Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 00:32:18 Player: dhtilly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1675) 1675 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6881 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Transport Network Coupler Hardened Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Transport Network Coupler Improved Core Analyzer Improved Core Analyzer Improved Weapon Cycler Improved Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Railgun Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Experimental Heat Sink Hardened Light Armor Plating Heavy Flak Cannon [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Electrolaser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . 2 . . . . 1 . . Utility 5 | . . . . 1 1 1 1 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 139 | 6 8 19 11 13 25 12 23 17 5 Power 27 | 1 3 3 2 6 4 3 2 3 . Engine 19 | 1 3 3 2 6 3 1 . . . Core 8 | . . . . . 1 2 2 3 . Reactor . | . . . . . . . . . . Propulsion 42 | 2 . 6 7 4 5 3 8 6 1 Treads 1 | . . . . . . . 1 . . Leg 11 | 2 . 6 . . . . . 3 . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . 1 1 1 Flight 27 | . . . 7 4 5 3 6 2 . Utility 32 | 1 1 5 1 . 7 6 6 4 1 Device 18 | . . 1 1 . 4 6 3 3 . Storage 2 | 1 . 1 . . . . . . . Processor 4 | . 1 . . . . . 2 1 . Hackware 2 | . . . . . 1 . 1 . . Protection 6 | . . 3 . . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 38 | 2 4 5 1 3 9 . 7 4 3 Energy Gun 8 | 1 1 2 . 1 2 . . . 1 Energy Cannon 7 | . . . . . 3 . 4 . . Ballistic Gun 10 | 1 1 3 . 1 2 . . 2 . Ballistic Cannon 4 | . . . . . . . 1 1 2 Launcher 6 | . 2 . 1 1 1 . 1 . . Special Weapon 3 | . . . . . 1 . 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . Parts Lost 58 | . 2 3 3 6 5 4 13 13 9 Power 8 | . . 1 . 2 . 1 3 1 . Propulsion 24 | . . 1 3 4 4 1 3 4 4 Utility 14 | . . 1 . . . 1 4 5 3 Weapon 12 | . 2 . . . 1 1 3 3 2 Highest Loss Streak 9 | . 2 3 3 4 3 2 9 7 4 Average Slot Usage (%) 72 | . 94 96 79 71 68 84 54 62 28 Engine 7 | . 14 10 11 13 10 5 . . . Core 2 | . . . . . 1 10 5 4 . Leg 12 | . 28 41 5 . . . . 1 5 Flight 13 | . . . 27 30 27 24 15 14 . Device 6 | . . . 8 7 8 18 7 12 4 Storage 3 | . 14 11 2 . . . . . . Processor 4 | . 9 2 . . . . 5 11 7 Hackware 2 | . . . . . 1 6 6 7 4 Protection 4 | . . 7 11 9 6 5 . . . Energy Gun 4 | . 13 7 2 1 5 . . . 2 Energy Cannon 1 | . . . . . . 1 3 3 . Ballistic Gun 3 | . 6 11 7 . . . . 2 . Launcher 2 | . 7 2 3 9 1 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 10 12 26 24 18 26 23 38 37 13 Greatest Support 70 | 20 20 40 20 16 24 24 70 60 40 Greatest Overweight (x) 5 | . . . 5 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 4 4 4 4 4 4 Average Capacity 5 | 5 6 7 4 4 4 4 4 4 4 Most Carried 8 | 2 6 8 8 4 4 4 4 4 3 Average Carried 4 | 1 4 7 4 3 3 3 3 3 2 Final Capacity 8 | 6 6 8 4 4 4 4 4 4 4 Final Carried 8 | 2 6 8 4 4 2 3 4 2 1 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Mutant 10% | Sprinter 5% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Matter Collected 1932 | 198 148 274 113 80 300 168 363 95 193 Remotely . | . . . . . . . . . . Salvage Created 1543 | . 263 431 71 123 338 36 82 74 125 Parts 117 | . 24 36 12 11 16 4 1 4 9 Haulers Intercepted 3 | . 1 . . . 1 . 1 . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 40 | . 9 8 9 2 5 3 . 1 3 Guns 16 | . 1 6 5 1 2 . . 1 . Cannons 3 | . . . . . . . . . 3 AOE 20 | . 8 1 4 1 3 3 . . . Classes Destroyed 11 | . 6 2 1 1 . . . . 1 Builder 2 | . 1 . . . 1 . . . . Hauler 3 | . 1 . . . 1 . 1 . . Recycler 3 | . 1 1 . . 1 . . . . Operator 3 | . . 1 . 1 . 1 . . . Watcher 11 | . 2 4 . 3 1 . . 1 . Swarmer 18 | . 5 . 7 . 3 3 . . . Grunt 10 | . 4 5 . . . . . 1 . Brawler 1 | . . . . 1 . . . . . Sentry 6 | . . 3 . 1 2 . . . . Programmer 3 | . . . . . . . . . 3 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 8 | . 8 4 4 5 3 3 1 1 2 Combat Bots Only 5 | . 5 3 4 1 3 3 . 1 2 Max Kills in Single Turn 3 | . 3 1 2 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 2 1 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Damage Taken 6762 | . 