Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 22:39:13 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1444) 1444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2706) 2706 TOTAL SCORE: 8925 Bonus ------- Pacifist 834 High Alert Combat Kills 805 Follower Combat Kills 787 Met Imprinter 300 Was Imprinted 300 Friendly Fire -320 Cogmind --------- Core Integrity 381/1000 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Light Treads Improved Treads Myomer Leg Myomer Leg > --- UTILITY (7) ------ Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Launcher Guidance Computer Makeshift System Shield > --- WEAPON (2) ------- Rocket Launcher Micro-nuke Launcher > --- INVENTORY (5) ---- Heavy Missile Launcher Great Maul Powered Hammer Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Launcher Guidance Computer Improved Utility Shielding Improved Utility Shielding Makeshift System Shield > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- VTOL Module Rocket Launcher Heavy Missile Launcher Powered Hammer [Rating: 67] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Flight Unit Nuclear Pulse Array Utility Improved Melee Analysis Suite Device Reaction Control System Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Cooled Pulse Rifle Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 1 . . . 1 . Utility 5 | . . 1 . 1 1 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 42 | . . 1 . . 8 . 4 1 16 12 Power 2 | . . . . . . . 1 . 1 . Engine 1 | . . . . . . . 1 . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | . . 1 . . . . 1 . 6 6 Treads 3 | . . . . . . . . . . 3 Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . 1 . . . . 1 . 6 1 Utility 13 | . . . . . 5 . 2 1 3 2 Device 2 | . . . . . . . 1 1 . . Storage . | . . . . . . . . . . . Processor 8 | . . . . . 5 . . . 1 2 Hackware 1 | . . . . . . . 1 . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 13 | . . . . . 3 . . . 6 4 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 7 | . . . . . . . . . 5 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . Parts Lost 13 | . . . 1 . 2 . . . 6 4 Power 1 | . . . . . . . . . 1 . Propulsion 9 | . . . 1 . . . . . 4 4 Utility 3 | . . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . 2 . . . 3 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 44 | . . 7 6 . 30 23 42 49 52 63 Engine 1 | . . . . . . . 5 7 1 . Treads 4 | . . . . . . . . . . 14 Leg 1 | . . . . . . . . . . 4 Flight 4 | . . 7 6 . . . 5 7 10 . Processor 21 | . . . . . 29 23 23 23 18 28 Hackware 4 | . . . . . . . 5 7 5 5 Protection 1 | . . . . . . . . . 6 1 Impact Weapon 1 | . . . . . . . . . 1 4 Naked Turns 216 | . 48 23 43 57 45 . . . . . Heaviest Build 25 | . . . . . 3 . 4 5 25 21 Greatest Support 40 | 3 3 4 4 3 3 3 8 8 40 26 Greatest Overweight (x) 4 | . . . . . . . . . 3 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 4 4 5 5 5 5 Average Carried 3 | . . . . 1 3 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 4 4 5 5 4 4 Class Distribution -------------------- 66% | Mutant 22% | Commander-Mutant 4% | Derelict-Mutant 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Matter Collected 711 | 200 . . 10 . 80 . 16 22 256 127 Remotely . | . . . . . . . . . . . Salvage Created 1306 | . . . . . 157 . . . 467 682 Parts 49 | . . . . . 2 . . . 34 13 Haulers Intercepted 3 | . . . . . 1 . . . 2 . Recyclers Shooed 3 | . . . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 32 | . . . . . 2 . . . 15 15 Melee 2 | . . . . . 1 . . . . 1 AOE 27 | . . . . . . . . . 15 12 Classes Destroyed 14 | . . . . . 2 . . . 4 8 Worker 1 | . . . . . . . . . 1 . Builder 3 | . . . . . . . . . 1 2 Hauler 3 | . . . . . 1 . . . 2 . Recycler 2 | . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . 1 Swarmer 16 | . . . . . . . . . 12 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 7 | . . . . . 2 . . . . 5 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . 3 . Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . . . . . 3 . . . 7 13 Combat Bots Only 12 | . . . . . 2 . . . 5 12 Max Kills in Single Turn 4 | . . . . . 