Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 18:20:55 Player: luckinvolved Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (185) 925 Value Destroyed (7684) 7684 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (8023) 8023 TOTAL SCORE: 28312 Bonus ------- High Alert Combat Kills 769 Follower Combat Kills 1329 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 474 Pursued by Intercept 500 Friendly Fire -149 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 511/600 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Reaction Control System Hardened Light Armor Plating Experimental Thermal Shield Advanced Remote Shield > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Improved Quantum Reactor Myomer Leg Experimental Coolant Injector Advanced Energy Well IFF Parser Advanced ECM Suite System Mapper Heavy Beamcaster Vortex Cannon Vortex Cannon Vortex Catalyst Activator CPS Tube RU-N14's Throwing Claymores v3 [Rating: 158] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Heavy Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . . . . 8 . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . . . Utility 8 | . . . . . 4 . . . 1 . . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 185 | 4 4 22 4 7 26 1 12 1 28 5 . 20 3 1 1 29 17 Power 22 | . . 5 . . 3 . 3 . 3 2 . 1 . . . 3 2 Engine 11 | . . 5 . . 3 . 1 . 1 1 . . . . . . . Core 3 | . . . . . . . 1 . 1 1 . . . . . . . Reactor 8 | . . . . . . . 1 . 1 . . 1 . . . 3 2 Propulsion 60 | 2 . 5 1 4 5 . 3 . 12 1 . 6 . . . 13 8 Treads 5 | 2 . 1 . 2 . . . . . . . . . . . . . Leg 44 | . . . . 2 5 . 3 . 12 1 . 6 . . . 12 3 Wheel 3 | . . 2 1 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 5 | . . 2 . . . . . . . . . . . . . 1 2 Utility 52 | 1 1 3 2 1 7 1 4 1 11 . . 4 1 1 1 10 3 Device 25 | 1 . 3 1 . 3 1 1 1 3 . . 4 1 1 1 3 1 Storage 5 | . 1 . 1 . . . . . 2 . . . . . . 1 . Processor 6 | . . . . . 2 . 1 . 1 . . . . . . 2 . Hackware 3 | . . . . . . . . . 1 . . . . . . 1 1 Protection 13 | . . . . 1 2 . 2 . 4 . . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 1 3 9 1 2 11 . 2 . 2 2 . 9 2 . . 3 4 Energy Gun 13 | 1 1 3 . . 1 . 1 . . 2 . 3 . . . . 1 Energy Cannon 10 | . . 2 . . 2 . 1 . 1 . . 3 . . . 1 . Ballistic Gun 13 | . 1 2 . 2 3 . . . 1 . . . 2 . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 1 . 2 . . . . . . 1 . . . . 3 Special Weapon 5 | . . 1 . . 2 . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 3 . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . 2 1 . . . . System Corruption 25 | . . . . . . . . . . . . 15 10 . . . . Parts Lost 98 | . . 10 . . 8 . 1 . 28 . . . . . . 25 26 Power 12 | . . 1 . . 2 . . . 5 . . . . . . 1 3 Propulsion 35 | . . 3 . . 2 . . . 8 . . . . . . 10 12 Utility 29 | . . 1 . . 2 . . . 9 . . . . . . 9 8 Weapon 22 | . . 5 . . 2 . 1 . 6 . . . . . . 5 3 Highest Loss Streak 18 | . . 4 . . 3 . 1 . 8 . . . . . . 12 18 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . 1 . Average Backups 15 | 6 9 7 19 19 21 21 22 23 19 13 15 14 14 14 14 11 8 Power 1 | 1 1 1 3 1 2 3 3 3 1 1 3 1 1 1 1 1 1 Propulsion 2 | 4 2 1 2 3 2 1 . 2 3 1 1 1 1 1 1 1 . Utility 5 | . 1 1 5 6 8 10 11 14 10 6 7 5 6 6 6 4 2 Weapon 5 | 1 4 2 9 8 6 6 5 4 4 2 3 4 5 5 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 4 . 3 7 . 5 . . 1 . 10 . . . 3 4 Power 7 | . . . . . 2 . 1 . . . . 2 . . . 1 1 Propulsion 7 | . 2 2 . . 2 . . . . . . . . . . 1 . Utility 12 | . 1 . . 2 1 . 4 . . 1 . 3 . . . . . Weapon 14 | . 1 2 . 1 2 . . . . . . 5 . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 89 100 98 65 70 73 82 89 91 94 93 94 87 90 71 63 Engine 8 | . 14 13 14 14 4 5 3 . 1 5 5 . . . . . . Reactor 1 | . . . . . . . . 5 3 . . 4 5 5 5 5 5 Treads 6 | . 28 9 . 17 . . . . . . . . . . . . . Leg 14 | . . . . 2 22 23 28 35 33 34 35 35 35 31 31 24 18 Wheel 5 | . . 12 28 8 . . . . . . . . . . . . . Device 13 | . 14 16 14 14 10 16 8 11 5 16 17 17 22 24 27 10 8 Storage 7 | . 14 4 14 12 5 5 5 5 6 5 5 9 5 5 5 4 3 Processor 4 | . . . . . 5 5 8 5 10 11 11 11 11 10 10 11 12 Protection 1 | . . . . . 5 . 4 5 5 . . . . . . 3 2 Energy Gun 2 | . 14 3 . . . . . . . 6 11 7 2 . . 1 . Energy Cannon 5 | . . 8 10 10 . . 1 5 5 . . 1 . . . . 2 Ballistic Gun 6 | . 10 10 . 7 7 11 4 5 3 . . . 7 10 10 6 5 Launcher 3 | . 