Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 22:12:56 Player: Duduxx Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (3538) 3538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 8718 Bonus ------- High Alert Combat Kills 692 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 9% Temperature Cool (58) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Energy Filter Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Sensor Array Improved Terrain Scanner System Shield System Restoration Module System Restoration Module System Restoration Module Heavy Assault Rifle Rocket Launcher [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 1 . . . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 80 | 7 2 10 6 21 17 17 . Power 13 | 1 . 1 2 5 2 2 . Engine 9 | 1 . 1 1 4 1 1 . Core 4 | . . . 1 1 1 1 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 2 2 6 8 . Treads 2 | 2 . . . . . . . Leg 8 | . . 2 2 2 2 . . Wheel 5 | . . . . . 3 2 . Hover 3 | . . . . . . 3 . Flight 4 | . . . . . 1 3 . Utility 25 | 2 2 4 1 6 5 5 . Device 10 | 1 1 1 1 3 1 2 . Storage 2 | 1 1 . . . . . . Processor 6 | . . 2 . 1 1 2 . Hackware 3 | . . . . . 3 . . Protection 4 | . . 1 . 2 . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 . 3 1 8 4 2 . Energy Gun 6 | 2 . 1 . 3 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | . . 1 . 2 . 1 . Ballistic Cannon 2 | . . 1 1 . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . 4 . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 5 | . . . 5 . . . . Parts Lost 44 | . . 1 2 12 18 5 6 Power 10 | . . . 1 3 4 1 1 Propulsion 13 | . . . . 3 6 2 2 Utility 7 | . . 1 . . 3 . 3 Weapon 14 | . . . 1 6 5 2 . Highest Loss Streak 9 | . . 1 1 3 9 5 6 To Critical Strikes 1 | . . . . . 1 . . Average Backups 10 | 1 6 8 11 12 10 4 3 Power 1 | . . 2 1 2 1 . . Propulsion . | 1 2 1 1 . . . . Utility 5 | . 1 1 5 8 6 3 3 Weapon 1 | . 1 2 3 1 2 . . Tool/Special . | . . . . . . . . Unused Backups 11 | . . 2 1 5 2 . 1 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 7 | . . . . 5 1 . 1 Weapon 2 | . . . 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 99 97 98 73 52 57 Engine 13 | . 14 11 9 17 10 1 5 Core 1 | . . . 7 . 2 3 . Treads 3 | . 28 2 . . . . . Leg 19 | . . 19 25 26 12 . . Device 8 | . 14 9 9 7 8 8 11 Storage 8 | . 14 11 9 9 6 . . Processor 8 | . . 10 9 9 5 16 13 Energy Gun 11 | . 28 14 3 11 9 . . Energy Cannon 1 | . . . . 2 . . . Ballistic Gun 5 | . . 11 9 6 2 . . Ballistic Cannon 3 | . . 7 14 4 . . . Peak Build Rating 30 | 9 9 19 27 30 29 28 29 Average Rating 21 | 5 7 16 23 26 19 22 22 On Entrance 15 | . 9 8 19 27 27 8 26 Avg Prop Armor Cover (%) 12 | . . . . . 16 12 7 Naked Turns 8 | . . . . . . . 8 Heaviest Build 58 | 15 30 36 41 58 51 15 23 Greatest Support 51 | 40 40 40 51 51 49 20 20 Greatest Overweight (x) 13 | . . 1 1 1 13 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 15 15 12 5 5 Most Carried 15 | 3 8 13 14 15 15 5 4 Average Carried 10 | 2 6 8 11 12 10 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 13 | 3 8 11 13 13 5 4 3 Class Distribution -------------------- 29% | Scavenger-Gunner 29% | Gunner 28% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Matter Collected 1849 | 240 50 158 103 1039 165 94 . Remotely . | . . . . . . . . Salvage Created 2443 | 94 270 173 88 1524 153 141 . Parts 133 | 3 15 13 7 69 11 15 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Combat Hostiles Destroyed 63 | . 7 4 2 41 5 4 . Melee 1 | . . . . . . 1 . Guns 33 | . 6 2 1 16 5 3 . Cannons 23 | . . 2 1 20 . . . AOE 6 | . 1 . . 5 . . . Classes Destroyed 12 | 2 3 1 2 2 1 1 . Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . 1 . Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 14 | . 3 . . 4 3 4 . Grunt 25 | . 4 2 . 18 1 . . Brawler 3 | . . . . 3 . . . Duelist 4 | . . . . 4 . . . Sentry 15 | . . 2 1 11 1 . . Hunter 2 | . . . 1 1 . . . Best Kill Streak 8 | 3 4 2 1 8 3 3 . Combat Bots Only 8 | . 3 2 1 8 3 3 . Max Kills in Single Turn 2 | 2 2 1 1 2 1 1 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 . . 2 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Hostile Shots Fired 503 | . 