Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.30 @ 08:27:53 Player: Aydz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (177) 885 Value Destroyed (4959) 4959 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9664 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- 0b10 Alert Chip Actuator Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Active Sensor Suite Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Corruption Screen > --- WEAPON ----------- Blade Saw > --- INVENTORY -------- 0b10 Alert Chip Graphene Brace [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 6 | . 1 . . . 3 2 Weapon . | . . . . . . . Parts Attached 96 | 7 6 1 . 2 25 55 Power 13 | 1 1 . . . 4 7 Engine 8 | 1 1 . . . 1 5 Core 5 | . . . . . 3 2 Reactor . | . . . . . . . Propulsion 23 | 2 . . . . 9 12 Treads 14 | 2 . . . . 9 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight 5 | . . . . . . 5 Utility 36 | 2 2 1 . 1 6 24 Device 14 | . . . . . 2 12 Storage 3 | 1 . . . 1 1 . Processor 12 | 1 . . . . 1 10 Hackware 2 | . . . . . 2 . Protection 5 | . 2 1 . . . 2 Artifact . | . . . . . . . Weapon 24 | 2 3 . . 1 6 12 Energy Gun 8 | . 2 . . 1 . 5 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 7 | 2 . . . . 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 2 5 Parts Lost 21 | . . . . . . 21 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . . 5 Utility 12 | . . . . . . 12 Weapon 3 | . . . . . . 3 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes . | . . . . . . . Average Backups 8 | . 3 5 8 8 11 8 Power 1 | . . 1 3 4 1 . Propulsion . | . . 1 1 1 . 1 Utility 2 | . . . . 1 2 3 Weapon 3 | . . 2 2 1 6 2 Tool/Special . | . . . . . . . Unused Backups 29 | . 1 . . 2 16 10 Power 6 | . . . . . 5 1 Propulsion 6 | . . . . . 2 4 Utility 4 | . . . . . 2 2 Weapon 10 | . 1 . . 2 6 1 Tool/Special 3 | . . . . . 1 2 Average Slot Usage (%) 96 | . 96 100 100 100 96 94 Engine 6 | . 12 12 12 12 1 5 Core 1 | . . . . . 6 . Treads 19 | . 25 25 25 25 24 13 Hover 2 | . . . . . . 5 Device 7 | . . . . . 5 13 Storage 7 | . 12 12 12 12 8 4 Processor 14 | . 12 12 12 12 10 18 Hackware 8 | . . . . . 13 11 Protection 7 | . 9 12 12 12 7 5 Energy Gun 6 | . 16 12 12 12 . 5 Energy Cannon 2 | . . 12 12 12 . . Ballistic Gun 5 | . 7 . . . 13 3 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 62 | 7 8 10 12 14 38 62 Average Rating 34 | 6 7 9 11 13 32 50 On Entrance 12 | . 7 8 10 12 14 37 Naked Turns . | . . . . . . . Heaviest Build 48 | 16 23 28 28 39 42 48 Greatest Support 68 | 40 40 40 40 40 60 68 Greatest Overweight (x) 5 | 4 . . . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 15 15 15 Average Capacity 12 | 9 10 10 10 14 15 11 Most Carried 15 | 1 5 6 9 10 15 15 Average Carried 9 | . 3 5 8 9 13 10 Final Capacity 15 | 10 10 10 10 15 15 5 Final Carried 15 | 1 5 5 9 10 15 2 Class Distribution -------------------- 42% | Hacker-Mutant 42% | Hacker-Skirmisher 8% | Hacker-Scout 3% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2476 | 330 84 30 . 20 1092 920 Remotely . | . . . . . . . Salvage Created 7050 | 180 364 394 . 249 1855 4008 Parts 417 | 15 28 15 . 13 118 228 Haulers Intercepted 10 | . 2 . . . 4 4 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 110 | . 8 8 . 2 28 64 Melee 33 | . . . . . . 33 Guns 60 | . 7 2 . . 26 25 Cannons 10 | . . 6 . 2 2 . Classes Destroyed 18 | 2 5 2 . 1 4 4 Worker 15 | . . . . 2 6 7 Builder 7 | . 1 . . . 1 5 Tunneler 7 | 5 . . . 1 . 1 Hauler 10 | . 2 . . . 4 4 Recycler 14 | 1 . 1 . 2 2 8 Operator 2 | . . . . . 1 1 Watcher 13 | . 3 . . . 5 5 Swarmer 26 | . 6 . . 