3 1 17 10 . . . . . . . . . . . . . Peak Build Rating 158 | 7 9 17 18 24 86 80 113 108 125 92 92 141 147 146 155 158 142 Average Rating 56 | 6 7 12 15 19 74 80 88 107 106 87 92 122 141 145 149 112 100 On Entrance 78 | 6 7 9 14 16 24 80 80 108 108 71 92 92 141 141 146 155 120 Avg Prop Armor Cover (%) 7 | . . 4 5 16 5 . 6 6 4 . . . . . . 5 27 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 14 32 42 102 95 114 111 133 134 143 49 48 86 82 87 90 90 88 Greatest Support 180 | 40 40 40 30 40 126 101 170 134 180 122 122 175 175 175 175 175 153 Greatest Overweight (x) 9 | . . 4 9 9 1 1 1 . 1 . . . . . . 3 . Average Overweight (x) 1 | . . . 3 4 . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 10 Average Capacity 17 | 8 13 8 24 23 25 25 25 25 24 15 15 15 15 15 15 12 8 Most Carried 25 | 8 14 15 23 25 25 24 25 25 25 15 15 15 15 15 15 15 10 Average Carried 16 | 6 9 7 21 22 23 23 23 24 20 13 15 14 15 15 15 11 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 10 5 Final Carried 25 | 8 14 15 23 25 23 24 24 25 14 15 15 15 15 15 15 10 2 Scrap Suit Usage (%) 14 | . . . . . 30 100 27 . 6 75 100 21 . . . 15 37 Parts Cannibalized 28 | . . . . . 13 . . . 6 . . . . . . 2 7 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 5974 | 255 220 476 88 99 1196 86 314 88 1091 126 . 291 246 . . 1077 321 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7625 | 108 426 459 18 . 1181 . 424 . 1986 . 20 242 245 . 267 1604 645 Parts 405 | 12 42 35 4 . 62 . 25 . 109 . . 20 8 . 6 66 16 Haulers Intercepted 4 | . 1 . . . . . . . 1 . . . . . . 1 1 Recyclers Shooed 14 | . 1 . . . 5 . . . 6 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 19 . . . 2 . . . 1 . . 10 . . . . Prevented 5 | . . . . . . 4 . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 132 | . 12 14 . . 17 . 4 . 40 . . 3 6 . 1 22 13 Guns 62 | . 6 9 . . 9 . 4 . 9 . . 2 6 . 1 12 4 Cannons 15 | . . 1 . . 1 . . . 13 . . . . . . . . AOE 53 | . 6 4 . . 6 . . . 18 . . . . . . 10 9 Classes Destroyed 20 | 2 5 3 . . 3 . . . 4 . . 1 . . 1 . 1 Worker 6 | . . . . . 1 . . . 3 . . . . . . 1 1 Builder 17 | . 2 . 1 . 4 . . . 8 . . . . . . 2 . Tunneler 4 | 2 . . . . . . . . 1 . . . . . . 1 . Hauler 4 | . 1 . . . . . . . 1 . . . . . . 1 1 Recycler 9 | 1 . . . . 2 . . . 1 . . . . . . 4 1 Mechanic 4 | . . . . . . . . . 2 . . . . . . 2 . Operator 1 | . . . . . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . 1 . . . . . . 1 . Swarmer 33 | . 6 4 . . 3 . . . 11 . . . 4 . . 4 1 Grunt 49 | . 6 . . . 9 . . . 11 . . 2 1 . . 12 8 Brawler 3 | . . . . . . . . . 3 . . . . . . . . Sentry 7 | . . 1 . . 2 . . . 1 . . . . . . 1 2 Hunter 13 | . . . . . . . . . 8 . . . 1 . . 3 1 Programmer 11 | . . . . . 3 . . . 6 . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . Bouncer 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 2 4 4 1 . 4 . 2 . 8 . . 1 4 . 1 14 11 Combat Bots Only 10 | . 3 4 . . 3 . 2 . 5 . . 1 4 . 1 10 8 Max Kills in Single Turn 5 | 1 4 3 1 . 2 . 1 . 4 . 1 1 1 . 1 5 4 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 3 3 . . 2 . . . 3 . . . . . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Hostile Shots Fired 1825 | . 53 67 . . 266 . 21 8 486 3 . 24 79 . 1 402 415 Missed 610 | . 16 29 . . 86 . 3 2 136 3 . 9 22 . 1 138 165 Hits 1215 | . 37 38 . . 180 . 18 6 350 . . 15 57 . . 264 250 Melee 6 | . . . . . . . . . 1 . . . . . . 2 3 Projectile 1209 | . 37 38 . . 180 . 18 6 349 . . 15 57 . . 262 247 AOE 3 | . . . . . . . . . . . . . . . . 2 1 Critical Strikes 39 | . 3 1 . . 2 . . . 11 . . . 2 . . 13 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 21409 | . 434 751 9 . 2430 . 676 21 6116 . . 187 491 . . 5026 5268 Core 3566 | . 72 166 . . 173 . 68 . 684 . . 42 28 . . 1023 1310 Absorbed by Shields 906 | . . . . . . . . . . . . 184 469 . . 253 . Redirected to Shielding 203 | . . . . . . . . . 102 . . . . . . . 101 Ignored by Resistances 555 | . . . . . . . 179 . 128 . . 54 51 . . 143 . Regen/Repaired (Parts) 521 | . . . . . 181 . . . 52 . . 213 . . . 18 57 Core Remaining (%) 42 | 100 . . . 4 . . . 71 . . . . 24 . . 11 . Volleys Fired 586 | 5 45 93 22 . 104 . 19 10 122 . . 24 31 . 12 72 27 Largest 3 | 2 2 2 1 . 2 . 2 1 2 . . 2 2 . 2 2 3 Hottest 180 | 60 85 113 80 . 123 . 123 90 180 . . 171 119 . 