36 30 22 195 130 80 10 Missed 155 | . 9 6 4 53 56 27 . Hits 348 | . 27 24 18 142 74 53 10 Melee 19 | . . . . 9 . . 10 Projectile 329 | . 27 24 18 133 74 53 . Critical Strikes 18 | . . . . 8 5 1 4 Damage Taken 5346 | . 358 299 235 1889 1280 780 505 Core 1348 | . 29 70 47 209 251 283 459 Absorbed by Shields 150 | . . . . 150 . . . Redirected to Shielding 38 | . . . . 38 . . . Core Remaining (%) 69 | 100 88 82 . . 7 . . Volleys Fired 213 | 4 28 15 10 133 11 12 . Largest 3 | 2 2 3 3 3 3 1 . Hottest 186 | 90 90 110 109 186 149 23 . Shots Fired 500 | 8 56 45 29 327 23 12 . Gun 328 | 8 56 32 16 181 23 12 . Cannon 166 | . . 13 13 140 . . . Launcher 6 | . . . . 6 . . . Special . | . . . . . . . . Kinetic 267 | . . 28 23 198 6 12 . Thermal 193 | 4 28 15 6 123 17 . . Explosive 6 | . . . . 6 . . . Electromagnetic 34 | 4 28 2 . . . . . Robot Hit Streak 14 | 8 11 6 6 14 9 4 . Robot Miss Streak 7 | . 7 3 4 6 2 1 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 311 | 8 35 27 20 185 24 12 . Core Hits 135 | 4 14 10 8 83 8 8 . Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 14 | . 2 2 . 9 . 1 . Burn 3 | . 2 . . 1 . . . Destroy 4 | . . . . 3 . 1 . Blast 7 | . . 2 . 5 . . . Melee Attacks 34 | . . . . 20 11 3 . Impact 20 | . . . . 20 . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 4 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5561 | 175 574 372 305 3609 206 290 30 Guns 2664 | 106 464 187 96 1469 206 136 . Cannons 2085 | . . 184 168 1733 . . . Explosions 584 | 69 108 . . 407 . . . Melee 154 | . . . . . . 154 . Ramming 74 | . 2 1 41 . . . 30 Kinetic 2583 | . . 251 220 1916 60 136 . Thermal 2038 | 120 332 110 44 1286 146 . . Explosive 407 | . . . . 407 . . . Electromagnetic 305 | 55 240 10 . . . . . Impact . | . . . . . . . . Slashing 154 | . . . . . . 154 . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 5 5 1 . 9 Average Corruption 1 | . . . 5 1 1 . 9 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . 11 5 6 . 4 Message Errors 5 | . . . 1 2 2 . . Matter Fused 7 | . . . 5 1 1 . . Heat Flow Errors 6 | . . . 2 2 1 . 1 Energy Discharges 4 | . . . 1 . 1 . 2 Parts Fused 1 | . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 78 | 5 . . . 16 . 57 . Projectiles 16 | . . . . 16 . . . Explosions 5 | 5 . . . . . . . Melee 57 | . . . . . . 57 . Knockbacks 13 | . . 2 1 10 . . . Impact . | . . . . . . . . Kinetic 12 | . . 2 1 9 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 53 | . 40 . . . . . 13 Shots 2 | . 2 . . . . . . Rammed 9 | . 1 . . . . . 8 Targets Rammed 16 | . 1 1 6 . . . 8 Kicked 7 | . . 1 6 . . . . Crushed . | . . . . . . . . Highest Temperature 454 | 90 384 329 121 454 176 . 160 Average Temperature 122 | 41 119 118 41 136 60 . 109 Received Heat Transfer 1372 | . 150 153 18 637 414 . . Effects 20 | . 2 2 . 16 . . . Shutdowns 5 | . 1 . . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 14 | . 1 2 . 11 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 4665 | 248 964 333 111 2639 370 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Maximum Alert Level 5 | . . . . 5 3 1 . Low Security (%) 37 | 100 100 100 100 5 . 95 100 Level 1 5 | . . . . 10 . 4 . Level 2 22 | . . . . 25 67 . . Level 3 11 | . . . . 14 32 . . Level 4 12 | . . . . 24 . . . Level 5 10 | . . . . 19 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2104 | 10 114 46 30 2104 1025 204 58 Initial 1025 | . . 37 . 2 1025 199 58 Average 629 | 2 36 17 5 1028 614 179 37 Influence Increases 3103 | 15 245 157 69 2222 248 147 . Destroy 0b10 Robot/C 1280 | . 140 80 40 820 120 80 . Destroy 0b10 Robot/NC 40 | 15 5 . 5 . 5 10 . Destroy Leader 144 | . 32 30 20 20 30 12 . Allied During Kill 2 | . . . . . 2 . . Successful Hack 4 | . . . 4 . . . . Disable Machine 45 | . 15 30 . . . . . Anti-Garrison Action 1150 | . . . . 1150 . . . Destroy Structure 93 | . 8 2 . 82 1 . . Partial Spotted 45 | . . . . . 30 15 . Lose Combat Pursuer 300 | . 45 15 . 150 60 30 . Influence Decreases 3103 | 15 156 246 65 122 1913 420 166 Entered New Map 1481 | . . 52 . 2 1079 240 108 Time Decay 904 | 15 156 184 55 . 334 130 30 Lost Part 398 | . . 10 10 120 180 50 28 Lost Ally 20 | . . . . . 