2 5 13 Cutter 8 | . . . . . . 8 Grunt 32 | . 2 6 . . 10 14 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 19 | . . . . . 9 10 Demolisher 1 | . . 1 . . . . Hunter 6 | . . . . . 3 3 Programmer 12 | . . . . . . 12 Heavy 3 | . . . . . . 3 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 5 2 3 . 2 4 6 Combat Bots Only 6 | . 2 2 . 2 3 6 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 719 | . 36 30 . 1 92 560 Missed 235 | . 13 9 . . 24 189 Hits 484 | . 23 21 . 1 68 371 Melee 29 | . . . . . 3 26 Projectile 455 | . 23 21 . 1 65 345 AOE 5 | . . 1 . . . 4 Critical Strikes 24 | . 1 . . . . 23 Actively Blocked 14 | . . . . . . 14 Part Disruptions 3 | . . . . . . 3 Damage Taken 4438 | . 119 232 . 3 579 3505 Core 803 | . 29 21 . . 50 703 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2594 | . 87 140 . 3 356 2008 Regen/Repaired (Parts) 675 | . . . . . 119 556 Core Remaining (%) 90 | 100 . . . 80 90 . Volleys Fired 264 | 15 33 22 . 8 105 81 Largest 2 | 2 2 2 . 2 2 2 Hottest 116 | 40 100 110 . 116 116 50 Shots Fired 527 | 30 66 44 . 16 209 162 Gun 472 | 30 66 22 . 8 184 162 Cannon 55 | . . 22 . 8 25 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 297 | 30 22 . . . 195 50 Thermal 230 | . 44 44 . 16 14 112 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 67 | 8 22 47 . 8 24 67 Robot Miss Streak 2 | 1 1 1 . 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 578 | 23 52 40 . 15 163 285 Core Hits 243 | 8 18 16 . 7 76 118 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 25 | . 2 3 . 1 . 19 Burn 11 | . 2 3 . 1 . 5 Destroy 1 | . . . . . . 1 Smash 5 | . . . . . . 5 Sever 8 | . . . . . . 8 Melee Attacks 151 | . . . . . . 151 Impact 28 | . . . . . . 28 Slashing 123 | . . . . . . 123 Piercing . | . . . . . . . Sneak Attacks 24 | . . . . . . 24 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 15197 | 249 645 604 . 249 2938 10512 Guns 6720 | 249 645 268 . 102 2491 2965 Cannons 930 | . . 336 . 147 447 . Explosions . | . . . . . . . Melee 7547 | . . . . . . 7547 Ramming . | . . . . . . . Kinetic 4000 | 249 168 . . . 2725 858 Thermal 3650 | . 477 604 . 249 213 2107 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 883 | . . . . . . 883 Slashing 6664 | . . . . . . 6664 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked 4 | . . . . . . 4 Effects 1 | . . . . . 1 . Message Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1097 | . . . . . 5 1092 Projectiles 5 | . . . . . 5 . Explosions . | . . . . . . . Melee 1092 | . . . . . . 1092 Knockbacks 4 | . . . . . 3 1 Impact 1 | . . . . . . 1 Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 270 360 . 138 315 42 Average Temperature 75 | . 87 149 . 59 46 10 Received Heat Transfer 981 | . 30 120 . . 198 633 Effects 2 | . 1 1 . . . . Energy Bleed 2 | . 1 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 5 | . . . . . . 5 Parts Fried 7 | . . . . . . 7 Impact Corruptions 10 | . . . . . . 10 Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 24 | . 3 2 . . . 19 Heat Transferred 8362 | . 1480 1702 . 629 444 4107 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 161 | 15 50 55 . 50 135 161 Initial 14 | . . . . . . 14 Average 12 | 2 5 6 . 1 14 15 Influence Increases 3611 | 30 272 183 . 75 944 2107 Destroy 0b10 Robot/C 2180 | . 160 140 . 40 560 1280 Destroy 0b10 Robot/NC 340 | 30 30 5 . 25 95 155 Destroy Leader 696 | . 50 30 . 10 198 408 Successful Hack 137 | . 17 4 . . 40 76 Disable Machine 8 | . . 4 . . 4 . Destroy Structure 10 | . . . . . 2 8 Partial Spotted 45 | . . . . . 15 30 Lose Combat Pursuer 195 | . 15 . . . 