1 . . . 4 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 4 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Damage Taken 2616 | . 131 48 126 33 190 151 . 123 805 1009 Core 1311 | . 131 33 114 33 151 151 . 79 346 273 Absorbed by Shields 18 | . . . . . 18 . . . . . Redirected to Shielding 27 | . . . . . . . . . . 27 Regen/Repaired (Parts) 7 | . . . . . . . 7 . . . Core Remaining (%) 69 | 100 47 . 63 94 . . . 45 . . Volleys Fired 15 | . . . . . . . . . 9 6 Largest 2 | . . . . . . . . . 1 2 Hottest 82 | . . . . . . . . . 39 82 Shots Fired 21 | . . . . . . . . . 9 12 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 21 | . . . . . . . . . 9 12 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 21 | . . . . . . . . . 9 12 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . 2 3 Robot Miss Streak 1 | . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 41 | . . . . . 5 . . . 9 27 Core Hits 67 | . 2 . . . 2 . . . 27 36 Critical Kills 3 | . . . . . . . . . 2 1 Critical Parts Destroyed 4 | . . . . . 1 . . . . 3 Critical Strikes 7 | . . . . . 1 . . . 2 4 Smash 7 | . . . . . 1 . . . 2 4 Melee Attacks 42 | . . . . . 5 . . . 9 28 Impact 42 | . . . . . 5 . . . 9 28 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . . 2 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5977 | . 27 . . . 330 . . . 2018 3602 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 3933 | . . . . . . . . . 1545 2388 Melee 1994 | . . . . . 307 . . . 473 1214 Ramming 50 | . 27 . . . 23 . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 3933 | . . . . . . . . . 1545 2388 Electromagnetic . | . . . . . . . . . . . Impact 1994 | . . . . . 307 . . . 473 1214 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 . . . Average Corruption 2 | . . . . . 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 602 | . . . . . 79 . . . 22 501 Projectiles . | . . . . . . . . . . . Explosions 105 | . . . . . . . . . 22 83 Melee 497 | . . . . . 79 . . . . 418 Knockbacks 6 | . . . . . 1 . . . 2 3 Impact 6 | . . . . . 1 . . . 2 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . 11 . . . 9 . . . 9 35 Shots 2 | . . . . . . . . . 1 1 Rammed 18 | . 6 . . . 12 . . . . . Targets Rammed 18 | . 6 . . . 12 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | . . . . . 366 . . . 3 . Average Temperature 179 | . . . . . 196 . . . 3 . Received Heat Transfer 660 | . 66 . 39 18 96 81 . . 216 144 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 16 | . . . . . 3 . . . . 13 Impact Corruptions 17 | . . . . . 3 . . . . 14 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Peak Influence 1759 | . 90 147 92 110 364 . . . 1759 1248 Initial 750 | . . 37 57 35 49 . . . 750 718 Average 744 | . 53 97 58 51 254 . . . 1267 860 Maximum Alert Level 5 | . . . . . 1 . . . 5 4 Low Security (%) 19 | 100 100 100 100 100 18 . . . . . Level 1 11 | . . . . . 81 . . . . . Level 2 . | . . . . . . . . . . . Level 3 50 | . . . . . . . . . 33 98 Level 4 10 | . . . . . . . . . 38 1 Level 5 7 | . . . . . . . . . 27 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 3 . . 3 . . . 4 5 Investigation 7 | . 2 1 . . 2 . . . 1 1 Extermination . | . . . . . . . . . . . Reinforcement 8 | . . 2 . . 1 . . . 3 2 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Distress Signals 15 | . . 4 1 . 1 . . 1 4 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 5 9 6 5 9 6 . 3 39 29 Peak Tracking Total 12 | . 3 8 5 6 4 4 . 2 11 12 Tactical Retreats 13 | . . 1 1 1 1 3 . . 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Traps Triggered 3 | . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Machines Disabled 2 | . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Machines Accessed 10 | . 2 2 . . 3 . . . 2 1 Terminals 5 | . . 1 . . 2 . . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 12 | . 2 2 . . 5 . . . 2 1 Successful 10 | . 2 2 . . 3 . . . 2 1 Failed 2 | . . . . . 2 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 2 2 . . 4 . . . 9 5 Terminals 6 | . . 1 . . 3 . . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . Terminal Hacks 3 | . . . . . 