Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 12:06:38 Player: Clog Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (504) 2520 Value Destroyed (21706) 21706 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (35515) 35515 TOTAL SCORE: 69521 Bonus ------- High Alert Combat Kills 2971 Follower Combat Kills 2118 Network Hubs Disabled 400 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1874 Cogmind --------- Core Integrity 504/1600 Matter 300/300 Energy 480/480 System Corruption 9% Temperature Warm (104) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Fission Core Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Hacking Suite Advanced Hacking Suite High-powered Tractor Beam > --- WEAPON (6) ------- KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Helical Railgun > --- INVENTORY (25) --- Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Improved Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well (600) Advanced Particle Charger Layered Medium Armor Plating Graphene Brace Thermal Barrier Improved Remote Force Field Compact HERF Cannon Nova Cannon Railgun Railgun Rocket Array Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Graphene Brace Thermal Barrier Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Helical Railgun Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Improved Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Advanced Particle Charger Improved Weapon Cycler Layered Medium Armor Plating Improved Remote Force Field High-powered Tractor Beam Compact HERF Cannon Nova Cannon KE Penetrator Railgun Railgun Rocket Array Advanced Remote Datajack [Rating: 190] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . 1 1 . . . . . . . . . . 2 . . . . . . . . . Utility 8 | . . 1 . 2 . . . . 2 . . . . . . . . . . 1 1 1 . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . Parts Attached 374 | . 11 27 33 38 5 5 2 1 24 18 15 . . 17 . 3 3 3 29 19 60 16 45 Power 38 | . 1 2 3 5 . . . . 2 2 1 . . 2 . . . . 2 1 9 1 7 Engine 10 | . 1 2 3 2 . . . . 1 1 . . . . . . . . . . . . . Core 11 | . . . . 3 . . . . 1 1 . . . 1 . . . . . . 4 . 1 Reactor 17 | . . . . . . . . . . . 1 . . 1 . . . . 2 1 5 1 6 Propulsion 90 | . 5 11 9 10 3 2 . . 6 4 2 . . 1 . 2 . . 6 5 16 3 5 Treads 56 | . 2 9 9 7 2 . . . . . 2 . . 1 . 2 . . 6 5 7 . 4 Leg 13 | . 2 1 . . . . . . 6 4 . . . . . . . . . . . . . Wheel 6 | . 1 1 . 1 1 2 . . . . . . . . . . . . . . . . . Hover 14 | . . . . 1 . . . . . . . . . . . . . . . . 9 3 1 Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 131 | . 2 7 7 11 . 2 2 . 10 9 7 . . 7 . . 2 2 10 11 16 4 22 Device 60 | . . 1 2 6 . 1 2 . 5 2 3 . . 5 . . 1 1 5 6 7 3 10 Storage 12 | . 2 2 1 . . . . . 2 . . . . . . . . . . . 1 . 4 Processor 24 | . . 1 . 3 . . . . 2 1 . . . 2 . . . . 2 3 4 1 5 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 33 | . . 3 4 2 . 1 . . 1 6 4 . . . . . 1 1 3 2 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | . 3 7 14 12 2 1 . 1 6 3 5 . . 7 . 1 1 1 11 2 19 8 11 Energy Gun 13 | . . 1 2 . . . . . . . 2 . . . . . . 1 2 . 4 1 . Energy Cannon 5 | . 1 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . Ballistic Gun 77 | . 1 4 11 7 2 . . 1 4 2 2 . . 5 . . 1 . 8 1 12 6 10 Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 1 2 . 1 . . . . . . . . . . . . . 1 1 . . Special Weapon 5 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 . 1 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 34 | . . 4 2 5 . . 1 . . . 6 . . . . . . 1 1 2 7 1 4 Corrupted Parts 10 | . . . . . . . . . . . 3 . . . . . . . . . 6 . 1 System Corruption 32 | . . . . . . . . . . . 12 . . . . . . . . . 17 . 3 Parts Lost 154 | . 3 6 12 15 9 . . . 6 4 4 . . 2 . 7 . . 5 7 37 22 15 Power 23 | . . 2 2 3 . . . . 1 1 1 . . 1 . . . . . 1 4 4 3 Propulsion 45 | . 2 2 4 6 4 . . . 1 . 1 . . . . 1 . . 2 2 11 4 5 Utility 41 | . . . 3 4 3 . . . 2 2 . . . . . 4 . . 3 2 5 7 6 Weapon 45 | . 1 2 3 2 2 . . . 2 1 2 . . 1 . 2 . . . 2 17 7 1 Highest Loss Streak 18 | . 2 3 4 2 8 . . . 3 2 3 . . 1 . 5 . . 1 3 18 14 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 21 | 5 10 21 23 24 21 23 24 24 24 25 24 24 24 24 25 22 22 24 23 23 17 9 12 Power 1 | 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . . 1 Propulsion 3 | 3 3 6 6 4 1 1 4 4 4 4 3 2 2 2 3 3 2 2 2 5 1 2 2 Utility 6 | . . 3 6 4 7 8 9 9 8 10 11 12 12 11 9 8 8 8 7 5 5 2 3 Weapon 8 | 1 5 9 8 11 9 9 8 8 8 8 7 8 8 8 9 6 7 9 10 8 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | 7 7 15 7 2 . 1 . . 10 2 6 . . 4 . 2 . . 3 2 3 . 14 Power 8 | 1 1 1 . . . . . . . 1 1 . . . . . . . . . 1 . 2 Propulsion 29 | 3 . 3 4 2 . . . . 6 . 3 . . 1 . . . . . 1 1 . 5 Utility 10 | 1 . . 1 . . . . . 1 1 . . . 2 . . . . . . 1 . 3 Weapon 36 | 2 6 11 2 . . 1 . . 2 . 2 . . 1 . 2 . . 3 1 . . 3 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 82 96 90 90 77 70 83 78 87 92 84 86 86 81 82 79 77 88 83 92 80 82 71 Engine 2 | . 13 10 8 4 . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . 2 7 7 7 7 4 5 4 . . . 5 5 5 5 5 4 3 . 3 Reactor 1 | . . . . . . . . . . . 1 6 6 4 . . . . 4 3 4 8 7 Treads 16 | . 13 20 33 28 22 18 . . . . 10 13 13 16 17 19 23 23 20 23 11 . 10 Leg 3 | . 14 3 . . . . . . 12 26 3 . . . . . . . . . . . . Wheel 1 | . . 9 1 . 1 2 15 15 6 . . . . . . . . . . . . . . Device 9 | . . . . 13 5 1 14 15 13 6 11 13 13 12 11 10 11 11 14 17 19 20 8 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 3 4 3 Processor 7 | . . 10 . 2 7 7 7 7 15 13 13 13 13 15 17 12 5 5 5 4 8 12 9 Protection 6 | . . 9 8 6 1 1 7 7 5 11 12 13 13 5 5 5 5 16 7 7 3 . 1 Energy Gun 1 | . . . 2 . . . . . . . 4 6 6 3 . . . 1 4 . . 3 . Ballistic Gun 18 | . 11 20 23 22 22 23 23 17 17 19 13 13 13 11 15 16 16 14 14 22 13 11 19 Peak Build Rating 190 | 6 9 27 48 53 48 56 65 60 75 85 121 118 118 132 124 126 122 124 138 148 172 179 190 Average Rating 81 | 6 7 20 40 47 41 42 59 55 67 76 104 118 118 125 122 116 111 121 121 138 131 152 145 On Entrance 79 | 6 6 8 22 45 46 39 56 60 58 75 72 118 118 118 125 122 111 122 124 128 129 162 44 Avg Prop Armor Cover (%) 13 | . . 