Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.19 @ 07:12:35 Player: time Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1507) 1507 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 4420 Bonus ------- Follower Combat Kills 218 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved EM Pulse Cannon Proton Cannon Advanced Beam Cannon Mini Grenade Launcher GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Seismic Detector Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Barrage Gun Mini Grenade Launcher Self-destruct Interrupter [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | 7 5 1 14 . 5 7 Power 5 | 1 1 1 1 . . 1 Engine 3 | 1 1 . 1 . . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 3 . 4 . 3 3 Treads 2 | . . . . . . 2 Leg 7 | 2 1 . 4 . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 3 1 Utility 8 | 2 1 . 2 . 2 1 Device 4 | 1 . . . . 2 1 Storage 1 | 1 . . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 . . 7 . . 2 Energy Gun 4 | 1 . . 3 . . . Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 13 | . . . . 1 . 12 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . . . . 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 7 9 9 10 8 6 Power 1 | 1 2 2 2 2 1 . Propulsion 2 | 2 3 4 2 3 2 1 Utility . | . . . . . . . Weapon 2 | . 1 3 4 5 4 4 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 . 10 . 2 2 Power 4 | . . . 3 . 1 . Propulsion 3 | . 1 . 1 . . 1 Utility 1 | . 1 . . . . . Weapon 8 | . . . 6 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 90 100 97 92 97 91 Engine 7 | . 12 4 8 10 7 . Core 3 | . . 7 1 . 2 8 Leg 19 | . 23 25 30 30 13 . Flight 8 | . . . . . 15 23 Device 9 | . 12 12 10 2 7 8 Storage 10 | . 12 12 10 10 10 9 Processor 16 | . 4 12 15 20 20 19 Energy Gun 10 | . 11 12 8 9 10 9 Energy Cannon 1 | . . . 3 . . 1 Ballistic Gun 9 | . 12 12 7 10 10 7 Peak Build Rating 32 | 7 10 12 27 27 32 31 Average Rating 15 | 6 7 11 23 26 29 28 On Entrance 16 | . 7 10 12 27 26 31 Naked Turns . | . . . . . . . Heaviest Build 29 | 17 17 19 29 26 26 27 Greatest Support 51 | 20 20 20 51 51 51 40 Greatest Overweight (x) 8 | 5 5 . . . 8 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 6 | 3 7 9 9 10 9 8 Final Capacity 10 | 10 10 10 10 10 10 5 Final Carried 10 | 5 9 10 10 10 10 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 956 | 277 102 5 322 63 70 117 Remotely . | . . . . . . . Salvage Created 1925 | 81 270 110 1074 187 . 203 Parts 120 | 7 20 3 68 9 . 13 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | 2 6 2 25 4 . 5 Guns 35 | 2 6 2 18 2 . 5 Cannons 5 | . . . 5 . . . AOE 4 | . . . 2 2 . . Classes Destroyed 11 | 3 4 . 4 . . . Worker 6 | 1 . . 3 2 . . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . 2 . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 15 | . 4 . 8 . . 3 Grunt 19 | . 2 2 11 4 . . Duelist 3 | . . . 2 . . 1 Sentry 5 | . . . 4 . . 1 Demolisher 2 | 2 . . . . . . Best Kill Streak 7 | 3 2 1 7 4 . 3 Combat Bots Only 4 | 2 2 1 4 2 . 3 Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 293 | 2 18 8 88 14 . 163 Missed 103 | 1 7 3 33 4 . 55 Hits 190 | 1 11 5 55 10 . 108 Melee 11 | . . . 2 . . 9 Projectile 179 | 1 11 5 53 10 . 99 AOE 2 | 2 . . . . . . Critical Strikes 6 | . . 1 1 . . 4 Damage Taken 1696 | 44 70 52 371 89 . 1070 Core 450 | 13 22 11 75 27 . 302 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1070 | 27 47 32 246 54 . 664 Regen/Repaired (Parts) 188 | . . . . . 188 . Core Remaining (%) 87 | 94 . 81 . . . . Volleys Fired 131 | 7 22 5 60 9 . 28 Largest 2 | 2 2 2 2 2 . 2 Hottest 131 | 60 60 60 113 68 . 131 Shots Fired 246 | 14 42 11 116 12 . 51 Gun 217 | 14 42 11 92 11 . 47 Cannon 23 | . . . 19 . . 4 Launcher 6 | . . . 5 1 . . Special . | . . . . . . . Kinetic 114 | 7 22 5 47 9 . 24 Thermal 63 | . . . 41 . . 22 Explosive 6 | . . . 5 1 . . Electromagnetic 63 | 7 20 6 23 2 . 5 Robot Hit Streak 48 | 12 13 6 48 18 . 36 Robot Miss Streak 3 | 1 2 1 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 204 | 12 33 9 93 11 . 46 Core Hits 100 | 10 11 5 47 8 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . . 5 . . 5 Burn 8 | . . . 5 . . 3 Destroy 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3476 | 126 371 96 1801 316 . 766 Guns 2539 | 126 371 96 1146 162 . 638 Cannons 432 | . . . 327 . . 105 Explosions 472 | . . . 318 154 . . Melee 23 | . . . . . . 23 Ramming 10 | . . . 10 . . . Kinetic 1239 | 49 125 30 565 138 . 332 Thermal 937 | . . . 586 65 . 286 Explosive 407 | . . . 318 89 . . Electromagnetic 860 | 77 246 66 322 24 . 125 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 23 | . . . . . . 