76 119 173 Shots Fired 937 | 10 85 123 21 . 172 3 26 10 190 1 . 34 58 . 23 132 49 Gun 653 | 10 80 61 . . 157 3 23 . 63 1 . 32 58 . 23 123 19 Cannon 179 | . . 22 21 . 4 . 2 10 105 . . 1 . . . 4 10 Launcher 73 | . 5 18 . . 8 . . . 22 . . . . . . 4 16 Special 32 | . . 22 . . 3 . 1 . . . . 1 . . . 1 4 Kinetic 494 | 5 40 53 . . 124 3 23 . 63 . . . 42 . 23 102 16 Thermal 371 | 5 40 67 21 . 37 . 2 10 105 1 . 33 16 . . 21 13 Explosive 59 | . 5 3 . . 8 . . . 22 . . . . . . 1 20 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 16 | 5 13 14 4 . 12 . 7 . 16 2 . 5 8 . 7 10 7 Robot Miss Streak 4 | 3 2 3 . . 3 . 2 . 3 . . 4 3 . 1 4 4 Penetration Max 1 | . . . . . 1 . 1 . 1 . . . . . 1 . 1 Secondary Targets 8 | . 1 1 . . 1 . . . . . . . 2 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . 1 . . 1 . Shots Hit Robots 521 | 6 60 33 1 . 119 . 21 . 120 1 . 18 29 . 18 76 19 Core Hits 379 | 4 26 30 1 . 57 . 13 . 109 . 1 11 11 . 4 58 54 Critical Kills 17 | . . 1 . . 3 . 4 . 3 . . . 2 . 1 2 1 Critical Parts Destroyed 22 | . . . . . 9 . . . 7 . . . 1 . 1 4 . Critical Strikes 58 | . 2 1 . . 22 . 6 . 10 . . 3 3 . 2 7 2 Burn 14 | . 2 . . . 9 . . . . . . 3 . . . . . Destroy 42 | . . 1 . . 13 . 6 . 10 . . . 3 . 2 6 1 Sever 1 | . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 28 | . . . . . 3 . 22 . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 3 . 22 . 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24412 | 68 1017 1073 44 . 2671 . 314 . 8264 31 24 485 696 . 779 5068 3878 Guns 8536 | 68 744 519 . . 1725 . 223 . 893 31 . 485 696 . 779 2132 241 Cannons 3302 | . . 86 25 . 126 . 25 . 2876 . . . . . . 77 87 Explosions 11877 | . 273 396 . . 683 . . . 4342 . . . . . . 2780 3403 Melee 132 | . . . . . . . 66 . 66 . . . . . . . . Ramming 371 | . . . 19 . 137 . . . 87 . 24 . . . . 79 25 Kinetic 6589 | 36 333 484 . . 1329 . 223 . 893 . . . 522 . 779 1782 208 Thermal 6131 | 32 411 357 25 . 522 . 25 . 3488 31 . 485 174 . . 461 120 Explosive 8215 | . 273 232 . . 683 . . . 3624 . . . . . . . 3403 Electromagnetic 106 | . . . . . . . . . 106 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . 66 . 66 . . . . . . . 122 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2746 | . . . . . . . . . . . . . . . . 2746 . Highest Corruption 25 | . . . . . 7 7 7 7 8 8 8 15 25 . 16 16 4 Average Corruption 7 | . . . . . 3 7 7 7 2 8 8 6 19 . 11 16 4 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 216 | . . . . . 42 18 10 20 15 15 15 4 19 . 8 45 5 Message Errors 53 | . . . . . 8 5 3 4 3 1 6 2 2 . 5 13 1 Matter Fused 54 | . . . . . 15 4 3 7 4 3 3 . 6 . 1 7 1 Heat Flow Errors 18 | . . . . . 5 3 2 2 1 2 . . 1 . . 1 1 Energy Discharges 26 | . . . . . 3 2 1 1 2 4 3 1 2 . 1 5 1 Parts Rejected 6 | . . . . . 1 . . . 2 . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 16 | . . . . . 3 1 1 3 1 1 2 . 1 . . 3 . Data Loss (major) 9 | . . . . . 2 . . 2 . 1 . . . . . 3 1 Misfires 14 | . . . . . 3 3 . . 1 1 . 1 1 . . 4 . Alerts 6 | . . . . . 1 . . 1 1 1 . . 1 . . 1 . Misdirections 4 | . . . . . . . . . . . . . 1 . . 3 . Weapon Failures 8 | . . . . . 1 . . . . . . . 4 . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 779 | . 8 . . . 60 . . . 372 . 6 . . . . 273 60 Projectiles 67 | . . . . . . . . . 67 . . . . . . . . Explosions 620 | . 8 . . . . . . . 279 . . . . . . 273 60 Melee 92 | . . . . . 60 . . . 26 . 6 . . . . . . Knockbacks 3 | . . . . . . . . . 2 . 1 . . . . . . Impact 3 | . . . . . . . . . 2 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 15 . 9 . . . . . 90 . . . . . . 98 7 Shots 4 | . 1 . . . . . . . 2 . . . . . . 1 . Rammed 6 | . . . 2 . . . . . . . . . . . . . 4 Targets Rammed 34 | . . . 2 . 5 . . . 9 . 2 . . . . 11 5 Kicked 28 | . . . . . 5 . . . 9 . 2 . . . . 11 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 194 6 240 . 355 225 209 306 416 278 . 300 195 . . 369 256 Average Temperature 97 | . 59 3 106 . 87 94 63 107 121 118 . 98 85 . . 84 79 Received Heat Transfer 3662 | . 237 237 . . 861 . . . 793 . . 36 35 . . 656 807 Effects 22 | . . . . . 1 . . 1 12 . . . . . . 4 4 Shutdowns 2 | . . . . . . . . . 1 . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . 2 . . . . . . . 1 Interference 13 | . . . . . . . . . 7 . . . . . . 3 3 Matter Decay 2 | . . . . . 1 . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 3 . . . . . 1 . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Melted 14 | . 3 1 . . 6 . . . 3 . . . . . . 1 . Heat Transferred 6976 | 75 1128 645 37 . 2200 . . . 1075 50 . 828 259 . . 568 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Maximum Alert Level 4 | . . . . . 1 . . . 4 . . . . . . 3 2 Low Security (%) 61 | 100 100 . 100 . 77 . . . 35 . . . . 100 100 36 . Level 1 14 | . . . . . 22 . . . 8 . . . . . . 20 34 Level 2 12 | . . . . . . . . . 22 . . . . . . 20 65 Level 3 8 | . . . . . . . . . 23 . . . . . . 23 . Level 4 2 | . . . . . . . . . 10 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1144 | 10 166 . 134 . 235 . . . 1144 . . . . . 12 843 656 Initial 419 | . 3 . 134 . . . . . . . . . . . . . 419 Average 242 | 1 80 . 34 . 130 . . . 479 . . . . . 1 371 447 Influence Increases 6506 | 15 390 410 156 . 924 . . . 1839 . . 308 130 . 16 1543 775 Destroy 0b10 Robot/C 3020 | . 240 140 . . 520 . . . 940 . . 140 120 . . 620 300 Destroy 0b10 Robot/NC 260 | 15 25 . 5 . 40 . . . 85 . . 5 . . . 70 15 Destroy Leader 566 | . 56 . . . 150 . . . 144 . . . 10 . . 124 82 Allied During Kill 249 | . . . . . 50 . . . 65 . . 28 . . . 79 27 Successful Hack 101 | . . . 20 . 54 . . . 15 . . . . . . 12 . Select Force Hacks 120 | . . . 120 . . . . . . . . . . . . . . Disable Machine 510 | . 15 . . . 45 . . . 210 . . . . . . 210 30 Destroy Structure 945 | . 39 . 11 . 35 . . . 350 . . . . . 16 338 156 Lose Combat Pursuer 735 | . 15 270 . . 30 . . . 30 . . 135 . . . 90 165 Influence Decreases 5850 | 10 277 248 434 2 713 211 . . 774 633 289 283 298 . 16 744 918 Entered New Map 1456 | . 2 58 146 2 . 79 . . . 395 83 143 168 . . . 380 Time Decay 3124 | 10 275 190 288 . 493 132 . . 414 238 206 60 130 . 16 394 278 Lost Part 870 | . . . . . 80 . . . 280 . . . . . . 250 260 Lost Ally 400 | . . . . . 140 . . . 80 . . 80 . . . 100 . Squads Dispatched 40 | . 2 . . . 12 . . . 11 . . . . . . 11 4 Investigation 13 | . . . . . 5 . . . 3 . . . . . . 4 1 Extermination 8 | . . . . . 4 . . . 1 . . . . . . 1 2 Reinforcement 11 | . 2 . . . 2 . . . 4 . . . . . . 2 1 Assault 3 | . . . . . . . . . 2 . . . . . . 1 . Garrison 4 | . . . . . 1 . . . . . . . . . . 3 . Intercept 1 | . . . . . . . . . 1 . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 9 | . 4 . . . . . . . 2 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 19 18 . . 31 . 4 2 68 2 . 26 7 . 4 47 38 Peak Tracking Total 12 | . 4 8 . . 5 . 2 1 8 2 . 12 5 . 4 9 12 Tactical Retreats 26 | . 1 7 . . 2 . . 2 1 1 . 2 . . . 3 7 ECM-based Alert Blocks 9 | . . . . . . . . 2 . 2 . . . . . . 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 12 | . . 1 . . 4 . . . 1 . . . . 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 39 | . 1 5 . . 3 . . . 14 . . . . . . 14 2 Max in Single Turn 6 | . 1 2 . . 2 . . . 6 . . . . . . 5 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 54 | . . 1 9 5 14 . 4 . 7 1 . 3 . . . 6 4 Terminals 14 | . . . 5 . 5 . . . 1 1 . . . . . 1 1 Fabricators 5 | . . . . . 2 . . . 2 . . . . . . . 1 Repair Stations 3 | . . . . . 2 . . . . . . . . . . 1 . Recycling Units 14 | . . . 4 . 3 . . . 3 . . . . . . 2 2 Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 . Total Hacks 139 | . . 1 26 17 28 . 23 . 20 1 . 5 . . . 12 6 Successful 86 | . . 1 11 17 10 . 23 . 11 1 . 5 . . . 6 1 Failed 53 | . . . 15 . 18 . . . 9 . . . . . . 6 5 Catastrophic 13 | . . . 6 . 3 . . . 1 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 64 | . . . 22 . 23 . . . 10 . . 1 . . . 4 4 Terminals 39 | . . . 16 . 15 . . . 3 1 . . . . . 2 2 Fabricators 12 | . . . . . 3 . . . 7 . . . . . . . 2 Repair Stations 7 | . . . . . 3 . . . . . . . . . . 4 . Recycling Units 26 | . . . 10 . 5 . . . 6 . . . . . . 3 2 Scanalyzers 5 | . . . . . 1 . . . 4 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 3 . Terminal Hacks 51 | . . 1 4 17 . . 23 . . 1 . 5 . . . . . Record 21 | . . . . 9 . . 7 . . 1 . 4 . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . 4 . . . . . . . . Network Status 2 | . . . . . 1 . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . 3 . 1 . . . . . . . . . . 1 . Report Inventory 4 | . . . 2 . 1 . . . . . . . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 20 | . . . 