Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:51:45 Player: Mogwok Wargfriend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (2642) 2642 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 10555 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 496 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 62% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Advanced Melee Analysis Suite System Shield > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Matter Filter Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hacking Suite Improved Hacking Suite System Shield System Guard > --- WEAPON ----------- Dispersion Rifle Powered Hammer > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Q-thruster Quantum Rifle Advanced Datajack [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Hammer Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . 1 . Utility 14 | . . 2 1 2 1 2 1 2 . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 172 | 6 23 26 19 7 7 7 14 12 20 7 24 Power 30 | 1 5 4 3 . 1 1 4 . 5 2 4 Engine 13 | 1 4 4 2 . 1 1 . . . . . Core 6 | . 1 . 1 . . . 4 . . . . Reactor 11 | . . . . . . . . . 5 2 4 Propulsion 46 | 2 6 7 8 . 2 2 5 3 4 3 4 Treads 3 | . . . . . . . . . . . 3 Leg 12 | . 6 3 3 . . . . . . . . Wheel 4 | 2 . . . . . . . . . 2 . Hover 7 | . . . 2 . 2 . 1 . 1 . 1 Flight 20 | . . 4 3 . . 2 4 3 3 1 . Utility 50 | 1 6 5 5 5 4 3 4 3 5 . 9 Device 20 | . 2 3 2 2 1 2 . 1 3 . 4 Storage 5 | 1 2 . 1 . . . . . . . 1 Processor 10 | . . . . . 1 1 3 2 1 . 2 Hackware 6 | . . 2 . 2 . . . . 1 . 1 Protection 9 | . 2 . 2 1 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 6 10 3 2 . 1 1 6 6 2 7 Energy Gun 19 | . 4 5 1 . . . . . 2 1 6 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 2 2 1 1 . . 1 1 . . 1 1 Ballistic Cannon 3 | . . . . . . . . 3 . . . Launcher 4 | . . 2 . . . . . 1 1 . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . . . 2 . . Slashing Weapon 4 | . . 1 . 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . 3 1 . 1 . . 1 . . 1 Corrupted Parts 4 | . . . . . . . . . . . 4 System Corruption 30 | . . . . . . . . . . . 30 Parts Lost 77 | . 6 7 1 2 . . 14 3 15 8 21 Power 13 | . 2 2 . . . . 3 . 2 1 3 Propulsion 18 | . 2 1 . . . . 4 1 3 3 4 Utility 28 | . . 3 . 1 . . 5 1 8 2 8 Weapon 18 | . 2 1 1 1 . . 2 1 2 2 6 Highest Loss Streak 18 | . 2 4 1 2 . . 7 2 14 8 18 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 98 95 97 98 96 87 44 67 18 31 Engine 4 | . 10 5 6 . 4 5 1 . . . . Core 2 | . 3 4 2 7 1 . 3 . . . . Leg 6 | . 22 11 18 . . . . . . . . Hover 1 | . . . 2 . 5 . 1 . . . 1 Flight 12 | . . 9 5 23 20 22 19 4 11 3 . Device 12 | . 3 21 8 15 17 15 14 1 7 . 4 Storage 3 | . 15 5 6 . . . . . . . . Processor 4 | . . . . . 3 4 5 19 21 10 8 Hackware 15 | . . 15 18 29 26 23 20 13 11 . 3 Protection 5 | . 9 . 8 5 3 11 9 . . . 3 Energy Gun 5 | . 12 6 1 7 6 3 . . 2 1 2 Ballistic Gun 4 | . 14 5 6 . . 1 4 . . . . Impact Weapon 2 | . . . . 6 6 5 4 . 1 . . Slashing Weapon 1 | . . 5 8 . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 12 22 24 31 17 16 19 19 13 32 18 46 Greatest Support 83 | 16 20 20 40 21 21 21 29 20 40 16 83 Greatest Overweight (x) 10 | . 5 1 2 1 . . . 2 2 1 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 7 8 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 5 5 5 5 5 5 4 4 Average Carried 5 | 3 9 7 7 4 4 4 4 4 4 1 2 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 5 5 5 5 5 5 2 5 1 1 Class Distribution -------------------- 31% | Hacker-Mutant 28% | Hacker-Sprinter 23% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 2564 | 227 563 509 226 70 94 102 127 5 421 43 177 Remotely . | . . . . . . . . . . . . Salvage Created 3820 | . 