30 150 Influence Decreases 3565 | 30 272 183 . 75 900 2105 Entered New Map 30 | . . . . . . 30 Time Decay 3428 | 30 272 183 . 75 900 1968 Lost Part 107 | . . . . . . 107 Squads Dispatched 33 | . . . . . 5 28 Investigation 4 | . . . . . 2 2 Extermination 15 | . . . . . . 15 Reinforcement 10 | . . . . . 2 8 Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . 3 2 Communications Jammed 9 | . . . . . . 9 Distress Signals 1 | . . . . . . 1 Times Spotted 144 | . 12 8 . 2 41 81 Peak Tracking Total 5 | . 2 2 . 2 4 5 Tactical Retreats 9 | . 1 . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 8 | . . 1 . . 2 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 44 | . 7 2 1 . 13 21 Terminals 26 | . 6 1 . . 10 9 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . . . . 1 5 Recycling Units 5 | . 1 . . . . 4 Scanalyzers 4 | . . . . . 2 2 Garrison Access . | . . . . . . . Total Hacks 193 | . 31 5 1 . 85 71 Successful 145 | . 24 4 1 . 68 48 Failed 48 | . 7 1 . . 17 23 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 141 | . 26 4 1 2 72 36 Terminals 133 | . 27 4 . . 71 31 Fabricators 2 | . . . . . . 2 Repair Stations 20 | . . . . . 2 18 Recycling Units 17 | . 4 . . . . 13 Scanalyzers 19 | . . . . . 12 7 Garrison Access . | . . . . . . . Terminal Hacks 56 | . 11 4 1 . 37 3 Record 2 | . . . . . 2 . Part Schematic 8 | . . . . . 8 . Robot Analysis 20 | . 8 3 . . 9 . Prototype ID Bank 5 | . . . . . 5 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Repair Station Index 1 | . . . . . 1 . Alert Level 2 | . . . . . 1 1 Locate Traps 3 | . 1 . . . 2 . Dispatch Records 2 | . . . . . 2 . Recall Extermination 1 | . . . . . . 1 Hauler Manifests 4 | . 1 . . . 2 1 Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 17 | . . . . . 2 15 Scan Component 9 | . . . . . 1 8 Repair 8 | . . . . . 1 7 Recycling Unit Hacks 3 | . 1 . . . . 2 Retrieve Components 3 | . 1 . . . . 2 Scanalyzer 18 | . . . . . 12 6 Insert Component 9 | . . . . . 6 3 Analyze 9 | . . . . . 6 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 49 | . 12 . . . 17 20 Terminals 42 | . 10 . . . 17 15 Botnet 23 | . 5 . . . 10 8 Operators 2 | . . . . . 1 1 Skim 16 | . 5 . . . 5 6 Search 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . . . 5 Reject 5 | . 1 . . . . 4 Recyclers 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 40 | . 6 1 . 1 13 19 Full Trace Events 3 | . . . . . 1 2 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 12 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 134 | . . . . . . 134 Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . . . . . 1 7 Time 352 | . . . . . 38 314 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . . . . 20 Parts Scanalyzed 8 | . . . . . 5 3 Part Schematics Acquired 8 | . . . . . 5 3 Parts Damaged 3 | . . . . . 3 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage 21 | . . 21 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 7859 | . . . . . 1646 6213 A.S.S. 1 | . . . . . . 1 Terrain 7820 | . . . . . 1646 6174 Jamming 3058 | . . . . . . 3058 Robot Analysis Total 20 | . 8 3 . . 9 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 13995 | 112 1348 965 456 1255 3273 6586 Spaces Moved 8539 | 36 753 543 283 762 1592 4570 Core 6 | 6 . . . . . . Treads 6187 | 30 753 543 283 762 1592 2224 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1776 | . . . . . . 1776 Flight 570 | . . . . . . 570 Fastest Speed 29 | 50 160 160 160 160 160 29 Average Speed 128 | 152 160 160 160 160 160 101 Slowest Speed 250 | 250 160 160 160 160 240 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 73 | 4 100 84 62 99 99 68 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 5 | . . . . . 