Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 17:31:34 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (2739) 2739 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 6196 Bonus ------- Friendly Fire -113 Cogmind --------- Core Integrity 621/700 Matter 208/300 Energy 150/150 System Corruption 18% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Gravmag System > --- UTILITY (6) ------ Structural Scanner Advanced Targeting Computer Kinecellerator System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Deuterium Engine Faulty Cooled Airjet Arc Projector Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Signal Interpreter Kinecellerator Transmission Jammer Shock Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 89 | 8 10 22 25 17 4 3 Power 9 | 1 1 3 2 2 . . Engine 6 | 1 . 3 1 1 . . Core 3 | . 1 . 1 1 . . Reactor . | . . . . . . . Propulsion 26 | 2 . 8 7 3 4 2 Treads 19 | 2 . 7 7 3 . . Leg 4 | . . . . . 4 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . 1 . . . . Utility 20 | 2 4 3 7 3 . 1 Device 5 | 1 1 . 1 1 . 1 Storage 3 | 1 2 . . . . . Processor 2 | . . 1 1 . . . Hackware 2 | . . . 2 . . . Protection 8 | . 1 2 3 2 . . Artifact . | . . . . . . . Weapon 34 | 3 5 8 9 9 . . Energy Gun 6 | . . 1 4 1 . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 15 | 3 . 5 3 4 . . Ballistic Cannon 6 | . 2 1 1 2 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . . 1 . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 2 1 . 1 Parts Lost 16 | . . 5 6 1 4 . Power 2 | . . 1 . 1 . . Propulsion 4 | . . 1 1 . 2 . Utility 7 | . . 1 4 . 2 . Weapon 3 | . . 2 1 . . . Highest Loss Streak 4 | . . 3 3 1 4 . To Critical Strikes 1 | . . . . . 1 . Average Backups 13 | 2 10 14 14 14 13 4 Power . | . 1 . 1 . 1 1 Propulsion 2 | 1 1 1 3 3 3 . Utility 4 | . 4 6 3 3 2 . Weapon 5 | . 3 6 5 6 6 2 Tool/Special . | . . . . . . . Unused Backups 26 | . 5 5 8 4 2 2 Power 5 | . 1 1 2 . . 1 Propulsion 5 | . 3 . 2 . . . Utility 10 | . 1 2 2 3 2 . Weapon 6 | . . 2 2 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 98 92 98 90 59 Engine 7 | . 7 9 7 5 . . Core 3 | . 6 1 1 1 7 7 Treads 28 | . 28 32 26 29 5 . Device 11 | . 9 10 11 14 13 13 Storage 10 | . 14 11 9 7 5 . Processor 2 | . . . 5 7 7 7 Hackware 2 | . . . 3 7 7 7 Protection 7 | . 4 10 8 6 5 . Energy Gun 1 | . . . 5 . . . Ballistic Gun 12 | . 17 17 8 7 1 5 Ballistic Cannon 2 | . 7 1 . 1 . . Impact Weapon 3 | . 2 1 3 5 7 7 Peak Build Rating 44 | 7 11 19 29 42 44 37 Average Rating 21 | 5 8 16 24 38 38 27 On Entrance 17 | . 7 10 16 28 42 20 Naked Turns . | . . . . . . . Heaviest Build 53 | 15 34 48 46 53 42 18 Greatest Support 86 | 40 40 60 66 86 86 20 Greatest Overweight (x) 1 | . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 14 | 6 12 15 15 15 12 5 Most Carried 15 | 5 15 15 15 15 15 5 Average Carried 13 | 2 11 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 5 15 15 15 15 5 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3797 | 316 612 1137 769 739 179 45 Remotely . | . . . . . . . Salvage Created 4858 | 86 571 1712 1174 1065 205 45 Parts 253 | 7 40 108 53 45 . . Haulers Intercepted 9 | . 2 5 2 . . . Recyclers Shooed 6 | . 2 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 10 33 18 10 1 . Melee 1 | . . 1 . . . . Guns 51 | . 4 29 16 2 . . Cannons 13 | . 6 3 . 4 . . AOE 5 | . . . . 4 1 . Classes Destroyed 13 | 2 7 1 1 1 1 . Worker 10 | . 2 3 1 4 . . Builder 3 | . 1 . . . . 2 Tunneler 13 | 2 4 1 2 4 . . Hauler 9 | . 2 5 2 . . . Recycler 17 | 1 1 3 4 8 . . Operator 1 | . 1 . . . . . Watcher 9 | . 3 3 3 . . . Swarmer 29 | . 3 14 8 4 . . Grunt 22 | . 7 9 5 1 . . Sentry 17 | . . 10 4 3 . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Compactor 1 | . . . . . 1 . Best Kill Streak 10 | 3 3 7 6 10 1 2 Combat Bots Only 7 | . 3 7 6 4 1 . Max Kills in Single Turn 3 | 1 1 2 2 3 1 1 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . . . 3 1 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 511 | . 31 200 152 99 3 26 Missed 155 | . 11 53 41 36 . 14 Hits 356 | . 20 147 111 63 3 12 Melee 3 | . . . . . 3 . Projectile 353 | . 20 147 111 63 . 12 Critical Strikes 10 | . . 3 4 . 2 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 4214 | . 244 1647 1466 596 140 121 Core 384 | . 18 150 137 57 . 22 Absorbed by Shields . | . . . . . . . Ignored by Resistances 12 | . . . 6 6 . . Regen/Repaired (Parts) 220 | . . 101 119 . . . Core Remaining (%) 82 | 100 92 62 75 . . . Volleys Fired 304 | 6 60 114 80 35 9 . Largest 2 | 2 2 2 2 2 1 . Hottest 108 | 40 60 108 106 80 33 . Shots Fired 580 | 12 120 219 160 60 9 . Gun 472 | 12 76 199 152 33 . . Cannon 96 | . 44 20 8 24 . . Launcher 12 | . . . . 3 9 . Special . | . . . . . . . Kinetic 532 | 12 120 215 128 57 . . Thermal 4 | . . 4 . . . . Explosive 12 | . . . . 3 9 . Electromagnetic 32 | . . . 32 . . . Robot Hit Streak 22 | 9 9 22 13 21 6 . Robot Miss Streak 6 | 2 6 5 5 3 1 . Penetration Max 1 | . . . . 1 . . Secondary Targets 8 | . 1 4 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 411 | 9 65 157 120 50 7 3 Core Hits 173 | 4 26 65 43 29 6 . Critical Kills 4 | . . 2 . 2 . . Critical Parts Destroyed 3 | . . 1 1 . . 1 Critical Strikes 7 | . . 3 1 2 . 1 Destroy 4 | . . 3 . 1 . . Smash 3 | . . . 1 1 . 1 Melee Attacks 64 | . 7 11 15 26 . 5 Impact 62 | . 5 11 15 26 . 5 Slashing 2 | . 2 . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . 3 . 2 8 . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8989 | 109 1140 2755 2105 1908 785 187 Guns 5190 | 109 420 2353 1798 510 . . Cannons 1353 | . 482 214 126 531 . . Explosions 1128 | . . 85 . 258 785 . Melee 1318 | . 238 103 181 609 . 187 Ramming . | . . . . . . . Kinetic 6075 | 109 902 2488 1535 1041 . . Thermal 164 | . . 164 . . . . Explosive 1043 | . . . . 258 785 . Electromagnetic 389 | . . . 389 . . . Impact 1268 | . 188 103 181 609 . 187 Slashing 50 | . 50 . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . 3 . 15 18 Average Corruption 6 | . . . 2 . 10 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . 8 . 6 8 Message Errors 5 | . . . 3 . 2 . Matter Fused 6 | . . . 2 . 2 2 Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 5 | . . . 2 . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 439 | . 126 3 81 132 . 97 Projectiles 5 | . . 3 2 . . . Explosions 6 | . . . . 6 . . Melee 428 | . 126 . 79 126 . 97 Knockbacks 20 | . 10 2 1 7 . . Impact 9 | . 2 1 1 5 . . Kinetic 11 | . 8 1 . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . . 70 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 244 | . 141 114 244 35 102 3 Average Temperature 31 | . 45 23 35 11 55 3 Received Heat Transfer 1368 | . 117 477 549 153 . 72 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . 2 . 4 3 . 1 Combat Hostiles 2 | . . . 2 . . . Parts Fried 15 | . 3 . 2 6 . 4 Impact Corruptions 17 | . 5 . 4 5 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 161 | . . 161 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 93 | 100 100 80 97 100 100 100 Level 1 6 | . . 19 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 286 | 10 92 286 221 132 35 15 Initial 102 | . . 37 102 62 33 . Average 70 | 1 15 117 114 46 8 . Influence Increases 2644 | 15 446 1069 645 423 20 26 Destroy 0b10 Robot/C 1420 | . 200 660 360 200 . . Destroy 0b10 Robot/NC 310 | 15 70 75 60 80 . 10 Destroy Leader 396 | . 60 186 90 60 . . Successful Hack 131 | . 17 56 33 25 . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 105 | . 15 30 45 15 . . Destroy Structure 132 | . 9 47 12 43 20 1 Lose Combat Pursuer 90 | . 15 15 45 . . 15 Influence Decreases 2629 | 15 356 917 750 463 117 11 Entered New Map 332 | . . 53 140 75 64 . Time Decay 2007 | 15 356 664 550 378 33 11 Lost Part 120 | . . 50 60 10 . . Lost Ally 20 | . . . . . 20 . Purge Threat 150 | . . 150 . . . . Squads Dispatched 10 | . 3 1 . 5 . 1 Investigation 5 | . 2 1 . 1 . 