Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 01:45:32 Player: Cog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (4235) 4235 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 9965 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 167 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 41/100 System Corruption 3% Temperature Warm (125) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Encrypted Comm Array Graphene Brace Thermal Defense Suite > --- WEAPON (2) ------- Gatling Laser Heavy Assault Rifle > --- INVENTORY (15) --- Triangulator Improved Signal Interpreter Recalibrator Drone Bay (2/2) Heavy Laser Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Triangulator Advanced Targeting Computer Improved Reaction Control System Graphene Brace Hardlight Generator > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fusion Compressor Advanced Heat Sink Improved Signal Interpreter Thermal Defense Suite Recalibrator Drone Bay Precision Beam Rifle Heavy Laser Heavy Laser Gatling Laser Heavy Assault Rifle Heavy Flak Cannon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Falx Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Slots Evolved 8 | . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . 1 . . . Utility 5 | . . . 2 1 . 1 . 1 . Weapon . | . . . . . . . . . . Parts Attached 163 | 8 8 3 17 13 40 6 12 41 15 Power 27 | 2 . . 2 1 8 . 2 8 4 Engine 17 | 2 . . 2 . 5 . 2 5 1 Core 10 | . . . . 1 3 . . 3 3 Reactor . | . . . . . . . . . . Propulsion 38 | 2 . . 7 2 10 . 4 12 1 Treads . | . . . . . . . . . . Leg 38 | 2 . . 7 2 10 . 4 12 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 56 | 1 7 . 7 6 12 1 4 14 4 Device 29 | . 2 . 3 4 5 . 3 8 4 Storage 9 | 1 4 . 1 1 . . . 2 . Processor 7 | . . . 1 1 4 1 . . . Hackware . | . . . . . . . . . . Protection 11 | . 1 . 2 . 3 . 1 4 . Artifact . | . . . . . . . . . . Weapon 42 | 3 1 3 1 4 10 5 2 7 6 Energy Gun 10 | 1 . . 1 . 2 2 . 1 3 Energy Cannon 3 | . . . . . . 2 1 . . Ballistic Gun 18 | 2 1 1 . 4 3 1 1 3 2 Ballistic Cannon 5 | . . 1 . . 1 . . 2 1 Launcher 3 | . . . . . 3 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 1 3 . . 1 Parts Lost 67 | . 2 . . 1 18 . 6 23 17 Power 12 | . . . . . 2 . 2 5 3 Propulsion 22 | . . . . . 8 . 2 7 5 Utility 17 | . 1 . . 1 2 . 2 6 5 Weapon 16 | . 1 . . . 6 . . 5 4 Highest Loss Streak 17 | . 1 . . 1 8 . 3 17 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 99 92 81 86 94 94 Engine 9 | . 14 14 11 5 6 7 7 10 . Core 1 | . . . . 3 2 . . 1 12 Leg 24 | . 28 28 21 27 25 15 18 23 22 Device 17 | . 12 14 12 20 13 7 5 24 32 Storage 11 | . 14 14 22 14 9 7 7 6 6 Processor 10 | . . . 2 9 19 30 29 12 5 Protection 1 | . . . 6 . 2 . 1 . . Energy Gun 1 | . . . 8 . . 7 1 . 1 Ballistic Gun 9 | . 28 14 2 17 9 . 3 6 5 Ballistic Cannon 3 | . . 12 8 . 1 . . 4 5 Peak Build Rating 68 | 6 12 12 20 28 36 29 44 67 68 Average Rating 33 | 4 10 11 17 25 28 27 36 59 63 On Entrance 23 | . 6 12 12 16 26 23 29 44 67 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 32 33 37 37 47 36 42 61 57 Greatest Support 68 | 20 20 20 30 39 45 20 51 65 68 Greatest Overweight (x) 15 | 1 1 1 2 1 2 1 13 15 15 Average Overweight (x) . | . . 1 1 . . 1 . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 11 15 15 15 Average Carried 13 | 3 9 14 14 14 13 9 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 14 11 11 15 15 6 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Matter Collected 3519 | 205 115 266 338 347 924 . 252 761 311 Remotely . | . . . . . . . . . . Salvage Created 4299 | . 127 . 329 617 1366 . 560 1020 280 Parts 232 | . 12 . 35 33 62 . 32 51 7 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Combat Hostiles Destroyed 92 | . 5 . 9 11 30 . 13 17 7 Melee 10 | . . . . . 3 . . 7 . Guns 43 | . 5 . 6 11 12 . 3 3 3 Cannons 27 | . . . 3 . 3 . 10 7 4 AOE 10 | . . . . . 10 . . . . Classes Destroyed 17 | . 2 . 5 2 5 . 2 1 . Worker 5 | . . . . . 3 . . 2 . Builder 2 | . . . 2 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . . . 1 1 . . 2 . Mechanic 2 | . . . . . 1 . . 