Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 11:17:13 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (85) 425 Value Destroyed (2829) 2829 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (4031) 4031 TOTAL SCORE: 16145 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 195 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1547/1600 Matter 293/300 Energy 697/700 System Corruption 0% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Flying Fortress v7 Electron Diverter Electron Diverter > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Reaction Control System Experimental Cloaking Device Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON (2) ------- Heavy Proton Missile Launcher Ionic Axe > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Matter Compressor (250) Advanced Gravity Neutralizer Makeshift Terrain Scanner Vortex Rifle (35) Vortex Cannon (26) Improved Matter Neutralizer Micro-nuke Launcher Power Maul Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Flying Fortress v7 Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Reaction Control System Experimental Cloaking Device Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Improved Matter Neutralizer Ionic Axe > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Matter Compressor Advanced Gravity Neutralizer Layered Medium Armor Plating Vortex Rifle Vortex Cannon Heavy Proton Missile Launcher Micro-nuke Launcher Power Maul [Rating: 191] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 3 1 1 1 . . . . . . 1 1 Utility 9 | . . . . . 1 1 1 1 1 . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 96 | 7 10 3 . 3 11 10 10 14 8 . . 9 1 6 2 2 Power 9 | 1 2 . . . 1 . 1 2 1 . . 1 . . . . Engine 5 | 1 2 . . . . . 1 1 . . . . . . . . Core 3 | . . . . . 1 . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 21 | 2 3 2 . . 3 2 2 2 1 . . 2 . 1 . 1 Treads 2 | . . 2 . . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 13 | . . . . . 2 2 2 2 1 . . 2 . 1 . 1 Utility 41 | 2 2 1 . 1 4 5 3 9 5 . . 4 . 3 1 1 Device 21 | 1 1 1 . 1 1 1 1 4 4 . . 4 . 1 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 1 2 . . . . . 1 . . Hackware 6 | . . . . . . 1 1 1 1 . . . . 1 . 1 Protection 7 | . . . . . 3 2 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . . 2 3 3 4 1 1 . . 2 1 2 1 . Energy Gun 7 | 1 2 . . 2 1 . . . . . . 1 . . . . Energy Cannon 8 | . . . . . 1 1 2 . . . . 1 . 2 1 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . 6 . 1 . . Parts Lost 4 | . 2 . . . . . . . 2 . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . . . . . . . 2 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 4 11 14 13 9 10 14 13 14 14 13 14 14 14 12 12 10 Power . | . . 1 1 1 . . 1 1 . 1 1 1 . . . . Propulsion 2 | 3 5 5 3 2 . 2 1 2 3 3 3 2 3 3 2 2 Utility 5 | . 1 3 4 3 4 8 7 7 6 5 6 5 5 4 5 3 Weapon 3 | . 2 4 5 3 4 3 3 4 4 4 4 4 6 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 44 | . 9 . 4 . 3 8 3 5 2 . . 1 1 4 . 4 Power 6 | . 1 . . . 1 . 1 2 . . . . 1 . . . Propulsion 10 | . 4 . 4 . 1 . . 1 . . . . . . . . Utility 15 | . . . . . 1 6 . 1 2 . . . . 3 . 2 Weapon 12 | . 4 . . . . 2 1 1 . . . 1 . 1 . 2 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 71 99 71 74 78 77 77 78 78 77 72 79 81 81 Engine 5 | . 14 14 14 14 7 . 5 2 . . . . . . . . Core 2 | . . . . . 1 7 . 2 10 10 10 6 . . . . Treads 3 | . . 11 28 28 . . . . . . . . . . . . Leg 4 | . 27 16 . . . . . . . . . . . . . . Flight 16 | . . . . . 