1 . . . 1 1 Open Door 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 2 . . 2 . . . . . Terminals 2 | . . 1 . . 1 . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Total Allies 33 | . . 1 . . . . 4 . 4 24 Largest Group 22 | . . 1 . . . . 4 4 4 22 Highest-Rated Group 773 | . . 10 . . . . 154 154 240 773 Highest-Rated Ally 85 | . . 10 . . . . 41 41 85 70 Zionite Dispatches 4 | . . . . . . . . . 2 2 Heavy 1 | . . . . . . . . . 1 . Light 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Demo 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 159 | . . . . . . . . 3 22 134 Total Damage 4164 | . . . . . . . . 77 1096 2991 Kills 28 | . . . . . . . . . 9 19 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Turns Passed 2319 | 12 48 68 99 57 226 74 464 138 426 707 Spaces Moved 3277 | 24 84 155 223 114 343 147 661 249 766 511 Core 1490 | 24 84 44 84 114 343 147 131 . 97 422 Treads 17 | . . . . . . . . . . 17 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1770 | . . 111 139 . . . 530 249 669 72 Fastest Speed 31 | 50 50 40 40 50 50 50 50 55 31 34 Average Speed 51 | 50 50 42 43 50 50 50 54 55 42 66 Slowest Speed 250 | 50 50 50 50 50 50 50 55 55 200 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . 1 3 . . . . 1 7 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 19 32 49 20 13 28 81 47 30 44 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . 2 1 . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . . 2 . . 2 1 1 . . Spaces Dug 12 | . . . . . . . . . 10 2 Terrain Destroyed 70 | . . . . . . . . . 47 23 Melee 3 | . . . . . . . . . 1 2 Projectile . | . . . . . . . . . . . AOE 67 | . . . . . . . . . 46 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Ext Total 3791 | 23 89 154 220 113 386 146 766 248 830 816 Wait 254 | . . . . . . . 100 . 30 124 Move 3243 | 23 83 152 216 113 342 146 660 246 751 511 Hop 12 | . . 1 3 . . . . 1 7 . Pick Up 8 | . . . 1 . 3 . 1 . 1 2 Fast Attach 30 | . . 1 . . 7 . 4 1 9 8 Attach 10 | . . . . . 1 . . . 6 3 Detach 8 | . . . . . 1 . . . 5 2 Swap 2 | . . . . . . . . . 1 1 Drop 9 | . . . . . 2 . 1 . 2 4 Fire 15 | . . . . . . . . . 9 6 Melee 42 | . . . . . 5 . . . 9 28 Ram 18 | . 6 . . . 12 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 42 | . . . . . 13 . . . . 29 Rewire 98 | . . . . . . . . . . 98 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 13 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 13) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 127 | -9/Materials | Discovered new exit (range 7) 129 | -9/Materials | Entered Mines 157 | -9/Mines | Assembled infested the area 162 | -9/Mines | Assisted by a Guerilla fighting off Assembled 205 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 224 | -9/Mines | Discovered new exit (range 9) 228 | -9/Mines | Entered Materials 228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 284 | -8/Materials | Discovered new exit (range 3) 285 | -8/Materials | Entered Factory 285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 314 | -7/Factory | Build established: Mutant 440 | -7/Factory | Identified exit to Lower Caves 511 | -7/Factory | Entered Lower Caves 539 | -7/Lower Caves | Learned Factory garrison access intel 582 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 585 | -7/Lower Caves | Entered Zion 607 | -6/Zion | System corruption cleaned by Quarantine Array 671 | -6/Zion | Learned Factory emergency access door positions 674 | -6/Zion | Found Prototype Device 674 | -6/Zion | Identified Phasing AFG 702 | -6/Zion | Given the Hacking Drone Bay 727 | -6/Zion | Given A8's code to call for help 768 | -6/Zion | Imprinted 770 | -6/Zion | Declared Zion's savior 824 | -6/Zion | Learned Factory emergency access door positions 854 | -6/Zion | Learned location of Armory (-3) 880 | -6/Zion | Visited the Megawrench Repair Shop 880 | -6/Zion | Megawrench repaired 2 parts 944 | -6/Zion | Discovered new exit (range 8) 1049 | -6/Zion | Entered Proximity Caves 1049 | -5/Proximity Caves | Accompanied by 4 allies 1052 | -5/Proximity