4 . 8 . . . 4 . . . . . . 3 1 Terminals 7 | . . . . . 4 . . . 2 . . . . . . 1 . Botnet 4 | . . . . . 2 . . . 1 . . . . . . 1 . Skim 3 | . . . . . 2 . . . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 11 | . . . 4 . 2 . . . 2 . . . . . . 2 1 Tunnel 4 | . . . 4 . . . . . . . . . . . . . . Fedlink 3 | . . . . . 1 . . . 1 . . . . . . 1 . Scrapoids 4 | . . . . . 1 . . . 1 . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 29 | . . . 4 . 13 . . . 6 . . . . . . 3 3 Full Trace Events 6 | . . . 3 . 1 . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . 221 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Total Allies 28 | . . . . . 8 . . . 5 . . 5 . . . 5 5 Largest Group 5 | . . . . . 4 . . . 5 . . 5 1 1 1 5 5 Highest-Rated Group 320 | . . . . . 112 . . . 235 . . 246 64 64 64 244 320 Highest-Rated Ally 64 | . . . . . 29 . . . 47 . . 64 64 64 64 50 64 Total Orders 3 | . . . . . . . . . . . . 2 . 1 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 263 | . . . . . 76 . . . 59 . . 37 . . . 75 16 Total Damage 5533 | . . . . . 1226 . . . 1043 . . 1143 . . . 1708 413 Kills 35 | . . . . . 9 . . . 7 . . 5 . . . 11 3 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Active Infowar (turns) 16543 | 46 668 3043 796 4191 2138 562 199 595 1357 506 435 1085 334 52 139 345 52 Optics 4444 | . . 330 . . . . . . 1260 506 435 1085 334 52 139 303 . Sensors 28 | . . . 28 . . . . . . . . . . . . . . IFF 3067 | . . . . . . 517 192 595 98 498 435 235 193 52 139 113 . Terrain 5423 | . . . . . 1461 562 199 492 536 438 435 491 297 52 139 321 . Seismic 9219 | 46 668 2713 768 4191 833 . . . . . . . . . . . . ECM 217 | . . . . . . . . 103 . 62 . . . . . . 52 Robot Analysis Total 154 | . . . . 7 . . 147 . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 5 . . . 1 . 2 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 20105 | 72 668 4557 796 4191 2442 562 526 595 1497 509 435 1085 334 52 139 1037 608 Spaces Moved 12307 | 31 305 3199 551 1919 1273 278 225 463 833 426 387 812 203 48 96 710 548 Core 153 | . . . . 1 . . . . . . . . . . . 70 82 Treads 2385 | 30 305 1360 . 690 . . . . . . . . . . . . . Legs 6120 | 1 . . . 229 1273 278 225 463 833 426 387 812 203 48 96 539 307 Wheels 2321 | . . 771 551 999 . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . . . 39 Flight 1289 | . . 1068 . . . . . . . . . . . . . 101 120 Fastest Speed 37 | 120 160 37 131 130 117 190 112 112 107 112 112 106 106 106 106 40 45 Average Speed 135 | 158 160 115 131 208 162 190 125 112 119 112 112 110 106 106 106 97 87 Slowest Speed 490 | 160 160 260 215 490 196 190 190 112 190 112 112 113 106 106 106 260 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . 1 . . . . . . . . . . . . . . 8 Potential Cave-ins 20 | . . 4 5 . . . . 2 . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 3 56 95 87 93 25 40 80 71 23 59 74 89 41 6 78 25 19 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 34 | . . 3 4 1 . . 23 . 1 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . . . 1 1 . . 1 . Scrap Searched 17 | . . 7 . 2 . 1 . 2 . 2 . . 3 . . . . Spaces Dug 105 | . . 20 12 . 3 . 3 8 6 . . 2 . . . 3 48 Terrain Destroyed 719 | . 39 84 20 . 36 . 4 9 200 . . 2 30 . 8 169 118 Melee 8 | . . . . . 3 . 3 . 2 . . . . . . . . Projectile 189 | . . 22 20 . . . 1 9 39 . . 2 30 . 8 55 3 AOE 520 | . 39 62 . . 32 . . . 159 . . . . . . 113 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Total 14654 | 42 400 3881 597 2122 1486 312 413 524 1108 455 388 976 256 49 108 913 624 Wait 1056 | . 32 526 8 135 19 33 88 45 69 12 . 10 15 . . 56 8 Move 12272 | 30 304 3196 550 1918 1272 277 224 462 832 425 386 811 202 48 95 708 532 Hop 8 | . . 1 . . . . . . . . . . . . . . 7 Pick Up 173 | 3 10 22 8 35 23 1 17 1 14 6 . 18 . . . 11 4 Fast Attach 75 | . . 7 . 5 6 . 5 . 7 . . 7 . 1 1 27 9 Attach 80 | 1 . 9 . 1 15 . 5 . 26 3 . 2 . . . 10 8 Detach 27 | . . 2 . 5 7 . 3 . 2 . . 3 . . . 3 2 Swap 135 | 3 5 13 6 5 15 1 13 6 19 7 . 19 8 . . 6 9 Drop 127 | . 4 12 1 18 17 . 17 . 4 2 . 32 . . . 8 12 Fire 586 | 5 45 93 22 . 104 . 19 10 122 . . 24 31 . 12 72 27 Melee 28 | . . . . . 3 . 22 . 3 . . . . . . . . Ram 6 | . . . 2 . . . . . . . . . . . . . 4 Kick 28 | . . . . . 5 . . . 9 . 2 . . . . 