Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 16:31:43 Player: Body_Elektric Result: Destroyed by JX-VMS(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (658) 658 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1568 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 136/300 Energy 261/265 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Improved Ion Engine > --- PROPULSION (2+1) - Light Treads Light Treads > --- UTILITY (2+1) ---- High-capacity Storage Unit Rainbow Chip > --- WEAPON (2) ------- Improved Light Cannon Makeshift Axe > --- INVENTORY (20) --- Improved Ion Engine Wheel Wheel Medium Matter Pod (0) Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Powered Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Rainbow Chip > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Medium Matter Pod Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Powered Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle Datajack Makeshift Hammer [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 13 15 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 7 | 2 3 2 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 18 | 3 4 11 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon 8 | . 4 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 4 | . . 4 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 99 86 Engine 12 | . 13 12 Treads 25 | . 26 24 Device 9 | . 14 6 Storage 12 | . 14 12 Processor 1 | . . 3 Protection 1 | . . 2 Energy Gun 1 | . 3 . Ballistic Gun 3 | . 3 2 Ballistic Cannon 20 | . 20 20 Naked Turns . | . . . Heaviest Build 58 | 13 56 58 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 18 | 7 16 18 Average Carried 13 | 4 12 14 Final Capacity 20 | 8 20 20 Final Carried 18 | 7 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1262 | 359 368 535 Remotely . | . . . Salvage Created 949 | 189 656 104 Parts 75 | 18 51 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 10 11 Guns 7 | . 6 1 Cannons 14 | . 4 10 Classes Destroyed 9 | 3 5 1 Worker 5 | 2 3 . Tunneler 6 | 6 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 11 | . 6 5 Grunt 4 | . 4 . Subdweller 6 | . . 6 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 138 | . 29 109 Missed 45 | . 7 38 Damage Taken 1322 | . 271 1051 Core 254 | . 64 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 134 | 17 40 77 Largest 2 | 2 2 2 Hottest 78 | 70 78 78 Shots Fired 253 | 34 74 145 Gun 89 | 34 44 11 Cannon 164 | . 30 134 Launcher . | . . . Special . | . . . Kinetic 217 | 17 55 145 Thermal 36 | 17 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 6 11 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 122 | 18 38 66 Core Hits 53 | 10 28 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 2 4 Burn 1 | . 1 . Blast 5 | . 1 4 Melee Attacks 13 | . . 13 Impact . | . . . Slashing 13 | . . 13 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2168 | 224 589 1355 Guns 645 | 224 341 80 Cannons 1510 | . 235 1275 Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 1878 | 100 423 1355 Thermal 277 | 124 153 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles 22 | . . 22 Explosions . | . . . Melee . | . . . Knockbacks 11 | . 1 10 Impact . | . . . Kinetic 11 | . 1 10 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 289 | 45 105 289 Average Temperature 37 | 14 23 130 Received Heat Transfer 617 | . 93 524 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 888 | 370 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 201 | 45 201 . Initial 29 | . 29 . Average 38 | 20 40 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 98 . Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 17 25 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 9 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 43 | . 34 9 Successful 27 | . 18 9 Failed 15 | . 15 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 8 9 Record 8 | . . 8 Robot Analysis 3 | . 3 . Prototype ID Bank 3 | . 3 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 204 | . 204 . Retrieved Matter 204 | . 204 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6556 | 271 2682 3603 Spaces Moved 2605 | 132 1092 1381 Core 8 | 8 . . Treads 2474 | 124 969 1381 Legs . | . . . Wheels 123 | . 123 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 240 Average Speed 228 | 153 222 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 6 100 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug 7 | . . 7 Terrain Destroyed 10 | . . 10 Melee 5 | . . 5 Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2937 | 163 1264 1510 Wait 97 | . 84 13 Move 2603 | 131 1091 1381 Hop . | . . . Pick Up 29 | 6 15 8 Fast Attach 11 | 8 3 . Attach 6 | . 1 5 Detach 2 | 1 . 1 Swap 19 | . 9 10 Drop 18 | . 16 2 Fire 134 | 17 40 77 Melee 13 | . . 13 Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 272 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Discovered new exit (range 15) 2121 | -10/Materials | Discovered new exit (range 15) 2224 | -10/Materials | Central database locked down 2503 | -10/Materials | Discovered new exit (range 11) 2805 | -10/Materials | Discovered new exit (range 13) 2954 | -10/Materials | Entered Subcaves 3007 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3967 | -10/Subcaves | Learned location of Zion (-7) 4239 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4495 | -10/Subcaves | Core integrity fell below 50% 4935 | -10/Subcaves | Discovered new exit (range 11) 5110 | -10/Subcaves | A Subdweller sparked back to life 5145 | -10/Subcaves | Core integrity fell below 20% 5179 | -10/Subcaves | Lost 3 parts (1n2w) 5197 | -10/Subcaves | Found Prototype Processor 5198 | -10/Subcaves | Identified Rainbow Chip 5199 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5641 | -10/Subcaves | Discovered new exit (range 6) 6161 | -10/Subcaves | Visited 4L-MR0's lab 6194 | -10/Subcaves | Found Powered Cannon 6557 | -10/Subcaves | Destroyed by JX-VMS(R) with Subdweller Beam Cannon Last Messages --------------- build something based on a vague rumor about ending the world in a hellish blaze at the flip of a switch. Also why would anyone want that. >>Record! "Uberlauncher" I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 06188_ Testing Chamber breached. 06194_ Acquired Powered Cannon. 06207_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 06209_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 06331_ Temporary Weapon slot lost. 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