20 . . Purge Threat 300 | . . . . . 300 . . Squads Dispatched 7 | . . 1 2 . 3 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . . 1 2 . 2 . . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 13 8 5 50 31 10 4 Peak Tracking Total 9 | . 6 3 2 9 5 4 4 Tactical Retreats 15 | . 1 1 . 10 2 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Traps Triggered 12 | . . . . 10 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Machines Disabled 8 | . 1 2 . 5 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Garrison Relay 5 | . . . . 5 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Machines Accessed 8 | . . . 1 4 3 . . Terminals 7 | . . . . 4 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 20 | . . . 1 11 8 . . Successful 3 | . . . 1 . 2 . . Failed 17 | . . . . 11 6 . . Catastrophic 3 | . . . . 2 1 . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 6 . . Terminals 19 | . . . . 11 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 2 | . . . . . 2 . . Unreport Threat 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 4 3 . . Full Trace Events 4 | . . . . 4 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Used RIF Installer 2 | . . . . 2 . . . Program Shield 1 | . . . . 1 . . . Robots Hacked 8 | . . . . . 8 . . Non-combat 4 | . . . . . 4 . . Combat 4 | . . . . . 4 . . Robot Hacks Applied 10 | . . . . . 10 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . generate_anomaly 1 | . . . . . 1 . . start_evac 2 | . . . . . 2 . . scatter_targeting 1 | . . . . . 1 . . overload_power 1 | . . . . . 1 . . amplify_resonance 1 | . . . . . 1 . . overwrite_iff 1 | . . . . . 1 . . streamctrl_high 1 | . . . . . 1 . . Relay Couplers Released 19 | . . . . 19 . . . Machine Destruction 19 | . . . . 19 . . . Attached 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Total Allies 2 | . . . . . 2 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 16 | . . . . . 16 . . Highest-Rated Ally 16 | . . . . . 16 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 108 | . . . . . 108 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Active Infowar (turns) 1692 | 13 580 412 308 . 178 159 42 Sensors 552 | . . 196 308 . 17 4 27 Terrain 265 | 13 56 35 . . 161 . . Seismic 705 | . 524 181 . . . . . Jamming 201 | . . . . . . 159 42 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Turns Passed 5460 | 84 641 497 331 2809 748 274 76 Spaces Moved 3213 | 38 342 243 205 1367 686 258 74 Core 17 | 1 . . . . 7 8 1 Treads 399 | 37 342 20 . . . . . Legs 1958 | . . 223 205 1367 163 . . Wheels 158 | . . . . . 80 5 73 Hover 192 | . . . . . . 192 . Flight 489 | . . . . . 436 53 . Fastest Speed 29 | 50 160 130 126 126 35 29 80 Average Speed 137 | 157 160 169 134 165 93 57 84 Slowest Speed 700 | 160 160 200 200 200 700 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . . 11 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 71 21 22 85 46 7 34 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 31 | 1 6 1 . 23 . . . Melee 2 | . . . . 2 . . . Projectile 2 | . . 1 . 1 . . . AOE 27 | 1 6 . . 20 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Total 3786 | 51 379 300 239 1608 756 367 86 Wait 104 | . 1 9 1 12 22 59 . Move 3187 | 37 341 242 205 1366 664 258 74 Hop 10 | . . . . . 10 . . Pick Up 41 | 3 4 9 8 12 5 . . Fast Attach 55 | 7 1 3 . 12 12 17 3 Attach 32 | . . 5 5 8 8 5 1 Detach 24 | . 1 5 1 5 5 7 . Swap 20 | . 1 4 1 13 1 . . Drop 35 | . 1 7 2 12 7 6 . Fire 213 | 4 28 15 10 133 11 12 . Melee 34 | . . . . 20 11 3 . Ram 8 | . . . . . . . 8 Kick 7 | . . 1 6 . . . . Crush 1 | . 1 . . . . . . Escape Stasis 15 | . . . . 