1 Extermination 3 | . . . . 3 . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 21 45 31 10 6 4 Peak Tracking Total 7 | . 4 7 6 4 5 4 Tactical Retreats 5 | . 1 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 13 | . . . 4 9 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . 1 2 3 1 . . Max in Single Turn 2 | . 1 2 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 36 | . 9 12 6 8 . 1 Terminals 30 | . 7 11 5 6 . 1 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . 1 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 102 | . 19 38 21 21 . 3 Successful 48 | . 11 20 11 6 . . Failed 54 | . 8 18 10 15 . 3 Catastrophic 12 | . 2 3 3 3 . 1 Database Lockouts . | . . . . . . . Manual 52 | . 19 21 8 4 . . Terminals 90 | . 17 36 19 15 . 3 Fabricators 6 | . . . . 6 . . Repair Stations 4 | . . 2 2 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 6 15 6 2 . . Record 1 | . . . 1 . . . Robot Analysis 4 | . 2 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . 1 1 . 1 . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 6 | . 1 3 2 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 5 | . 1 3 1 . . . Disarm Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 4 | . . 2 2 . . . Scan Component 2 | . . 1 1 . . . Repair 2 | . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 3 3 2 . . Terminals 10 | . 3 3 3 1 . . Botnet 9 | . 2 3 3 1 . . Operators 1 | . 1 . . . . . Fabricators 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 7 9 6 7 . 1 Full Trace Events 6 | . 2 2 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 35 | . . 16 19 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 5 . Total Damage 65 | . . . . . 65 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 7564 | 29 1297 2525 1584 1742 173 214 Sensors 1840 | . . . . 1704 136 . Structural 3713 | . . . 1584 1742 173 214 Seismic 4355 | 29 1297 2525 504 . . . Machine Analysis 14 | . . 14 . . . . Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 8360 | 115 2006 2526 1584 1742 173 214 Spaces Moved 4424 | 53 1082 1278 791 964 116 140 Core 2 | 2 . . . . . . Treads 4170 | 51 1082 1278 791 964 4 . Legs 250 | . . . . . 112 138 Wheels . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 145 122 130 Average Speed 153 | 155 160 160 150 148 125 130 Slowest Speed 240 | 160 160 240 160 225 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 6 96 97 62 27 80 6 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 37 | . 4 6 10 16 . 1 Terrain Destroyed 136 | . 4 49 11 40 31 1 Melee 37 | . 4 6 10 16 . 1 Projectile 7 | . . 2 1 4 . . AOE 92 | . . 41 . 20 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5289 | 70 1221 1526 1016 1164 131 161 Wait 196 | . 25 49 44 70 . 8 Move 4419 | 52 1081 1277 790 964 115 140 Hop . | . . . . . . . Pick Up 74 | 4 16 18 23 12 . 1 Fast Attach 44 | 7 1 5 8 19 2 2 Attach 19 | . . 5 9 3 . 2 Detach 3 | . 1 . 1 . . 1 Swap 92 | 1 19 24 21 20 5 2 Drop 74 | . 11 23 25 15 . . Fire 304 | 6 60 114 80 35 9 . Melee 64 | . 7 11 15 26 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Discovered new exit (range 12) 1161 | -10/Materials | Identified exit to Mines 2122 | -10/Materials | Entered another Materials area 2122 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -9/Materials | Discovered new exit (range 12) 2969 | -9/Materials | Identified exit to Mines 3001 | -9/Materials | Build established: Scavenger-Mutant 3064 | -9/Materials | Destroyed 7 combat bots 3983 | -9/Materials | Discovered new exit (range 16) 4038 | -9/Materials | Lost 3 parts (1n2w) 4205 | -9/Materials | Repaired Med. Armor Plating 4610 | -9/Materials | Discovered new exit (range 15) 4648 | -9/Materials | Entered another Materials area 4648 | -8/Materials | Evolved 2 slots: Utility x2 5115 | -8/Materials | Build established: Mutant 5124 | -8/Materials | Lost 3 parts (1n1u1w) 5415 | -8/Materials | Discovered new exit (range 11) 5482 | -8/Materials | Repaired