908 1030 271 187 112 398 385 19 209 30 271 Parts 191 | . 59 63 18 5 4 11 9 2 9 1 10 Haulers Intercepted 8 | . 1 3 1 1 . 1 1 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 47 | . 15 12 3 . . 3 1 1 7 1 4 Melee 7 | . . . 3 . . 2 1 . 1 . . Guns 33 | . 15 11 . . . 1 . . 2 1 3 AOE 6 | . . 1 . . . . . 1 4 . . Classes Destroyed 15 | . 8 2 . . . 2 1 . 2 . . Worker 13 | . 3 4 1 1 1 2 1 . . . . Builder 6 | . 1 3 1 . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 8 | . 1 3 1 1 . 1 1 . . . . Recycler 9 | . 1 2 . 2 1 1 2 . . . . Mechanic 4 | . 1 1 1 . . . . . 1 . . Operator 4 | . 1 3 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . Watcher 5 | . 2 2 . 1 . . . . . . . Swarmer 6 | . . . . . . . 1 1 3 1 . Cutter 1 | . . . . . . 1 . . . . . Grunt 25 | . 15 9 1 . . . . . . . . Sentry 6 | . . 3 2 . . . . . . . 1 Hunter 3 | . . . . . . . . . 3 . . Programmer 5 | . . . . . . 2 . . . . 3 Best Kill Streak 8 | . 4 8 3 3 1 2 1 1 5 1 2 Combat Bots Only 5 | . 3 4 2 . . 2 1 1 5 1 2 Max Kills in Single Turn 3 | . 2 3 1 1 1 1 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . 1 . . . . . 1 2 . . Melee 1 | . . . 1 . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Hostile Shots Fired 936 | . 122 115 25 12 . 19 167 53 125 73 225 Missed 370 | . 33 51 9 9 . 8 89 23 61 27 60 Damage Taken 12133 | . 1076 829 291 211 105 275 1649 746 1745 1037 4169 Core 4479 | . 146 256 15 33 . 48 612 434 774 541 1620 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 203 | . 14 . . . . 12 74 . . . 103 Regen/Repaired (Parts) 143 | . 25 12 . . . . 106 . . . . Core Remaining (%) 67 | 100 41 36 97 95 100 95 46 . 7 62 . Volleys Fired 279 | . 100 71 6 11 . 9 9 1 26 17 29 Largest 2 | . 2 2 1 1 . 1 1 1 1 1 2 Hottest 169 | . 60 85 30 56 . 56 33 49 88 94 169 Shots Fired 448 | . 196 126 6 11 1 9 9 1 26 17 46 Gun 423 | . 196 114 5 11 1 9 9 . 15 17 46 Cannon . | . . . . . . . . . . . . Launcher 25 | . . 12 1 . . . . 1 11 . . Special . | . . . . . . . . . . . . Kinetic 184 | . 98 59 5 . . 8 9 . . . 5 Thermal 233 | . 98 55 . 11 1 1 . . 15 17 35 Explosive 25 | . . 12 1 . . . . 1 11 . . Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 19 | . 18 15 2 3 . 4 6 . 5 6 19 Robot Miss Streak 7 | . 7 5 1 4 . 2 2 . 2 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 343 | . 121 83 16 11 4 22 23 . 16 14 33 Core Hits 164 | . 47 44 7 5 1 7 5 4 30 4 10 Critical Kills 3 | . 1 . . 1 . . 1 . . . . Critical Parts Destroyed 7 | . . . . 1 . 2 3 . . . 1 Critical Strikes 13 | . 1 . 1 3 . 2 4 . 1 . 1 Burn 1 | . . . . 1 . . . . . . . Destroy 3 | . 1 . . . . . . . 1 . 1 Smash 8 | . . . . 2 . 2 4 . . . . Sever 1 | . . . 1 . . . . . . . . Melee Attacks 146 | . . 34 18 7 6 33 34 4 10 . . Impact 87 | . . . . 7 6 33 34 . 7 . . Slashing 59 | . . 34 18 . . . . 4 3 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 26 | . . 4 3 4 4 4 7 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9880 | . 1355 1933 563 325 226 632 793 155 2342 404 1152 Guns 4684 | . 1355 1107 44 85 . 144 152 . 270 397 1130 Cannons . | . . . . . . . . . . . . Explosions 2508 | . . 344 42 . . . . 155 1967 . . Melee 2659 | . . 482 477 240 226 488 641 . 105 . . Ramming 29 | . . . . . . . . . . 7 22 Kinetic 1559 | . 632 479 44 . . 129 152 . . . 