242 557 379 311 707 174 1333 1690 1369 Core 2019 | . 36 98 129 65 192 14 333 423 729 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 85 . 43 88 72 98 66 . . Volleys Fired 155 | . 20 35 18 13 21 3 18 16 11 Largest 3 | . 2 2 2 2 3 1 2 3 1 Hottest 178 | . 90 88 88 93 142 30 155 178 53 Shots Fired 237 | . 36 59 23 14 35 3 24 32 11 Gun 149 | . 28 56 20 5 25 . . 15 . Cannon 56 | . . . . . 8 . 20 17 11 Launcher 31 | . 8 3 3 9 2 3 3 . . Special 1 | . . . . . . . 1 . . Kinetic 99 | . . 41 15 . 7 . 6 19 11 Thermal 79 | . 10 15 5 5 18 . 14 12 . Explosive 31 | . 8 3 3 9 2 3 3 . . Electromagnetic 27 | . 18 . . . 8 . . 1 . Robot Hit Streak 9 | . 5 8 5 7 8 . 6 8 9 Robot Miss Streak 15 | . 3 3 4 1 2 1 6 6 15 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 128 | . 17 33 11 10 21 . 11 15 10 Core Hits 122 | . 22 19 11 11 16 7 12 11 13 Critical Hits 2 | . . . 1 . . . . 1 . Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4760 | . 776 548 437 481 612 305 865 522 214 Guns 1256 | . 123 372 227 85 290 . . 159 . Cannons 1034 | . . . . . 79 . 378 363 214 Explosions 2463 | . 653 171 208 396 243 305 487 . . Melee . | . . . . . . . . . . Ramming 7 | . . 5 2 . . . . . . Kinetic 1060 | . . 275 166 . 86 . 68 251 214 Thermal 1030 | . 48 97 61 85 204 . 310 225 . Explosive 2463 | . 653 171 208 396 243 305 487 . . Electromagnetic 200 | . 75 . . . 79 . . 46 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 7 11 . 2 1 . . . Average Corruption 6 | . . 7 9 . 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 29 | . . 20 8 . 1 . . . . Message Errors 5 | . . 4 1 . . . . . . Matter Fused 4 | . . 2 2 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 7 | . . 4 2 . 1 . . . . Data Loss (major) 2 | . . 1 1 . . . . . . Misfires 2 | . . 2 . . . . . . . Targeting Errors 6 | . . 4 2 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 182 | . 10 . 13 15 4 36 66 38 . Projectiles 43 | . . . . . . . 5 38 . Explosions 139 | . 10 . 13 15 4 36 61 . . Melee . | . . . . . . . . . . Knockbacks 12 | . . . . . . . . 4 8 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . . 4 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 166 | . 11 . 14 20 . . 121 . . Shots 5 | . 1 . 1 1 . . 2 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 338 242 135 200 417 12 353 423 . Average Temperature 115 | . 142 59 64 50 134 6 138 157 . Received Heat Transfer 1050 | . 51 66 51 45 147 27 375 228 60 Effects 12 | . 3 . . . 6 . 2 1 . Shutdowns 2 | . 1 . . . 1 . . . . Energy Bleed 2 | . 1 . . . 1 . . . . Interference 5 | . . . . . 4 . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 2 | . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 1571 | . 148 222 148 185 444 . 274 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Peak Influence 422 | . 285 285 208 386 378 315 391 422 . Average Influence 222 | . 174 162 153 216 274 247 248 329 . Maximum Alert Level 2 | . 1 1 1 1 1 1 1 2 . Low Security (%) 43 | 100 57 60 71 53 20 32 48 7 . Level 1 54 | . 42 39 28 46 79 67 51 76 . Level 2 1 | . . . . . . . . 16 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 2 3 . 3 9 4 1 4 . Investigation 16 | . 2 2 . 1 6 2 1 2 . Extermination 1 | . . . . . . 1 . . . Reinforcement 9 | . . 1 . 2 3 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Distress Signals 4 | . 1 1 . . . . . 2 . Communications Jammed 5 | . . . . . . 5 . . . Distress Signals 5 | . . . . . . 5 . . . Times Spotted 164 | . 14 16 15 21 29 10 19 24 16 Peak Tracking Total 11 | . 7 3 5 8 6 6 7 11 10 Tactical Retreats 35 | . . . 4 4 6 3 6 10 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Disabled 13 | . 2 1 . 2 . 1 5 2 . Max in Single Turn 1 | . 1 1 . 1 . 1 1 1 . Garrison Access 5 | . . . . . 1 1 2 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Accessed 48 | . 5 5 . 7 15 3 8 5 . Terminals 24 | . 5 4 . 6 7 1 . 1 . Fabricators 3 | . . . . . 1 . 2 . . Repair Stations 9 | . . . . 1 3 . 2 3 . Recycling Units 4 | . . 1 . . 1 1 1 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 7 | . . . . . 2 1 3 1 . Total Hacks 131 | . 15 18 . 22 37 8 20 11 . Successful 68 | . 