1 4 Melee 4 | . . . . . . 4 Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 10907 | 63 833 595 286 783 2180 6167 Wait 1661 | 5 29 29 . 6 390 1202 Move 8533 | 35 752 542 282 761 1591 4570 Hop . | . . . . . . . Pick Up 59 | 1 7 . 4 2 23 22 Fast Attach 64 | 7 3 . . 1 14 39 Attach 18 | . . . . . 3 15 Detach 9 | . . . . . 4 5 Swap 38 | . 3 1 . 1 13 20 Drop 99 | . 6 1 . 4 37 51 Fire 264 | 15 33 22 . 8 105 81 Melee 149 | . . . . . . 149 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 317 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Discovered exit to Mines (range 13) 520 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Discovered exit to Materials (range 3) 680 | -10/Materials | Discovered exit to Materials (range 8) 865 | -10/Materials | Learned 4 Subcaves zone layouts 898 | -10/Materials | Learned location of Mines (-10) 916 | -10/Materials | Discovered exit to Materials (range 8) 923 | -10/Materials | Learned Storage emergency access door positions 944 | -10/Materials | Identified exit to Subcaves 946 | -10/Materials | Learned location of Mines (-9) 1461 | -10/Materials | Entered Mines 1704 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1845 | -10/Mines | Identified exit to Exiles 1845 | -10/Mines | Discovered exit to Exiles (range 5) 1963 | -10/Mines | Received a Mining Laser from a helpful Derelict 2049 | -10/Mines | Learned location of Storage (-9) 2159 | -10/Mines | Assembled infested the area 2426 | -10/Mines | Entered Exiles 2474 | -10/Exiles | Met 8R-AWN 2501 | -10/Exiles | Met EX-HEX 2567 | -10/Exiles | Met EX-DEC 2583 | -10/Exiles | Met EX-BIN 2655 | -10/Exiles | Aligned with FarCom system 2657 | -10/Exiles | Given EX-Vault access code 2717 | -10/Exiles | Opened EX-Vault 2730 | -10/Exiles | Found 0b10 Alert Chip 2765 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2866 | -10/Exiles | Identified exit to Mines 2866 | -10/Exiles | Discovered exit to Mines (range 10) 2882 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2882 | -10/Exiles | Entered Mines 2883 | -9/Mines | Identified exit to Materials 2889 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2921 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2925 | -9/Mines | Found Scrap Suit 3151 | -9/Mines | Found a hidden stash of uninstalled traps 3226 | -9/Mines | Learned Materials garrison access intel 4137 | -9/Mines | Entered Materials 4137 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4138 | -8/Materials | Loaded intel: 1 garrison access location 4502 | -8/Materials | Identified exit to Factory 4502 | -8/Materials | Discovered exit to Factory (range 4) 5080 | -8/Materials | Learned 4 Factory zone layouts 5161 | -8/Materials | Learned 4 Factory zone layouts 5188 | -8/Materials | Learned 4 Recycling zone layouts 5225 | -8/Materials | Learned 4 Lower Caves zone layouts 5567 | -8/Materials | Repaired Hrd. Medium Armor Plating 5668 | -8/Materials | Garrison activated, responded to threat 6060 | -8/Materials | Build established: Hacker-Skirmisher 7410 | -8/Materials | Entered Factory 7410 | -7/Factory | Evolved 2 slots: Utility x2 7411 | -7/Factory | Identified exit to Lower Caves 7412 | -7/Factory | Identified exit to Factory 7790 | -7/Factory | Garrison activated, responded to threat 9318 | -7/Factory | Cargo convoy interrupted 10409 | -7/Factory | Repaired Hrd. Medium Armor Plating 10430 | -7/Factory | Repaired Arm. Treads 11269 | -7/Factory | Found Prototype Launcher 11269 | -7/Factory | Identified Rocket Array 11996 | -7/Factory | Build established: Hacker-Scout 12060 | -7/Factory | Repaired Cld. Deuterium Engine 12515 | -7/Factory | Repaired Cld. Airjet 12587 | -7/Factory | Repaired Cld. Airjet 12682 | -7/Factory | Crushed by falling debris 12979 | -7/Factory | Repaired Cld. Airjet 13167 | -7/Factory | Lost 5 parts (1n3u1w) 13421 | -7/Factory | Allied Derelicts emerged from ambush trap array 13471 | -7/Factory | Found Prototype Device 13475 | -7/Factory | Discovered exit to Factory (range 10) 13506 | -7/Factory | Identified Active Sensor Suite 13510 | -7/Factory | Lost 3 parts (2n1w) 13729 | -7/Factory | Core integrity fell below 50% 13812 | -7/Factory | Repaired Graphene Brace 13825 | -7/Factory | Discovered exit to Factory (range 3) 13856 | -7/Factory | Core integrity fell below 20% 13887 | -7/Factory | Lost 8 parts (1p2n4u1w) 13996 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Rating: 4p Time: 134 Initiate build sequence. >>Build Building Cld. Airjet... ETC: 134 13968_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 13968_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 13988_ Sneak attack on G-47 Trooper. 13988_ G-47 Trooper knocked back. 13994_ Destroyed Aluminum Leg. 13994_ G-47 Trooper system corrupted by crushing effect. 13995_ G-47 Trooper system terminally corrupted. 13995_ Particle Gun fried. 13995_ Imp. Heat Sink fried. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????o?????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????#?????????????????? | | ????????????????? +?????????????????? | | ????????????????? #?????????????????? | | ???????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????g #?????????????????? | | ?############# ???????????????????? | | ?# =g%?????????????????????? | | ?# @#??????????????????????? | | ?# #??????????????????????? | | ?# """ """ #??????????????????????? | | ?# """ """ #??????? ?????????????? | | ?# """ """ #???? #????????????? | | ?# #???? #????????????? | | ?#######+#####???? #????????????? | | ???????# ######### #????????????? | | ???????# #????????????? | | ???????# ! #????????????? | | ???????# """ #????????????? | | ???????### "Y" #????#???????? | | ???????#"" " " #???#????????? | | ???????#" """ #????????????? | | ???????#"F """ #????????????? | | ???????#"" """ #???????#????? | | ???????### #??#?????????? | | ?????????# #??????#?????? | | ?????????# ######???#???#???#? | | ########## #???????#?##???##?? | | # ######### ###?#???#??##?##??# | | # #?????# #???#?#?#???#???? | | # #??#### ###############?? | | # """" #??# %## ##? | | # """" #??# ## ## """ """ ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Block 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Hacked Actuator Array | -8/Materials | Hacked Melee Analysis Suite | -8/Materials | Hacked Scythe | -8/Materials | Hacked Greatsword | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Cld. Pulse Rifle | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 50% | -8/Materials Hrd. Medium Armor Plating | 29% | -7/Factory Arm. Treads | 34% | -7/Factory Cld. Deuterium Engine | 75% | -7/Factory Cld. Airjet | 77% | -7/Factory Cld. Airjet | 80% | -7/Factory Cld. Airjet | 23% | -7/Factory Graphene Brace | 64% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation No Signal Challenges ------------ None Game ------ Seed ArchitectBombTreads Manual? 0 Play Time 05:50:48 Cumulative 64.9 hours Start 2025.08.27 @ 17:29:08 End 2025.08.30 @ 08:27:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1c9442a-4464-4fbb-9709-70f7d5d88efd