Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 13:48:26 Player: ChromeKnight Result: Destroyed by AG-57045 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1149) 1149 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2148) 2148 TOTAL SCORE: 5237 Bonus ------- Follower Combat Kills 148 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 90/100 System Corruption 7% Temperature Cool (46) Movement Hovering (60) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Improved EM Shotgun Zionite Laser-S > --- INVENTORY -------- Zionite Glidesys I Experimental Heat Sink Experimental Heat Sink Zionite Light Carapace Mini Grenade Launcher Mini Grenade Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Zionite Laser-S Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 6 1 22 3 4 15 Power 5 | 1 . 2 . . 2 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 18 | 2 . 9 . 3 4 Treads 11 | 2 . 9 . . . Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 11 | 1 . 6 . . 4 Device 1 | . . . . . 1 Storage 2 | 1 . 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 6 | . . 3 . . 3 Artifact . | . . . . . . Weapon 17 | 2 1 5 3 1 5 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 5 2 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 . 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 . . 6 Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 12 | . . 2 . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . 2 . . 5 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Backups 10 | . 1 9 13 13 10 Power . | . . . . . . Propulsion 2 | . . 1 3 2 1 Utility 2 | . . . 3 4 3 Weapon 5 | . 1 5 6 5 4 Tool/Special . | . . . . . . Unused Backups 20 | . . 9 . 4 7 Power . | . . . . . . Propulsion 3 | . . 1 . . 2 Utility 7 | . . . . 3 4 Weapon 10 | . . 8 . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 85 90 100 99 90 Engine 10 | . 14 11 11 11 6 Treads 18 | . 28 30 33 13 . Leg 10 | . . . . 19 21 Hover 2 | . . . . . 11 Storage 11 | . 14 11 11 11 11 Processor 2 | . . 6 . . . Protection 14 | . . 9 22 22 15 Energy Gun 1 | . . . . . 6 Ballistic Gun 13 | . 27 22 15 11 1 Launcher 6 | . . . 6 10 10 Peak Build Rating 51 | 6 6 19 19 26 51 Average Rating 19 | 5 6 13 16 21 31 On Entrance 12 | . 6 6 19 16 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 45 | 12 14 45 45 43 43 Greatest Support 60 | 40 40 60 60 60 50 Greatest Overweight (x) 2 | 2 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 14 Most Carried 15 | 1 2 15 15 15 15 Average Carried 10 | . 1 9 13 13 12 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 1 2 15 13 15 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1541 | 230 114 741 128 113 215 Remotely . | . . . . . . Salvage Created 1496 | . 92 1251 148 . 5 Parts 115 | . 14 91 10 . . Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 42 | . 6 25 9 . 2 Guns 31 | . 1 25 5 . . AOE 11 | . 5 . 4 . 2 Classes Destroyed 9 | . 3 5 . . 1 Builder 2 | . 1 . 1 . . Hauler 5 | . . 5 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 18 | . 3 8 7 . . Grunt 16 | . 3 11 2 . . Sentry 6 | . . 6 . . . Z-Light 1 | . . . . . 1 Best Kill Streak 6 | . 6 5 4 . 2 Combat Bots Only 5 | . 5 4 4 . 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 234 | . 15 134 31 4 50 Missed 63 | . 7 30 8 2 16 Hits 171 | . 8 104 23 2 34 Melee 7 | . . 6 . . 1 Projectile 164 | . 8 98 23 2 33 Damage Taken 2801 | . 138 1152 204 27 1280 Core 455 | . 39 117 7 . 292 Absorbed by Shields . | . . . . . . Redirected to Shielding 154 | . . . . . 154 Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 142 | . 12 90 20 . 20 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 50 46 53 . 90 Shots Fired 279 | . 24 183 41 . 31 Gun 257 | . 19 183 38 . 17 Cannon . | . . . . . . Launcher 22 | . 5 . 3 . 14 Special . | . . . . . . Kinetic 240 | . 19 183 38 . . Thermal 7 | . . . . . 7 Explosive 22 | . 5 . 3 . 14 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 14 | . 3 14 14 . 8 Robot Miss Streak 6 | . 5 6 3 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 4 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 172 | . 11 122 26 . 13 Core Hits 97 | . 16 48 13 . 20 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3708 | . 477 1732 679 . 820 Guns 2293 | . 