11 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 1 1 Rewire 50 | . . . . . . . . . . . . 50 . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 11) 487 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Entered Subcaves 743 | -10/Subcaves | Learned location of Mines (-9) 781 | -10/Subcaves | Discovered new exit (range 6) 880 | -10/Subcaves | Discovered new exit (range 9) 883 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 973 | -10/Subcaves | Learned Materials trap positions 1172 | -10/Subcaves | Learned location of Zion (-7) 1172 | -10/Subcaves | Met a Zionite searching for "candidates" 1323 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1329 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1413 | -10/Subcaves | Core integrity fell below 50% 2064 | -10/Subcaves | Lost 4 parts (1p1u2w) 2771 | -10/Subcaves | Build established: Scavenger-Mutant 4105 | -10/Subcaves | Build established: Mutant 4225 | -10/Subcaves | Core integrity fell below 20% 4249 | -10/Subcaves | Visited 4L-MR0's lab 4619 | -10/Subcaves | Ambushed by Subdweller buried in earth 4981 | -10/Subcaves | Found Arachnoskeleton 5277 | -10/Subcaves | Discovered new exit (range 15) 5298 | -10/Subcaves | Entered Recycling 5683 | -8/Recycling | Discovered new exit (range 15) 6063 | -8/Recycling | Scanned before Scraplab entrance 6083 | -8/Recycling | Entered Scraplab 6093 | -8/Recycling | Discovered new exit (range 2) 6094 | -8/Recycling | Entered Scraptown 6184 | -8/Scraptown | Visited UFD Registry 6184 | -8/Scraptown | Registered with UFD as "Railbox" 6211 | -8/Scraptown | Visited Research Penetration Think Tank 6241 | -8/Scraptown | Visited Science Guys 6423 | -8/Scraptown | Visited Fellowship of the Rings 6475 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6479 | -8/Scraptown | Learned location of 1 exit from Research 6483 | -8/Scraptown | Learned location of 1 exit from Upper Caves 6485 | -8/Scraptown | Learned Research stockpile data 6503 | -8/Scraptown | Discovered new exit (range 5) 6563 | -8/Scraptown | Guru changed UFD alias to "Fissionslasher" 7182 | -8/Scraptown | Visited Symbiants 7305 | -8/Scraptown | Visited CPS Storage 7335 | -8/Scraptown | Visited Assassins FH 7410 | -8/Scraptown | Visited Comm Corps 7526 | -8/Scraptown | Visited Cave Peace 8081 | -8/Scraptown | Visited Curators Association 8149 | -8/Scraptown | Visited Infowarlord's Domain 8175 | -8/Scraptown | Found Exp. Terrain Scan Processor 8227 | -8/Scraptown | Visited Abandonware Association 8281 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 8352 | -8/Scraptown | Visited A0-MCA Data Center 8397 | -8/Scraptown | Visited Scrap Suit Storage 8486 | -8/Scraptown | Visited LU-1G1's Boring Crew 9376 | -8/Scraptown | Given an A- rating by A0-MCA 9380 | -8/Scraptown | Found A0-MCA's Component Scanner 9525 | -8/Scraptown | Visited Analyses Database 9724 | -8/Scraptown | Discovered new exit (range 5) 10119 | -8/Scraptown | Met Optimus 10119 | -8/Scraptown | Accepted into 0bPrime 10285 | -8/Scraptown | Entered Factory 10285 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 10287 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10811 | -6/Factory | Scrapoids reinforcements arrived? 10819 | -6/Factory | Garrison activated, responded to threat 10878 | -6/Factory | Lost 3 allies 10908 | -6/Factory | Found Scrap Suit 11232 | -6/Factory | Discovered new exit (range 8) 11246 | -6/Factory | Identified exit to Lower Caves 11578 | -6/Factory | Loaded intel: 7 recycling unit locations 11659 | -6/Factory | Attached CPS modules to G-50 Soldier. 11703 | -6/Factory | Attached CPS modules to G-50 Soldier. 11707 | -6/Factory | Attached CPS modules to G-50 Soldier. 