15 12 8 11 . . . 7 . . . . 8 . . . . . . 3 9 35 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 11 33 99 118 122 104 102 103 103 118 132 134 133 133 133 129 127 130 141 167 172 176 94 192 Greatest Support 240 | 20 40 60 112 104 68 68 56 56 66 76 160 160 160 240 240 240 217 217 217 190 186 85 225 Greatest Overweight (x) 33 | . 6 8 9 7 10 33 1 1 4 1 2 . . . . . . . 1 1 2 1 4 Average Overweight (x) 1 | . . 6 1 1 3 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 25 Average Capacity 23 | 8 12 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 10 19 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 25 Average Carried 22 | 5 10 21 24 24 21 23 24 24 24 24 24 25 25 24 24 22 22 24 24 24 17 9 13 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 25 Final Carried 25 | 6 15 25 25 25 21 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 10 7 24 Class Distribution -------------------- 43% | Scavenger-Tank 12% | Mutant 10% | Tank 9% | Scavenger-Executioner 8% | Scavenger-Gunner 4% | Derelict-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 20135 | 300 355 732 2014 3864 321 104 20 142 1345 1046 317 70 266 1219 127 538 90 308 1317 1256 2382 211 1791 Remotely 3564 | . . . . 1058 . . . . . . . . . 359 . 259 . . . 242 1143 . 503 Salvage Created 24547 | 170 590 1403 2888 3981 309 54 . 142 1338 1408 . 77 547 2180 71 804 . 503 2168 1449 2048 409 2008 Parts 1156 | 10 28 108 147 202 19 7 . 4 47 59 . 6 35 94 4 27 . 17 93 49 107 27 66 Haulers Intercepted 22 | . 2 6 5 3 . . . . 2 . . . . 1 . . . . 1 1 1 . . Recyclers Shooed 18 | . 1 2 5 2 . . . . 2 . . . . 2 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . 17 12 . 2 . . . . . . . 25 . 21 . . . . . Prevented 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 375 | . 13 30 50 71 8 4 . 4 13 19 . 1 7 25 1 11 . 8 18 19 37 15 21 Guns 289 | . 7 16 39 65 5 . . 2 13 19 . 1 6 25 1 11 . 8 18 16 23 4 10 Cannons 13 | . 6 6 . . . . . . . . . . . . . . . . . . . . 1 AOE 72 | . . 8 11 6 3 4 . 2 . . . . 1 . . . . . . 3 13 11 10 Classes Destroyed 26 | 2 4 2 6 3 . . . . 1 1 . . . 1 1 . . . . 3 1 1 . Worker 18 | . . 1 3 8 . . . . . . . . . . . . . . 1 . . 1 4 Builder 18 | . . . 3 8 . . . . . 2 . . . . . . . . 3 1 1 . . Tunneler 7 | 4 1 1 . . . . . . . . . . 1 . . . . . . . . . . Hauler 22 | . 2 6 5 3 . . . . 2 . . . . 1 . . . . 1 1 1 . . Recycler 31 | 1 . 1 4 7 . . . . 4 1 . . . 4 . . . . 6 . . . 3 Mechanic 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 Watcher 21 | . 1 4 4 5 . . . . 1 1 . . 2 1 . . . . . . . . 2 Swarmer 79 | . 3 12 9 5 3 4 . . 4 . . . 1 . . 1 . . . 3 17 6 11 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 151 | . 10 12 24 42 3 . . 3 1 12 . . 3 9 . 4 . 5 8 9 5 . 1 Brawler 5 | . . . . 1 . . . . . . . . . . . 2 . 1 . 1 . . . Duelist 10 | . . . 2 4 . . . . . 1 . . . 1 . 1 . . 1 . . . . Protector 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . Sentry 43 | . . 6 10 5 1 . . 1 . 5 . 1 2 3 . 1 . . 2 4 1 . 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . Specialist 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . Hunter 16 | . . . 2 3 . . . . 3 . . . 1 . . 1 . . 2 . . 3 1 Programmer 38 | . . . . 10 1 . . . 3 . . . . 8 . . . 2 4 . 3 3 4 Heavy 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 18 | 2 3 10 16 18 4 4 . 3 4 6 . 1 3 6 1 5 . 4 8 6 12 7 7 Combat Bots Only 12 | . 3 5 10 6 4 4 . 3 4 6 . 1 3 5 1 5 . 4 3 6 12 6 6 Max Kills in Single Turn 6 | 1 1 4 4 3 3 3 . 2 2 2 . 1 1 1 1 1 . 1 3 2 6 6 3 Gunslinging 1 | . . 1 1 1 1 . . . 1 1 . . . . . . . . . 1 1 1 . Exploded 6 | . . 4 3 1 3 3 . 2 . . . . 1 . . . . . . 2 6 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 3003 | . 90 157 236 454 125 9 . 31 189 173 35 3 63 102 14 123 4 47 175 137 305 233 298 Missed 914 | . 23 39 61 140 44 4 . 8 54 55 10 1 20 28 6 22 2 6 52 40 86 108 105 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . 4 14 . . Hits 2089 | . 67 118 175 314 81 5 . 23 135 118 25 2 43 74 8 101 2 41 123 97 219 125 193 Melee 53 | . . . 1 7 . . . . . . . . . . . 22 2 1 3 3 14 . . Projectile 2036 | . 67 118 174 307 81 5 . 23 135 118 25 2 43 74 8 79 . 40 120 94 205 125 193 AOE 26 | . . . . . . . . . 2 . . . . 1 . . 3 . . 3 10 . 7 Critical Strikes 112 | . . 1 15 12 1 . . . 6 4 8 . . 8 . 7 1 1 14 7 13 5 9 Actively Blocked 25 | . . . . . . . . . . . . . . 1 . 7 1 1 3 2 5 3 2 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 41540 | . 720 1301 3394 4610 817 171 . 247 2591 1368 504 76 658 1840 187 2425 258 1014 2575 2279 6604 3020 4881 Core 4239 | . 145 180 503 422 156 20 . 69 248 127 64 . 79 201 . 101 . 20 55 70 683 368 728 Absorbed by Shields 337 | . . . . . . . . . . 128 146 . . . . . . . . . . . 63 Reduced by Siege Mode 684 | . . . . . . . . . . . . . . 110 19 148 . 58 103 12 . . 234 Ignored by Resistances 711 | . . . . . . . . . . . . . . . . . . . . 224 487 . . Regen/Repaired (Parts) 3172 | . . . 46 327 . . . . 536 . . . . 463 . . 1110 . . . 82 . 608 Core Remaining (%) 53 | 100 42 55 8 . . . . 4 . . . . 39 . . . . 67 95 94 52 . 31 Volleys Fired 1287 | 25 72 97 153 228 19 2 . 10 73 64 17 6 26 93 14 36 9 24 74 44 98 18 85 Largest 6 | 2 2 2 3 3 3 1 . 3 3 3 3 3 3 3 3 3 3 3 4 5 6 5 6 Hottest 308 | 40 90 91 103 92 81 39 . 81 81 88 86 308 308 193 99 101 99 111 191 176 223 233 236 Shots Fired 3534 | 50 127 188 409 644 50 3 . 20 190 186 28 15 66 237 26 99 17 70 249 199 333 35 293 Gun 3297 | 50 66 157 390 622 49 1 . 15 177 186 28 15 66 216 18 99 12 70 245 194 329 25 267 Cannon 153 | . 61 28 . . . . . . 13 . . . . 21 8 . . . 3 . . 1 18 Launcher 76 | . . 3 19 22 1 2 . 5 . . . . . . . . . . . 5 4 9 6 Special 8 | . . . . . . . . . . . . . . . . . 5 . 1 . . . 2 Kinetic 3134 | 50 86 157 350 622 49 1 . 15 177 186 28 12 51 185 18 99 12 58 194 194 304 19 267 Thermal 279 | . 41 28 40 . . . . . 13 . . 3 15 52 8 . . . 54 . . 7 18 Explosive 68 | . . 3 19 22 1 2 . 5 . . . . . . . . . . . 5 4 1 6 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . 17 . . Entropic 28 | . . . . . . . . . . . . . . . . . . 12 . . 8 8 . Robot Hit Streak 46 | 7 10 19 17 18 23 . . 8 16 10 13 4 7 14 20 46 10 17 30 23 12 4 41 Robot Miss Streak 13 | 3 5 3 6 7 2 2 . 5 5 4 3 3 3 6 . 2 1 2 4 2 7 2 13 Penetration Max 2 | . . . . 1 . . . . . 1 1 . 2 1 . . 1 1 1 1 1 2 1 Secondary Targets 61 | . . 3 6 13 3 . . . 3 2 . . 2 2 . 5 . 2 5 6 7 2 . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . 1 1 . . 1 1 . 1 . 1 1 1 1 1 . Shots Hit Robots 2289 | 22 72 121 247 422 43 . . 11 118 110 22 8 38 140 18 89 14 52 172 142 205 17 206 Core Hits 1235 | 8 25 63 139 274 15 6 . 16 42 59 10 4 23 65 4 33 2 25 75 67 107 34 139 Critical Kills 24 | . . 2 4 3 . . . . . . . . 5 3 . . . . 1 3 1 . 2 Critical Parts Destroyed 44 | . . 1 2 3 . . . . 3 3 . 2 8 2 . 1 1 2 3 2 5 . 6 Critical Strikes 81 | . . 3 7 6 . . . . 4 3 . 3 14 5 . 2 1 2 10 6 6 . 9 Burn 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . Destroy 72 | . . 3 6 6 . . . . 2 3 . 3 14 5 . 2 1 1 6 6 5 . 9 Smash 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Melee Attacks 46 | . . . . 10 . . . . 21 . . . . 4 . 5 . . 6 . . . . Impact 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . Slashing 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . 4 . 5 . . 6 . . . . Sneak Attacks 9 | . . . . 2 . . . . 3 . . . . . . 1 . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64378 | 241 998 2314 5433 10455 999 151 . 846 2608 2786 433 129 1128 3847 423 2024 356 1752 4774 5135 7823 2799 6924 Guns 49276 | 241 404 1577 3924 7731 812 . . 159 1904 2749 433 129 928 3710 423 2015 356 1701 4421 4155 6465 479 4560 Cannons 1671 | . 593 416 . . . . . . . . . . . 137 . . . . . . . . 525 Explosions 12385 | . . 315 1481 2574 187 151 . 687 . . . . 189 . . . . 51 320 962 1358 2320 1790 Melee 781 | . . . . 45 . . . . 704 . . . . . . 9 . . 23 . . . . Ramming 265 | . 1 6 28 105 . . . . . 37 . . 11 . . . . . 10 18 . . 49 Kinetic 46324 | 241 615 1577 3542 7731 812 . . 159 1904 2749 433 129 584 3172 423 2015 356 1219 3421 4155 6099 428 4560 Thermal 4257 | . 382 416 382 . . . . . . . . . 344 675 . . . 51 1320 . 111 51 525 Explosive 9747 | . . 315 1481 2574 187 151 . 687 . . . . . . . . . . . 962 1247 353 1790 Electromagnetic 441 | . . . . . . . . . . . . . 189 . . . . . . . 252 . . Impact 704 | . . . . . . . . . 704 . . . . . . . . . . . . . . Slashing 45 | . . . . 45 . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . 9 . . 23 . . . . Entropic 2563 | . . . . . . . . . . . . . . . . . . 482 . . 114 1967 . Highest Corruption 32 | . . 1 . 12 13 13 13 . 1 . 12 12 13 8 8 22 22 6 2 5 32 1 9 Average Corruption 7 | . . 1 . 7 12 13 13 . 1 . 11 12 13 3 8 13 22 5 1 5 15 1 5 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 474 | . . 4 . 100 38 17 2 . 4 . 16 5 14 38 25 33 4 17 6 13 69 2 67 Message Errors 106 | . . . . 24 9 7 . . 2 . 4 3 2 10 7 9 . . . 1 11 . 17 Matter Fused 112 | . . . . 21 10 2 . . . . 4 1 4 9 4 7 2 6 3 5 17 . 17 Heat Flow Errors 53 | . . 1 . 10 4 5 . . 1 . 1 1 1 . 2 5 1 3 . 1 10 . 7 Energy Discharges 55 | . . 2 . 11 7 1 1 . 1 . 3 . . 6 2 4 . 2 1 2 6 . 6 Parts Rejected 6 | . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 . 1 Parts Fused 5 | . . . . 1 . . . . . . . . . 2 . . 1 . . . 1 . . Data Loss (minor) 60 | . . . . 13 6 1 1 . . . . . 5 5 7 6 . 2 . 2 4 1 7 Data Loss (major) 22 | . . . . 5 2 . . . . . 2 . 1 . 2 . . 1 1 1 2 . 5 Misfires 13 | . . . . 3 . 1 . . . . . . . . . 1 . . 1 1 1 . 5 Alerts 15 | . . . . 6 . . . . . . 2 . . 1 1 1 . 1 . . 2 . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Weapon Failures 20 | . . . . 4 . . . . . . . . 1 4 . . . 2 . . 7 1 1 Overload Shots 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Overflow Damage 653 | . 6 9 6 86 . . . . 323 4 . . . . . . . . 122 35 2 46 14 Projectiles 14 | . 6 1 . . . . . . . . . . . . . . . . . . . . 7 Explosions 312 | . . 8 6 86 . . . . . . . . . . . . . . 122 35 2 46 7 Melee 327 | . . . . . . . . . 323 4 . . . . . . . . . . . . . Knockbacks 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 793 | . . 16 65 135 . 98 . . . . . . 73 . . . . . . . 279 37 90 Shots 30 | . . 1 4 5 . 2 . . . . . . 1 . . . . . . . 9 2 6 Rammed 16 | . 1 1 3 7 . . . . . . . . 1 . . . . . 1 1 . . 1 Targets Rammed 18 | . 1 1 3 7 . . . . . 2 . . 1 . . . . . 1 1 . . 1 Kicked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 302 321 585 343 259 156 . 11 220 252 227 195 246 272 135 284 235 254 467 444 580 51 302 Average Temperature 90 | . 99 69 105 51 77 70 . 9 43 72 132 85 99 70 71 128 122 98 108 104 153 15 86 Received Heat Transfer 6199 | . 324 363 1233 1548 312 . . 75 45 451 18 . 117 153 . 387 29 54 461 364 126 72 67 Effects 51 | . 3 2 17 . . . . . . . . . . . . 1 . . 9 4 14 . 1 Shutdowns 8 | . . . 1 . . . . . . . . . . . . . . . 1 1 5 . . Energy Bleed 7 | . 1 1 2 . . . . . . . . . . . . 1 . . 1 1 . . . Interference 15 | . 2 . 3 . . . . . . . . . . . . . . . 5 2 3 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (minor) 4 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . . Damage (major) 11 | . . . 5 . . . . . . . . . . . . . . . 2 . 4 . . Damage (core) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . 8 1 3 . 3 5 2 . . 3 Total Turns 579 | . . . . . . . . . . . . . . 247 13 71 . 49 74 23 . . 102 Longest Duration 145 | . . . . . . . . . . . . . . 145 13 49 . 20 28 19 . . 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 10 | . . . . . . . . . 7 . . . . . . . . . . . 3 . . Impact Corruptions 10 | . . . . . . . . . 9 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 1 . . . . . . . . . . . . . . . 3 1 . . 1 Heat Transferred 6048 | . 814 777 814 . . . . . . . . . 359 703 . . . 50 1976 . . 74 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 5 | . . 1 3 5 . . . . . 3 2 1 3 3 . . . . 2 1 1 2 2 Low Security (%) 34 | 100 100 78 9 . . . . . 100 39 . 6 24 . . . . . 96 16 45 77 . Level 1 24 | . . 21 21 1 . . . . . 37 8 93 40 28 . . . . 3 83 54 15 43 Level 2 24 | . . . 34 40 . . . . . 