10 23 25 25 21 21 21 22 26 22 26 25 Device 11 | . 14 14 14 14 8 8 5 6 10 15 15 15 13 18 16 17 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 4 4 4 Processor 2 | . . . . . . 1 5 6 5 5 5 5 5 4 8 4 Hackware 7 | . . . . . . 4 12 12 14 10 10 10 10 13 13 15 Protection 1 | . . . . . 8 5 . . . . . . 1 . . 1 Energy Gun 6 | . 17 28 . 27 15 1 . . . . . 2 . . . . Energy Cannon 2 | . . . . . 2 1 2 5 5 5 5 3 . 4 3 2 Ballistic Gun 1 | . 10 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 11 8 5 5 4 5 5 2 4 4 4 Peak Build Rating 191 | 7 12 12 12 16 54 66 79 105 125 125 125 143 142 163 173 191 Average Rating 76 | 5 9 11 9 15 50 64 75 97 122 123 125 131 133 159 170 185 On Entrance 78 | . 7 12 12 11 16 54 64 79 103 125 125 125 143 135 161 170 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 34 34 34 34 43 49 49 55 65 59 59 73 76 78 84 85 Greatest Support 94 | 20 20 40 40 40 56 62 68 75 76 76 76 81 81 82 85 94 Greatest Overweight (x) 3 | 1 3 1 . . . . . . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 12 Average Carried 13 | 5 11 14 14 12 10 14 14 14 14 13 14 14 14 13 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 13 15 14 15 15 14 14 14 14 14 15 13 12 Class Distribution -------------------- 41% | Mutant 23% | Hacker-Scout 15% | Hacker-Sprinter 9% | Hacker-Ninja 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2740 | 294 248 178 . 25 81 224 223 462 120 143 . 10 318 80 70 264 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4142 | 152 248 178 . . 117 287 477 294 136 225 . . 534 105 80 1309 Parts 154 | 13 13 3 . . 4 13 16 9 8 11 . . 20 3 4 37 Haulers Intercepted 6 | . . . . . 1 1 1 1 . . . . . 1 1 . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 11 . . 1 . . . Prevented 16 | . . . . . . . . . . 3 . . 13 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 47 | . 10 . . . 3 3 8 . 1 7 . . 4 . . 11 Melee 6 | . . . . . . 1 3 . 1 1 . . . . . . Guns 10 | . 10 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . AOE 17 | . . . . . 3 2 4 . . 6 . . . . . 2 Classes Destroyed 13 | 2 2 . . . 1 . 4 1 . 1 . . 2 . . . Worker 6 | . . . . . . . 1 . 1 . . . . . . 4 Builder 4 | . . . . . . . 1 . . . . . 1 . . 2 Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . Hauler 6 | . . . . . 1 1 1 1 . . . . . 1 1 . Recycler 8 | 1 . 2 . . . 2 1 1 . . . . . . . 1 Operator 2 | . . . . . . . 1 1 . . . . . . . . Watcher 7 | . . . . . . . . 2 2 . . . 2 . . 1 Swarmer 16 | . 6 . . . . 3 2 . . 5 . . . . . . Grunt 23 | . 4 . . . 3 . 5 . . 1 . . . . . 10 Brawler 1 | . . . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . . . . . . . . . 3 . . 1 Hunter 1 | . . . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 17 | 5 3 2 . . 3 4 8 1 1 4 . . 4 1 1 17 Combat Bots Only 10 | . 3 . . . 3 3 5 . 1 4 . . 3 . . 10 Max Kills in Single Turn 4 | 1 1 1 . . 2 2 3 1 1 4 . . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 2 . . 4 . . . . . 1 Melee 1 | . . . . . . 1 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 325 | . 87 1 . 4 10 17 35 55 13 13 . 1 20 3 . 66 Missed 150 | . 17 . . 2 5 8 19 27 4 7 . 1 11 2 . 47 Hits 175 | . 70 1 . 2 5 9 16 28 9 6 . . 9 1 . 19 Projectile 175 | . 70 1 . 2 5 9 16 28 9 6 . . 9 1 . 19 Critical Strikes 2 | . . . . . . . 1 . . 1 . . . . . . Damage Taken 2536 | . 648 15 . 16 72 114 239 405 176 118 . . 246 20 . 467 Core 316 | . 124 15 . . 31 . 20 34 39 . . . . . . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . 15 18 . . . . . . . . Core Remaining (%) 92 | 100 . . . 