123 Thermal 3000 | . 723 628 . 85 . 15 . . 270 397 882 Explosive 2508 | . . 344 42 . . . . 155 1967 . . Electromagnetic 125 | . . . . . . . . . . . 125 Impact 1700 | . . . . 240 226 488 641 . 105 . . Slashing 959 | . . 482 477 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 62 | . 2 . . . 2 3 14 . 1 . 62 Average Corruption 6 | . 2 . . . 2 2 6 . 1 . 30 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . 40 . . Effects 37 | . 5 . . . 10 . 7 . . . 15 Message Errors 7 | . 1 . . . 1 . 3 . . . 2 Matter Fused 9 | . 2 . . . 3 . 1 . . . 3 Heat Flow Errors 2 | . . . . . 1 . . . . . 1 Energy Discharges 3 | . . . . . 2 . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . . . . 1 . 2 . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . 1 Alerts 1 | . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 673 | . . 135 23 61 55 74 219 . 106 . . Projectiles . | . . . . . . . . . . . . Explosions 132 | . . 19 7 . . . . . 106 . . Melee 541 | . . 116 16 61 55 74 219 . . . . Knockbacks 7 | . . . . 1 1 1 3 . 1 . . Impact 6 | . . . . 1 1 1 2 . 1 . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 173 | . . 70 49 . . . . . 49 3 2 Shots 6 | . . 3 1 . . . . . 2 . . Rammed 13 | . . . 1 . . . . . . 3 9 Targets Rammed 13 | . . . 1 . . . . . . 3 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 231 | . 153 74 8 77 77 2 . . 66 154 231 Average Temperature 40 | . 39 28 8 31 32 2 . . 29 64 82 Received Heat Transfer 1462 | . 606 363 117 24 . 18 100 9 153 . 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 11 | . . . . 1 2 3 5 . . . . Impact Corruptions 22 | . . . . 4 3 5 10 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . 1 Heat Transferred 5168 | . 1625 1397 . 296 . 37 . . 370 518 925 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Peak Influence 690 | . 196 333 336 200 31 185 249 174 690 339 268 Initial 309 | . . 74 138 152 10 4 22 60 91 309 167 Average 130 | . 103 179 265 137 16 61 87 102 273 319 161 Maximum Alert Level 2 | . . 1 1 1 . . 1 . 2 1 1 Low Security (%) 76 | 100 100 65 15 65 100 100 92 100 29 . 56 Level 1 22 | . . 34 84 34 . . 7 . 56 100 43 Level 2 1 | . . . . . . . . . 13 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . 5 6 3 1 1 4 5 . 9 1 2 Investigation 8 | . 2 1 1 . . . 1 . 3 . . Extermination 6 | . . . . . . 1 2 . 1 . 2 Reinforcement 21 | . 3 5 2 1 1 3 1 . 5 . . Assault 1 | . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 2 . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 18 | . 1 4 3 1 . 1 2 . 6 . . Communications Jammed 6 | . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . 6 . . . . Times Spotted 220 | . 25 42 10 10 5 9 45 10 50 6 8 Peak Tracking Total 20 | . 4 14 4 3 2 3 16 7 20 5 4 Tactical Retreats 15 | . 1 1 1 . . . 6 1 4 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 9 | . 3 2 . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . 8 . . Triggered 1 | . . . . . . . . . 1 . . Disarmed 2 | . . . . . . . . . 2 . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 15 | . 1 5 . . . . 2 . 7 . . Max in Single Turn 2 | . 1 2 . . . . 1 . 1 . . Garrison Access 4 | . . . . 1 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 46 | . 7 4 1 3 7 5 8 2 4 1 4 Terminals 32 | . 5 2 1 2 4 4 6 2 3 1 2 Fabricators 4 | . . . . . . 1 1 . 1 . 1 Repair Stations 3 | . 1 1 . . . . 1 . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 2 . . . . . 1 Total Hacks 161 | . 16 11 2 9 18 22 47 12 12 3 9 Successful 87 | . 10 8 2 4 14 14 21 5 5 1 3 Failed 74 | . 