Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 00:40:19 Player: Nell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2783) 2783 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7860 Bonus ------- Follower Combat Kills 314 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Improved Heat Sink Compact Battery (200) Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Compact Battery Advanced Targeting Computer Weapon Cycler Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Compact Battery Beamcaster Gauss Cannon Spear [Rating: 61] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . 2 . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . Utility 5 | . . 1 . 1 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 116 | 7 7 7 11 18 22 9 3 . 10 20 2 Power 20 | 1 1 . . 2 4 1 2 . 4 4 1 Engine 14 | 1 . . . 2 1 1 . . 4 4 1 Core 6 | . 1 . . . 3 . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . 4 4 5 2 3 1 . 3 5 . Treads 1 | . . . . . . . . . . 1 . Leg 28 | 2 . 4 4 5 2 3 1 . 3 4 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 2 3 1 2 6 4 3 . . 2 5 . Device 12 | 1 1 . 2 . 3 2 . . 1 2 . Storage 6 | 1 2 . . 1 . . . . 1 1 . Processor 1 | . . . . . . 1 . . . . . Hackware 2 | . . . . 1 . . . . . 1 . Protection 7 | . . 1 . 4 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 3 2 5 5 12 2 . . 1 6 1 Energy Gun 4 | 1 . . . 2 . . . . . 1 . Energy Cannon 6 | . 3 1 2 . . . . . . . . Ballistic Gun 12 | 1 . . . 3 8 . . . . . . Ballistic Cannon 9 | . . . . . 1 2 . . 1 4 1 Launcher 7 | . . 1 3 . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 1 4 . . . . . . Parts Lost 29 | . . . 2 . 5 . 1 . . 20 1 Power 5 | . . . . . . . 1 . . 3 1 Propulsion 9 | . . . . . . . . . . 9 . Utility 12 | . . . 1 . 4 . . . . 7 . Weapon 3 | . . . 1 . 1 . . . . 1 . Highest Loss Streak 7 | . . . 1 . 1 . 1 . . 6 7 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 100 98 99 99 100 100 97 6 Engine 7 | . 7 . . 14 4 6 2 . 9 12 . Core 7 | . 6 11 11 3 13 7 12 15 3 . . Leg 25 | . 28 32 33 27 26 22 23 23 26 21 . Device 14 | . 14 11 14 10 8 14 15 15 20 16 . Storage 8 | . 14 11 11 9 9 7 7 7 6 9 . Processor 3 | . . . . . . 6 7 7 6 6 . Hackware 6 | . . . . 7 9 7 7 7 6 10 . Protection 5 | . . 11 7 9 8 7 7 7 6 2 . Energy Cannon 4 | . 24 21 20 . . . . . . . . Ballistic Gun 2 | . 1 . . 8 13 1 . . . . . Ballistic Cannon 8 | . . . . . 4 12 15 15 13 10 6 Naked Turns 3 | . . . . . . . . . . 3 . Heaviest Build 53 | 12 23 21 20 37 45 43 43 38 53 53 . Greatest Support 68 | 20 20 30 33 45 45 51 53 53 68 68 . Greatest Overweight (x) 4 | . 1 2 . . 1 . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 9 5 Most Carried 10 | 5 9 8 8 10 10 10 10 10 10 10 4 Average Carried 8 | 3 7 7 7 9 9 9 9 10 9 8 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 5 8 8 7 10 10 10 10 10 10 5 3 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 14% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Matter Collected 2705 | 243 99 100 87 312 694 305 125 40 221 479 . Remotely . | . . . . . . . . . . . . Salvage Created 2706 | 19 242 519 103 366 746 242 76 . 148 245 . Parts 165 | 4 15 31 17 23 39 12 8 . 6 10 . Haulers Intercepted 6 | . 1 1 . . 2 2 . . . . . Recyclers Shooed 4 | . . . . 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 7 6 . 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Combat Hostiles Destroyed 74 | . 4 10 10 8 17 5 6 . 7 7 . Guns 26 | . . . . 8 15 . . . . 3 . Cannons 37 | . 4 7 2 . 2 5 6 . 7 4 . AOE 11 | . . 3 8 . . . . . . . . Classes Destroyed 15 | 1 3 4 1 1 3 2 . . . . . Worker 1 | . . . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 3 | 1 . 1 . . 1 . . . . . . Hauler 6 | . 1 1 . . 2 2 . . . . . Recycler 1 | . . 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 27 | . . 3 8 3 3 . 6 . 4 . . Grunt 25 | . 4 2 1 2 12 1 . . 3 . . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 12 | . . 4 . 3 2 2 . . . 1 . Hunter 2 | . . . . . . 1 . . . 1 . Programmer 2 | . . . . . . 1 . . . 1 . Thug 4 | . . . . . . . . . . 4 . Best Kill Streak 9 | 1 4 9 5 5 7 2 3 . 