Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:04:17 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2308) 2308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 6850 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 237 Met Imprinter 300 Was Imprinted 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/850 Matter 82/300 Energy 69/100 System Corruption 6% Temperature Warm (125) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Light Angular Momentum Engine Tactical Coordination Suite Improved Melee Analysis Suite Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Force Field Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Coil Gun Heavy Machine Gun Bore Cannon Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Gravmag Array Nuclear Pulse Thruster High-capacity Battery Energy Well Medium Matter Pod Improved Sensor Array Tactical Coordination Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon Cycler Improved Medium Armor Plating Hardlight Generator Makeshift Hacking Suite Makeshift System Shield Heavy Assault Rifle Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap GAL Module [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . . . . . 4 Weapon 2 | . . . 1 . . . 1 Parts Attached 100 | 7 1 3 17 3 6 8 55 Power 14 | 1 . 2 2 1 . 3 5 Engine 11 | 1 . 1 2 1 . 1 5 Core 1 | . . 1 . . . . . Reactor 2 | . . . . . . 2 . Propulsion 21 | 2 . . 5 . . 2 12 Treads 16 | . . . 4 . . 2 10 Leg 2 | 2 . . . . . . . Wheel 1 | . . . 1 . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 31 | 2 . . 5 . 1 2 21 Device 15 | 1 . . 2 . 1 . 11 Storage 2 | 1 . . 1 . . . . Processor 4 | . . . . . . . 4 Hackware 2 | . . . . . . . 2 Protection 8 | . . . 2 . . 2 4 Artifact . | . . . . . . . . Weapon 34 | 2 1 1 5 2 5 1 17 Energy Gun 2 | 1 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 . 1 5 1 2 . 7 Ballistic Cannon 6 | . . . . . 1 . 5 Launcher 1 | . 1 . . . . . . Special Weapon 4 | . . . . 1 . . 3 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 40 | . . 2 1 . . 6 31 Power 6 | . . 1 . . . 2 3 Propulsion 12 | . . . . . . 2 10 Utility 11 | . . . . . . 1 10 Weapon 11 | . . 1 1 . . 1 8 Highest Loss Streak 16 | . . 2 1 . . 4 16 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 96 | . 100 99 96 100 100 96 91 Engine 8 | . 14 7 11 11 11 2 5 Reactor 1 | . . . . . . 8 . Treads 27 | . . . 26 33 33 33 22 Leg 2 | . 28 28 4 . . . . Device 5 | . 14 14 2 . . 7 12 Storage 9 | . 14 14 11 11 11 11 5 Processor 1 | . . . . . . . 7 Hackware 1 | . . . . . . . 7 Protection 6 | . . . 8 11 10 3 2 Energy Gun 2 | . 7 . . . 2 8 . Ballistic Gun 19 | . 14 21 31 32 27 11 7 Ballistic Cannon 3 | . . . . . 2 8 4 Special Weapon 1 | . . . . . . . 4 Slashing Weapon 2 | . . . . . . 2 5 Naked Turns . | . . . . . . . . Heaviest Build 127 | 15 16 16 103 106 113 113 127 Greatest Support 98 | 20 20 20 60 60 60 60 98 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 Average Capacity 22 | 7 8 8 14 25 25 25 24 Most Carried 25 | 2 8 8 14 22 25 25 25 Average Carried 20 | 1 3 6 8 18 24 24 21 Final Capacity 25 | 8 8 8 25 25 25 25 5 Final Carried 23 | 2 8 5 14 22 23 21 5 Class Distribution -------------------- 37% | Scavenger-Tank 16% | Mutant 13% | Derelict-Gunner 9% | Tank 6% | Hacker-Mutant 5% | Hacker-Skirmisher 4% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Derelict-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2179 | 274 . 273 303 213 56 205 855 Remotely 473 | 150 . 273 50 . . . . Salvage Created 2604 | 73 15 247 369 435 56 252 1157 Parts 134 | 2 2 14 22 25 5 14 50 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . 1 1 . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . Prevented 11 | . . . . . . 11 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 52 | . . 9 6 10 . 5 22 Melee 6 | . . . . . . 1 5 Guns 31 | . . 4 6 10 . 3 8 Cannons 4 | . . . . . . 1 3 AOE 10 | . . 5 . . . . 5 Classes Destroyed 13 | 1 1 3 2 2 1 1 2 Worker 3 | . . . 1 2 . . . Builder 2 | . . . . . . . 2 Recycler 6 | 1 . 1 1 1 . . 2 Drone 1 | . . . . . . 1 . Watcher 4 | . 1 . 2 . . . 1 Swarmer 12 | . . 3 2 4 . . 3 Grunt 22 | . . 4 . 4 . 4 10 Brawler 3 | . . . . 1 . . 2 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 4 . . . 