44 94 100 97 96 . . . . 96 100 100 96 Volleys Fired 147 | 8 36 4 . 3 8 4 11 14 5 9 . 1 14 4 2 24 Largest 2 | 2 2 2 . 2 2 1 1 1 1 1 . 1 1 1 1 1 Hottest 119 | 60 112 112 . 112 119 75 90 98 98 98 . 50 40 105 113 113 Shots Fired 200 | 16 71 8 . 6 11 4 11 14 5 9 . 1 14 4 2 24 Gun 107 | 16 71 8 . 6 6 . . . . . . . . . . . Cannon 50 | . . . . . 1 3 6 14 5 6 . 1 . 4 1 9 Launcher 43 | . . . . . 4 1 5 . . 3 . . 14 . 1 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 39 | 8 31 . . . . . . . . . . . . . . . Thermal 117 | 8 40 8 . 6 7 3 6 14 5 6 . . . 4 1 9 Explosive 14 | . . . . . 4 1 5 . . 3 . . . . 1 . Electromagnetic 29 | . . . . . . . . . . . . . 14 . . 15 Entropic 1 | . . . . . . . . . . . . 1 . . . . Robot Hit Streak 17 | 3 7 5 . 2 7 . 5 . . 2 . . 10 . . 17 Robot Miss Streak 5 | 2 5 1 . 1 . 2 3 . . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 143 | 9 42 5 . 3 7 7 16 15 12 3 . . 10 2 2 10 Core Hits 113 | 5 16 2 . . 7 8 23 4 5 13 . . 5 1 1 23 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 5 | . 1 1 . . . 1 2 . . . . . . . . . Burn 2 | . 1 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 175 | . . . . . . 33 23 50 23 5 . . 5 16 5 15 Impact 6 | . . . . . . . 6 . . . . . . . . . Slashing 169 | . . . . . . 33 17 50 23 5 . . 5 16 5 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 5 3 2 1 . . . 2 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . Damage Inflicted 8664 | 110 592 90 . 47 365 646 1532 700 693 423 . . 885 172 155 2254 Guns 921 | 110 580 90 . 43 98 . . . . . . . . . . . Cannons 161 | . . . . . . . 161 . . . . . . . . . Explosions 4295 | . . . . . 267 144 823 . . 367 . . 641 . . 2053 Melee 3271 | . . . . . . 502 548 700 693 56 . . 244 172 155 201 Ramming 16 | . 12 . . 4 . . . . . . . . . . . . Kinetic 306 | 43 263 . . . . . . . . . . . . . . . Thermal 1240 | 67 317 90 . 43 98 . 161 . . . . . . . . 464 Explosive 1601 | . . . . . 267 144 823 . . 367 . . . . . . Electromagnetic 2230 | . . . . . . . . . . . . . 641 . . 1589 Impact 265 | . . . . . . . 265 . . . . . . . . . Slashing 3006 | . . . . . . 502 283 700 693 56 . . 244 172 155 201 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . . . 2 . . . . . . . Average Corruption 1 | . 1 1 1 1 . . . . 1 . . . . . . . Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . 1 2 4 3 . . . . . . . . . . . . Heat Flow Errors 2 | . 1 . . 1 . . . . . . . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . 2 1 1 . . . . . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . . . . . 30 176 137 74 . . . 126 27 . 178 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 103 | . . . . . . . 13 . . . . . 7 . . 83 Melee 645 | . . . . . . 30 163 137 74 . . . 119 27 . 95 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 4 | . 3 . . 1 . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 316 108 . 93 54 92 272 192 66 8 . . 239 8 10 30 Average Temperature 58 | . 76 42 . 28 26 38 59 50 19 5 . . 93 3 7 13 Received Heat Transfer 351 | . 153 9 . . 18 . 45 . . 9 . . 27 . . 90 Effects 2 | . 1 . . . . . . . . . . . 1 . . . Interference 2 | . 1 . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 4 . . 9 Combat Hostiles 13 | . . . . . . . . . . . . . 4 . . 9 Parts Fried 18 | . . . . . . . 1 . . . . . 2 . . 15 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 1 . . . . . . . . 1 Heat Transferred 2049 | 150 820 296 . 111 222 . 200 . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 100 69 Level 1 . | . . . . . . . . . . . . . . . . 