23 Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 5 . . . . Message Errors 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . 8 . . . Projectiles . | . . . . . . . Explosions 8 | . . . 8 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 363 | 40 82 106 276 . . 363 Average Temperature 65 | 15 28 40 47 . . 117 Received Heat Transfer 804 | . 42 63 153 84 . 462 Effects 3 | . . . 1 . . 2 Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 . . 1 Heat Transferred 2468 | . . . 1517 100 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 140 | 50 85 45 140 91 . . Initial . | . . . . . . . Average 8 | . 14 4 30 26 . . Influence Increases 1650 | 65 203 75 731 131 . 445 Destroy 0b10 Robot/C 1000 | 40 120 40 500 80 . 220 Destroy 0b10 Robot/NC 75 | 15 10 . 40 10 . . Destroy Leader 210 | 10 32 10 108 20 . 30 Allied During Kill 17 | . . . . 2 . 15 Trap Triggered on 0b10 10 | . . 10 . . . . Successful Hack 37 | . 26 . 11 . . . Disable Machine 12 | . . . 8 4 . . Destroy Structure 34 | . . . 19 15 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 240 | . . 15 45 . . 180 Influence Decreases 1650 | 65 203 75 731 131 . 445 Time Decay 1454 | 65 203 75 675 121 . 315 Lost Part 60 | . . . . 10 . 50 Lost Ally 80 | . . . . . . 80 Purge Threat 56 | . . . 56 . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | 2 14 3 37 4 . 19 Peak Tracking Total 7 | 2 2 2 5 2 . 7 Tactical Retreats 8 | . . 1 3 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 5 . 3 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 13 . 8 . . . Successful 14 | . 9 . 5 . . . Failed 7 | . 4 . 3 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 17 | . 9 . 8 . . . Terminals 21 | . 13 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 . 2 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 7 | . 4 . 3 . . . Botnet 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 5 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . 2 4 . Largest Group 4 | . . . . 2 4 4 Highest-Rated Group 155 | . . . . 41 155 155 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 5 . 43 Total Damage 873 | . . . . 86 . 787 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 8137 | 4309 558 442 1267 49 1112 400 Seismic 8137 | 4309 558 442 1267 49 1112 400 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 8960 | 4389 558 442 1267 269 1412 623 Spaces Moved 4737 | 1342 394 320 778 118 1158 627 Core 22 | 17 3 . . . 2 . Treads 54 | . . . . . . 54 Legs 3386 | 1325 371 320 778 118 474 . Wheels 20 | . 20 . . . . . Hover . | . . . . . . . Flight 1255 | . . . . . 682 573 Fastest Speed 42 | 50 80 120 120 130 49 42 Average Speed 110 | 121 119 120 125 130 106 64 Slowest Speed 515 | 300 300 120 130 130 450 515 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 107 66 62 60 35 90 60 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 6 | . . . . . 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . 20 17 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . . . 20 17 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 8204 | 4090 444 371 952 220 1341 786 Wait 3211 | 2730 10 37 70 92 158 114 Move 4725 | 1341 393 319 777 117 1157 621 Hop 3 | . . . . . . 3 Pick Up 31 | 5 5 4 9 . 5 3 Fast Attach 26 | 7 5 . 4 . 7 3 Attach 8 | . 2 . 1 . . 5 Detach 6 | . 3 . . . 2 1 Swap 16 | . 1 1 10 2 1 1 Drop 38 | . 3 4 15 . 11 5 Fire 131 | 7 22 5 60 9 . 28 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . 5 . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 14) 3934 | -11/Scrapyard | Assembled infested the area 4390 | -11/Scrapyard | Entered Materials 4390 | -10/Materials | Evolved 1 slot: Utility x1 4391 | -10/Materials | Build established: Hacker-Mutant 4574 | -10/Materials | Identified exit to Mines 4626 | -10/Materials | Identified exit to Materials 4626 | -10/Materials | Discovered exit to Materials (range 4) 4789 | -10/Materials | Discovered exit to Materials (range 10) 4948 | -10/Materials | Entered Mines 4978 | -10/Mines | Met a Derelict bent on vengeance 4998 | -10/Mines | Found a hidden stash of uninstalled traps 5175 | -10/Mines | Discovered exit to Materials (range 13) 5228 | -10/Mines | Learned location of Storage (-7) 5290 | -10/Mines | Assembled infested the area 5295 | -10/Mines | Assisted by a Guerilla fighting off Assembled 5390 | -10/Mines | Entered Materials 5390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5955 | -9/Materials | Identified exit to Materials 5955 | -9/Materials | Discovered exit to Materials (range 16) 6179 | -9/Materials | Identified exit to Mines 6179 | -9/Materials | Discovered exit to Mines (range 6) 6436 | -9/Materials | Discovered exit to Materials (range 13) 6657 | -9/Materials | Entered Mines 6821 