Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 12:38:40 Player: Zoe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (6856) 6856 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 13561 Bonus ------- High Alert Combat Kills 356 Follower Combat Kills 339 Cogmind --------- Core Integrity 0/1300 Matter 70/300 Energy 98/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Huge Storage Unit Active Sensor Suite Improved Transmission Jammer Heavy Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Heavy Ion Cannon Heavy Ion Cannon Linear Accelerator > --- INVENTORY -------- Neutrino Core Particle Reactor Particle Reactor Micro Antimatter Reactor Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Cooled Impulse Thruster Advanced Cryofiber Web Advanced Sensor Array Improved Heavy Armor Plating Heavy Reactive Plating Hacking Suite Hacking Suite System Shield Wave Gun Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Mass Driver [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 9 | . . . 2 2 2 . 1 2 Weapon 2 | . . . . . . 1 1 . Parts Attached 207 | 6 4 5 23 15 21 42 18 73 Power 25 | 1 . . 3 3 2 4 2 10 Engine 13 | 1 . . 3 3 1 4 . 1 Core 4 | . . . . . 1 . 1 2 Reactor 8 | . . . . . . . 1 7 Propulsion 47 | 2 1 1 3 4 2 8 5 21 Treads 39 | 2 1 1 2 4 2 8 5 14 Leg 7 | . . . 1 . . . . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 87 | 1 1 2 8 8 15 22 7 23 Device 43 | . 1 . 4 2 7 12 2 15 Storage 3 | 1 . 1 . . . 1 . . Processor 5 | . . . 1 . 2 1 . 1 Hackware 10 | . . 1 2 3 . . 1 3 Protection 26 | . . . 1 3 6 8 4 4 Artifact . | . . . . . . . . . Weapon 48 | 2 2 2 9 . 2 8 4 19 Energy Gun 30 | 2 2 1 7 . 2 4 4 8 Energy Cannon 9 | . . 1 1 . . 2 . 5 Ballistic Gun 7 | . . . 1 . . 2 . 4 Ballistic Cannon 2 | . . . . . . . . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 . 2 Corrupted Parts 8 | . . 1 . . . 1 . 6 System Corruption 31 | . . 1 . . . 10 . 20 Parts Lost 99 | . . 1 14 2 9 12 6 55 Power 11 | . . . 2 . . 3 . 6 Propulsion 31 | . . . 4 2 4 2 3 16 Utility 32 | . . 1 2 . 3 4 2 20 Weapon 25 | . . . 6 . 2 3 1 13 Highest Loss Streak 27 | . . 1 12 1 8 6 3 27 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 87 | . 88 85 76 86 96 88 97 83 Engine 5 | . 14 11 8 7 6 10 6 . Core 1 | . . . . . . . 2 2 Reactor 1 | . . . . . . . 1 4 Treads 16 | . 28 33 13 15 22 13 20 14 Device 13 | . 3 1 9 12 13 9 13 20 Storage 5 | . 14 12 9 7 6 5 5 3 Processor 3 | . . . 3 . 6 5 5 2 Hackware 13 | . . 5 12 23 20 17 14 9 Protection 3 | . . . . 1 5 7 5 3 Energy Gun 10 | . 28 15 14 15 13 6 13 7 Energy Cannon 2 | . . 6 2 . . 3 1 4 Ballistic Gun 2 | . . . . . . 4 5 1 Peak Build Rating 137 | 6 8 14 26 37 58 85 96 137 Average Rating 73 | 4 6 11 21 32 48 75 89 113 On Entrance 35 | . 6 8 13 24 36 56 82 93 Naked Turns . | . . . . . . . . . Heaviest Build 195 | 11 12 35 32 43 56 145 166 195 Greatest Support 140 | 40 46 66 60 80 90 140 130 137 Greatest Overweight (x) 9 | . . . 9 1 . 1 1 3 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 25 25 Average Capacity 20 | 6 8 8 15 15 15 22 25 24 Most Carried 25 | 2 5 12 15 13 15 24 25 25 Average Carried 15 | 1 2 7 9 8 13 16 22 19 Final Capacity 25 | 8 8 15 15 15 15 25 25 5 Final Carried 23 | 2 5 12 6 12 9 23 23 2 Class Distribution -------------------- 30% | Scavenger-Skirmisher 23% | Hacker-Mutant 12% | Hacker-Skirmisher 10% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3143 | 177 121 35 233 143 155 829 321 1129 Remotely . | . . . . . . . . . Salvage Created 7877 | . 