7 6 . 12 21 5 12 5 . Failed 63 | . 8 12 . 10 16 3 8 6 . Catastrophic 10 | . 1 3 . 1 3 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 41 | . 6 12 . 12 6 3 . 2 . Terminals 78 | . 15 15 . 21 20 3 . 4 . Fabricators 7 | . . . . . 1 . 6 . . Repair Stations 18 | . . . . 1 6 . 5 6 . Recycling Units 9 | . . 3 . . 1 3 2 . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 14 | . . . . . 4 2 7 1 . Terminal Hacks 35 | . 7 3 . 12 11 2 . . . Robot Analysis 1 | . 1 . . . . . . . . Level Access Points 4 | . 1 . . 1 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 8 | . 1 . . 3 3 1 . . . Alert Level 2 | . . 1 . . 1 . . . . Locate Traps 5 | . 1 1 . 2 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Transport Status 2 | . . . . 1 1 . . . . Investigation Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . . . . 3 2 . . . . Fabricator Hacks 6 | . . . . . 1 . 5 . . Network Status 2 | . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 8 | . . . . . 2 . 2 4 . Scan Component 5 | . . . . . 1 . 2 2 . Repair 3 | . . . . . 1 . . 2 . Recycling Unit Hacks 8 | . . 3 . . 1 2 2 . . Process 3 | . . 1 . . . 1 1 . . Report Inventory 3 | . . 1 . . 1 1 . . . Retrieve Matter 2 | . . 1 . . . . 1 . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . 1 1 3 1 . Seal Access 5 | . . . . . 1 1 2 1 . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 35 | . 4 4 . 5 10 3 6 3 . Full Trace Events 19 | . 3 2 . 3 6 2 1 2 . Feedback Events 2 | . . . . . 1 1 . . . Corruption 2 | . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 2 | . . . . . . . 2 . . Matter 504 | . . . . . . . 504 . . Time 134 | . . . . . . . 134 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired 3 | . . . . . 1 . . 2 . Time 104 | . . . . . 13 . . 91 . Parts Recycled . | . . . . . . . . . . Recycled Matter 163 | . . 141 . . . 11 11 . . Retrieved Matter 170 | . . 159 . . . . 11 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Turns Passed 3611 | 54 402 717 172 228 592 284 397 371 394 Spaces Moved 4891 | 40 274 444 104 536 1284 609 819 428 353 Core 114 | 6 . . . . . . . . 108 Treads 3 | . . . . . . . 3 . . Legs 945 | 34 274 444 1 . . . . 45 147 Wheels . | . . . . . . . . . . Hover 156 | . . . . . . . 22 36 98 Flight 3673 | . . . 103 536 1284 609 794 347 . Fastest Speed 28 | 50 120 120 31 31 31 34 28 32 50 Average Speed 54 | 109 120 120 85 32 32 41 33 51 88 Slowest Speed 460 | 120 120 120 460 114 111 117 160 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . 5 2 1 3 2 . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 36 | 3 70 41 36 63 40 15 23 17 52 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . 1 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 241 | . 31 13 20 70 8 6 84 9 . Melee . | . . . . . . . . . . Projectile 14 | . . . . . . . 5 9 . AOE 227 | . 31 13 20 70 8 6 79 . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total 5616 | 47 311 578 163 574 1424 631 914 550 424 Wait 318 | . . 56 17 . 81 . 27 84 53 Move 4856 | 39 273 443 103 525 1279 606 812 423 353 Hop 13 | . . . . 5 2 1 3 2 . Pick Up 44 | 2 7 7 2 7 2 2 14 . 1 Fast Attach 69 | 6 2 7 6 2 15 6 11 12 2 Attach 47 | . 1 4 2 8 9 3 12 5 3 Detach 33 | . . 4 1 5 7 4 7 4 1 Swap 23 | . 5 8 3 3 1 3 . . . Drop 56 | . 3 13 10 6 7 3 10 4 . Fire 155 | . 20 35 18 13 21 3 18 16 11 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 18) 251 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 17) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Crushed by falling debris 628 | -9/Materials | Lost 3 parts (1p1n1u) 783 | -9/Materials | Discovered new exit (range 14) 1142 | -9/Materials | Discovered new exit (range 15) 1158 | -9/Materials | Build established: Scavenger-Mutant 1174 | -9/Materials | Entered Mines 1192 | -9/Mines | Assembled infested the area 1197 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1241 | -9/Mines | System corruption reached 10% 1260 | -9/Mines | Learned location of Storage (-8) 1271 | -9/Mines | Lost 3 parts (3n) 1296 | -9/Mines | Core integrity fell below 50% 1300 | -9/Mines | Discovered new exit (range 