4 2 . Combat Bots Only 7 | . 4 6 4 5 7 2 3 . 4 2 . Max Kills in Single Turn 3 | 1 1 2 3 1 2 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Hostile Shots Fired 536 | . 9 33 20 32 90 41 36 . 26 230 19 Missed 164 | . 4 10 7 12 23 16 12 . 5 71 4 Damage Taken 5604 | . 55 321 271 279 920 310 371 . 362 2495 220 Core 1160 | . . 76 53 50 76 5 40 . 15 673 172 Absorbed by Shields 88 | . . . . . 88 . . . . . . Redirected to Shielding 15 | . . . 5 10 . . . . . . . Regen/Repaired (Parts) 274 | . . . . . 160 114 . . . . . Core Remaining (%) 87 | 100 100 . 67 . 77 . . 93 . . . Volleys Fired 205 | 2 10 28 13 17 57 16 11 . 19 29 3 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 1 Hottest 136 | 70 136 136 136 70 73 96 96 . 101 123 48 Shots Fired 395 | 4 20 53 18 34 113 32 22 . 38 58 3 Gun 146 | 4 . . . 30 99 2 . . . 11 . Cannon 234 | . 20 50 10 . 14 30 22 . 38 47 3 Launcher 15 | . . 3 8 4 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 272 | 2 . . . 15 113 32 22 . 38 47 3 Thermal 93 | 2 20 50 10 . . . . . . 11 . Explosive 15 | . . 3 8 4 . . . . . . . Electromagnetic 15 | . . . . 15 . . . . . . . Robot Hit Streak 22 | 2 4 7 7 7 6 16 4 . 22 7 1 Robot Miss Streak 6 | 1 2 3 2 3 6 1 3 . 3 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 267 | 2 10 33 11 26 81 24 13 . 26 40 1 Core Hits 143 | 2 7 16 12 16 47 11 6 . 11 15 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 13 | . . . . . 3 3 1 . 1 5 . Burn 3 | . . . . . . . . . . 3 . Destroy 1 | . . . . . 1 . . . . . . Blast 8 | . . . . . 2 3 1 . 1 1 . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7131 | 20 225 987 635 474 1633 691 355 . 852 1229 30 Guns 2006 | 20 . . . 393 1354 16 . . . 223 . Cannons 4068 | . 225 636 164 . 230 620 355 . 830 978 30 Explosions 877 | . . 351 457 69 . . . . . . . Melee 28 | . . . . . . . . . . 28 . Ramming 152 | . . . 14 12 49 55 . . 22 . . Kinetic 4607 | 8 . . . 186 1584 636 355 . 830 978 30 Thermal 1295 | 12 225 636 164 35 . . . . . 223 . Explosive 842 | . . 351 457 34 . . . . . . . Electromagnetic 207 | . . . . 207 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . 28 . Highest Corruption 1 | . . . . . . 1 1 1 . . . Average Corruption 1 | . . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . 2 5 2 . . . Message Errors 4 | . . . . . . 1 2 1 . . . Matter Fused 4 | . . . . . . 1 3 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . 67 8 . . . . . 7 33 5 Projectiles 45 | . . . . . . . . . 7 33 5 Explosions 75 | . . 67 8 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . . . 2 4 5 . 5 7 1 Impact 1 | . . . . . 1 . . . . . . Kinetic 23 | . . . . . 1 4 5 . 5 7 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 125 | . . 32 63 30 . . . . . . . Shots 7 | . . 2 4 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . . . 1 1 5 8 . . 1 . . Kicked 16 | . . . 1 1 5 8 . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 536 | 60 78 54 132 119 245 209 251 . 440 536 . Average Temperature 110 | 30 29 18 60 41 80 79 95 . 169 223 . Received Heat Transfer 1385 | . 30 81 12 90 455 42 . . 108 567 . Effects 6 | . . . . . 2 . . . 1 3 . Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 2 | . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 2529 | 37 407 1147 296 50 . . . . . 592 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Peak Influence 446 | 5 167 373 304 256 446 413 . . 260 . . Initial 202 | . 3 9 145 96 97 202 . . 35 . . Average 185 | 1 52 132 220 179 324 211 . . 77 . . Maximum Alert Level 2 | . . 1 1 1 2 2 . . 1 . . Low Security (%) 49 | 100 100 73 38 50 11 25 . . 92 . . Level 1 44 | . . 26 61 49 60 73 . . 7 . . Level 2 5 | . . . . . 28 1 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . 1 2 8 . . 2 . . Investigation 3 | . . . . . . 2 . . 1 . . Extermination 2 | . . . . . . 1 . . 1 . . Reinforcement 7 | . . 1 . 1 2 3 . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Distress Signals 4 | . 1 . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 11 15 10 11 27 20 6 . 10 24 4 Peak Tracking Total 12 | . 