Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 02:52:41 Player: Dzuchun Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1425) 1425 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2763 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 261/265 System Corruption 9% Temperature Warm (185) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Particle Gun Shotgun > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Large Matter Pod (150) Improved Terrain Scanner Transport Network Coupler Shield Generator EM Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Large Matter Pod Weight Redist. System Seismic Detector EM Shotgun Particle Gun Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 66 | 6 15 45 Power 13 | 1 3 9 Engine 10 | 1 1 8 Core 3 | . 2 1 Reactor . | . . . Propulsion 17 | 2 4 11 Treads 4 | 2 . 2 Leg 4 | . 4 . Wheel 9 | . . 9 Hover . | . . . Flight . | . . . Utility 16 | 2 4 10 Device 9 | 1 2 6 Storage 3 | 1 . 2 Processor 4 | . 2 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 1 4 15 Energy Gun 8 | . 1 7 Energy Cannon 6 | . 2 4 Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 6 | . 7 6 Core 5 | . 6 4 Treads 6 | . 2 8 Leg 11 | . 25 2 Wheel 6 | . . 10 Device 7 | . 9 5 Storage 6 | . 1 10 Processor 23 | . 16 27 Energy Gun 7 | . 5 9 Energy Cannon 6 | . 9 5 Ballistic Gun 4 | . 2 6 Ballistic Cannon 3 | . 8 . Peak Build Rating 17 | 6 11 17 Average Rating 12 | 5 9 15 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 53 | 13 13 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 17 | 1 . 17 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 12 | 7 5 17 Most Carried 12 | 2 5 12 Average Carried 6 | 1 4 8 Final Capacity 10 | 8 5 10 Final Carried 10 | 2 5 10 Class Distribution -------------------- 93% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1799 | 293 461 1045 Remotely . | . . . Salvage Created 2215 | 113 599 1503 Parts 143 | 5 40 98 Haulers Intercepted 2 | . . 2 Recyclers Shooed 4 | 1 . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | . 10 28 Guns 25 | . 5 20 Cannons 10 | . 5 5 AOE 3 | . . 3 Classes Destroyed 11 | 2 4 5 Worker 7 | . . 7 Builder 5 | . 1 4 Tunneler 4 | 2 1 1 Hauler 2 | . . 2 Recycler 4 | 1 1 2 Operator 1 | . 1 . Watcher 7 | . 3 4 Swarmer 9 | . . 9 Grunt 22 | . 10 12 Brawler 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 4 | 2 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 182 | . 46 136 Missed 44 | . 13 31 Damage Taken 1933 | . 465 1468 Core 458 | . 48 410 Absorbed by Shields . | . . . Regen/Repaired (Parts) 63 | . 18 45 Core Remaining (%) 90 | 100 80 . Volleys Fired 198 | 11 71 116 Largest 2 | 1 2 2 Hottest 136 | 20 120 136 Shots Fired 347 | 11 104 232 Gun 225 | 11 45 169 Cannon 117 | . 59 58 Launcher 5 | . . 5 Special . | . . . Kinetic 137 | 11 51 75 Thermal 203 | . 53 150 Explosive 5 | . . 5 Electromagnetic 2 | . . 2 Robot Hit Streak 9 | 7 8 9 Robot Miss Streak 9 | 2 5 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 193 | 8 60 125 Core Hits 90 | 3 25 62 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 12 | . 3 9 Burn 8 | . . 8 Destroy 3 | . 3 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3496 | 99 1021 2376 Guns 2000 | 99 405 1496 Cannons 975 | . 565 410 Explosions 420 | . . 420 Melee . | . . . Ramming 101 | . 51 50 Kinetic 1291 | 99 494 698 Thermal 1671 | . 476 1195 Explosive 420 | . . 420 Electromagnetic 13 | . . 13 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 45 | . . 45 Message Errors 6 | . . 6 Matter Fused 9 | . . 9 Heat Flow Errors 7 | . . 7 Energy Discharges 3 | . . 3 Data Loss (minor) 4 | . . 4 Data Loss (major) 6 | . . 6 Misfires 5 | . . 5 Weapon Failures 5 | . . 5 Overload Shots . | . . . Overflow Damage 31 | . 19 12 Projectiles 31 | . 19 12 Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 17 | . . 17 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 14 | . 8 6 Kicked 8 | . 8 . Crushed . | . . . Highest Temperature 879 | . 483 879 Average Temperature 140 | . 109 151 Received Heat Transfer 675 | . 246 429 Effects 52 | . 3 49 Shutdowns 9 | . 2 7 Energy Bleed 4 | . 