4 91 . 31 69 . . . . . . . 6 56 Level 3 9 | . . . 34 16 . . . . . 18 . . 3 2 . . . . . . . . . Level 4 3 | . . . . 22 . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . 19 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Peak Influence 1840 | 5 129 329 941 1840 . . . . 168 835 530 297 1090 784 . . . . 401 357 367 561 648 Initial 534 | . . . 122 417 . . . . 168 57 455 165 86 534 . . . . 7 206 161 212 299 Average 415 | 1 34 114 566 1028 . . . . 89 310 451 256 332 450 . . . . 72 260 206 133 432 Influence Increases 15675 | 25 415 895 1796 2333 180 90 . 90 676 1561 361 192 1264 912 . 245 65 270 878 567 1167 809 884 Destroy 0b10 Robot/C 8300 | . 260 600 960 1400 160 80 . 80 260 700 160 80 360 500 . 220 40 220 360 380 740 300 440 Destroy 0b10 Robot/NC 695 | 25 20 65 110 175 . . . . 35 45 10 . 25 30 . 5 5 . 55 15 15 5 55 Destroy Leader 1624 | . 66 150 248 296 20 10 . 10 66 86 . . 78 114 . 20 . 40 82 82 142 40 74 Allied During Kill 1120 | . . . . . . . . . . 546 166 80 246 7 . . 20 10 . . . . 45 Successful Hack 364 | . 8 8 10 56 . . . . 51 78 . . . 42 . . . . 57 . . . 54 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1260 | . . 45 120 165 . . . . 45 60 15 30 375 75 . . . . 225 . 30 75 . Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 1337 | . 1 27 108 181 . . . . 9 16 10 2 165 84 . . . . 84 60 105 344 141 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 60 | . . . 15 15 . . . . . . . . . 15 . . . . . . 15 . . Lose Combat Pursuer 555 | . . . 75 45 . . . . 60 30 . . 15 45 . . . . 15 30 120 45 75 Influence Decreases 15344 | 25 415 605 1169 1420 1160 384 556 60 588 866 760 359 421 1220 652 375 50 273 497 673 1100 695 1021 Entered New Map 4420 | . . . 168 500 678 162 556 . 12 61 358 249 161 556 290 25 . 15 5 187 126 142 169 Time Decay 8689 | 25 405 545 731 770 392 222 . 60 546 645 262 70 180 644 362 290 20 200 455 416 604 183 662 Lost Part 1467 | . 10 60 120 150 90 . . . 30 40 40 . . 20 . 60 . . 37 70 370 220 150 Lost Ally 468 | . . . . . . . . . . 120 100 40 80 . . . 30 58 . . . . 40 Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 105 | . 3 2 12 24 . . . . 7 4 . . 6 12 . 1 . . 5 10 2 4 13 Investigation 11 | . 2 . 2 1 . . . . 1 2 . . . . . . . . . 1 . . 2 Extermination 27 | . . . . 7 . . . . 3 . . . 1 5 . . . . 2 . . 1 8 Reinforcement 40 | . 1 2 2 8 . . . . 3 1 . . 5 4 . . . . 3 6 2 1 2 Assault 15 | . . . 3 6 . . . . . 1 . . . 3 . 1 . . . . . . 1 Garrison 12 | . . . 5 2 . . . . . . . . . . . . . . . 3 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 9 | . . . . 3 . . . . . . . . 1 1 . . . . . 3 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 59 | . 2 3 6 3 . . . . 1 3 2 . 4 . . . 1 . . 6 7 3 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 667 | . 25 41 68 102 8 4 . 9 25 38 10 3 23 29 1 13 17 11 29 43 70 29 69 Peak Tracking Total 14 | . 5 6 6 5 4 4 . 4 7 7 5 2 8 5 1 9 11 4 4 12 14 7 8 Tactical Retreats 31 | . . . 4 2 . . . . 2 2 . . 1 3 . . . . 1 1 4 7 4 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 18 | . 2 2 2 4 . . . . . 5 . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 86 | . . 3 9 11 . . . . 3 4 1 2 25 5 1 . . . 15 . 2 5 . Max in Single Turn 16 | . . 1 2 5 . . . . 1 1 1 2 16 1 1 . . . 8 . 1 2 . Garrison Access 7 | . . . 1 1 . . . . . . . . . 1 . . . . . 1 3 . . Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . 3 1 . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 78 | . 8 6 6 10 . . . . 8 16 1 . 2 6 . 1 1 . 4 2 . 2 5 Terminals 53 | . 6 5 5 4 . . . . 5 16 1 . 2 1 . . . . 2 . . 2 4 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 1 1 . . . . 2 . . . . 3 . . . . 1 1 . . 1 Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Total Hacks 175 | . 17 9 11 29 . . . . 19 31 1 . 2 23 . 1 1 . 11 3 . 3 14 Successful 73 | . 8 7 9 10 . . . . 8 12 . . . 6 . 1 1 . 5 . . 1 5 Failed 101 | . 9 2 2 19 . . . . 10 19 1 . 2 17 . . . . 6 3 . 2 9 Catastrophic 29 | . . . . 3 . . . . 3 5 1 . 2 4 . . . . 4 1 . 1 5 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 72 | . 15 7 5 9 . . . . . 14 1 . 1 9 . . . . 3 . . 1 7 Terminals 107 | . 15 7 8 7 . . . . 12 31 1 . 2 9 . . . . 5 . . 3 7 Fabricators 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Repair Stations 34 | . . . 3 4 . . . . 5 . . . . 12 . . . . 2 1 . . 7 Recycling Units 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 2 . 5 . . . . 2 . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . 5 . . . . . . . . . 2 . . . . 4 . . . . Terminal Hacks 25 | . 1 . 2 1 . . . . 5 7 . . . 1 . 1 1 . 4 . . 1 1 Record 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Open Door 11 | . . . . . . . . . 1 7 . . . . . 1 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 2 4 . . . . 2 . . . . 4 . . . . 1 . . . 3 Scan Component 10 | . . . 1 2 . . . . 1 . . . . 3 . . . . 1 . . . 2 Repair 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 25 | . 7 5 5 2 . . . . . 5 . . . . . . . . . . . . 1 Terminals 21 | . 5 5 5 . . . . . . 5 . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Skim 20 | . 5 5 5 . . . . . . 5 . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 2 1 9 . . . . 8 13 1 . 2 4 . . . . 2 2 . 2 5 Full Trace Events 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . 1 Time 305 | . . . 32 88 . . . . 25 . . . . 136 . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Non-combat 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . find_chute 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . 3 . . . . . . . . . . . . . . . . 2 1 . . Machine Destruction 6 | . . . 3 . . . . . . . . . . . . . . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 7 . . . . . 2 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 38 | . . . . . . . . . . 23 5 . . . . 2 5 . 1 . . . 2 Largest Group 13 | . . . . . . . . . . 13 13 10 7 1 . 2 7 4 1 . . . 2 Highest-Rated Group 851 | . . . . . . . . . . 517 851 673 405 96 . 59 272 155 116 . . . 192 Highest-Rated Ally 159 | . . . . . . . . . . 159 159 143 96 96 . 30 49 49 116 . . . 