238 332 683 556 394 1871 958 2845 Parts 334 | . 14 29 29 29 9 65 37 122 Haulers Intercepted 6 | . 2 . 1 1 . . 2 . Recyclers Shooed 11 | . 1 . 1 1 3 1 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 122 | . 5 8 13 7 7 31 11 40 Guns 79 | . 5 7 9 7 5 18 9 19 Cannons 27 | . . . 3 . . 9 1 14 AOE 7 | . . 1 . . . 2 1 3 Classes Destroyed 17 | . 3 2 4 . 1 3 . 4 Worker 3 | . . . . . . 1 2 . Builder 4 | . . . . . . . . 4 Tunneler 1 | . . . . . . . . 1 Hauler 6 | . 2 . 1 1 . . 2 . Recycler 7 | . . . 1 1 . 1 1 3 Mechanic 1 | . . . . . . 1 . . Operator 3 | . . 1 . 1 . 1 . . Watcher 7 | . . 2 1 1 . 1 2 . Swarmer 33 | . 3 3 3 . . 7 4 13 Grunt 44 | . 2 5 6 5 3 12 3 8 Brawler 2 | . . . 1 1 . . . . Sentry 9 | . . . 2 . 1 3 . 3 Specialist 2 | . . . . . . . . 2 Hunter 9 | . . . 1 1 2 . 1 4 Programmer 20 | . . . . . 1 8 3 8 Heavy 1 | . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . 1 Best Kill Streak 10 | . 3 5 3 3 3 10 5 6 Combat Bots Only 9 | . 3 3 3 2 3 9 4 6 Max Kills in Single Turn 4 | . 2 2 1 1 1 4 2 3 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . 1 . . . 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1679 | . 15 42 200 15 224 266 75 842 Missed 488 | . 4 11 35 5 66 45 29 293 Damage Taken 20634 | . 121 350 2071 267 1823 4584 996 10422 Core 2279 | . 27 48 508 . 84 234 61 1317 Absorbed by Shields 25 | . . . . . . . . 25 Reduced by Siege Mode 324 | . . . . . 110 214 . . Redirected to Shielding 14 | . . . . . . . 14 . Ignored by Resistances 1198 | . . . . . . . . 1198 Core Remaining (%) 80 | 100 89 88 7 100 90 76 94 . Volleys Fired 504 | . 15 24 63 33 38 101 34 196 Largest 4 | . 2 2 2 2 2 3 4 4 Hottest 315 | . 80 113 122 122 122 185 280 315 Shots Fired 1157 | . 30 47 104 66 75 247 121 467 Gun 856 | . 30 36 82 66 75 190 120 257 Cannon 301 | . . 11 22 . . 57 1 210 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 238 | . . . 8 . . 94 34 102 Thermal 741 | . 11 11 83 66 75 131 83 281 Explosive . | . . . . . . . . . Electromagnetic 178 | . 19 36 13 . . 22 4 84 Robot Hit Streak 26 | . 8 13 13 10 19 26 11 17 Robot Miss Streak 6 | . 3 3 5 3 2 3 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . 2 1 2 2 . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 Capacitor 11 | . . . . . . . . 11 Shots Hit Robots 741 | . 20 31 69 43 61 166 72 279 Core Hits 293 | . 12 12 23 22 19 72 33 100 Critical Kills 3 | . . . . . . 1 . 2 Critical Parts Destroyed 3 | . . . . . . 1 1 1 Critical Strikes 42 | . . 3 4 4 7 10 4 10 Burn 27 | . . . 4 4 7 7 3 2 Meltdown 2 | . . . . . . 1 . 1 Destroy 4 | . . . . . . 1 1 2 Blast 4 | . . . . . . . . 4 Corrupt 5 | . . 3 . . . 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20176 | . 353 508 1329 887 1290 4686 2285 8838 Guns 12762 | . 271 357 1036 880 1290 3081 1894 3953 Cannons 5927 | . . 103 288 . . 1223 31 4282 Explosions 1268 | . 75 48 . . . 336 271 538 Melee . | . . . . . . . . . Ramming 219 | . 7 . 5 7 . 46 89 65 Kinetic 4083 | . . . 56 . . 1552 370 2105 Thermal 13398 | . 