1 . Operator 2 | . . . 1 . 1 . . . . Watcher 3 | . . . 2 . . . . 1 . Swarmer 15 | . 3 . 3 . . . 4 3 2 Grunt 48 | . 2 . 5 7 17 . 5 7 5 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . 1 . 1 . . . . Protector 1 | . . . . . 1 . . . . Sentry 15 | . . . . 4 8 . 1 2 . Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . 2 . . 1 . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 18 | . 3 . 4 3 18 . 7 6 4 Combat Bots Only 13 | . 3 . 3 3 13 . 7 4 4 Max Kills in Single Turn 3 | . 2 . 2 1 3 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Hostile Shots Fired 1161 | . 34 6 51 66 211 . 124 509 160 Missed 325 | . 10 2 11 14 60 . 47 154 27 Damage Taken 10202 | . 177 37 355 561 2266 . 1298 3512 1996 Core 1637 | . 26 26 53 97 333 . 241 437 424 Absorbed by Shields 805 | . 71 14 81 214 145 . . 40 240 Ignored by Resistances 176 | . . . . . . . . . 176 Regen/Repaired (Parts) 211 | . . . 34 21 . . . 156 . Core Remaining (%) 70 | 100 . 79 86 . 21 . 65 . . Volleys Fired 329 | . 17 9 34 44 112 . 40 46 27 Largest 2 | . 2 2 2 2 2 . 2 2 2 Hottest 130 | . 43 100 100 46 92 . 128 83 130 Shots Fired 576 | . 34 13 67 88 160 . 80 86 48 Gun 397 | . 34 4 34 88 131 . 30 46 30 Cannon 162 | . . 4 33 . 17 . 50 40 18 Launcher 12 | . . . . . 12 . . . . Special 5 | . . 5 . . . . . . . Kinetic 434 | . 34 8 45 88 128 . 19 84 28 Thermal 118 | . . 5 22 . 10 . 61 . 20 Explosive 12 | . . . . . 12 . . . . Electromagnetic 12 | . . . . . 10 . . 2 . Robot Hit Streak 40 | . 7 7 5 14 13 . 40 10 8 Robot Miss Streak 6 | . 3 3 4 3 2 . 1 6 4 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 4 | . 1 . . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 Shots Hit Robots 442 | . 20 7 35 68 116 . 68 91 37 Core Hits 226 | . 7 2 17 27 72 . 23 59 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 12 | . . 1 . . 1 . . 6 4 Burn 3 | . . . . . . . . . 3 Destroy 3 | . . . . . 1 . . 1 1 Blast 2 | . . 1 . . . . . 1 . Sever 4 | . . . . . . . . 4 . Melee Attacks 35 | . . . . . 7 . . 28 . Impact . | . . . . . . . . . . Slashing 35 | . . . . . 7 . . 28 . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10643 | . 300 115 620 1033 3355 . 1422 2919 879 Guns 4809 | . 300 44 298 1022 1707 . 384 633 421 Cannons 3028 | . . 71 311 . 249 . 1038 901 458 Explosions 1192 | . . . . . 1192 . . . . Melee 1548 | . . . . . 195 . . 1353 . Ramming 66 | . . . 11 11 12 . . 32 . Kinetic 5776 | . 300 115 413 1022 1585 . 208 1501 632 Thermal 1976 | . . . 196 . 319 . 1214 . 247 Explosive 1025 | . . . . . 1025 . . . . Electromagnetic 252 | . . . . . 219 . . 33 . Impact . | . . . . . . . . . . Slashing 1548 | . . . . . 195 . . 1353 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . 3 3 Average Corruption 2 | . . . . . 4 . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . . 16 . . 19 11 Message Errors 10 | . . . . . 4 . . 4 2 Matter Fused 10 | . . . . . 3 . . 5 2 Heat Flow Errors 8 | . . . . . 3 . . 3 2 Energy Discharges 3 | . . . . . . . . 2 1 Parts Rejected 2 | . . . . . 2 . . . . Data Loss (minor) 9 | . . . . . 2 . . 4 3 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 210 | . . . 9 . . . 4 177 20 Projectiles 41 | . . . 9 . . . 4 8 20 Explosions . | . . . . . . . . . . Melee 169 | . . . . . . . . 169 . Knockbacks 39 | . . . 5 . 5 . . 22 7 Impact . | . . . . . . . . . . Kinetic 33 | . . . 4 . 4 . . 19 6 Secondary 6 | . . . 1 . 1 . . 3 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . . 1 2 1 . . 2 . Kicked 6 | . . . 1 2 1 . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 454 | . . 40 341 11 246 . 395 209 454 Average Temperature 88 | . . 16 101 4 71 . 90 57 166 Received Heat Transfer 3441 | . 64 20 80 284 927 . 288 958 820 Effects 8 | . . . . . . . 3 . 5 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . 2 . 1 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 2 . 1 . 2 Heat Transferred 3639 | . . . 481 . 346 . 2072 . 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Peak Influence 607 | . 125 121 182 293 607 275 451 303 . Initial 275 | . . 48 . 21 66 275 196 236 . Average 161 | . 