6 6 4 5 6 6 3 . 4 12 4 Tactical Retreats 9 | . . . . 2 1 1 . . 2 3 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Traps Triggered 4 | . . 1 . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Machines Disabled 4 | . . . 2 1 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Machines Accessed 28 | . 4 . . 5 9 5 . 1 4 . . Terminals 21 | . 4 . . 4 8 2 . 1 2 . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 67 | . 8 . . 11 22 13 . 1 12 . . Successful 38 | . 4 . . 7 12 8 . 1 6 . . Failed 29 | . 4 . . 4 10 5 . . 6 . . Catastrophic 2 | . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 46 | . 8 . . 9 17 4 . 1 7 . . Fabricators 5 | . . . . . . 3 . . 2 . . Repair Stations 9 | . . . . . 5 4 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 22 | . 4 . . 5 8 2 . 1 2 . . Record 4 | . . . . . . 1 . 1 2 . . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . . . . 1 1 1 . . . . . Open Door 4 | . . . . . 4 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Registered Prototypes 2 | . 1 . . 1 . . . . . . . Zone Layout 7 | . 3 . . 3 1 . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . Load Schematic 2 | . . . . . . 1 . . 1 . . Build 2 | . . . . . . 1 . . 1 . . Repair Station Hacks 8 | . . . . . 4 4 . . . . . Scan Component 4 | . . . . . 2 2 . . . . . Repair 4 | . . . . . 2 2 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 3 7 4 . 1 4 . . Full Trace Events 3 | . . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built 3 | . . . . . . 2 . . 1 . . Authchips . | . . . . . . . . . . . . Time 109 | . . . . . . 42 . . 67 . . Total Part Build Rating 12 | . . . . . . 8 . . 4 . . Parts Repaired 4 | . . . . . 2 2 . . . . . Time 152 | . . . . . 76 76 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 10 . . . . . Highest-Rated Group 173 | . . . . . 173 173 . . . . . Highest-Rated Ally 29 | . . . . . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 115 | . . . . . 9 106 . . . . . Total Damage 1271 | . . . . . 103 1168 . . . . . Kills 14 | . . . . . 4 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Robot Analysis Total 3 | . . . . 1 1 1 . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Turns Passed 8021 | 112 483 298 678 557 1021 1236 614 340 867 1807 8 Spaces Moved 5256 | 80 344 147 392 359 551 787 458 277 443 1418 . Core 26 | 12 . . . . . . . . . 14 . Treads . | . . . . . . . . . . . . Legs 5230 | 68 344 147 392 359 551 787 458 277 443 1404 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 123 115 50 . Average Speed 119 | 109 120 121 120 120 122 120 121 123 121 117 . Slowest Speed 260 | 120 190 260 120 120 190 120 123 123 122 250 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 48 23 93 27 72 24 59 30 9 94 1 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 185 | . . 24 87 40 4 3 3 . 9 15 . Melee . | . . . . . . . . . . . . Projectile 34 | . . . . . 4 3 3 . 9 15 . AOE 151 | . . 24 87 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Total 6630 | 100 396 213 579 457 785 1056 501 276 748 1514 5 Wait 874 | 2 12 25 156 32 119 213 26 . 255 34 . Move 5245 | 79 343 146 391 358 550 786 457 276 442 1417 . Hop . | . . . . . . . . . . . . Pick Up 80 | 10 13 4 3 15 11 10 1 . 8 5 . Fast Attach 22 | 2 . 2 2 . 5 5 1 . . 5 . Attach 30 | 5 . 2 2 2 5 . . . 2 10 2 Detach 6 | . . . . . . . . . . 6 . Swap 64 | . 7 3 7 16 12 4 2 . 8 5 . Drop 79 | . 11 3 4 16 13 14 3 . 13 2 . Fire 205 | 2 10 28 13 17 57 16 11 . 19 29 3 Melee 1 | . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . Kick 16 | . . . 1 1 5 8 . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 6) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Discovered new exit (range 12) 894 | -9/Materials | Entered Mines 1111 | -9/Mines | Learned 4 Materials zone layouts 1180 | -9/Mines | Discovered new exit (range 3) 1191 | -9/Mines | Build established: Scavenger-Mutant 1326 | -9/Mines | Learned location of Zion (-7) 1339 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1342 | -9/Mines | Found Prototype Device 1343 | -9/Mines | Identified Exp. Sensor Array 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2022 | -8/Materials | Discovered new exit (range 9) 2064 | -8/Materials | Build established: Mutant 2129 | -8/Materials | Entered Storage 2298 | -8/Storage | Destroyed 7 combat bots 2746 | -8/Storage | Repaired Carbon-fiber Leg 2793 | -8/Storage | Repaired Carbon-fiber Leg 2806 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3080 | -8/Storage | Build established: Commander-Mutant 3084 | -8/Storage | Discovered new exit (range 16) 3150 | -8/Storage | Entered Factory 3150 | -7/Factory | Accompanied by 10 allies 3150 | -7/Factory | Evolved 2 slots: Utility x2 3398 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3447 | -7/Factory | Lost 3 allies 3804 | -7/Factory | Repaired Carbon-fiber Leg 3843 | -7/Factory | Repaired Carbon-fiber Leg 3953 | -7/Factory | Garrison activated, responded to threat 4005 | -7/Factory | Lost 5 allies 4131 | -7/Factory | Garrison activated, responded to threat 4272 | -7/Factory | Build established: Mutant 4361 | -7/Factory | Discovered new exit (range 6) 4386 | -7/Factory | Entered Lower Caves 4433 | -7/Lower Caves | Spotted B-75 Beast 4698 | -7/Lower Caves | Encountered a Warlord checkpoint 4847 | -7/Lower Caves | Discovered new exit (range 8) 5000 | -7/Lower Caves | Entered another Lower Caves area 5109 | -7/Lower Caves | Discovered new exit (range 7) 5340 | -7/Lower Caves | Entered Factory 5340 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5635 | -6/Factory | Fabricated Mni. Assault Cannon? 6138 | -6/Factory | Discovered new exit (range 7) 6207 | -6/Factory | Entered Lower Caves 6212 | -6/Lower Caves | Encountered a Warlord checkpoint 6327 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6522 | -6/Lower Caves | Ambushed by wild Derelicts 6641 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6848 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6873 | -6/Lower Caves | Spotted B-75 Beast 7124 | -6/Lower Caves | Lost 3 parts (2n1u) 7155 | -6/Lower Caves | Build established: Hacker-Mutant 7455 | -6/Lower Caves | Build established: Scavenger-Mutant 7910 | -6/Lower Caves | Discovered new exit (range 10) 7971 | -6/Lower Caves | Attracted the attention of an 0b10 base 8004 | -6/Lower Caves | Core integrity fell below 50% 8011 | -6/Lower Caves | Released all parts (4) 8014 | -6/Lower Caves | Core integrity fell below 20% 8014 | -6/Lower Caves | Entered another Lower Caves area 8022 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07970_ Carbon-fiber Leg destroyed. 07970_ S-27 Virus springs to life. 07970_ Med. Treads destroyed. 07972_ S-27 Virus destroyed. 07984_ S-27 Virus suffers critical hit (Impale). 07985_ Hyb. Deuterium Engine destroyed. 07994_ Imp. System Shield destroyed. 07995_ Flexi-carbon Leg destroyed. 08000_ Hacking Suite destroyed. 08011_ Released Spear. 08011_ Released Adv. Targeting Computer. 08011_ Released Med. Storage Unit. 08011_ Released Coolant Injector. 08011_ Extracted 1 energy. LOCATION=UNKNOWN GOAL=ESCAPE 08016_ Lgt. Angular Momentum Engine destroyed. 08016_ Destroyed VTOL Module. 08016_ S-27 Virus knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????????????### #????????????????????? | | ????????????????????#### ##???????????????????? | | ????????????????????? s #???????????????????? | | ?????????????????????? s #???????????????????? | | ??????????????????????# %ss ##??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# @ #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 33 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Arm. Huge Wheel | -8/Storage | Hacked Mni. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Mni. Assault Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst This Is Interesting... Challenges ------------ None Game ------ Seed TerrainDeepClaw Manual? 0 Play Time 01:33:58 Cumulative 21.6 hours Start 2024.07.31 @ 22:54:05 End 2024.08.01 @ 00:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e61a1efa-efaa-431a-9e7f-1a132b7c4ee2