144 151 1210 880 1290 2756 1805 5162 Explosive 457 | . . . . . . . . 457 Electromagnetic 2019 | . 202 357 58 . . 332 21 1049 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 47 | . . 1 1 . . 27 4 47 Average Corruption 14 | . . 1 1 . . 19 1 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 183 | . . 3 1 . . 69 7 103 Message Errors 42 | . . 1 . . . 17 2 22 Matter Fused 34 | . . . . . . 13 2 19 Heat Flow Errors 16 | . . . 1 . . 6 1 8 Energy Discharges 17 | . . . . . . 6 2 9 Parts Rejected 4 | . . . . . . 2 . 2 Parts Fused 3 | . . . . . . 2 . 1 Data Loss (minor) 17 | . . 1 . . . 5 . 11 Data Loss (major) 11 | . . . . . . 6 . 5 Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . . . 1 . 2 Misdirections 7 | . . . . . . 1 . 6 Weapon Failures 28 | . . 1 . . . 10 . 17 Overload Shots . | . . . . . . . . . Overflow Damage 461 | . 18 6 . . . 74 47 316 Projectiles 222 | . . 6 . . . 42 . 174 Explosions 206 | . 18 . . . . 10 36 142 Melee 33 | . . . . . . 22 11 . Knockbacks 18 | . 1 . . . . . 1 16 Impact 2 | . 1 . . . . . 1 . Kinetic 15 | . . . . . . . . 15 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 374 | . 13 . . . . 67 85 209 Shots 5 | . 1 . . . . 1 1 2 Rammed 18 | . 2 . 2 2 . 2 5 5 Targets Rammed 19 | . 2 . 2 2 . 2 5 6 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 522 | . 90 450 514 60 324 412 232 522 Average Temperature 132 | . 36 135 154 22 94 132 116 167 Received Heat Transfer 3207 | . 36 168 828 135 360 642 18 1020 Effects 34 | . . 4 10 . . 9 . 11 Shutdowns 10 | . . 1 1 . . 3 . 5 Energy Bleed 9 | . . 2 3 . . 4 . . Interference 8 | . . . 4 . . 2 . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 4 | . . . 2 . . . . 2 Damage (minor) 2 | . . 1 . . . . . 1 Siege Activations 11 | . . . . . 1 10 . . Total Turns 279 | . . . . . 47 232 . . Longest Duration 48 | . . . . . 47 48 . . Robots Corrupted 3 | . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 9 | . . . . . . 2 2 5 Impact Corruptions 3 | . . . . . . 2 1 . Robots Melted 7 | . . . 1 . 2 2 . 2 Combat Hostiles 7 | . . . 1 . 2 2 . 2 Parts Melted 66 | . . . 7 2 11 19 5 22 Heat Transferred 22187 | . 300 185 2529 1924 2849 4475 2568 7357 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 1 . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 721 | . 143 274 277 281 219 535 393 721 Initial 261 | . . 59 31 55 137 38 261 51 Average 203 | . 40 152 143 130 125 239 190 266 Maximum Alert Level 3 | . . 1 1 1 1 2 1 3 Low Security (%) 62 | 100 100 53 71 67 98 44 69 57 Level 1 21 | . . 46 28 32 1 37 30 4 Level 2 15 | . . . . . . 18 . 37 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . . 1 1 2 3 11 3 14 Investigation 8 | . . 1 . 1 2 1 1 2 Extermination 12 | . . . . . 1 4 2 5 Reinforcement 11 | . . . 1 1 . 5 . 4 Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . 1 . 2 . . 1 1 4 Communications Jammed 59 | . . . . 1 14 1 . 43 Distress Signals 48 | . . . . . 14 1 . 33 Times Spotted 193 | . 6 11 23 22 8 42 13 68 Peak Tracking Total 10 | . 2 5 7 3 4 5 4 10 Tactical Retreats 5 | . . . 1 . . 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . . 2 . 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 12 | . . . . 6 . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . 1 . 1 . 