Adv. Treads 6008 | -8/Materials | Discovered new exit (range 5) 6232 | -8/Materials | Entered Factory 6232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6289 | -7/Factory | Identified exit to Factory 7471 | -7/Factory | Identified exit to Storage 7471 | -7/Factory | Identified exit to Lower Caves 7974 | -7/Factory | Sucked down chute 7974 | -7/Factory | Entered Waste 7975 | -7/Waste | Met a frightened Derelict 7989 | -7/Waste | EMP discharged 8004 | -7/Waste | Spotted C-40 Crusher 8029 | -7/Waste | Destroyed C-40 Crusher 8051 | -7/Waste | Spotted C-40 Crusher 8079 | -7/Waste | Spotted C-40 Crusher 8089 | -7/Waste | EMP discharged 8089 | -7/Waste | System corruption reached 10% 8093 | -7/Waste | Spotted C-40 Crusher 8094 | -7/Waste | Spotted C-40 Crusher 8097 | -7/Waste | Spotted C-40 Crusher 8107 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8110 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8113 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8128 | -7/Waste | Discovered new exit (range 16) 8144 | -7/Waste | Lost 4 parts (2n2u) 8147 | -7/Waste | Entered Factory 8361 | -7/Factory | Self-destructed Last Messages --------------- 08237_ Lgt. Ion Engine fried. 08237_ Terrain Scan Processor fried. 08238_ K-01 Serf collects debris. 08238_ Acquired 18 matter. 08242_ K-01 Serf collects debris. 08249_ System corrupted: Component data lost. 08267_ System corrupted: Energy discharge (-51). 08280_ Connecting with DSF Access... 08280_ Current location identified: Factory 08280_ ALERT: Suspicious activity at Terminal F024. Dispatching Investigation squad. 08308_ ALERT: All DSF locations entering lockdown mode. 08311_ System corrupted: Energy discharge (-34). 08319_ Acquired Gravmag System. 08323_ Acquired Prototype Hover Unit. 08323_ Identified Cld. Airjet. 08323_ Faulty integration triggers system corruption (+3). 08328_ Critical hit (Burn: +37). 08330_ System corrupted: Gauss Rifle rejected. 08334_ Sneak attack on A-02 Transporter. Map ----- +----------------------------------------------------+ | ?????????????## """"" + ## | | ?????????????## """"" ##### ###### | | ?????????????## ##### " """" | | ?????????????## ############ # ""T" | | ?????????????## ## # # ? | | ?????????????## """ ## # # ??? | | ?????????????## "R ## + + ???? | | ?????????????## """ ## # # ???? | | ??????????????# ## [ # # ???? | | ??????????????############### # # ???? | | ??????????????## # ! # # ???? | | ??????????????## # # ##???? | | ??????????????## """" #+######### ???? | | ??????????????## """" # ######### ??? | | ??????????????## !!= """" # ##?????## ?? | | ??????????????## !! """" # ##?????## ? | | ??????????????## != """" # ##?????## " | | ??????????????## """" # ##?????######### | | ??????????????## """" / ##????? # ? | | ??????????????## ! # ##?????????????????? | | ??????????????## # ##?????????????????? | | ?????????? ### # ##?????????????????? | | ??????????##########+#+###### ##?????????????????? | | ???????? #### ###????????????????? | | ???????? ^ ### ##????????????????? | | ???????? @ k ##????????????????? | | ????????? ### ##????????????????? | | ????????? """""" ########????????????????? | | ?????????? """""" #######?????????????????? | | ????????? ??? """""" ##??????????????????????? | | ?????????????????""" * ??????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????? ??????????????????????? | | ????????????? ?????????????????????? | | ?????????????###+###########?????????????????????? | | ????????????? #########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 15% | -9/Materials Adv. Treads | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimatePowerSuit Manual? 0 Play Time 01:01:16 Cumulative 145.2 hours Start 2025.07.05 @ 14:01:41 End 2025.07.05 @ 17:31:34 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 73 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534ed034-5656-4dc9-a878-3680841b4a32