6 3 . 5 4 8 26 7 7 2 6 Catastrophic 12 | . . 1 . . 1 3 3 . 3 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 111 | . 15 5 2 3 10 20 31 10 6 3 6 Terminals 121 | . 12 3 2 7 10 20 36 12 9 3 7 Fabricators 10 | . . . . . . 2 4 . 3 . 1 Repair Stations 12 | . 2 3 . . . . 7 . . . . Recycling Units 7 | . 2 5 . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 5 | . . . . 2 2 . . . . . 1 Terminal Hacks 33 | . 5 . . 2 1 8 11 3 3 . . Record 5 | . . . . . . . 4 . 1 . . Part Schematic 7 | . . . . . . 4 3 . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 8 | . 5 . . 1 . 1 . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . Fabricator Index 2 | . . . . . . . 1 1 . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . Locate Traps 2 | . . . . 1 . . . . 1 . . Fabricator Hacks 5 | . . . . . . 1 2 . 1 . 1 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . 1 . 1 . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . 2 3 . . . . 4 . . . . Scan Component 5 | . 1 2 . . . . 2 . . . . Repair 4 | . 1 1 . . . . 2 . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . . . . Seal Access 3 | . . . . 1 2 . . . . . . Unauthorized Hacks 28 | . 3 2 2 1 5 5 4 2 1 1 2 Terminals 25 | . 2 . 2 1 5 5 4 2 1 1 2 Track 1 | . . . . . 1 . . . . . . Botnet 20 | . 1 . 1 1 3 4 4 2 1 1 2 Operators 4 | . 1 . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . Reject 2 | . 1 1 . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . . Used 2 | . . . . . 1 1 . . . . . Hacking Detections 40 | . 7 3 1 3 5 4 8 2 4 1 2 Full Trace Events 3 | . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 3 4 3 . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired 4 | . 1 1 . . . . 2 . . . . Time 96 | . 26 26 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 2 . . 4 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 6 | . . . . . . 2 . . 4 . . Largest Group 4 | . . . . . . 2 1 . 4 . . Highest-Rated Group 224 | . . . . . . 61 45 . 224 . . Highest-Rated Ally 56 | . . . . . . 49 45 . 56 . . Total Orders 1 | . . . . . . 1 . . . . . GUARD 1 | . . . . . . 1 . . . . . Ally Attacks 73 | . . . . . . 8 . . 65 . . Total Damage 2615 | . . . . . . 364 . . 2251 . . Kills 9 | . . . . . . 1 . . 8 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Robot Analysis Total 8 | . 5 . . 1 . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 7149 | 69 1166 1125 398 559 778 629 1113 123 539 99 551 Spaces Moved 8457 | 57 623 1029 319 584 1369 1127 1789 219 747 84 510 Core 444 | 5 2 3 . . . . 6 6 18 25 379 Treads 74 | . . . . . . . . . . . 74 Legs 867 | . 473 241 153 . . . . . . . . Wheels 200 | 52 148 . . . . . . . . . . Hover 87 | . . . 29 . . . . . 1 . 57 Flight 6785 | . . 785 137 584 1369 1127 1783 213 728 59 . Fastest Speed 27 | 50 100 37 29 29 29 27 27 35 35 45 50 Average Speed 50 | 95 120 66 83 44 30 29 35 41 43 47 80 Slowest Speed 550 | 100 300 190 200 99 32 32 50 150 205 125 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 53 | . . 4 . 13 12 3 18 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 83 42 26 13 33 19 32 7 37 4 11 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 73 | . . 20 3 . 2 7 6 14 21 . . Terrain Destroyed 333 | . . 89 11 . 2 8 6 14 195 . 8 Melee 39 | . . 20 3 . 2 7 6 . 1 . . Projectile 9 | . . . . . . 1 . . . . 8 AOE 285 | . . 69 8 . . . . 14 194 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Res Acc Total 10580 | 68 850 1300 421 845 1711 1353 2169 237 916 123 587 Wait 1368 | . 