61 1732 361 . 139 Cannons . | . . . . . . Explosions 1405 | . 416 . 312 . 677 Melee . | . . . . . . Ramming 10 | . . . 6 . 4 Kinetic 2154 | . 61 1732 361 . . Thermal 55 | . . . . . 55 Explosive 1405 | . 416 . 312 . 677 Electromagnetic 84 | . . . . . 84 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 4 4 4 7 Average Corruption 3 | . . 3 4 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 22 11 2 3 Message Errors 8 | . . 4 4 . . Matter Fused 9 | . . 6 3 . . Heat Flow Errors 6 | . . 2 2 1 1 Energy Discharges 2 | . . 1 1 . . Parts Rejected 2 | . . 2 . . . Data Loss (minor) 6 | . . 3 . 1 2 Misfires 4 | . . 3 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 5 . 15 Projectiles . | . . . . . . Explosions 20 | . . . 5 . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . 36 . . . 2 Shots 3 | . 3 . . . . Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . 37 230 282 101 179 Average Temperature 56 | . 17 50 44 53 74 Received Heat Transfer 704 | . 48 327 33 . 296 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 90 | 100 100 93 75 . . Level 1 9 | . . 6 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 317 | . 134 317 258 . . Initial 121 | . . 33 121 . . Average 99 | . 65 88 177 . . Influence Increases 1205 | . 186 773 246 . . Destroy 0b10 Robot/C 800 | . 120 500 180 . . Destroy 0b10 Robot/NC 50 | . 5 40 5 . . Destroy Leader 162 | . 20 112 30 . . Successful Hack 43 | . 22 16 5 . . Select Force Hacks 30 | . . 30 . . . Disable Machine 30 | . . 30 . . . Destroy Structure 45 | . 19 . 26 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 1205 | . 106 542 436 121 . Entered New Map 358 | . . 47 190 121 . Time Decay 827 | . 106 475 246 . . Lost Part 20 | . . 20 . . . Squads Dispatched 5 | . 2 3 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 8 39 9 1 31 Peak Tracking Total 16 | . 6 5 4 1 16 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . . 2 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 10 | . 4 5 1 . . Terminals 9 | . 4 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 30 | . 11 17 2 . . Successful 12 | . 6 5 1 . . Failed 17 | . 5 11 1 . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . . 1 . . . Manual 23 | . 7 12 . 4 . Terminals 27 | . 11 14 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 3 1 . . Robot Analysis 3 | . . 3 . . . Prototype ID Bank 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 2 . . . Terminals 5 | . 4 1 . . . Assimilate 2 | . 1 1 . . . Operators 1 | . 1 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 3 5 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 6 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 51 | . . . . . 51 Total Damage 1234 | . . . . . 1234 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 470 | . . 470 . . . Optics 470 | . . 470 . . . T.N.C. 450 | . . 450 . . . Robot Analysis Total 3 | . . 3 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 5086 | 124 288 1642 528 1339 1165 Spaces Moved 3062 | 69 158 715 273 919 928 Core 13 | 13 . . . . . Treads 1525 | 56 158 715 273 323 . Legs 1098 | . . . . 596 502 Wheels . | . . . . . . Hover 426 | . . . . . 426 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 130 52 Average Speed 134 | 142 160 160 160 140 96 Slowest Speed 200 | 160 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 31 63 50 82 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 96 | . 21 . 28 . 47 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 94 | . 21 . 28 . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3761 | 92 172 1055 324 951 1167 Wait 376 | 17 . 176 25 8 150 Move 3057 | 68 157 714 272 918 928 Hop . | . . . . . . Pick Up 41 | 1 1 24 . 5 10 Fast Attach 31 | 6 . 8 . 1 16 Attach 8 | . . . 2 2 4 Detach . | . . . . . . Swap 26 | . 2 16 2 1 5 Drop 64 | . . 27 2 7 28 Fire 142 | . 12 90 20 . 20 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 13 | . . . . 