96 Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 374 | . . . . . . . . . . 152 73 19 77 . . . 25 20 . . . . 8 Total Damage 9541 | . . . . . . . . . . 2812 1812 705 2092 . . . 1053 687 . . . . 380 Kills 64 | . . . . . . . . . . 25 12 3 14 . . . 6 3 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 4 | . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 10232 | . . 2286 383 380 . . 1087 503 1728 199 . . . 1875 768 321 . . 337 1 . 171 193 Optics 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Sensors 6106 | . . . . . . . 1087 503 1728 197 . . . 1285 673 321 . . . . . 119 193 Terrain 2784 | . . . . . . . . . 1526 . . . . 1118 95 . . . 45 . . . . T.N.C. 3049 | . . 2286 383 380 . . . . . . . . . . . . . . . . . . . Jamming 430 | . . . . . . . . . 138 . . . . . . . . . 292 . . . . ECM 151 | . . . . . . . . . . . . . . . . . . . . . . 151 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 2 1 1 3 . . . . . . 2 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 34113 | 156 1343 2393 3607 4471 931 465 1112 503 1728 3079 564 144 376 2320 820 960 828 894 1462 1013 1955 433 2556 Spaces Moved 16390 | 71 663 963 1211 1588 337 216 945 298 888 1247 197 52 179 1003 407 466 464 483 568 511 1564 518 1551 Core 156 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 154 Treads 9486 | . 290 80 1100 1583 247 153 . . . . 169 52 179 1003 407 466 464 483 568 511 532 . 1199 Legs 2021 | 71 369 79 . . . . . . 227 1247 28 . . . . . . . . . . . . Wheels 2979 | . 3 804 111 5 90 62 945 298 661 . . . . . . . . . . . . . . Hover 1748 | . . . . . . . . . . . . . . . . . . . . . 1032 518 198 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 160 200 205 215 115 115 115 115 185 160 160 160 160 160 160 162 162 148 148 48 53 50 Average Speed 163 | 120 164 204 230 223 258 204 115 115 142 186 170 160 160 160 160 160 162 162 179 156 94 61 133 Slowest Speed 1700 | 120 350 305 240 272 280 1700 115 115 345 187 262 160 160 160 160 162 162 162 243 236 312 142 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 99 79 68 28 49 37 70 51 19 85 67 72 23 23 54 73 69 60 17 25 35 16 48 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 11 | . 3 1 2 . . 1 2 1 . . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . . 1 1 1 . . 1 1 1 . . 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 . . . 1 1 1 . . . 1 1 . . . 1 1 . . 1 . 1 . Scrap Searched 12 | . . . . . 1 3 1 2 . . . . . . 1 1 . 3 . . . . . Spaces Dug 43 | . . . . 4 . . . . 10 . . . . 17 8 . . . 3 . . 1 . Terrain Destroyed 1237 | . . 22 111 194 12 19 . 47 11 8 . . 270 45 11 14 4 27 48 38 77 189 90 Melee 8 | . . . . 4 . . . . 3 . . . . 1 . . . . . . . . . Projectile 232 | . . . . 4 1 . . 1 8 8 . . 9 44 11 14 4 27 35 5 54 1 6 AOE 993 | . . 22 111 186 11 19 . 46 . . . . 261 . . . . . 13 33 22 188 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total 21384 | 97 802 1202 1777 2162 367 237 970 442 1223 1816 388 100 213 1504 544 599 529 541 871 644 1882 602 1872 Wait 2222 | . 13 35 304 178 . . 20 109 154 365 115 43 6 321 101 52 31 28 133 31 54 29 100 Move 16367 | 70 662 962 1210 1587 336 215 944 297 887 1246 196 51 178 1002 406 465 463 482 567 510 1563 517 1551 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | 1 23 41 27 29 3 8 2 1 22 4 10 . 1 14 4 4 5 . 15 12 29 2 39 Fast Attach 179 | . 4 5 6 13 . 2 1 11 17 11 12 . . 5 . . 2 1 12 9 30 15 23 Attach 180 | . 11 11 16 17 6 2 . . 7 . 3 . . 4 . 7 . . 7 10 43 4 32 Detach 78 | . 5 3 1 5 . 1 . . 3 1 2 . . 1 . 1 . 1 5 7 19 5 18 Swap 282 | . . 19 25 66 2 2 1 2 9 19 5 . . 46 12 7 2 3 25 8 15 1 13 Drop 292 | 1 11 28 32 22 1 5 2 12 30 13 20 . 1 14 4 2 2 2 26 12 31 11 10 Fire 1287 | 25 72 97 153 228 19 2 . 10 73 64 17 6 26 93 14 36 9 24 74 44 98 18 85 Melee 46 | . . . . 10 . . . . 21 . . . . 4 . 5 . . 6 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Crush 16 | . 1 1 3 7 . . . . . . . . 1 . . . . . 1 1 . . 1 Escape Stasis 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . Rewire 82 | . . . . . . . . . . 47 . . . . . 20 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . 24 8 . . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: [*Res] / [*Tes]) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 157 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 9) 1208 | -10/Materials | Identified exit to Subcaves 1222 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Learned location of 2 exits from Subcaves 1345 | -10/Materials | Learned Materials emergency access door positions 1500 | -10/Materials | Entered another Materials area 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Identified exit to Mines 1757 | -9/Materials | Lost 3 parts (1p2n) 3113 | -9/Materials | Loaded intel: 2 repair station locations 3227 | -9/Materials | Learned location of Zion (-7) 3264 | -9/Materials | Learned location of 3 exits from Materials 3297 | -9/Materials | Learned location of 1 exit from Storage 3893 | -9/Materials | Entered another Materials area 3893 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3894 | -8/Materials | Identified exit to Factory 4036 | -8/Materials | Garrison activated, responded to threat 4311 | -8/Materials | Lost 4 parts (1p2u1w) 4352 | -8/Materials | Lost 3 parts (3n) 4456 | -8/Materials | Garrison activated, responded to threat 4585 | -8/Materials | Garrison activated, responded to threat 4798 | -8/Materials | Build established: Tank 5176 | -8/Materials | Learned 4 Lower Caves zone layouts 5221 | -8/Materials | Learned location of 1 exit from Extension 5227 | -8/Materials | Learned 2 Storage zone layouts 5228 | -8/Materials | Learned location of Recycling (-7) 5605 | -8/Materials | Destroyed 10 combat bots 6328 | -8/Materials | Repaired Rocket Launcher 6693 | -8/Materials | First assault squad dispatched 6992 | -8/Materials | Core integrity fell below 50% 7002 | -8/Materials | Core integrity fell below 20% 7034 | -8/Materials | Sterilization system engaged 7034 | -8/Materials | Non-combat units ordered to evacuate 7134 | -8/Materials | Combat units ordered to evacuate 7334 | -8/Materials | Ambient heat levels rising (+10) 7484 | -8/Materials | Ambient heat levels rising (+10) 7500 | -8/Materials | Entered Factory 7500 | -7/Factory | Evolved 2 slots: Utility x2 7501 | -7/Factory | Identified exit to Storage 7972 | -7/Factory | Build established: Scavenger-Tank 8236 | -7/Factory | Discovered new exit (range 16) 8300 | -7/Factory | Discovered new exit (range 16) 8762 | -7/Factory | Identified exit to Factory 8780 | -7/Factory | Identified exit to Lower Caves 9271 | -7/Factory | Found Prototype Launcher 9500 | -7/Factory | First assault squad dispatched 9805 | -7/Factory | Repaired Med. Treads 9894 | -7/Factory | Repaired Med. Treads 10056 | -7/Factory | Identified Rocket Array 10101 | -7/Factory | Garrison activated, responded to threat 10688 | -7/Factory | Build established: Scavenger-Gunner 10966 | -7/Factory | Core integrity fell below 50% 11078 | -7/Factory | System corruption reached 10% 11971 | -7/Factory | Entered Lower Caves 12024 | -7/Lower Caves | Entered a destroyed Warlord outpost 12039 | -7/Lower Caves | Learned Factory emergency access door positions 12174 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12229 | -7/Lower Caves | Core integrity fell below 20% 12256 | -7/Lower Caves | Lost 8 parts (4n2u2w) 12289 | -7/Lower Caves | Learned Factory garrison access intel 12504 | -7/Lower Caves | Build established: Gunner 12866 | -7/Lower Caves | Discovered new exit (range 10) 12902 | -7/Lower Caves | Entered another Lower Caves area 12982 | -7/Lower Caves | Encountered a Warlord checkpoint 13162 | -7/Lower Caves | Discovered new exit (range 15) 13248 | -7/Lower Caves | Found DCF Scrap (13 items) 13367 | -7/Lower Caves | Entered Zion 13390 | -7/Zion | Given the Hacking Drone Bay 13390 | -7/Zion | Found Prototype Device 13390 | -7/Zion | Identified Hacking Drone Bay 13442 | -7/Zion | System corruption cleaned by Quarantine Array 13465 | -7/Zion | Discovered new exit (range 14) 13490 | -7/Zion | Given A8's code to call for help 13545 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13546 | -7/Zion | Build established: Derelict-Gunner 13688 | -7/Zion | Learned location of Storage (-7) 14076 | -7/Zion | Learned location of Quarantine (-2) 14087 | -7/Zion | Identified exit to Deep Caves 14479 | -7/Zion | Entered Proximity Caves 14482 | -6/Proximity Caves | Spotter reported a threat 14538 | -6/Proximity Caves | Learned Factory trap positions 14723 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14922 | -6/Proximity Caves | Spotted B-75 Beast 14953 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14973 | -6/Proximity Caves | Learned 4 Factory zone layouts 14982 | -6/Proximity Caves | Entered Factory 14982 | -6/Factory | Evolved 2 slots: Utility x2 14983 | -6/Factory | Identified exit to Extension 14985 | -6/Factory | Loaded intel: 115 trap records 14987 | -6/Factory | Loaded intel: 2 garrison access locations 15131 | -6/Factory | Identified exit to Lower Caves 15402 | -6/Factory | Central database locked down 15511 | -6/Factory | Build established: Derelict-Assassin 15636 | -6/Factory | Lost 3 parts (1u2w) 15949 | -6/Factory | Build established: Skirmisher 16426 | -6/Factory | Repaired Imp. Heavy Armor Plating 16710 | -6/Factory | Entered Extension 16711 | -6/Extension | Identified exit to Factory 16822 | -6/Extension | Build established: Scavenger-Tank 16830 | -6/Extension | Rescued a captive Derelict 16831 | -6/Extension | Rescued a captive Derelict 16943 | -6/Extension | Rescued a captive Derelict 16943 | -6/Extension | Rescued a captive Derelict 17023 | -6/Extension | Rescued a captive Derelict 17024 | -6/Extension | Rescued a captive Derelict 17388 | -6/Extension | Spotted B-75 Beast 17397 | -6/Extension | Destroyed B-75 Beast 17414 | -6/Extension | Spotted B-75 Beast 17435 | -6/Extension | Allies destroyed B-75 Beast 17475 | -6/Extension | Lost 6 allies 17742 | -6/Extension | Rescued a captive Derelict 17820 | -6/Extension | Rescued a captive Derelict 17821 | -6/Extension | Rescued a captive Derelict 17945 | -6/Extension | Identified exit to Cetus 18057 | -6/Extension | Rescued a captive Derelict 18425 | -6/Extension | Rescued A7 18433 | -6/Extension | Rescued a captive Derelict 18434 | -6/Extension | Rescued a captive Derelict 18459 | -6/Extension | Rescued a captive Derelict 18486 | -6/Extension | Rescued a captive Derelict 19160 | -6/Extension | First assault squad dispatched 19415 | -6/Extension | Rescued a captive Derelict 19451 | -6/Extension | Discovered exit to Factory (range 10) 19476 | -6/Extension | Learned 2 Lower Caves zone layouts 19537 | -6/Extension | Learned location of 1 exit from Upper Caves 19586 | -6/Extension | Learned Factory fabricator intel 19626 | -6/Extension | Learned 2 Proximity Caves zone layouts 19657 | -6/Extension | Learned location of 1 exit from Lower Caves 19685 | -6/Extension | Learned location of 1 exit from Hub_04(d) 19734 | -6/Extension | Learned Factory stockpile data 19775 | -6/Extension | Learned Hub_04(d) stockpile data 19789 | -6/Extension | Entered Cetus 19789 | -6/Cetus | Accompanied by 12 allies (A7) 19794 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19813 | -6/Cetus | Spotted Cetus Guard 19813 | -6/Cetus | Spotted Cetus Guard 19817 | -6/Cetus | Spotted Cetus Guard 19818 | -6/Cetus | Spotted Cetus Guard 19819 | -6/Cetus | Allies destroyed Cetus Guard 19829 | -6/Cetus | Allies destroyed Cetus Guard 19839 | -6/Cetus | Allies destroyed Cetus Guard 19846 | -6/Cetus | Allies destroyed Cetus Guard 19857 | -6/Cetus | Lost 3 parts (1n2w) 19894 | -6/Cetus | System corruption reached 10% 19993 | -6/Cetus | Started Cetus Manufacturing Module 20018 | -6/Cetus | Manufactured an Enhanced Grunt 20032 | -6/Cetus | Escorted A7 to Cetus Mainframe 20043 | -6/Cetus | Manufactured an Enhanced Grunt 20068 | -6/Cetus | Manufactured an Enhanced Grunt 20093 | -6/Cetus | Manufactured