3 Programmer 4 | . . . . . . . 4 Assembled 2 | . . 2 . . . . . Mutant 1 | . . . . . 1 . . Best Kill Streak 6 | 1 1 4 6 4 . 2 6 Combat Bots Only 6 | . . 3 3 4 . 2 6 Max Kills in Single Turn 4 | 1 1 2 1 2 1 1 4 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . 2 . . . . 4 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 700 | . . 35 42 28 . 110 485 Missed 177 | . . 12 16 8 . 24 117 Damage Taken 7723 | . . 321 290 235 . 1412 5465 Core 1056 | . . 67 . 6 . 132 851 Absorbed by Shields 488 | . . . . . . . 488 Regen/Repaired (Parts) 181 | . . . . . . . 181 Core Remaining (%) 79 | 100 . 73 . . . 65 . Volleys Fired 138 | 4 . 19 23 19 6 14 53 Largest 3 | 2 . 2 3 3 1 3 3 Hottest 280 | 70 . 50 69 100 57 145 280 Shots Fired 333 | 8 . 29 65 53 6 34 138 Gun 255 | 8 . 24 65 52 . 25 81 Cannon 64 | . . . . . 6 9 49 Launcher 5 | . . 5 . . . . . Special 9 | . . . . 1 . . 8 Kinetic 304 | 4 . 24 65 52 6 23 130 Thermal 13 | 4 . . . 1 . . 8 Explosive 5 | . . 5 . . . . . Electromagnetic 11 | . . . . . . 11 . Robot Hit Streak 13 | 5 . 10 13 8 . 5 13 Robot Miss Streak 5 | 1 . 3 2 2 . 5 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 6 | . . 1 . 4 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 Shots Hit Robots 236 | 7 . 18 39 28 . 25 119 Core Hits 116 | 2 1 19 18 16 1 11 48 Critical Kills 6 | . . . . . 1 1 4 Critical Parts Destroyed 8 | . . . . 1 1 2 4 Critical Strikes 26 | 1 . . . 1 2 7 15 Burn 2 | 1 . . . . . . 1 Destroy 13 | . . . . 1 2 3 7 Blast 2 | . . . . . . . 2 Smash 1 | . . . . . . . 1 Sever 8 | . . . . . . 4 4 Melee Attacks 70 | . . . . . 10 8 52 Impact 2 | . . . . . . . 2 Slashing 68 | . . . . . 10 8 50 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 6874 | 89 86 484 485 418 40 606 4666 Guns 2948 | 89 . 163 485 418 . 331 1462 Cannons 1013 | . . . . . 40 75 898 Explosions 1136 | . 86 321 . . . . 729 Melee 1720 | . . . . . . 200 1520 Ramming . | . . . . . . . . Kinetic 3746 | 51 . 163 485 418 40 229 2360 Thermal 824 | 38 . . . . . . 786 Explosive 321 | . . 321 . . . . . Electromagnetic 263 | . 86 . . . . 177 . Impact 80 | . . . . . . . 80 Slashing 1640 | . . . . . . 200 1440 Piercing . | . . . . . . . . Highest Corruption 6 | . 3 3 . . . . 6 Average Corruption 4 | . 2 3 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . 1 8 . . . . 33 Message Errors 7 | . . 2 . . . . 5 Matter Fused 7 | . . 3 . . . . 4 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 4 | . . 2 . . . . 2 Misfires 5 | . . 1 . . . . 4 Alerts 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 319 | . . . . . . . 319 Projectiles . | . . . . . . . . Explosions 139 | . . . . . . . 139 Melee 180 | . . . . . . . 180 Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . 30 . . . . 77 Shots 3 | . . 2 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | 27 . 19 36 66 64 411 319 Average Temperature 98 | 12 . 8 13 23 30 159 132 Received Heat Transfer 2612 | . . 166 54 42 . 457 1893 Effects 5 | . . . . . . 3 2 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 3 | . . . . . . 2 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted . | . . . . . . . . Heat Transferred 1245 | 185 . . . . . . 1060 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 472 | 5 64 206 134 211 . . 472 Initial 46 | . 3 24 1 46 . . 2 Average 174 | 2 33 158 69 71 . . 277 Maximum Alert Level 2 | . . 1 . 1 . . 2 Low Security (%) 56 | 100 100 55 100 79 . . 27 Level 1 31 | . . 44 . 20 . . 46 Level 2 12 | . . . . . . . 26 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 . . . . . 10 Investigation 6 | . 2 . . . . . 4 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 1 7 10 9 . 22 54 Peak Tracking Total 9 | . 1 3 5 4 . 7 9 Tactical Retreats 7 | . . . . . . 5 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 4 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 4 | . . . . . . . 4 Triggered 2 | . . . . . . . 2 Most Traps Carried 4 | . . . . 4 4 4 4 Objects Rigged 3 | . 3 . . . . . . Exploded 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 14 | . 2 1 . . . . 11 Max in Single Turn 4 | . 2 1 . . . . 4 Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 15 | . 3 . 3 . . . 9 Terminals 5 | . 