15 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 10) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Build established: Gunner 1029 | -9/Materials | Discovered new exit (range 14) 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1554 | -8/Materials | Identified exit to Garrison 1554 | -8/Materials | Entered Garrison 1590 | -8/Garrison | Triggered checkpoint 1732 | -8/Garrison | Destroyed 8 combat bots 1753 | -8/Garrison | Discovered new exit (range 8) 1828 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Garrison Relay disabled 2184 | -8/Garrison | Triggered checkpoint 2250 | -8/Garrison | Lost 3 parts (2n1w) 2521 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Discovered new exit (range 14) 2882 | -8/Garrison | Triggered checkpoint 2950 | -8/Garrison | Triggered checkpoint 3068 | -8/Garrison | Discovered new exit (range 14) 3114 | -8/Garrison | Triggered checkpoint 3220 | -8/Garrison | Installed Relay Interface Framework 3352 | -8/Garrison | Build established: Scavenger-Gunner 3558 | -8/Garrison | Triggered checkpoint 3626 | -8/Garrison | Spotted B-75 Beast 3634 | -8/Garrison | Spotted B-75 Beast 3824 | -8/Garrison | Garrison Relay disabled 4097 | -8/Garrison | Expanded RIF knowledge: Program Shield 4268 | -8/Garrison | Garrison Relay disabled 4363 | -8/Garrison | Entered Materials 4490 | -8/Materials | Core integrity fell below 50% 4696 | -8/Materials | Lost 9 parts (2p4n1u2w) 4763 | -8/Materials | First assault squad dispatched 4836 | -8/Materials | Core integrity fell below 20% 4879 | -8/Materials | Lost 3 parts (1p2w) 5109 | -8/Materials | Discovered new exit (range 8) 5111 | -8/Materials | Entered Factory 5111 | -7/Factory | Evolved 2 slots: Utility x2 5177 | -7/Factory | Build established: Mutant 5299 | -7/Factory | Lost 5 parts (1p2n2w) 5385 | -7/Factory | Sucked down chute 5385 | -7/Factory | Entered Waste 5400 | -7/Waste | EMP discharged 5406 | -7/Waste | Spotted C-40 Crusher 5407 | -7/Waste | Spotted C-40 Crusher 5412 | -7/Waste | Spotted C-40 Crusher 5414 | -7/Waste | Spotted C-40 Crusher 5438 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5446 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5449 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5450 | -7/Waste | Core integrity fell below 50% 5452 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5453 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5457 | -7/Waste | Core integrity fell below 20% 5461 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05440_ Corrupted Hvy. Flak Cannon crushed. 05446_ Wheel crushed. 05446_ Imp. Hover Unit crushed. 05447_ Acquired Wheel. 05449_ Wheel crushed. 05449_ Imp. Deuterium Engine crushed. 05449_ Hrd. Medium Armor Plating crushed. 05450_ Acquired Imp. Deuterium Engine. 05452_ Imp. Deuterium Engine crushed. 05452_ Axe crushed. 05452_ Transmission Jammer destroyed. 05453_ Axe crushed. 05453_ Core Analyzer crushed. 05453_ Adv. Targeting Computer crushed. 05454_ Imp. Hover Unit crushed. 05454_ Slammed into C-40 Crusher. 05454_ Destabilizing: Core damaged (-35). 05455_ Slammed into C-40 Crusher. 05457_ System corrupted: Heat flow error (+194). 05457_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????############??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# * #??# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #???????? ?????????????? | | ???????############??# #???????? ???????????? | | ???????????????????### #???????? #??????????? | | ???????????????????# #???????? #??????????? | | ???????????????????# #??????? #??????????? | | ???????????????????# #??????? #??????????? | | ???????????????????# #??????? #??????????? | | ???????????????????###CCCC#??????? #??????????? | | ?????????????????????#CCCC#??????? #??????????? | | ?????????????????????# CC #??????? #??????????? | | ?????????????????????# CC@#??????? #??????????? | | ???????????????????### CC######## ######## ?? | | ???????????????????# CC ?? | | ???????????????????# ? | | ???????????????????# ? | | ???????????????????# ? | | ???????????????????### ######## #######????? | | ?????????????????????# #???????* #??????????? | | ?????????????????????# #???????? #??????????? | | ?????????????????????# #???????? #??????????? | | ?????????????????????# #????????? #??????????? | | ?????????????????????######?????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Join The Dark Side Let Me Out Of Here Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed HeartSlugCartridge Manual? 0 Play Time 00:41:41 Cumulative 126.0 hours Start 2025.12.30 @ 19:48:50 End 2025.12.30 @ 22:12:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 869a554b-f9d4-477b-88da-8524902812d4