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6831 | -9/Mines | Identified exit to Zion 6926 | -9/Mines | Entered Zion 6926 | -7/Zion | Accompanied by 2 allies 6976 | -7/Zion | Led the pair of lost Derelicts to a safe place 7005 | -7/Zion | Identified exit to Proximity Caves 7005 | -7/Zion | Discovered exit to Proximity Caves (range 13) 7173 | -7/Zion | Visited the Megawrench Repair Shop 7175 | -7/Zion | Megawrench repaired 7 parts 7269 | -7/Zion | Learned location of 2 exits from Factory 7316 | -7/Zion | Found Prototype Device 7316 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7381 | -7/Zion | Given A8's code to call for help 7524 | -7/Zion | Learned Factory interactive machine intel 7539 | -7/Zion | Found CR-A16's Pointy Stick 7802 | -7/Zion | Met Imprinter 7828 | -7/Zion | Imprinted 7830 | -7/Zion | Declared Zion's savior 8082 | -7/Zion | Found GAL Module 8338 | -7/Zion | Entered Proximity Caves 8338 | -6/Proximity Caves | Accompanied by 4 allies 8690 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8753 | -6/Proximity Caves | Core integrity fell below 50% 8755 | -6/Proximity Caves | Lost 4 allies 8766 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8798 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8802 | -6/Proximity Caves | Learned 4 Factory zone layouts 8920 | -6/Proximity Caves | Core integrity fell below 20% 8961 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08829_ Imp. Assault Rifle destroyed. 08833_ Y-54 Guardian destroyed. 08847_ Acquired Lgt. Treads. 08856_ Acquired Imp. Heat Sink. 08859_ Acquired 52 matter. 08921_ Imp. Medium Laser destroyed. 08925_ Lgt. Nuclear Core destroyed. 08925_ Dropped Self-destruct Interrupter. 08930_ Self-destruct Interrupter emitting active interruption sequence. 08930_ Lgt. Treads destroyed. 08932_ Dropped Med. Storage Unit. 08934_ Self-destruct Interrupter emitting active interruption sequence. 08935_ M-28 Smith repairs L-41 Fighter. 08938_ M-28 Smith repairs L-41 Fighter Carbon-fiber Leg. 08946_ Self-destruct Interrupter emitting active interruption sequence. 08956_ Lgt. Treads severed. 08958_ VTOL Module destroyed. 08959_ Imp. EM Shotgun destroyed. 08959_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????# ###????????????# #???? | | ???????# ? ##???????????# ######## #??## | | ???????# ??##" #?###????????????????# #??# | | ???????# ###" ### ##???????????????# #### | | ???????# " " ##?????#????????# | | ???????# " "" ##????# ####???# | | ???????# """"" ### ####?# # +???# ##### | | ???????# """"" ##?# ### #???# #???# | | ???????# " ##??# ## ##### #???? | | ???????# " ##??# ## ####? | | ???????# """ "" #??## ###### ## ## ## | | ???????# %""### ##???## ## * | | ???????# ! "#### ##?????# ## !%! | | ???????# !% ! #??????## ## ######### # | | ???????# % #???????# ## #???????# [### | | ???????######### ##???????# ### #???????#= #?? | | ??????????????## ####?????# #?# #???????# ### | | ??????????????# ####### #?# #?????### ## | | ??????????????### ## ### #?????# # *!! | | ????????????????## #?????# *[!%%= | | ??????????????#### #?????# !%==! | | ??????????????# ######???### !%=! | | ??????????????## ## ###??????# # !## | | ???????????????##### ## ##??## ### | | ???????????????###?# l #?## ## | | ??????????????## ### m l@ ###### | | ?????????????## ##g g #### # | | ????????????## ##??## ## # | | ????????????# #????# ##??######### | | ????????????# ##???# #????#####?## | | ????????????## ### &##?? #???## ### | | ?????????????## ### #?? ##??## ## | | ??????????????# ## #?? ##??### #? | | ??????????????### ! ##? ???## # | | ????????????????## #?????# ## ### # #### | | ?????????????????## ## #????# ####?## #?? | | ??????????????????## ### #????# #?????# # #?? | | ???????????????????###?? ##???## # #????# ##?? | | ????????????????????????###????# ###??? ##??? | | ???????????????????????????????## ##??####???? | | ????????????????????????????????## #?????????? | | ???????????????????????????###??# ##???###???? | | ???????????????????????##### ### ##????# ##### | | ???????????????????????# #????## # # | | ????????????????? ?# ##??### # | | ?????????????????? # ##??## # # | | ???????????????? ?? # ## # ###### ### # | | ???????????????#? ## # #### # ### # ##?# | | ??????????????? # # ??# # ##?## # | | ?????????????? # ????# # #??#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Maul | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBottomlessWheel Manual? 0 Play Time 00:55:46 Cumulative 20.3 hours Start 2025.10.19 @ 06:19:04 End 2025.10.19 @ 07:12:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 12 Adventurer 18 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f79eefb-ae3a-486a-bfc1-38a15d3ff3d4