73 105 30 246 334 157 332 . 69 11 11 Move 8347 | 56 622 1022 318 559 1346 1120 1753 218 740 83 510 Hop 46 | . . 2 . 11 10 3 17 . 3 . . Pick Up 55 | 6 10 13 7 1 2 2 3 . 7 1 3 Fast Attach 114 | 6 11 11 15 6 6 5 11 8 13 2 20 Attach 33 | . 3 9 2 . . . 3 4 3 5 4 Detach 23 | . 4 1 6 . 1 . 2 2 5 1 1 Swap 25 | . 9 6 2 1 1 2 . . 4 . . Drop 91 | . 18 26 16 3 5 7 5 . 11 . . Fire 279 | . 100 71 6 11 . 9 9 1 26 17 29 Melee 146 | . . 34 18 7 6 33 34 4 10 . . Ram 8 | . . . 1 . . . . . . 3 4 Kick . | . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . Rewire 32 | . . . . . . 15 . . 17 . . Trap 8 | . . . . . . . . . 8 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 1089 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Repaired Sml. Laser 1236 | -10/Materials | Entered another Materials area 1236 | -9/Materials | Evolved 2 slots: Utility x2 1949 | -9/Materials | Repaired Lgt. Ion Engine 1987 | -9/Materials | Discovered new exit (range 12) 2112 | -9/Materials | Build established: Hacker-Mutant 2230 | -9/Materials | Discovered new exit (range 15) 2358 | -9/Materials | Core integrity fell below 50% 2361 | -9/Materials | Entered another Materials area 2361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2387 | -8/Materials | Lost 4 parts (1p1n2u) 2618 | -8/Materials | Met 7R-MNS 2734 | -8/Materials | Discovered new exit (range 16) 2759 | -8/Materials | Entered Factory 2759 | -7/Factory | Evolved 2 slots: Utility x2 2760 | -7/Factory | Caught up to 7R-MNS 2931 | -7/Factory | Discovered new exit (range 15) 2976 | -7/Factory | Discovered new exit (range 11) 3088 | -7/Factory | Discovered new exit (range 5) 3318 | -7/Factory | Entered another Factory area 3318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3319 | -6/Factory | Caught up to 7R-MNS 3457 | -6/Factory | Build established: Hacker-Sprinter 3617 | -6/Factory | Spotted B-75 Beast 3927 | -6/Factory | Discovered new exit (range 16) 4096 | -6/Factory | Entered another Factory area 4096 | -5/Factory | Evolved 2 slots: Utility x2 4097 | -5/Factory | Caught up to 7R-MNS 4692 | -5/Factory | Identified exit to Upper Caves 4692 | -5/Factory | Identified exit to Extension 4692 | -5/Factory | Identified exit to Factory 4725 | -5/Factory | Entered another Factory area 4725 | -4/Factory | Accompanied by 1 ally 4725 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4726 | -4/Factory | Caught up to 7R-MNS 4742 | -4/Factory | Discovered new exit (range 14) 5289 | -4/Factory | Build established: Hacker-Mutant 5308 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5479 | -4/Factory | Identified exit to Upper Caves 5545 | -4/Factory | Repaired Imp. Surge Thruster 5567 | -4/Factory | Repaired Imp. Light Armor Plating 5747 | -4/Factory | System corruption reached 10% 5788 | -4/Factory | Lost 7 parts (2p2n1u2w) 5792 | -4/Factory | Fabricated Adv. Hacking Suite? 5816 | -4/Factory | Core integrity fell below 50% 5828 | -4/Factory | Discovered new exit (range 15) 5835 | -4/Factory | Identified exit to Research 5838 | -4/Factory | Entered Research 5838 | -3/Research | Evolved 2 slots: Utility x2 5843 | -3/Research | Lost 6 parts (1p2n3u) 5862 | -3/Research | Spotted B-86 Titan 5954 | -3/Research | Discovered new exit (range 6) 5958 | -3/Research | Identified exit to Armory 5961 | -3/Research | Entered Armory 5962 | -3/Armory | Met VL-GR5, who suggested a friendly competition 6372 | -3/Armory | Lost 4 allies 6384 | -3/Armory | Discovered