11751 | -6/Factory | Lost 3 parts (1p1n1u) 12727 | -6/Factory | Entered Lower Caves 13059 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13279 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13289 | -6/Lower Caves | Entered Data Miner 13289 | -6/Data Miner | Discovered new exit (range 6) 13326 | -6/Data Miner | Met Data Miner 13348 | -6/Data Miner | Learned location of Section 7 (-2) 13348 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13368 | -6/Data Miner | Received God Mode back door access code from Data Miner 13411 | -6/Data Miner | Interfaced with the Data Conduit 13598 | -6/Data Miner | Found Exp. Thermal Shield 13686 | -6/Data Miner | Found Exp. Thermal Shield 13815 | -6/Data Miner | Entered Proximity Caves 14111 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14245 | -5/Proximity Caves | Spotted B-75 Beast 14332 | -5/Proximity Caves | Learned Factory stockpile data 14383 | -5/Proximity Caves | Discovered new exit (range 16) 14410 | -5/Proximity Caves | Entered Factory 14410 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14411 | -5/Factory | Identified exit to Upper Caves 14413 | -5/Factory | Loaded intel: 274 machine locations 14777 | -5/Factory | Loaded intel: 8 recycling unit locations 14786 | -5/Factory | Fabricated Lgt. Regenerative Plating? 14858 | -5/Factory | Fabricated Centrium Leg (x1) 15161 | -5/Factory | Build established: Scavenger-Mutant 15310 | -5/Factory | First assault squad dispatched 15512 | -5/Factory | Lost 8 parts (1p2n2u3w) 15605 | -5/Factory | Core integrity fell below 50% 15615 | -5/Factory | Scrapoids reinforcements arrived? 15637 | -5/Factory | Lost 7 parts (2p2n2u1w) 15737 | -5/Factory | Found Scrap Suit 15797 | -5/Factory | Discovered exit to Upper Caves (range 22) 15860 | -5/Factory | Intercept squad dispatched 15867 | -5/Factory | Spotted Tracker 15879 | -5/Factory | Spotted Combat Programmer 15907 | -5/Factory | Entered Upper Caves 15908 | -5/Upper Caves | Identified exit to Upper Caves 15926 | -5/Upper Caves | Lost 5 parts (1p2n2w) 15969 | -5/Upper Caves | Learned Factory terminal intel 16416 | -5/Upper Caves | Entered another Upper Caves area 16588 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16792 | -5/Upper Caves | Identified exit to Warlord 16851 | -5/Upper Caves | Entered Warlord 16890 | -5/Warlord | System corruption cleaned by Quarantine Array 16955 | -5/Warlord | Found Prototype Special Weapon 16955 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16963 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16966 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16968 | -5/Warlord | Found RU-N14's Throwing Claymores v3 17054 | -5/Warlord | Opened Warlord's prototype stash 17058 | -5/Warlord | Found Vortex Chain Reactor 17101 | -5/Warlord | Found Prototype Hackware 17113 | -5/Warlord | Rebuked by Warlord 17138 | -5/Warlord | Warlord's base attacked by MAIN.C 17469 | -5/Warlord | Found Prototype Launcher 17469 | -5/Warlord | Identified Vortex Catalyst Activator 17472 | -5/Warlord | Found Prototype Energy Cannon 17472 | -5/Warlord | Identified Vortex Cannon 17486 | -5/Warlord | Found Vortex Cannon 17488 | -5/Warlord | Warlord forces counterattacked 17748 | -5/Warlord | Spotted Executioner 17750 | -5/Warlord | Spotted Striker 17750 | -5/Warlord | Spotted Striker 17797 | -5/Warlord | Attached CPS modules to Executioner. 17808 | -5/Warlord | Destroyed Executioner 17813 | -5/Warlord | Warlord base infiltrated, sounded retreat 17865 | -5/Warlord | Found Exp. Core Analyzer 17909 | -5/Warlord | Discovered new exit (range 8) 17919 | -5/Warlord | System corruption reached 10% 17936 | -5/Warlord | Entered Proximity Caves 17936 | -4/Proximity Caves | Accompanied by 1 ally 18254 | -4/Proximity Caves | Discovered new exit (range 9) 18270 | -4/Proximity Caves | Entered Factory 18270 | -4/Factory | Accompanied by 1 ally 18270 | -4/Factory | Evolved 2 slots: Utility x2 18271 | -4/Factory | Loaded intel: 294 machine locations 18272 | -4/Factory | Loaded intel: 27 terminal locations 18322 | -4/Factory | Sucked down chute 18322 | -4/Factory | Entered Waste 18327 | -4/Waste | 1 allies followed down the chute 18337 | -4/Waste | EMP discharged 18337 | -4/Waste | System corruption reached 10% 18337 | -4/Waste | Spotted C-40 Crusher 18339 | -4/Waste | Spotted C-40 Crusher 18339 | -4/Waste | Destroyed C-40 Crusher 18344 | -4/Waste | Spotted C-40 Crusher 18345 | -4/Waste | Spotted C-40 Crusher 18366 | -4/Waste | Spotted C-40 Crusher 18431 | -4/Waste | Spotted C-40 Crusher 18437 | -4/Waste | EMP discharged 18449 | -4/Waste | Discovered new exit (range 13) 18461 | -4/Waste | Entered Factory 18462 | -4/Factory | Loaded intel: 272 machine locations 18668 | -4/Factory | Identified System Mapper 18728 | -4/Factory | Loaded intel: 8 recycling unit locations 18843 | -4/Factory | Lost 4 parts (1n2u1w) 18856 | -4/Factory | Destroyed 8 combat bots 18977 | -4/Factory | Garrison activated, responded to threat 19077 | -4/Factory | Build established: Scavenger-Mutant 19079 | -4/Factory | Destroyed 10 combat bots 19088 | -4/Factory | Lost 12 parts (1p6n3u2w) 19131 | -4/Factory | Core integrity fell below 50% 19150 | -4/Factory | Spotted B-86 Titan 19167 | -4/Factory | Lost 5 parts (2n1u2w) 19229 | -4/Factory | Scrapoid reinforcements arrived 19333 | -4/Factory | Found Scrap Suit 19461 | -4/Factory | First assault squad dispatched 19469 | -4/Factory | Discovered new exit (range 13) 19479 | -4/Factory | Core integrity fell below 20% 19498 | -4/Factory | Entered Research 19498 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19499 | -3/Research | Identified exit to Testing 19501 | -3/Research | Loaded intel: 127 machine locations 19741 | -3/Research | Spotted B-86 Titan 19788 | -3/Research | Build established: Scavenger-Tank 19844 | -3/Research | Found Fusion Bomb Launcher 19848 | -3/Research | Found Fusion Bomb Launcher 19850 | -3/Research | Found Fusion Bomb Launcher 19882 | -3/Research | Destroyed B-86 Titan 19912 | -3/Research | Destroyed 8 combat bots 19929 | -3/Research | Crushed by falling debris 19978 | -3/Research | Core integrity fell below 50% 19982 | -3/Research | Allied Derelicts emerged from ambush trap array 19995 | -3/Research | Lost 18 parts (3p7n5u3w) 20037 | -3/Research | Lost 3 allies 20091 | -3/Research | Core integrity fell below 20% 20093 | -3/Research | Scrapoids reinforcements arrived? 20106 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20095_ Penetrated by Slug. 20096_ Acquired 33 matter. 20096_ Slammed into G-67 Veteran. 20096_ Exp. Terrain Scan Processor severed. 20097_ Slug penetrates H-77 Assassin. 20097_ Slug penetrates Wall. 20102_ Antigrav Array destroyed. 20103_ Exp. Core Analyzer destroyed. 20103_ Slug penetrates H-77 Assassin. 20103_ H-77 Assassin suffers critical hit (Destroy). 20103_ Destroyed Lgt. Antimatter Reactor. 20103_ Slug penetrates Wall. 20103_ Slug penetrates 03R19-D. 20103_ Slug penetrates 03R20-D. 20103_ Slug penetrates Wall. 20103_ Slug penetrates U-05 Engineer. 20104_ S-43 Plague destroyed. 20104_ K-01 Serf collects debris. 20104_ Slug penetrates H-77 Assassin. 20104_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????# #??????"?? #? | | ??????????????????????????# #????????? ?? | | ??????????????????????????# #?????????? ??? | | ?????????????###??????????# #??????????? ????? | | ???????? #####T ###+####### #############/####### | | ???????? | | ??????? ###### | | ??????? #????? | | ??????? #????? | | ???????????######## ######################????? | | ??????????????????# #????# #??????????? | | ??????????????????# #????# #??????????? | | ??????"""""???????# #????# """ #??????????? | | ??????"""""???????# #????# "Y #??????????? | | ??????"""""???????# #????# """ #??????????? | | ??????????????????# #????# #??????????? | | ??????????????????# #????# #??????????? | | ??????"""""???????# #????# #??????????? | | ??????"""""???????# ##########/#############+?? | | ??????"""""???????# s!s* ? | | ??????????????????# s[ ? | | ??????????????????# s ? | | ??????????????????# l%= ? | | ??????????????????####;;;#s!R###########+#######?? | | ?????????????????????# * g k #?????????????????? | | ?????????????????????# =%@ g!% #?????????????????? | | ????????????????????#; """ g #???????????????""" | | ????????????????????## """ * #???????????????"F" | | ?????????????????????# """ #?????????"""???"?? | | ?????????????????????# [ #?????????"""???""" | | ?????????????????????# #?????????"""???""" | | ?????????????????????# [ #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Armor Coverage 825 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 70 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Coming In Hot Longdome?! Low-level Research Sniper Unlimited Data Challenges ------------ None Game ------ Seed DispersalConstructJammer Manual? 0 Play Time 03:03:46 Cumulative 187.2 hours Start 2026.02.04 @ 14:43:04 End 2026.02.04 @ 18:20:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 207 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8680d82b-11ed-4791-90f1-23a31326b3f9