Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.03 @ 18:04:07 Player: Megumi Haze Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1487) 1487 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3492 Bonus ------- None Cogmind --------- Core Integrity 492/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit Compact Matter Pod (91) Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Core Shielding Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Large Storage Unit Compact Matter Pod Weight Redist. System Melee Analysis Suite Core Shielding Corruption Screen Corruption Screen Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 7 1 8 24 Power 5 | 1 . . 4 Engine 2 | 1 . . 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 16 | 2 . 6 8 Treads 16 | 2 . 6 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 . 7 Device 2 | 1 . . 1 Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 84 96 Engine 8 | . 14 11 2 Core 2 | . . . 6 Treads 30 | . 28 29 33 Device 10 | . 14 11 7 Storage 11 | . 14 11 9 Processor 3 | . . . 10 Hackware 2 | . . . 6 Ballistic Gun 22 | . 28 21 17 Naked Turns . | . . . . Heaviest Build 54 | 14 29 33 54 Greatest Support 83 | 40 40 83 83 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 8 15 18 Most Carried 20 | 5 3 15 20 Average Carried 7 | . 1 6 16 Final Capacity 20 | 8 15 15 20 Final Carried 20 | . 2 15 20 Class Distribution -------------------- 69% | Mutant 27% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1575 | 188 206 304 877 Remotely . | . . . . Salvage Created 2031 | 129 187 616 1099 Parts 134 | 7 11 45 71 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 6 12 20 Guns 38 | . 6 12 20 Classes Destroyed 11 | 2 3 2 4 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 2 | . . . 2 Recycler 2 | 1 . 1 . Operator 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 10 | . 3 3 4 Grunt 17 | . 3 5 9 Duelist 3 | . . 1 2 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 8 | 4 3 4 8 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1543 | . 164 269 1110 Core 119 | . . 61 58 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 171 | . . . 171 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 143 | 12 19 39 73 Largest 2 | 2 2 2 2 Hottest 56 | 40 40 43 56 Shots Fired 282 | 24 38 78 142 Gun 282 | 24 38 78 142 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 282 | 24 38 78 142 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | 8 28 11 15 Robot Miss Streak 6 | 1 2 3 6 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 206 | 18 29 53 106 Core Hits 87 | 6 11 25 45 Critical Kills 5 | . 1 1 3 Critical Parts Destroyed 6 | . . 1 5 Critical Strikes 11 | . 1 2 8 Destroy 11 | . 1 2 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3551 | 196 307 693 2355 Guns 3532 | 196 307 693 2336 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 3532 | 196 307 693 2336 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 16 3 183 Average Temperature 18 | . 8 3 20 Received Heat Transfer 672 | . 78 54 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 363 | 20 189 302 363 Initial 96 | . 11 67 96 Average 141 | 15 61 186 230 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 53 38 Level 1 31 | . . 46 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 10 17 37 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 5 5 6 Terminals 10 | . 4 2 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 11 15 20 Successful 38 | . 10 11 17 Failed 8 | . 1 4 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 33 | . 8 8 17 Terminals 31 | . 9 8 14 Fabricators . | . . . . Repair Stations 5 | . . 1 4 Recycling Units 8 | . 2 4 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 14 | . 4 3 7 Record 2 | . 1 1 . Prototype ID Bank 4 | . 1 . 3 Zone Layout 8 | . 2 2 4 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 1 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Refit 1 | . . 1 . Recycling Unit Hacks 7 | . 2 3 2 Report Inventory 3 | . 1 1 1 Retrieve Matter 1 | . . 1 . Retrieve Components 3 | . 1 1 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 2 4 Terminals 10 | . 4 2 4 Track 10 | . 4 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 11 | . 3 4 4 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . 5 2 10 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2768 | 383 794 695 896 Spaces Moved 976 | 68 237 340 331 Core 25 | 25 . . . Treads 951 | 43 237 340 331 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 119 160 160 161 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 29 37 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1929 | 348 618 416 547 Wait 702 | 256 358 4 84 Move 973 | 67 236 339 331 Hop . | . . . . Pick Up 51 | 6 3 19 23 Fast Attach 5 | 1 . 1 3 Attach 20 | 6 . 4 10 Detach . | . . . . Swap 15 | . 1 3 11 Drop 18 | . 1 7 10 Fire 143 | 12 19 39 73 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 384 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Build established: Mutant 1094 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Entered another Materials area 1178 | -9/Materials | Evolved 2 slots: Propulsion x2 1597 | -9/Materials | Discovered new exit (range 7) 1787 | -9/Materials | Discovered new exit (range 16) 1873 | -9/Materials | Entered another Materials area 1873 | -8/Materials | Evolved 2 slots: Utility x2 2304 | -8/Materials | Repaired Imp. Treads 2347 | -8/Materials | Repaired Lgt. Nuclear Core 2405 | -8/Materials | Build established: Scavenger-Mutant 2756 | -8/Materials | Destroyed 7 combat bots 2762 | -8/Materials | Lost 3 parts (3n) 2769 | -8/Materials | Self-destructed Last Messages --------------- Slug penetrates G-50 Soldier. Acquired 51 matter. Lgt. Treads destroyed. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Lgt. Angular Momentum Engine. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. Acquired 62 matter. Acquired Lgt. Treads. K-01 Serf collects debris. Acquired 52 matter. K-01 Serf collects debris. Extracted 50 matter. Acquired 59 matter. K-01 Serf collects debris. Acquired 60 matter. K-01 Serf collects debris. Acquired 53 matter. 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"???????????????????#! !#????????????????????? | | ??????????????# ! #####!==#????????????????????? | | ??????????????+ =[%[ = #????????????????????? | | ??????????????# ##### ]=#????????????????????? | | ??????????????#?????????# *k/????????????????????? | | ????????????????????????#==!#????????????????????? | | ????????????????????????#! #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# = ?????????????????? | | ???????????????????????# ####????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed NeutronSurveybotTerminator Manual? 0 Play Time 00:28:07 Cumulative 7.0 hours Start 2022.07.03 @ 17:36:31 End 2022.07.03 @ 18:04:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2d011a9-8378-4f62-9830-91fbf0a83cc6