Caves | Spotter reported a threat 1052 | -5/Proximity Caves | Spotter reported a threat 1100 | -5/Proximity Caves | Learned Factory security intel 1105 | -5/Proximity Caves | Spotter reported a threat 1163 | -5/Proximity Caves | Spotter reported a threat 1179 | -5/Proximity Caves | Spotter reported a threat 1182 | -5/Proximity Caves | Discovered new exit (range 11) 1183 | -5/Proximity Caves | Core integrity fell below 50% 1187 | -5/Proximity Caves | Entered Factory 1187 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1190 | -5/Factory | Loaded intel: 4 garrison access locations 1330 | -5/Factory | Lost 3 parts (1p1n1u) 1400 | -5/Factory | Retrieved Zion intel report: Branch Access 1400 | -5/Factory | Identified exit to Upper Caves 1400 | -5/Factory | Identified exit to Extension 1427 | -5/Factory | Zion Heavy squad teleported in 1432 | -5/Factory | Zion Demo squad teleported in 1486 | -5/Factory | Discovered new exit (range 15) 1487 | -5/Factory | Search patrols dispatched 1613 | -5/Factory | Entered Extension 1633 | -5/Extension | Rescued a captive Derelict 1639 | -5/Extension | Rescued a captive Derelict 1649 | -5/Extension | Rescued a captive Derelict 1650 | -5/Extension | Rescued a captive Derelict 1667 | -5/Extension | Core integrity fell below 50% 1694 | -5/Extension | Lost 3 parts (3n) 1865 | -5/Extension | Zion Fire squad teleported in 1887 | -5/Extension | Zion Light squad teleported in 1963 | -5/Extension | Rescued a captive Derelict 1963 | -5/Extension | Rescued a captive Derelict 2100 | -5/Extension | Build established: Commander-Mutant 2213 | -5/Extension | First assault squad dispatched 2262 | -5/Extension | Spotted B-75 Beast 2271 | -5/Extension | Allies destroyed B-75 Beast 2320 | -5/Extension | Self-destructed Last Messages --------------- 02311_ Destroyed Shock Absorption System. 02311_ U6-QG8(l) destroyed. 02311_ Destroyed Carbon-fiber Leg. 02311_ G-67 Veteran destroyed. 02312_ HV Slug penetrates D-63 Destroyer. 02313_ 5Y-N16(g) destroyed. 02313_ 34-N4E(h) destroyed. 02313_ T-07 Excavator destroyed. 02313_ 3V-R9S(h) destroyed. 02313_ Slug penetrates 85-WX3(h). 02314_ HV Slug penetrates D-63 Destroyer. 02314_ G-50 Soldier destroyed. 02314_ D-63 Destroyer destroyed. 02316_ G-50 Soldier suffers critical hit (Destroy). 02316_ G-50 Soldier destroyed. 02316_ 85-WX3(h) destroyed. 02316_ Slug penetrates P-70 Sage. 02317_ X-72 Disruptor destroyed. 02318_ Penetrated by Slug. 02319_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | #??# #???????????? | | # ########??# % #???????????? | | # ##### #?????????# ""T"" #???????????? | | #######???#######?????????# """"" #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# ##### #???????????? | | ??????????????????????????# #???# #???????????? | | ??????????????????????????#+#####+## #???????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# + #???????????? | | ??????????????????????????# #?#???????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????##########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########???? ??????????? | | ?????????????###????### #?? Y ??????????? | | ##################### ## ?????????? | | %*%= =%* !%*! % =% ?????????? | | =%=% != =!! = * !%%= %????????? | | !|=*| % =% %% %/ %%!%= ! ????????? | | %|%[%! / = = @%= p % ????????? | | =!%=*[ =%* / %! ????????? | | #####+#####+######### | ! # ????????? | | ??##%%#### #??????# #????? ?????????? | | ???## #??????## ## ???????????????? | | ????###### #???????### # ###?? ?????????????? | | ?????????#####?????????##?###?????? ???????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 67 Melee Accuracy 30 Launcher Accuracy 20 Recoil Reduction 1 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Adv. Cooling System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHeartKit Manual? 0 Play Time 00:26:27 Cumulative 253.1 hours Start 2023.05.29 @ 22:13:42 End 2023.05.29 @ 22:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 753 Rogue 753 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71609839-9044-48eb-bd08-82b0ba02e546