12) 1339 | -9/Mines | Discovered new exit (range 11) 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1394 | -8/Materials | Discovered new exit (range 16) 1396 | -8/Materials | Identified exit to Storage 1520 | -8/Materials | Identified exit to Factory 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1599 | -7/Factory | Lost 4 parts (1p3n) 1623 | -7/Factory | Discovered new exit (range 6) 1865 | -7/Factory | Identified exit to Factory 2096 | -7/Factory | Repaired Flight Unit 2133 | -7/Factory | Lost 3 parts (2n1w) 2166 | -7/Factory | Entered another Factory area 2166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2394 | -6/Factory | Identified exit to Factory 2450 | -6/Factory | Entered another Factory area 2450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -5/Factory | Lost 9 parts (2p3n3u1w) 2659 | -5/Factory | Fabricated Cld. VTOL Module (x1) 2741 | -5/Factory | Discovered new exit (range 5) 2823 | -5/Factory | Discovered new exit (range 14) 2826 | -5/Factory | Fabricated Cld. VTOL Module? 2847 | -5/Factory | Entered another Factory area 2847 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2955 | -4/Factory | Repaired Cld. VTOL Module 2988 | -4/Factory | Spotted B-86 Titan 3060 | -4/Factory | Repaired Nuclear Pulse Array? 3120 | -4/Factory | Lost 5 parts (1n2u2w) 3182 | -4/Factory | Discovered new exit (range 15) 3218 | -4/Factory | Entered Upper Caves 3248 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 3333 | -4/Upper Caves | Build established: Mutant 3412 | -4/Upper Caves | Learned Research interactive machine intel 3482 | -4/Upper Caves | Lost 4 parts (2n1u1w) 3511 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3547 | -4/Upper Caves | Core integrity fell below 50% 3574 | -4/Upper Caves | Core integrity fell below 20% 3599 | -4/Upper Caves | Lost 4 parts (1n2u1w) 3606 | -4/Upper Caves | Spotted B-86 Titan 3612 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Exp. Heat Sink destroyed. Slug penetrates Wall. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates L-61 Swordsman. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Searching scrap... Found 33 Matter. Found Mak. Spear. Found Enh. Optical Array. Acquired 33 matter. Slug penetrates Wall. Knocked back. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #???##?????????????????? | | ???????????????????????# #??# ##????????????????? | | ???????????????????????# ### ##???????????????? | | ???????????????????????# ## ##??????????????? | | ???????????????????????# # #??????????????? | | ??????????????????????## #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# @ #??????????????? | | ?????????????# ???????# #??????????????? | | ???????????? ?????## ;#??????????????? | | ?????????????# ????# ###??????????????? | | ??????????????# ##; ##????????????????? | | ??????????###?# #####??????? ?????????? | | ?????????? #?# ;#????## ?????????? | | ?????????? #?# "###ss ### ???????? | | ?????????## ### #?## ???????? | | ?????????# #?## ???????? | | ?????????# ########?## ???????? | | ?????????# ########## #### ????????? | | ?????????# ##?????????????? | | ?????????# / ! ## #??????????????? | | ?????????# ###### ## #?# #?????????????? | | ????????## ##??##### #?# #?????????? ?? | | ????????# #??????# #?? #???????## ?? | | ????????# #?????? ##??? #??????# ?? | | ????????# ##?####? ##????? ??????# ?? | | ????????# ##### ## ## #??????????????# #?? | | ????????# #?? ##?# #??????????????# #?? | | ????????# #?? ? #???###??????????????# #?? | | ????????# #??# #?????????????????????# #?? | | ????????# #??# ? #######????????????????# #?? | | ????????# #??# #?##?# ##???????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 64 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation No Signal Remodeling Serviceable Loadout Slippery One Challenges ------------ None Game ------ Seed CentriumGuidanceFlail Manual? 0 Play Time 02:09:18 Cumulative 12.8 hours Start 2020.07.14 @ 11:54:06 End 2020.07.15 @ 00:32:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8ab0683-faf8-448a-ba74-177f6fc9b32c