3 . 2 . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . . 1 . . . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . . . 2 Total Hacks 41 | . 11 . 9 . . . 21 Successful 20 | . 3 . 5 . . . 12 Failed 21 | . 8 . 4 . . . 9 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 36 | . 10 . 9 . . . 17 Terminals 17 | . 11 . 6 . . . . Fabricators 2 | . . . . . . . 2 Repair Stations 6 | . . . . . . . 6 Recycling Units 8 | . . . 3 . . . 5 Scanalyzers 5 | . . . . . . . 5 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 2 | . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . 1 Report Inventory 2 | . . . 1 . . . 1 Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 2 . 3 . . . 4 Terminals 3 | . 2 . 1 . . . . Detonate 1 | . 1 . . . . . . Disrupt 1 | . 1 . . . . . . Operators 1 | . . . 1 . . . . Fabricators 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 3 | . . . 2 . . . 1 Monitor 2 | . . . 1 . . . 1 Recyclers 1 | . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Researchers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 3 . . . 8 Full Trace Events 5 | . 1 . . . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . . 15 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 3 . Highest-Rated Group 156 | . . . . . 156 116 . Highest-Rated Ally 41 | . . . . . 41 41 . Zionite Dispatches 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders 7 | . . . . . . . 7 EXPLORE 5 | . . . . . . . 5 RETURN 2 | . . . . . . . 2 Ally Attacks 36 | . . . . . . 36 . Total Damage 1062 | . . . . . . 1062 . Kills 7 | . . . . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 2 . Drone Launches 7 | . . . . . . . 7 Drone Recoveries 7 | . . . . . . . 7 Zionite Intel Received 1 | . . . . . . . 1 Main Access 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 9643 | 70 222 419 649 1277 2875 1686 2445 Spaces Moved 3925 | 39 174 303 299 474 1118 644 874 Core 15 | 4 . . . . . . 11 Treads 3205 | . . . 201 474 1118 644 768 Legs 610 | 35 174 303 98 . . . . Wheels . | . . . . . . . . Hover 95 | . . . . . . . 95 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 250 250 250 50 Average Speed 221 | 116 120 120 175 250 250 250 225 Slowest Speed 320 | 120 120 120 250 250 250 250 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 39 48 28 94 87 87 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 2 1 . Spaces Dug 10 | . . . . 1 . . 9 Terrain Destroyed 94 | . . 14 . 1 . 8 71 Melee 9 | . . . . . . . 9 Projectile 21 | . . . . 1 . 8 12 AOE 64 | . . 14 . . . . 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4506 | 52 187 334 380 524 1184 682 1163 Wait 134 | 1 7 2 17 20 12 4 71 Move 3918 | 38 173 302 298 473 1117 643 874 Hop . | . . . . . . . . Pick Up 69 | 2 5 3 10 8 16 3 22 Fast Attach 47 | 7 1 1 9 . 2 2 25 Attach 31 | . . 2 2 . . 4 23 Detach 10 | . 1 . 3 . . . 6 Swap 22 | . . . 6 3 4 2 7 Drop 65 | . . 5 12 1 17 2 28 Fire 138 | 4 . 19 23 19 6 14 53 Melee 68 | . . . . . 10 8 50 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . . . . . 4 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 375 | -10/Mines | Assembled infested the area 586 | -10/Mines | Discovered new exit (range 6) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 721 | -9/Materials | Discovered new exit (range 16) 1027 | -9/Materials | Discovered new exit (range 8) 1151 | -9/Materials | Build established: Tank 1361 | -9/Materials | Entered Mines 1483 | -9/Mines | Build established: Scavenger-Tank 1619 | -9/Mines | Discovered new exit (range 5) 1889 | -9/Mines | Found a hidden stash of uninstalled traps 1943 | -9/Mines | Discovered new exit (range 9) 2599 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2638 | -9/Mines | Entered Zion 2688 | -7/Zion | Found GAL Module 2904 | -7/Zion | Found Prototype Device 3087 | -7/Zion | Learned Factory terminal intel 3533 | -7/Zion | Learned Factory emergency access door positions 3880 | -7/Zion | Given the Hacking Drone Bay 4212 | -7/Zion | Imprinted 4215 | -7/Zion | Declared Zion's savior 5110 | -7/Zion | Build established: Tank 5118 | -7/Zion | Given A8's code to call for help 5453 | -7/Zion | Discovered new exit (range 12) 5513 | -7/Zion | Entered Proximity