new exit (range 12) 6437 | -3/Armory | Core integrity fell below 50% 6440 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 6482 | -3/Armory | Core integrity fell below 20% 6499 | -3/Armory | Identified exit to Research 6500 | -3/Armory | Entered Research 6500 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6520 | -2/Research | Lost 14 parts (2p3n7u2w) 6568 | -2/Research | Garrison activated, responded to threat 6592 | -2/Research | Discovered new exit (range 14) 6599 | -2/Research | Identified exit to Access 6599 | -2/Research | Entered Access 6599 | -1/Access | Evolved 2 slots: Utility x2 6620 | -1/Access | Lost 8 parts (1p3n2u2w) 6781 | -1/Access | Build established: Mutant 6966 | -1/Access | System corruption reached 10% 6978 | -1/Access | System corruption reached 30% 7089 | -1/Access | Core integrity fell below 50% 7120 | -1/Access | Core integrity fell below 20% 7150 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Unit fused. 07116_ The unstable cave ceiling collapses. 07116_ R-10 Processor collects Sml. Battery. 07121_ Adv. Heat Sink destroyed. 07123_ U-05 Engineer lays Concrete. 07124_ Exp. Field Recycling Unit destroyed. 07125_ The unstable cave ceiling collapses. 07125_ U-05 Engineer lays Concrete. 07125_ Acquired Sml. Battery. 07126_ U-05 Engineer lays Concrete. 07131_ System corrupted: Heat flow error (+283). 07135_ Acquired Enh. Quantum Rifle. 07138_ Fabricator disabled. 07144_ Adv. Signal Interpreter destroyed. 07144_ P-80 Master resets P-80 Master, system corruption cleaned. 07146_ #MNGN/B#8,<3J:X9CBHL9WS>PZCM 07146_ P-80 Master resets P-80 Master, system corruption cleaned. 07150_ Sml. Battery destroyed. Map ----- +----------------------------------------------------+ | # #?????????#### ######?? # #????????? | | # #?????????# ### ####?????? | | # ########### # ## # # #?????? | | # # # # ### ####?????? | | + # # ##????? | | # # "" # # #????? | | + # "" # #????? | | ## # "T # % #????? | | ?# # "" # # #????? | | ?######### "" *# % %| #????? | | ?????????# # % # ##????? | | ?????????# # # #?????? | | ##############+####+########### ###?????? | | #??????? | | #??????? | | #??????? | | ##############+#########+########### #??????? | | ??????????# # #??????# #??????? | | ??????????#% # #????### ###????? | | ??????????# # "" #????# #????? | | ??????????# # """ ######% #????? | | ??????????# # p F" + % +????? | | ??????????# " # [ "" %######| #????? | | ??????????# """ # "" #????# #????? | | ??????????# """ [# pp #????#######????? | | ??????????# " # @ #???????????????? | | ??????????###################???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???#################????????????????????????? | | ???# # ????????#??????????????? | | ???# # ??????? #??????????????? | | #### # ????? #??????????????? | | + # ????? #??????????????? | | #### # "??? #??????????????? | | #### # """" #??????????????? | | # # """" #??????????????? | | # # """" #??????????????? | | ! # " # "" #??????????????? | | # """ # "" #??????????????? | | # """ # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Imp. Utility Shielding | -5/Factory | Hacked Adv. Weight Redist. System | -4/Factory | Hacked Imp. Surge Thruster | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderExperimentalPick Manual? 0 Play Time 01:36:18 Cumulative 185.5 hours Start 2024.04.23 @ 20:55:26 End 2024.04.23 @ 23:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30918e3-665d-471b-a4e1-cc4520aa9cd4