34 63 89 115 315 275 316 144 . Maximum Alert Level 2 | . . . . 1 2 1 2 1 . Low Security (%) 67 | 100 100 100 100 81 15 . 12 77 . Level 1 28 | . . . . 18 71 100 62 22 . Level 2 3 | . . . . . 12 . 25 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 26 | . . . 3 4 7 . 2 10 . Investigation 7 | . . . 1 1 2 . . 3 . Extermination 4 | . . . . . . . . 4 . Reinforcement 13 | . . . 2 3 3 . 2 3 . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Distress Signals 6 | . 1 . 3 2 . . . . . Communications Jammed 5 | . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . 5 . Times Spotted 147 | . 11 2 17 16 50 . 14 26 11 Peak Tracking Total 9 | . 5 2 3 4 9 . 4 5 6 Tactical Retreats 7 | . . . 1 2 1 . 1 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Traps Triggered 7 | . . . 1 . 5 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Machines Disabled 8 | . . . . 1 7 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Machines Accessed 23 | . 1 . 3 6 5 1 . 7 . Terminals 11 | . . . . 5 3 1 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 6 | . . . 1 1 1 . . 3 . Recycling Units 3 | . 1 . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 51 | . 2 . 7 13 11 2 . 16 . Successful 32 | . . . 5 11 6 1 . 9 . Failed 19 | . 2 . 2 2 5 1 . 7 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 21 | . . . . 8 7 2 . 4 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 18 | . . . 2 5 3 . . 8 . Recycling Units 5 | . 2 . 2 . . . . 1 . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 13 | . . . . 6 3 1 . 3 . Prototype ID Bank 3 | . . . . 2 . . . 1 . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . Recall Reinforcements 2 | . . . . 2 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 13 | . . . 2 5 2 . . 4 . Scan Component 8 | . . . 1 3 2 . . 2 . Repair 5 | . . . 1 2 . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 2 2 3 1 . 3 . Full Trace Events 6 | . . . 1 1 1 . . 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 1 2 . . . 2 . Time 159 | . . . 32 70 . . . 57 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Total Allies 3 | . . 1 . . 2 . . . . Largest Group 2 | . . 1 . . 2 . . . . Highest-Rated Group 62 | . . 31 . . 62 . . . . Highest-Rated Ally 31 | . . 31 . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . 4 . . 22 . . . . Total Damage 415 | . . 60 . . 355 . . . . Kills 6 | . . 2 . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 6 | . . . . . 6 . . . . Drone Recoveries 6 | . . . . . 6 . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Turns Passed 7135 | 69 613 587 963 836 1336 208 356 1810 357 Spaces Moved 3397 | 49 306 288 414 383 612 105 130 903 207 Core 28 | 19 . . . . . . 5 3 1 Treads . | . . . . . . . . . . Legs 3369 | 30 306 288 414 383 612 105 125 900 206 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 190 97 97 120 Average Speed 155 | 100 168 190 190 131 134 190 155 156 123 Slowest Speed 800 | 120 190 190 260 190 260 190 700 800 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 37 47 30 28 95 4 87 25 34 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 3 | . . 3 . . . . . . . Terrain Destroyed 85 | . . 5 . . 75 . . 4 1 Melee . | . . . . . . . . . . Projectile 12 | . . 5 . . 2 . . 4 1 AOE 73 | . . . . . 73 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Total 4628 | 68 371 305 522 631 953 112 215 1193 258 Wait 450 | 2 7 1 26 158 133 . 10 105 8 Move 3388 | 48 305 287 413 382 611 104 129 902 207 Hop . | . . . . . . . . . . Pick Up 166 | 10 23 3 17 18 30 2 18 44 1 Fast Attach . | . . . . . . . . . . Attach 102 | 6 3 . 5 8 27 2 9 32 10 Detach 5 | . . . . 1 . . . 4 . Swap 62 | 2 6 3 12 5 13 4 3 9 5 Drop 76 | . 10 2 14 13 14 . 6 17 . Fire 329 | . 17 9 34 44 112 . 40 46 27 Melee 35 | . . . . . 7 . . 28 . Ram . | . . . . . . . . . . Kick 6 | . . . 1 2 1 . . 2 . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . 5 . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 683 | -10/Materials | Entered Mines 686 | -10/Mines | Received a Mining Laser from a helpful Derelict 870 | -10/Mines | Discovered new exit (range 2) 1020 | -10/Mines | Learned 4 Materials zone layouts 1155 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1238 | -10/Mines | Discovered new exit (range 3) 1270 | -10/Mines | Entered Materials 1270 | -9/Materials | Evolved 2 slots: Utility x2 1271 | -9/Materials | Identified exit to Mines 1271 | -9/Materials | Identified exit to Materials 1929 | -9/Materials | Discovered exit to Materials (range 13) 1986 | -9/Materials | Repaired Imp. Aluminum Leg 2233 | -9/Materials | Entered another Materials area 2233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -8/Materials | Repaired Com. Matter Pod 2772 | -8/Materials | Repaired Shield Generator 2987 | -8/Materials | Discovered new exit (range 7) 3069 | -8/Materials | Entered Storage 3257 | -8/Storage | Met a pair of Derelict thieves 3722 | -8/Storage | Lost 3 parts (1n1u1w) 3774 | -8/Storage | Core integrity fell below 50% 3838 | -8/Storage | Lost 8 parts (1p4n3w) 4032 | -8/Storage | Build established: Scavenger-Mutant 4337 | -8/Storage | Build established: Mutant 4346 | -8/Storage | Lost 5 parts (3n2w) 4357 | -8/Storage | Destroyed 13 combat bots 4377 | -8/Storage | Discovered new exit (range 16) 4403 | -8/Storage | Identified exit to Factory 4405 | -8/Storage | Entered Factory 4405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4613 | -7/Factory | Identified exit to DSF 4613 | -7/Factory | Entered DSF 4638 | -7/DSF | Additional patrols routed to DSF 4726 | -7/DSF | Lost 3 parts (1p1n1u) 4856 | -7/DSF | Sterilization system engaged 4876 | -7/DSF | Ambient heat levels rising (+10) 4891 | -7/DSF | Ambient heat levels rising (+10) 4905 | -7/DSF | Destroyed 7 combat bots 4906 | -7/DSF | Ambient heat levels rising (+10) 4921 | -7/DSF | Ambient heat levels rising (+10) 4936 | -7/DSF | Ambient heat levels rising (+10) 4951 | -7/DSF | Ambient heat levels rising (+10) 4954 | -7/DSF | Discovered new exit (range 16) 4966 | -7/DSF | Ambient heat levels rising (+10) 4968 | -7/DSF | Identified exit to Factory 4969 | -7/DSF | Entered Factory 4969 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5036 | -6/Factory | Build established: Scavenger-Mutant 5822 | -6/Factory | Repaired VSS Leg 5915 | -6/Factory | Repaired VSS Leg 6069 | -6/Factory | Build established: Mutant 6373 | -6/Factory | Lost 17 parts (4p6n3u4w) 6505 | -6/Factory | Lost 5 parts (1p3u1w) 6680 | -6/Factory | Build established: Scavenger-Mutant 6749 | -6/Factory | Core integrity fell below 50% 6771 | -6/Factory | Discovered new exit (range 6) 6779 | -6/Factory | Entered Lower Caves 6855 | -6/Lower Caves | Met a Warlord Commander 6856 | -6/Lower Caves | Learned location of Warlord (-4) 6857 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6865 | -6/Lower Caves | Encountered a Warlord checkpoint 6876 | -6/Lower Caves | Found Encrypted Comm Array 7075 | -6/Lower Caves | Attracted the attention of an 0b10 base 7119 | -6/Lower Caves | Core integrity fell below 20% 7136 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Fission Core destroyed. Autogun fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Imp. Heat Sink destroyed. S-27 Virus knocked back. <x2> S-27 Virus suffers critical hit (Burn). VTOL Module melted. S-27 Virus destroyed. G-50 Soldier knocked back. G-50 Soldier suffers critical hit (Burn). Overheating: Matter decay (-3). Imp. Deuterium Engine destroyed. G-50 Soldier destroyed. Acquired 68 matter. Hvy. Flak Cannon destroyed. Prc. Beam Rifle destroyed. Overheating: Energy bleed (-9). System corrupted: Component data lost. Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ?????????????????????##+#???# #?????????????????? | | ???????????????????"?" """# #?????????????????? | | ??????????????????#"?? """# #?????????????????? | | ??????????????????#"T? """# #?????????????????? | | ??????????????????#" ?? 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHelicalCompactor Manual? 0 Play Time 01:47:40 Cumulative 18.9 hours Start 2025.03.23 @ 23:51:42 End 2025.03.24 @ 01:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea855dfe-25b8-425d-b0d0-c94542f7f75c