Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 19:25:23 Player: btracker Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (843) 843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1878 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 91/300 Energy 238/265 System Corruption 1% Temperature Critical (595) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (4) ------- Beam Rifle Beam Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Cooling System Sensor Array Rocket Launcher Rocket Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Cooling System Sensor Array Rocket Launcher Rocket Launcher Heavy Hammer Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 22 | . 5 17 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | . . 5 Treads . | . . . Leg 5 | . . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 2 9 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 2 | . . 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 94 Engine 11 | . 14 11 Leg 23 | . 28 21 Storage 11 | . 14 11 Processor 10 | . 8 11 Energy Gun 6 | . . 9 Ballistic Gun 21 | . 25 18 Ballistic Cannon 7 | . . 10 Peak Build Rating 15 | 6 8 15 Average Rating 10 | 6 7 11 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 31 | 12 19 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 8 10 Most Carried 10 | 6 8 10 Average Carried 8 | 6 7 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 6 8 9 Class Distribution -------------------- 34% | Mutant 34% | Gunner 31% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 764 | 180 100 484 Remotely . | . . . Salvage Created 1161 | . 61 1100 Parts 63 | . 3 60 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 1 18 Guns 10 | . 1 9 Cannons 7 | . . 7 AOE 2 | . . 2 Classes Destroyed 6 | . 2 4 Worker 2 | . . 2 Hauler 1 | . . 1 Recycler 2 | . . 2 Watcher 3 | . 1 2 Grunt 12 | . 1 11 Sentry 7 | . . 7 Best Kill Streak 5 | . 2 5 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 100 | . 4 96 Missed 23 | . 3 20 Damage Taken 1479 | . 12 1467 Core 455 | . . 455 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 63 | . 5 58 Largest 4 | . 2 4 Hottest 174 | . 40 174 Shots Fired 205 | . 10 195 Gun 156 | . 10 146 Cannon 49 | . . 49 Launcher . | . . . Special . | . . . Kinetic 155 | . 10 145 Thermal 38 | . . 38 Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 105 | . 8 97 Core Hits 40 | . 3 37 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . . 5 Burn 2 | . . 2 Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1960 | . 111 1849 Guns 1180 | . 111 1069 Cannons 439 | . . 439 Explosions 311 | . . 311 Melee . | . . . Ramming 30 | . . 30 Kinetic 1204 | . 111 1093 Thermal 338 | . . 338 Explosive 272 | . . 272 Electromagnetic 116 | . . 116 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 4 | . . 4 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 106 | . . 106 Projectiles 2 | . . 2 Explosions 104 | . . 104 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 11 | . . 11 Kicked 11 | . . 11 Crushed . | . . . Highest Temperature 663 | . . 663 Average Temperature 187 | . . 187 Received Heat Transfer 456 | . 6 450 Effects 19 | . . 19 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 951 | . . 951 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 303 | . 57 303 Initial . | . . . Average 90 | . 23 123 Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 79 Level 1 13 | . . 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 3 30 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 5 7 Successful 5 | . 1 4 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 5 7 Terminals 12 | . 5 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 1 4 Terminals 5 | . 1 4 Botnet 4 | . 1 3 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1460 | 2 479 979 Spaces Moved 739 | 2 373 364 Core . | . . . Treads . | . . . Legs 739 | 2 373 364 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 154 | 120 120 189 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 46 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile 2 | . . 2 AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 903 | 1 395 507 Wait 51 | . 3 48 Move 737 | 1 372 364 Hop . | . . . Pick Up 7 | . 5 2 Fast Attach 7 | . 1 6 Attach 2 | . . 2 Detach . | . . . Swap 13 | . 4 9 Drop 12 | . 5 7 Fire 63 | . 5 58 Melee . | . . . Ram . | . . . Kick 11 | . . 11 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 153 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 352 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Weapon x2 898 | -9/Materials | Core integrity fell below 50% 1185 | -9/Materials | Discovered new exit (range 13) 1387 | -9/Materials | Build established: Scavenger-Gunner 1456 | -9/Materials | Core integrity fell below 20% 1462 | -9/Materials | Core destroyed Last Messages --------------- 01431_ Acquired 3 matter. 01438_ Acquired Beam Rifle. 01440_ G-34 Mercenary destroyed. 01441_ W-16 Scout sends out distress signal. 01447_ Y-45 Defender destroyed. 01447_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01454_ G-34 Mercenary destroyed. 01456_ Power failure, Imp. Ion Engine shutdown. 01456_ Overheating: System interference. 01456_ Hvy. Assault Rifle temporarily disabled. 01456_ Imp. Light Cannon temporarily disabled. 01457_ L-31 Rogue suffers critical hit (Burn). 01459_ Overheating: Matter decay (-11). 01460_ Overheating: Core damaged (-52). 01460_ K-01 Serf collects debris. 01461_ L-31 Rogue heat short circuits Imp. Ion Engine. 01461_ U-05 Engineer builds a Wall. 01462_ Overheating: Core damaged (-76). 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