Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 19:47:02 Player: Gaffe Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3299 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 81/100 System Corruption 1% Temperature Cool (0) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Medium Laser Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Deuterium Engine Light Treads Compact Wheel Improved Heat Sink Armor Integrity Analyzer Particle Charger Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Light Treads Compact Wheel Improved Heat Sink Armor Integrity Analyzer Particle Charger Light Armor Plating Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 55 | 7 4 1 2 41 Power 9 | 1 . 1 1 6 Engine 8 | 1 . . 1 6 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 4 . . . 9 Treads 2 | 2 . . . . Leg 6 | 2 . . . 4 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 3 . . 15 Device 4 | . 1 . . 3 Storage 2 | . 2 . . . Processor 4 | . . . . 4 Hackware . | . . . . . Protection 8 | . . . . 8 Artifact . | . . . . . Weapon 15 | 2 1 . 1 11 Energy Gun 3 | 1 . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 1 . . 6 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 14 | . . . . 14 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 89 100 100 82 Engine 8 | . 14 2 9 8 Core 2 | . . 11 4 . Treads 17 | . 28 28 28 8 Leg 2 | . . . . 4 Wheel 3 | . . . . 6 Device 10 | . 4 14 14 10 Storage 11 | . 14 14 14 9 Processor 5 | . . . . 10 Protection 2 | . . . . 5 Energy Gun 10 | . 14 14 14 8 Ballistic Gun 11 | . 13 14 14 9 Peak Build Rating 33 | 5 7 10 11 33 Average Rating 14 | 3 6 9 10 20 On Entrance 6 | . 5 7 10 10 Naked Turns . | . . . . . Heaviest Build 47 | 9 31 31 33 47 Greatest Support 48 | 40 40 40 40 48 Greatest Overweight (x) 11 | . . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 Most Carried 15 | 4 8 12 14 15 Average Carried 11 | 2 6 10 12 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 4 8 12 14 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1119 | 214 90 82 20 713 Remotely . | . . . . . Salvage Created 1314 | . 85 172 . 1057 Parts 67 | . 7 10 . 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 27 | . 3 4 . 20 Guns 25 | . 3 4 . 18 Cannons 2 | . . . . 2 Classes Destroyed 6 | . 3 1 . 2 Operator 1 | . 1 . . . Watcher 3 | . 1 . . 2 Swarmer 4 | . 3 . . 1 Grunt 16 | . . 4 . 12 Sentry 3 | . . . . 3 Specialist 4 | . . . . 4 Best Kill Streak 4 | . 4 2 . 3 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 281 | . 9 20 . 252 Missed 92 | . 6 8 . 78 Damage Taken 2933 | . 64 152 . 2717 Core 568 | . 7 . . 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 40 | . 20 . . 20 Core Remaining (%) 98 | 100 . . 97 . Volleys Fired 115 | . 9 13 . 93 Largest 2 | . 2 2 . 2 Hottest 111 | . 70 70 . 111 Shots Fired 219 | . 17 26 . 176 Gun 206 | . 17 26 . 163 Cannon 10 | . . . . 10 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 123 | . 9 13 . 101 Thermal 93 | . 8 13 . 72 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 16 | . 5 10 . 16 Robot Miss Streak 4 | . 1 2 . 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 155 | . 10 22 . 123 Core Hits 62 | . 6 10 . 46 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 7 | . 1 1 . 5 Burn 4 | . . 1 . 3 Destroy 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2586 | . 117 277 . 2192 Guns 2215 | . 117 277 . 1821 Cannons 225 | . . . . 225 Explosions 146 | . . . . 146 Melee . | . . . . . Ramming . | . . . . . Kinetic 1348 | . 65 149 . 1134 Thermal 1139 | . 52 128 . 959 Explosive . | . . . . . Electromagnetic 99 | . . . . 99 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles 23 | . . . . 23 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 201 | . 45 129 . 201 Average Temperature 59 | . 18 51 . 64 Received Heat Transfer 819 | . . 90 . 729 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2549 | . 148 444 . 1957 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 480 | . 104 101 . 480 Initial 1 | . . 1 . . Average 78 | . 60 31 . 103 Maximum Alert Level 2 | . . . . 2 Low Security (%) 89 | 100 100 100 . 82 Level 1 4 | . . . . 7 Level 2 6 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . . 8 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 7 | . 1 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 6 | . 1 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 6 10 . 44 Peak Tracking Total 7 | . 5 2 . 7 Tactical Retreats 15 | . . 4 . 11 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 10 | . 5 . . 5 Terminals 8 | . 4 . . 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 . . 7 Successful 9 | . 5 . . 4 Failed 7 | . 4 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 7 . . 4 Fabricators . | . . . . . Repair Stations 5 | . 2 . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Prototype ID Bank 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 58 | . 26 . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3646 | 76 507 696 409 1958 Spaces Moved 1578 | 41 277 261 253 746 Core 5 | 4 . . . 1 Treads 1172 | 35 277 261 253 346 Legs 157 | 2 . . . 155 Wheels 244 | . . . . 244 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 157 | 147 160 160 160 155 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 38 70 17 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE 1 | . . . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2526 | 56 324 513 256 1377 Wait 719 | . 26 235 . 458 Move 1574 | 40 276 260 252 746 Hop . | . . . . . Pick Up 33 | 6 7 4 2 14 Fast Attach 19 | 5 1 . . 13 Attach 26 | 2 2 . . 22 Detach 11 | 1 . . . 10 Swap 10 | . 1 1 2 6 Drop 19 | 2 2 . . 15 Fire 115 | . 9 13 . 93 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Repaired Assault Rifle 584 | -10/Materials | Entered Mines 633 | -10/Mines | Met a Derelict bent on vengeance 1019 | -10/Mines | Found a hidden stash of uninstalled traps 1035 | -10/Mines | Learned 4 Materials zone layouts 1275 | -10/Mines | Discovered new exit (range 3) 1280 | -10/Mines | Entered Subcaves 1375 | -10/Subcaves | Learned Materials terminal intel 1383 | -10/Subcaves | Learned Materials emergency access door positions 1591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1616 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1620 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1644 | -10/Subcaves | Discovered new exit (range 10) 1679 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1689 | -10/Subcaves | Entered Materials 1689 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1690 | -8/Materials | Identified exit to Factory 1692 | -8/Materials | Loaded intel: 12 terminal locations 2699 | -8/Materials | Repaired Imp. Ion Engine 3179 | -8/Materials | Core integrity fell below 50% 3212 | -8/Materials | Lost 7 parts (1p3n1u2w) 3387 | -8/Materials | Core integrity fell below 20% 3628 | -8/Materials | Build established: Scavenger-Skirmisher 3647 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Hrd. Medium Armor Plating destroyed. Acquired Imp. Carbon-fiber Leg. Slug penetrates Repair Station. Y-45 Defender destroyed. Acquired 2 matter. Acquired Imp. Ion Engine. K-01 Serf collects debris. Acquired 26 matter. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. Acquired Armor Integrity Analyzer. Sub. Power Source shoots sparks and powers down. IP &SQWINU2F2KJIT%=>G<,CO ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates H-61 Shepherd. Hrd. Medium Armor Plating destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. 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