1 1 4 Max in Single Turn 1 | . . 1 . . . 1 1 1 Garrison Access 4 | . . . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 30 | . . 1 1 9 5 7 3 4 Terminals 20 | . . 1 1 5 4 6 2 1 Fabricators 2 | . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 1 1 Total Hacks 101 | . . 3 2 28 24 21 14 9 Successful 49 | . . 1 . 14 13 12 6 3 Failed 52 | . . 2 2 14 11 9 8 6 Catastrophic 9 | . . . . 2 1 2 2 2 Database Lockouts . | . . . . . . . . . Manual 44 | . . 3 2 12 9 6 10 2 Terminals 78 | . . 3 2 19 21 20 11 2 Fabricators 5 | . . . . 2 3 . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . . 4 . 1 3 1 Terminal Hacks 31 | . . 1 . 8 9 10 3 . Record 4 | . . 1 . 1 . 2 . . Part Schematic 2 | . . . . . 2 . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 4 | . . . . 1 1 1 1 . Branch Access Points 4 | . . . . 1 1 1 1 . Fabricator Index 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Alert Level 3 | . . . . 1 . 1 1 . Locate Traps 2 | . . . . 1 1 . . . Disarm Traps 2 | . . . . 1 . 1 . . Dispatch Records 1 | . . . . . . 1 . . Registered Components 2 | . . . . 1 1 . . . Zone Layout 2 | . . . . 1 1 . . . Fabricator Hacks 4 | . . . . 2 2 . . . Network Status 2 | . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 2 | . . . . . . . . 2 Recycling Unit Hacks 2 | . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . 1 1 1 Unlock Access 1 | . . . . 1 . . . . Seal Access 4 | . . . . 1 . 1 1 1 Unauthorized Hacks 5 | . . . . . 2 1 2 . Terminals 5 | . . . . . 2 1 2 . Botnet 5 | . . . . . 2 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 26 | . . 1 1 7 5 6 3 3 Full Trace Events 6 | . . 1 . 1 2 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 53 | . . . . . 53 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 93 | . . . . 93 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 83 | . . . . 83 . . . . Total Damage 1309 | . . . . 1309 . . . . Kills 12 | . . . . 12 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 9092 | 70 253 493 588 965 585 1876 1372 2890 Spaces Moved 3477 | 39 121 244 183 478 215 734 500 963 Core 63 | 2 . . 1 . . . . 60 Treads 3306 | 37 121 244 182 478 215 734 500 795 Legs 24 | . . . . . . . . 24 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 84 | . . . . . . . . 84 Fastest Speed 32 | 50 160 160 160 160 160 160 240 32 Average Speed 195 | 154 160 160 202 173 160 187 240 213 Slowest Speed 500 | 160 160 160 500 240 160 240 240 400 Overloaded Moves 80 | . . . . . . . . 80 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 4 34 23 18 18 5 23 17 26 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . . . 7 Terrain Destroyed 136 | . 9 . . . . 21 10 96 Melee . | . . . . . . . . . Projectile 60 | . . . . . . 15 . 45 AOE 76 | . 9 . . . . 6 10 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4778 | 46 147 298 291 544 378 1024 599 1451 Wait 454 | . 5 17 14 2 94 116 26 180 Move 3467 | 38 120 243 182 477 214 733 499 961 Hop 1 | . . . . . . . . 1 Pick Up 81 | 2 1 8 5 10 7 23 9 16 Fast Attach 34 | 6 1 1 4 4 1 6 1 10 Attach 86 | . . 1 12 2 8 14 10 39 Detach 10 | . . . 1 . . 3 . 6 Swap 87 | . 3 3 7 9 12 22 7 24 Drop 33 | . . 1 1 5 4 4 6 12 Fire 504 | . 15 24 63 33 38 101 34 196 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 17 | . 