Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.19 @ 21:55:02 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (332) 332 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 2268 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 25 Cogmind --------- Core Integrity 490/550 Matter 9/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Improved Hover Unit Improved Flight Unit > --- UTILITY (3) ------ Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Small Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Autogun Improved Grenade Launcher > --- INVENTORY -------- Small Laser Improved Grenade Launcher Improved Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 15 | 3 2 . 4 6 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 4 | . 2 . 2 . Flight 2 | . . . . 2 Utility 3 | 1 . . 1 1 Device 1 | 1 . . . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 3 | . . . 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 Average Slot Usage (%) 93 | . 98 100 100 80 Engine 10 | . 14 14 11 5 Hover 29 | . 22 28 44 27 Flight 2 | . . . . 8 Device 11 | . 14 14 11 9 Storage 7 | . 14 14 . . Processor 4 | . . . 11 9 Protection 1 | . . . . 3 Energy Gun 17 | . 28 28 13 . Ballistic Gun 4 | . . . 8 8 Launcher 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 16 | 11 11 11 11 16 Greatest Support 28 | 26 26 14 28 28 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 8 8 8 5 5 Most Carried 8 | 8 8 8 7 4 Average Carried 6 | 6 7 8 4 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 8 8 8 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 295 | 230 10 . 55 . Remotely . | . . . . . Salvage Created 353 | 112 10 . 104 127 Parts 21 | 6 2 . 4 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 11 | . 1 . 1 9 Guns 2 | . 1 . 1 . AOE 9 | . . . . 9 Classes Destroyed 7 | 2 1 . 2 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . . 1 Watcher 1 | . . . . 1 Swarmer 7 | . 1 . . 6 Grunt 3 | . . . . 3 Sentry 1 | . . . 1 . Best Kill Streak 7 | 2 1 . 2 7 Combat Bots Only 6 | . 1 . 1 6 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 763 | . 59 . 169 535 Core 148 | . 6 . 82 60 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 97 79 . Volleys Fired 31 | 3 5 . 6 17 Largest 2 | 2 2 . 2 2 Hottest 80 | 80 80 . 63 63 Shots Fired 57 | 6 10 . 12 29 Gun 42 | 6 10 . 12 14 Cannon . | . . . . . Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 19 | . . . 6 13 Thermal 23 | 6 10 . 6 1 Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 7 | 5 4 . 7 5 Robot Miss Streak 4 | . 4 . 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 33 | 5 5 . 9 14 Core Hits 29 | 3 1 . 3 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1666 | 57 56 . 127 1426 Guns 331 | 57 56 . 127 91 Cannons . | . . . . . Explosions 1335 | . . . . 1335 Melee . | . . . . . Ramming . | . . . . . Kinetic 184 | . . . 93 91 Thermal 147 | 57 56 . 34 . Explosive 1335 | . . . . 1335 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . . . . 104 Projectiles . | . . . . . Explosions 104 | . . . . 104 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . . 63 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | 54 108 . 70 42 Average Temperature 28 | 29 52 . 28 14 Received Heat Transfer 231 | . . . 78 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 325 | 125 125 . 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 414 | 10 71 42 121 414 Initial 50 | . 6 27 16 50 Average 78 | 9 35 36 62 174 Maximum Alert Level 2 | . . . . 2 Low Security (%) 93 | 100 100 100 100 77 Level 1 6 | . . . . 20 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 4 1 12 17 Peak Tracking Total 9 | . 4 1 9 6 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 107 | . . . 107 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 507 | 35 103 134 87 148 Spaces Moved 683 | 17 130 232 125 179 Core . | . . . . . Treads . | . . . . . Legs 4 | 4 . . . . Wheels 27 | 13 14 . . . Hover 652 | . 116 232 125 179 Flight . | . . . . . Fastest Speed 48 | 90 56 56 48 48 Average Speed 55 | 97 60 56 48 51 Slowest Speed 120 | 120 120 56 48 52 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 28 46 15 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . . . . 76 Melee . | . . . . . Projectile . | . . . . . AOE 76 | . . . . 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 758 | 30 145 235 142 206 Wait 9 | . 1 4 . 4 Move 679 | 16 129 231 124 179 Hop . | . . . . . Pick Up 10 | 4 3 . 3 . Fast Attach 7 | 1 2 . 2 2 Attach 7 | 2 . . 2 3 Detach 2 | 2 . . . . Swap 1 | . . . . 1 Drop 12 | 2 5 . 5 . Fire 31 | 3 5 . 6 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 36 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 139 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Entered Mines 189 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 220 | -10/Mines | Found a hidden stash of uninstalled traps 263 | -10/Mines | Discovered new exit (range 16) 266 | -10/Mines | Received a Mining Laser from a helpful Derelict 273 | -10/Mines | Entered Materials 273 | -9/Materials | Accompanied by 1 ally 273 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 10) 360 | -9/Materials | Entered another Materials area 360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -8/Materials | Lost 3 parts (1p2n) 508 | -8/Materials | Self-destructed Last Messages --------------- 00491_ U-05 Engineer lays Concrete. 00491_ S-10 Pest destroyed. 00492_ U-05 Engineer lays Concrete. 00497_ Imp. Grenade Launcher destroyed. 00497_ U-05 Engineer lays Concrete. 00497_ Autogun destroyed. 00498_ U-05 Engineer lays Concrete. 00500_ G-47 Trooper destroyed. 00500_ U-05 Engineer lays Concrete. 00502_ G-47 Trooper destroyed. 00502_ U-05 Engineer lays Concrete. 00503_ The unstable cave ceiling collapses. 00503_ U-05 Engineer lays Concrete. 00503_ Imp. Hover Unit destroyed. 00504_ U-05 Engineer lays Concrete. 00506_ The unstable cave ceiling collapses. 00506_ U-05 Engineer lays Concrete. 00506_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00507_ U-05 Engineer lays Concrete. 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Y ??????????? | | ?????????????????????????? %[ ??????????? | | ?????????????????????????? #####??????????? | | ?????????????????????????? w ##??????????????? | | ??????????????????????????#### ##???????????????? | | ?????????????????????????????## #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperStorageBox Manual? 0 Play Time 00:08:34 Cumulative 204.3 hours Start 2021.12.19 @ 21:44:32 End 2021.12.19 @ 21:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71a17f00-32ff-4473-9cd3-7398376d1df9