Caves 5513 | -6/Proximity Caves | Accompanied by 3 allies 5710 | -6/Proximity Caves | Build established: Derelict-Gunner 5875 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6597 | -6/Proximity Caves | Learned 8 Factory zone layouts 6754 | -6/Proximity Caves | Lost 3 allies 6794 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 7038 | -6/Proximity Caves | Build established: Mutant 7122 | -6/Proximity Caves | Discovered new exit (range 11) 7177 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7199 | -6/Proximity Caves | Entered Factory 7199 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7202 | -6/Factory | Loaded intel: 25 terminal locations 7471 | -6/Factory | Build established: Pyromaniac-Tank 7511 | -6/Factory | Repaired Arm. Treads 7566 | -6/Factory | Zion Recon squad teleported in 7861 | -6/Factory | Discovered new exit (range 38) 8426 | -6/Factory | Build established: Hacker-Skirmisher 8655 | -6/Factory | Retrieved Zion intel report: Main Access 8655 | -6/Factory | Identified exit to Factory 8666 | -6/Factory | Terminal network hard line cut 8815 | -6/Factory | Lost 3 parts (2n1w) 8838 | -6/Factory | Build established: Hacker-Mutant 9267 | -6/Factory | Found Launcher Loader 9299 | -6/Factory | First assault squad dispatched 9554 | -6/Factory | Core integrity fell below 50% 9568 | -6/Factory | Core integrity fell below 20% 9586 | -6/Factory | Spotted B-75 Beast 9601 | -6/Factory | Lost 16 parts (1p5n7u3w) 9644 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09572_ U-05 Engineer destroyed. 09572_ U-05 Engineer builds a Wall. 09575_ K-01 Serf collects debris. 09585_ System corrupted: IFF burst signal emitted. 09596_ U-05 Engineer builds a Wall. 09606_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09610_ System corrupted: Heat flow error (+146). 09620_ Acquired Lgt. Angular Momentum Engine. 09637_ Triggered Ambush Trap. 09637_ L-41 Fighter emerges from a hatch in the floor. 09637_ S-27 Virus emerges from a hatch in the floor. 09637_ Gravmag Array destroyed. 09637_ Phasing Sabre destroyed. 09638_ Adv. Signal Interpreter destroyed. 09638_ Acquired Transmission Jammer. 09644_ System corrupted: Heat flow error (+125). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | #####????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # ### #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # ### #????????????????????????????????????????? | | !## #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | "#### ##?#+#???????????????????????????????????? | | # ### #############???????????????????????? | | # #???????????????????????? | | + #???????????????????????? | | # s #???????????????????????? | | # ### !! #???????????????????????? | | #######?# ! l ######### ?????????? | | ##??????# A u @ #??????????? | | #?#?????# s!! #??????????? | | #?#??#??# !!! R #??????????? | | #+####?#?#?# w!! R +?????????? | | ? #######?## ##?????????? | | # + ?? ??# k """ #??????????? | | ##### ? ? # """"" k #??????????? | | ??#?#?"? # """"" ###############??????????? | | ####? ?"?? # w#???????????????""???????? | | ?####?"?" ?+ """ #???????????????""???????? | | ##### """ # """"" +???????????????"T???????? | | ####? ?""? + "?""" # ??????????????""???????? | | ##### ??? # ??? #???????????????""???????? | | ####? ??? ? ? ?? !#????????????????????????? | | ####? "" #+##?#?#######????????????????????????? | | #?### """ # ????????????????????????????????????? | | ##### """ #? ???????????????????????????????????? | | # """ # ?? ???????????????????????????????? | | " # #?????????????????????????????????T???? | | " ######## ? ????????????????????????????????? | | " #?#####? ????? ??????????????????????????????? | | ######?# ????????????????????????????????? | | ###?#?## ? ? ???????????????????????????????? | | ######?#? ??????????????????????????????????? | | #####??#? ??? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineNodeSource Manual? 0 Play Time 00:57:37 Cumulative 85.2 hours Start 2024.04.18 @ 13:44:07 End 2024.04.18 @ 15:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 94 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ebe113d-2208-4853-a8b1-ab2fab332964