2 . 2 2 . 2 5 4 Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 773 | -9/Materials | Discovered new exit (range 14) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Utility x2 1085 | -8/Materials | Core integrity fell below 50% 1120 | -8/Materials | Core integrity fell below 20% 1168 | -8/Materials | Lost 12 parts (2p2n2u6w) 1374 | -8/Materials | Discovered new exit (range 14) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Utility x2 1487 | -7/Factory | Identified exit to Garrison 1665 | -7/Factory | Allied Derelicts emerged from ambush trap array 1697 | -7/Factory | Build established: Hacker-Mutant 2118 | -7/Factory | Identified exit to Lower Caves 2280 | -7/Factory | Identified exit to Factory 2370 | -7/Factory | Entered another Factory area 2370 | -6/Factory | Evolved 2 slots: Utility x2 2453 | -6/Factory | Identified exit to Lower Caves 2453 | -6/Factory | Identified exit to Factory 2674 | -6/Factory | Fabricated Hvy. Treads (x1) 2901 | -6/Factory | Lost 8 parts (4n2u2w) 2955 | -6/Factory | Entered another Factory area 2955 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3060 | -5/Factory | Identified exit to DSF 3477 | -5/Factory | System corruption reached 10% 3775 | -5/Factory | Build established: Hacker-Skirmisher 3957 | -5/Factory | Spotted B-75 Beast 3973 | -5/Factory | Destroyed B-75 Beast 4035 | -5/Factory | Lost 6 parts (2n2u2w) 4192 | -5/Factory | Lost 4 parts (1p2u1w) 4214 | -5/Factory | Destroyed 9 combat bots 4360 | -5/Factory | Identified exit to Upper Caves 4360 | -5/Factory | Identified exit to Extension 4416 | -5/Factory | Identified exit to Factory 4430 | -5/Factory | Build established: Hacker-Mutant 4755 | -5/Factory | First assault squad dispatched 4831 | -5/Factory | Entered another Factory area 4831 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4882 | -4/Factory | Build established: Hacker-Skirmisher 5057 | -4/Factory | Lost 3 parts (1n1u1w) 5326 | -4/Factory | Build established: Scavenger-Skirmisher 5422 | -4/Factory | Identified exit to Upper Caves 5422 | -4/Factory | Identified exit to Research 5954 | -4/Factory | Found Hvy. Reactive Plating 5959 | -4/Factory | Found Hvy. Reactive Plating 5963 | -4/Factory | Found Hvy. Reactive Plating 6114 | -4/Factory | Build established: Scavenger-Tank 6203 | -4/Factory | Entered Research 6203 | -3/Research | Evolved 2 slots: Utility x2 6422 | -3/Research | Garrison activated, responded to threat 6494 | -3/Research | Build established: Scavenger-Skirmisher 6813 | -3/Research | Spotted B-86 Titan 6856 | -3/Research | Destroyed B-86 Titan 7196 | -3/Research | Discovered new exit (range 5) 7214 | -3/Research | Identified exit to Armory 7601 | -3/Research | Lost 4 parts (3u1w) 7616 | -3/Research | Found Corrupted Prototype Device 7616 | -3/Research | Identified Active Sensor Suite 7654 | -3/Research | System corruption reached 10% 8026 | -3/Research | Cargo convoy interrupted 8203 | -3/Research | Search patrols dispatched 8302 | -3/Research | Lost 4 parts (1p1n1u1w) 8339 | -3/Research | Lost 3 parts (1n1u1w) 8409 | -3/Research | System corruption reached 30% 8418 | -3/Research | Found Quantum Capacitor 8444 | -3/Research | Lost 6 parts (3n2u1w) 8686 | -3/Research | Build established: Scavenger-Gunner 8984 | -3/Research | Core integrity fell below 50% 9071 | -3/Research | Core integrity fell below 20% 9093 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09064_ Slug penetrates Wall. 09064_ Slug penetrates Door. 09066_ Slug penetrates Wall. 09067_ Penetrated by Slug. 09067_ Field Manipulator disabled. 