9 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 17) 208 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -9/Materials | Central database locked down 1519 | -9/Materials | Discovered new exit (range 8) 1647 | -9/Materials | Build established: Scavenger-Mutant 1673 | -9/Materials | Discovered new exit (range 13) 1916 | -9/Materials | Discovered new exit (range 11) 2055 | -9/Materials | Entered Mines 2058 | -9/Mines | Met a Derelict bent on vengeance 2142 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2370 | -9/Mines | Discovered new exit (range 9) 2508 | -9/Mines | Learned Materials security intel 2583 | -9/Mines | Entered Zion 2651 | -7/Zion | System corruption cleaned by Quarantine Array 2702 | -7/Zion | Found Prototype Device 2789 | -7/Zion | Discovered new exit (range 15) 2795 | -7/Zion | Given A8's code to call for help 2824 | -7/Zion | Given the Hacking Drone Bay 2824 | -7/Zion | Found Prototype Device 3010 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3400 | -7/Zion | Build established: Mutant 3633 | -7/Zion | Learned Factory emergency access door positions 3783 | -7/Zion | Found Prototype Energy Gun 3865 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3873 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3916 | -7/Zion | Discovered new exit (range 3) 3916 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3922 | -7/Zion | Entered Deep Caves 3922 | -7/Deep Caves | Accompanied by 2 allies 4285 | -7/Deep Caves | Z-Facility disabled 4291 | -7/Deep Caves | Attacked by Z-Imprinter 4303 | -7/Deep Caves | Destroyed Z-Imprinter 4494 | -7/Deep Caves | Core integrity fell below 50% 4531 | -7/Deep Caves | Found Prototype Protection 4531 | -7/Deep Caves | Identified Zio. Weapon Casing 4916 | -7/Deep Caves | Discovered new exit (range 6) 4984 | -7/Deep Caves | Build established: Scavenger-Mutant 5049 | -7/Deep Caves | Spotted AG-57045 5063 | -7/Deep Caves | Triggered Deep Caves wall 5073 | -7/Deep Caves | Exposed GOLEM chamber 5076 | -7/Deep Caves | Core integrity fell below 20% 5080 | -7/Deep Caves | Found GOLEM Unit 5085 | -7/Deep Caves | Found GOLEM Unit 5087 | -7/Deep Caves | Spotted AG-10739 5087 | -7/Deep Caves | Destroyed by AG-57045 with Assembled Focal Cannon Last Messages --------------- 05080_ Acquired GOLEM Unit. 05081_ AG-12504 GOLEM Unit beginning Prototype Leg integration. 05082_ Integrated Corrupted Zio. Glidesys I (+3). 05082_ Complication: Zio. Light DM Reactor rejected. 05082_ Complication: Zio. Glidesys I rejected. 05082_ Complication: Zio. Laser-S rejected. 05083_ Dropped Lrg. Storage Unit. 05084_ as-63565 destroyed. 05084_ Zio. Light Carapace destroyed. 05084_ Dropped Mni. Grenade Launcher. 05085_ Dropped Exp. Heat Sink. 05085_ Acquired GOLEM Unit. 05086_ Slammed into as-51316. 05086_ Destabilizing: System corrupted (+2). 05086_ Zio. Weapon Casing destroyed. 05087_ Slammed into as-51709. 05087_ Plasma Cutter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????## | | ???????????????????????????????### | | ?????????????????????????????????# | | ???????????????????????????????### | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????G ?????????????????# | | ?????????b aa ? ?????????????## | | ????????? ????????????#### | | ????????? a ] / ?????????????# | | ?????????aa ] ????????????? | | ?????????a ] ! ????????????? | | ????????? /a a ?? ??????# | | ????????? / = ??????# | | ????????? a / ! ?????## | | ?????????G #???## | | ?????????"a #???# | | ?????????" h #???# | | ???????"""a ! ! #???## | | ??????#"a"aaM = ##???## | | ??????#*G[a! g #????? | | ??????###G@ #????# | | ????????"a #???## | | ????????" ##### | | ????????" | | ????????""" | | ????????" * g | | ????????"" !=! ###### | | ????????" =%] #????# | | ????????"" =!! ##????? | | ????????" ! # #?????? | | ????????" #### ## ## ##?????? | | ????????""" ###??# ## ####??????? | | ?????????" ????#### #?????????? | | ?????????#######??????###?????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Sml. Matter Pod | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Gauss Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Arc Projector | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed AlloyThunderRailcannon Manual? 0 Play Time 00:30:48 Cumulative 504.3 hours Start 2025.11.04 @ 11:08:59 End 2025.11.04 @ 13:48:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 836 Rogue 681 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 73 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2939aae-9e7b-4e40-892a-34b9bcc1f01c