an Enhanced Grunt 20118 | -6/Cetus | Manufactured an Enhanced Grunt 20142 | -6/Cetus | Discovered new exit (range 16) 20169 | -6/Cetus | Spotted Cetus Guard 20169 | -6/Cetus | Spotted Cetus Guard 20174 | -6/Cetus | Spotted Cetus Guard 20179 | -6/Cetus | Spotted Cetus Guard 20182 | -6/Cetus | Core integrity fell below 50% 20189 | -6/Cetus | Allies destroyed Cetus Guard 20195 | -6/Cetus | Allies destroyed Cetus Guard 20195 | -6/Cetus | Allies destroyed Cetus Guard 20200 | -6/Cetus | Discovered exit to Factory (range 15) 20201 | -6/Cetus | Allies destroyed Cetus Guard 20208 | -6/Cetus | Met Revision 17 20221 | -6/Cetus | Lost 3 allies 20269 | -6/Cetus | Found Prototype Device 20269 | -6/Cetus | Identified Exp. Thermal Shield 20353 | -6/Cetus | Entered Archives 20353 | -6/Archives | Accompanied by 10 allies (A7) 20358 | -6/Archives | Received a hacking code to weaken MAIN.C 20413 | -6/Archives | Discovered new exit (range 16) 20431 | -6/Archives | Discovered new exit (range 16) 20497 | -6/Archives | Entered Hub_04(d) 20497 | -6/Hub_04(d) | Accompanied by 7 allies 20787 | -6/Hub_04(d) | Lost 5 allies 20860 | -6/Hub_04(d) | Network Hub disabled 20860 | -6/Hub_04(d) | Network Hub disabled 20873 | -6/Hub_04(d) | Entered Factory 20873 | -5/Factory | Accompanied by 1 ally 20873 | -5/Factory | Evolved 2 slots: Propulsion x2 20874 | -5/Factory | Identified exit to Upper Caves 20876 | -5/Factory | Loaded intel: 6 fabricator locations 21064 | -5/Factory | Discovered new exit (range 19) 21406 | -5/Factory | Discovered new exit (range 17) 21861 | -5/Factory | Build established: Scavenger-Skirmisher 21988 | -5/Factory | Repaired Broken Centrium Heavy Treads? 22163 | -5/Factory | Cargo convoy interrupted 22289 | -5/Factory | Build established: Scavenger-Tank 22373 | -5/Factory | First assault squad dispatched 23193 | -5/Factory | Entered Upper Caves 23194 | -5/Upper Caves | Identified exit to Upper Caves 23200 | -5/Upper Caves | Learned location of Armory (-4) 23495 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23973 | -5/Upper Caves | Encountered a Warlord checkpoint 24013 | -5/Upper Caves | Entered another Upper Caves area 24029 | -5/Upper Caves | Discovered new exit (range 5) 24036 | -5/Upper Caves | Identified exit to Factory 24076 | -5/Upper Caves | Learned 4 Factory zone layouts 24258 | -5/Upper Caves | Spotted B-75 Beast 24379 | -5/Upper Caves | Destroyed B-75 Beast 24537 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24594 | -5/Upper Caves | System corruption reached 10% 24636 | -5/Upper Caves | Lost 5 parts (1n3u1w) 24935 | -5/Upper Caves | Discovered new exit (range 7) 24973 | -5/Upper Caves | Entered Warlord 24973 | -5/Warlord | Accompanied by 2 allies 25037 | -5/Warlord | System corruption cleaned by Quarantine Array 25246 | -5/Warlord | Met Warlord 25267 | -5/Warlord | Warlord's base attacked by MAIN.C 25553 | -5/Warlord | Found Prototype Energy Gun 25559 | -5/Warlord | Found Prototype Energy Gun 25562 | -5/Warlord | Found Prototype Launcher 25617 | -5/Warlord | Warlord forces counterattacked 25702 | -5/Warlord | Lost 6 allies 25733 | -5/Warlord | Spotted Striker 25735 | -5/Warlord | Spotted Striker 25739 | -5/Warlord | Spotted Executioner 25751 | -5/Warlord | Allies destroyed 9P-S1V(B) 25752 | -5/Warlord | Allies destroyed Striker 25755 | -5/Warlord | Discovered new exit (range 15) 25798 | -5/Warlord | Lost 10 allies 25801 | -5/Warlord | Entered Proximity Caves 25801 | -4/Proximity Caves | Accompanied by 4 allies 25870 | -4/Proximity Caves | Lost 4 allies 26341 | -4/Proximity Caves | Spotted B-86 Titan 26342 | -4/Proximity Caves | Identified Vortex Rail (x2) 26363 | -4/Proximity Caves | Destroyed B-86 Titan 26682 | -4/Proximity Caves | Discovered exit to Factory (range 9) 26695 | -4/Proximity Caves | Entered Factory 26695 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 26696 | -4/Factory | Identified exit to Armory 26880 | -4/Factory | Spotted B-86 Titan 26914 | -4/Factory | Destroyed B-86 Titan 27296 | -4/Factory | Identified exit to Upper Caves 27296 | -4/Factory | Identified exit to Research 28157 | -4/Factory | Entered Research 28157 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28357 | -3/Research | Revision forces began assault on 0b10 28407 | -3/Research | Met up with Revision 17++ 28638 | -3/Research | Spotted B-86 Titan 28742 | -3/Research | Discovered new exit (range 8) 28814 | -3/Research | Discovered new exit (range 6) 28857 | -3/Research | Research terminal network offline 28904 | -3/Research | Found Prototype Processor 28904 | -3/Research | Identified Spectral Analyzer 29096 | -3/Research | Spotted Striker 29104 | -3/Research | Spotted Striker 29122 | -3/Research | Destroyed Striker 29144 | -3/Research | Lost 3 parts (1p1n1w) 29153 | -3/Research | Lost 5 allies 29170 | -3/Research | Entered another Research area 29170 | -2/Research | Warlord forces began assault on 0b10 29170 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29280 | -2/Research | Research machine network offline 29362 | -2/Research | Found Prototype Processor 29362 | -2/Research | Identified Exp. Signal Interpreter 29391 | -2/Research | Found Exp. Signal Interpreter 29468 | -2/Research | Build established: Scavenger-Executioner 29621 | -2/Research | Spotted Executioner 29623 | -2/Research | Spotted Striker 29642 | -2/Research | Borebot progress halted 29657 | -2/Research | Destroyed Striker 29681 | -2/Research | Lost 5 allies 29688 | -2/Research | Destroyed Executioner 29733 | -2/Research | Destroyed 7 combat bots 29737 | -2/Research | Lost 3 parts (1n2w) 29762 | -2/Research | Spotted Striker 29786 | -2/Research | Destroyed Striker 29896 | -2/Research | Borebot progress halted 29919 | -2/Research | Borebot progress halted 29996 | -2/Research | Spotted Executioner 30002 | -2/Research | Destroyed Executioner 30004 | -2/Research | Spotted Striker 30032 | -2/Research | System corruption reached 10% 30044 | -2/Research | Spotted Striker 30051 | -2/Research | Destroyed Striker 30053 | -2/Research | Spotted Striker 30056 | -2/Research | Spotted Striker 30109 | -2/Research | Lost 18 parts (3p5n2u8w) 30322 | -2/Research | Spotted Executioner 30322 | -2/Research | Spotted Striker 30323 | -2/Research | Spotted Striker 30352 | -2/Research | Destroyed Striker 30359 | -2/Research | Destroyed Striker 30380 | -2/Research | Destroyed 12 combat bots 30388 | -2/Research | Destroyed Executioner 30436 | -2/Research | Lost 11 parts (3n3u5w) 30460 | -2/Research | System corruption reached 30% 30535 | -2/Research | Found Prototype Device 30535 | -2/Research | Identified Adv. Kinecellerator 30538 | -2/Research | Found Prototype Processor 30538 | -2/Research | Identified Exp. Core Analyzer 30550 | -2/Research | Spotted Executioner 30648 | -2/Research | Spotted Striker 30674 | -2/Research | Given Cave Seal Controls access code 30675 | -2/Research | Spotted Striker 30694 | -2/Research | P-80 Master assimilated allied 6U-2Z5(l) 30734 | -2/Research | Lost 7 allies 30793 | -2/Research | Spotted Striker 30798 | -2/Research | Spotted Striker 30829 | -2/Research | Build established: Scavenger-Gunner 30855 | -2/Research | Identified Vortex Catalyst Activator 31027 | -2/Research | Lost 7 allies 31029 | -2/Research | Met up with Warlord 31031 | -2/Research | Met DD-05H 31047 | -2/Research | Discovered new exit (range 14) 31053 | -2/Research | Identified exit to Access 31081 | -2/Research | Spotted Executioner 31099 | -2/Research | Spotted Executioner 31099 | -2/Research | Spotted Executioner 31113 | -2/Research | Spotted Executioner 31125 | -2/Research | Entered Access 31125 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31200 | -1/Access | Lost 5 allies 31394 | -1/Access | Garrison activated, responded to threat 31458 | -1/Access | Lost 7 parts (2p2n1u2w) 31529 | -1/Access | Spotted B-99 Colossus 31540 | -1/Access | Spotted B-99 Colossus 31553 | -1/Access | Discovered new exit (range 8) 31558 | -1/Access | Entered Command 31585 | -1/Command | Lost 14 parts (2p2n6u4w) 31740 | -1/Command | Spotted B-99 Colossus 31796 | -1/Command | Core integrity fell below 50% 31833 | -1/Command | Build established: Mutant 31838 | -1/Command | Lost 10 parts (2p4n4u) 31917 | -1/Command | Disengaged cave seal 31917 | -1/Command | Derelicts emerged from the dark tunnel 31917 | -1/Command | Welcomed Warlord to Command 32036 | -1/Command | Lost 14 allies 32058 | -1/Command | First assault squad dispatched 32096 | -1/Command | Repaired Biometal Heavy Treads 32285 | -1/Command | Build established: Scavenger-Executioner 32456 | -1/Command | Lost 5 allies 32794 | -1/Command | Enhanced Grunt warped into view, answering call for help 32804 | -1/Command | Enhanced Grunt warped into view, answering call for help 33458 | -1/Command | Disengaged cave seal 33458 | -1/Command | Derelicts emerged from the dark tunnel 33661 | -1/Command | Spotted M Guard 33662 | -1/Command | Warlord commented on Warlord statues 33664 | -1/Command | Spotted Combat Programmer 33666 | -1/Command | Spotted Combat Programmer 33681 | -1/Command | Spotted M Guard 33689 | -1/Command | Combat Programmer assimilated allied M2-WIR(l) 33696 | -1/Command | Destroyed M Guard 33701 | -1/Command | All MAIN.C guards destroyed 33733 | -1/Command | Lost 7 allies 33747 | -1/Command | Found Prototype Device 33747 | -1/Command | Identified Thermal Barrier 34031 | -1/Command | Met MAIN.C 34031 | -1/Command | Hacked MAIN.C using A7's code 34058 | -1/Command | 0b10 Conduit disabled 34068 | -1/Command | Destroyed MAIN.C Shell 34071 | -1/Command | MAIN.C activated Command garrisons 34111 | -1/Command | Destroyed MAIN.C 34114 | *** | Establishing Free Derelict Territories! Last Messages --------------- 34105_ Slug penetrates MAIN.C. 34106_ Acquired 25 matter. 34106_ MAIN.C reaction time slowed by virus. 34108_ Slug penetrates MAIN.C. 34109_ Acquired 25 matter. 34110_ System corrupted: Heat flow error (+119). 34110_ KE Penetrator destroyed. 34111_ Blast Slug penetrates MAIN.C. 34111_ Blast Slug penetrates 0b10 Conduit. 34111_ Slug penetrates MAIN.C. 34111_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 34111_ MAIN.C destroyed. 34112_ Acquired 21 matter. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##################?????????????? | | ????????????????""""" """" #?????????????? | | ???????????????" ""@ % #?????????????? | | ????????????????""" " ############### | | ?????????????????"""""" W / | | ??????????????????? BB% | | ??????????????????""" BB | | ??????????????????""" ############### | | ??????????????????" %%* #?????????????? | | ????????????????? =%= #?????????????? | | ???????????????? $ % = ""#?????????????? | | ????????????????" """""#?????????????? | | ???????????????? %%%%"""""""""#?????????????? | | ??????????????? """"""""""??????????????? | | ???????????????? % " "????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????????? " "????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 57 Energy Capacity 525 Matter Stores 529 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Block 15 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 34% | -8/Materials Med. Treads | 10% | -7/Factory Med. Treads | 12% | -7/Factory Imp. Heavy Armor Plating | 10% | -6/Factory Centrium Heavy Treads | 42% | -5/Factory | Broken Biometal Heavy Treads | 6% | -1/Command Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Flak Gun | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Doshington Poison In The Code Warlord Forever! Challenges ------------ None Game ------ Seed LobotomyInertialMegatreads Manual? 0 Play Time 05:28:14 Cumulative 98.9 hours Start 2026.09.28 @ 06:30:40 End 2026.09.28 @ 12:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 68 Adventurer 3 Explorer 0 Win Type 7 Total 5 Types 2/1/0/0/0/0/0/1/1/0 Lore% 61 Gallery% 52 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bee22d7-4ba7-461b-8d00-7031d76e22f2