09067_ Hacking Suite destroyed. 09068_ Slammed into H-77 Assassin. 09070_ Slug penetrates Wall. 09070_ System Shield destroyed. 09070_ Penetrated by Slug. 09070_ Slug penetrates Wall. 09073_ Penetrated by Slug. 09073_ Slug penetrates H-77 Assassin. 09074_ Penetrated by Slug. 09075_ System corrupted: Matter fused (-6). 09076_ Slug penetrates Wall. 09077_ M-28 Smith repairs P-80 Master. 09077_ Penetrated by Slug. 09077_ K-01 Serf destroyed. 09077_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #########+### # """ " % !! " | | # #???????????# # """T""" !! " | | # #???????????# #########""########### # | | # #???????????# #???????####??#??##########+### | | # #???????????# #?????????????? ? ?? ?# / | | #???????????# #???????????????? ????# # | | #???????????# #???????????# ??"" """ # # | | #???????????# #???????????# """ """ # # | | #???????????# #???????????# """ """ # # | | #"####????????# #???? ? ????# # [!!# | | ! #????????# #???????????# # [! # | | #????????# #???????? ??# """ """ # !! # | | #????????# #???????????# """ """ # # | | #????????# #???????????# """ """ ###### | | #????????# #?#?????? ??# #????# | | #????????# #????????? ?# #????# | | ######????????# ##########+########+########### | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????########s############# ########## | | ?????????????????# * # # #??#?????? | | ?????????????????# # # ########?? | | ?????????????????# """ # + ##? | | ?????????????????# """" @ # # #?? | | ?????????????????# """" # "" # #?? | | ?????????????????# """ # "" # ! """" #?? | | ?????????????????# = # Y" # """" #?? | | ?????????????????# ! # "" # """"" # ? | | ?????????????????########### "" # """" #?? | | ???????????????????????????# # +?? | | ???????????????????????????# + #?? | | ???????????????????????????####+#+## #?? | | ?????? ???????????????????## ### ?????? | | ????? ????????????????????# ###?? ?????? | | ?????# ?????????????????? ?# #???? ?????? | | ?????# #???????????????????+ #???#????#?? | | ?????# #??????#????????????####### #?????????? | | ?????# #??###????????????????????# #??##????? ? | | ?????# #??# #????#??# ??? ?#?#???# #??????????? | | ###??# ###########?###############+#####??????? | | #??# # * ##?# # # ?? #?? | | #??# # ##?# # #?? #?? | | ##?# # ! #??? # """ # ### | | # ## # #?#? ??# ""R" + | | ?# # # [! #???#+##+##### "" " # | | #??## #! #???# + #?? | | #??## % # * #?#?# ######## #???? | | #??## %/%% #???# #??????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Utility Shielding 66 Evasion (%) 63 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lyr. Medium Armor Plating | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentGrapheneActivator Manual? 0 Play Time 01:32:00 Cumulative 88.0 hours Start 2025.03.28 @ 11:00:54 End 2025.03.28 @ 12:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff6bf8f-1ae1-4679-b0e7-e2b67b77c0b4