2u1w) 1768 | -8/Materials | Entered Factory 1768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -7/Factory | Lost 3 parts (1p1n1w) 2128 | -7/Factory | Core integrity fell below 50% 2149 | -7/Factory | Core integrity fell below 20% 2155 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Light Armor Plating destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. K-01 Serf cleans the Repair Station. Field strength at 84. Pressure Siphon disabled. Field strength at 70. Field strength at 47. Field strength at 33. Field strength at 27. [Achievement: Back For More] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 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""" """ # #?????? | | ??????????????? # #?????? | | ??????????????? = # #?????? | | ????????????????#### ##############?????? | | ???????????????????#+###+######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AmuletVoltaicBattery Manual? 0 Play Time 00:39:22 Cumulative 47.5 hours Start 2026.10.26 @ 20:53:37 End 2026.10.26 @ 21:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 22 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 941e233e-0518-4b05-9e28-94afba2256aa