1 3 Interference 8 | . . 8 Matter Decay 8 | . . 8 Short Circuit 4 | . . 4 Damage (minor) 3 | . . 3 Damage (major) 13 | . . 13 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . . 9 Heat Transferred 4366 | . 1036 3330 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 473 | 15 277 473 Initial 9 | . 9 . Average 160 | 8 86 216 Maximum Alert Level 2 | . 1 2 Low Security (%) 69 | 100 89 53 Level 1 15 | . 10 20 Level 2 15 | . . 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 21 47 Peak Tracking Total 4 | . 4 4 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 7 8 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 18 28 Successful 27 | . 13 14 Failed 19 | . 5 14 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 32 | . 13 19 Terminals 35 | . 15 20 Fabricators . | . . . Repair Stations 11 | . 3 8 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Repair Station Index 1 | . 1 . Locate Traps 4 | . . 4 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 4 | . 1 3 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 6 5 Terminals 11 | . 6 5 Botnet 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 11 | . 4 7 Full Trace Events 7 | . 1 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 26 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4175 | 121 1608 2446 Spaces Moved 2318 | 60 1042 1216 Core 15 | 7 . 8 Treads 418 | 53 44 321 Legs 1161 | . 998 163 Wheels 724 | . . 724 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 138 | 148 121 151 Slowest Speed 900 | 160 160 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 6 95 61 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile 4 | . . 4 AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2929 | 78 1276 1575 Wait 285 | . 125 160 Move 2316 | 59 1041 1216 Hop . | . . . Pick Up 21 | 2 7 12 Fast Attach 10 | 6 1 3 Attach 6 | . 2 4 Detach 1 | . 1 . Swap 50 | . 12 38 Drop 28 | . 8 20 Fire 198 | 11 71 116 Melee . | . . . Ram 4 | . . 4 Kick 8 | . 8 . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 523 | -10/Materials | Discovered new exit (range 9) 570 | -10/Materials | Build established: Scavenger-Mutant 799 | -10/Materials | Discovered new exit (range 15) 1215 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Identified exit to Materials 1446 | -10/Materials | Repaired Seismic Detector 1480 | -10/Materials | Discovered exit to Materials (range 10) 1492 | -10/Materials | Identified exit to Mines 1730 | -10/Materials | Entered another Materials area 1730 | -9/Materials | Evolved 2 slots: Utility x2 1731 | -9/Materials | Discovered new exit (range 8) 1743 | -9/Materials | Identified exit to Storage 1845 | -9/Materials | Discovered new exit (range 18) 2100 | -9/Materials | Repaired Lgt. Nuclear Core 3146 | -9/Materials | Discovered new exit (range 13) 3311 | -9/Materials | Core integrity fell below 50% 3567 | -9/Materials | Core integrity fell below 20% 3958 | -9/Materials | Discovered new exit (range 14) 3967 | -9/Materials | Identified exit to Mines 4065 | -9/Materials | Discovered exit to Storage (range 14) 4176 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. 04128_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 04129_ R-06 Scavenger collects Ion Engine. 04131_ K-01 Serf collects debris. 04131_ Slammed into R-06 Scavenger. 04139_ G-34 Mercenary suffers critical hit (Burn). 04145_ Aluminum Leg melted. 04145_ G-34 Mercenary destroyed. 04153_ K-01 Serf collects debris. 04156_ System corrupted: FCS attempts to trigger Shotgun. 04156_ System corrupted: Shotgun misfires. 04156_ K-01 Serf destroyed. 04157_ System corrupted: Particle Gun failed to cycle. 04164_ Critical hit (Burn: +37). 04166_ System corrupted: Shotgun jammed. 04167_ Critical hit (Burn: +37). 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""" #???????????????? | | ????????###########???????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticLobotomyMediator Manual? 0 Play Time 00:46:31 Cumulative 12.8 hours Start 2024.08.15 @ 01:46:16 End 2024.08.15 @ 02:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f624d50-7f27-479b-9f23-50d7aa2b95df