7 Level 2 1 | . . . . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 438 | 15 141 56 . 68 98 78 165 65 115 . . . . 54 27 438 Initial 65 | . 3 4 . . 26 8 9 65 21 . . . . 36 9 4 Average 32 | 2 41 14 . 1 19 15 77 8 33 . . . . 15 9 148 Influence Increases 2568 | 25 271 110 . 83 114 165 309 190 279 165 . . 110 97 49 601 Destroy 0b10 Robot/C 1160 | . 200 80 . 60 60 60 160 . 100 140 . . 80 . . 220 Destroy 0b10 Robot/NC 190 | 25 . 10 . . 5 20 25 25 15 . . . 15 5 5 40 Destroy Leader 192 | . 40 10 . 10 12 12 32 6 24 10 . . . 2 2 32 Allied During Kill 21 | . . 10 . 8 . . . . 3 . . . . . . . Successful Hack 206 | . . . . 5 8 . 26 53 5 . . . . 28 15 66 Select Force Hacks 50 | . . . . . . . . . 50 . . . . . . . Disable Machine 105 | . . . . . . 30 15 . 15 . . . . 15 . 30 Destroy Structure 314 | . 1 . . . 29 28 21 76 22 . . . . 32 27 78 Partial Spotted 60 | . . . . . . . . . 30 . . . . 15 . 15 Lose Combat Pursuer 270 | . 30 . . . . 15 30 30 15 15 . . 15 . . 120 Influence Decreases 2150 | 20 265 85 36 15 163 164 196 279 225 187 45 31 55 135 57 192 Entered New Map 315 | . 2 7 36 . 42 11 11 68 23 37 15 31 . 19 8 5 Time Decay 1744 | 20 243 78 . 15 121 153 185 209 162 150 30 . 55 106 40 177 Lost Part 40 | . 20 . . . . . . . 20 . . . . . . . Lost Ally 40 | . . . . . . . . . 20 . . . . 10 . 10 Purge Threat 11 | . . . . . . . . 2 . . . . . . 9 . Squads Dispatched 23 | . 1 . . . . 1 3 3 3 . . . . 4 4 4 Investigation 5 | . . . . . . . . 1 1 . . . . 1 1 1 Extermination 9 | . . . . . . 1 1 2 2 . . . . 2 . 1 Reinforcement 8 | . 1 . . . . . 2 . . . . . . 1 3 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 6 | . . . . . 1 . 1 1 1 . . . 1 1 . . Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 145 | . 17 2 . 2 9 14 14 22 9 9 . 5 12 5 . 25 Peak Tracking Total 17 | . 5 2 . 2 6 4 5 17 6 4 . 7 6 3 . 13 Tactical Retreats 17 | . 2 . . . 3 2 1 1 1 1 . . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . 2 . . . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . . . . . 2 1 . 1 . . 1 . 1 . 2 Max in Single Turn 1 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 Garrison Access 4 | . . . . . . . . 2 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . 4 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 63 | . . . 2 1 5 2 6 18 4 . 2 5 1 7 3 7 Terminals 34 | . . . . 1 4 . 3 14 1 . . . 1 2 2 6 Fabricators 6 | . . . . . . 1 2 . 1 . . . . 2 . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . Recycling Units 5 | . . . . . 1 . . 1 1 . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . . . 1 . 2 1 . . . . . . 1 Total Hacks 149 | . . . 2 1 12 2 15 43 11 . 3 17 1 14 13 15 Successful 107 | . . . 2 1 8 . 9 26 9 . 3 17 1 12 9 10 Failed 42 | . . . . . 4 2 6 17 2 . . . . 2 4 5 Catastrophic 5 | . . . . . . 1 . 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 77 | . . . 1 . 8 1 7 26 9 . . . . 6 11 8 Terminals 94 | . . . . 1 11 . 6 37 8 . . . 1 5 11 14 Fabricators 13 | . . . . . . 1 7 . 1 . . . . 4 . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . Recycling Units 7 | . . . . . 1 . . 2 1 . . . . 3 . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 2 . Garrison Access 5 | . . . . . . 1 . 2 1 . . . . . . 1 Terminal Hacks 45 | . . . 2 1 3 . 1 8 1 . 3 17 1 1 3 4 Record 7 | . . . 1 . . . . . . . 2 4 . . . . Prototype ID Bank 11 | . . . . . . . . . . . . 11 . . . . Open Door 5 | . . . . . . . . . . . 1 2 1 . . 1 Level Access Points 4 | . . . . . . . 1 1 . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . 1 . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . . . 2 . . Network Status 4 | . . . . . . . 2 . . . . . . 2 . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 . . 2 1 . . . . 3 . . Report Inventory 5 | . . . . . 1 . . 1 1 . . . . 2 . . Retrieve Components 2 | . . . . . . . . 1 . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . 2 2 . Insert Component 4 | . . . . . . . . . . . . . . 2 2 . Garrison Access Hacks 4 | . . . . . . . . 2 1 . . . . . . 1 Seal Access 4 | . . . . . . . . 2 1 . . . . . . 1 Unauthorized Hacks 38 | . . . . . 4 . 3 12 6 . . . . 4 4 5 Terminals 35 | . . . . . 4 . 2 12 5 . . . . 3 4 5 Track 1 | . . . . . . . . . 1 . . . . . . . Assimilate 4 | . . . . . . . 1 1 . . . . . 1 . 1 Botnet 20 | . . . . . 4 . 1 6 1 . . . . 2 2 4 Disrupt 1 | . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . Skim 8 | . . . . . . . . 5 1 . . . . . 2 . Fabricators 3 | . . . . . . . 1 . 1 . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 37 | . . . . . 3 2 4 14 1 . . . . 4 3 6 Full Trace Events 4 | . . . . . . . . 1 . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . . Time 76 | . . . . . . . 44 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 3 . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 1 Robots Rewired 6 | . . . . . . . . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . 3 . . . . 1 1 1 . . . 5 1 . 1 Largest Group 5 | . . 3 2 2 2 . 1 2 1 . . . 5 1 . 1 Highest-Rated Group 70 | . . 40 32 32 32 . 26 52 48 . . . 70 45 . 26 Highest-Rated Ally 48 | . . 16 16 16 16 . 26 26 48 . . . 14 45 . 26 Total Orders 2 | . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 40 | . . 18 . 11 4 . . . 7 . . . . . . . Total Damage 556 | . . 174 . 129 45 . . . 208 . . . . . . . Kills 11 | . . 4 . 3 . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 5877 | 11 845 231 356 . 172 704 440 1009 422 312 73 301 205 331 107 358 Terrain 3192 | . . . . . . 562 440 1009 303 . . 186 75 308 85 224 Seismic 1443 | 11 845 231 356 . . . . . . . . . . . . . Cloaking 1502 | . . . . . . . . . 21 312 73 118 205 331 88 354 Jamming 1284 | . . . . . . . . 19 165 293 73 12 . 257 107 358 ECM 442 | . . . . . 172 269 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 7202 | 129 998 315 356 287 699 751 460 1035 431 312 73 339 205 331 107 374 Spaces Moved 9109 | 70 456 155 221 153 648 1070 576 1404 717 510 228 806 336 860 244 655 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 448 | . . 74 221 153 . . . . . . . . . . . . Legs 605 | 68 456 81 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8054 | . . . . . 648 1070 576 1404 717 510 228 806 336 860 244 655 Fastest Speed 21 | 50 120 160 160 160 42 37 33 29 32 32 32 23 23 27 24 21 Average Speed 47 | 122 178 176 160 160 48 37 33 31 32 32 32 30 26 27 24 22 Slowest Speed 330 | 190 330 240 160 160 50 37 33 42 32 32 32 165 27 32 24 24 Overloaded Moves 21 | . . . . . . . . . . . . 15 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . 7 2 2 3 . . . 1 1 1 . 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 81 35 59 37 45 28 13 40 20 68 44 89 48 27 8 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 9 | . . . . 1 . . . . . 2 3 . 3 . . . Spaces Dug 172 | . . . . . 21 31 15 39 11 10 . . . 17 11 17 Terrain Destroyed 235 | . . . . . 33 31 21 39 11 24 . . 14 17 11 34 Melee 96 | . . . . . . 20 13 25 7 4 . . . 13 3 11 Projectile 41 | . . . . . 1 . 2 14 4 6 . . . 4 1 9 AOE 98 | . . . . . 32 11 6 . . 14 . . 14 . 7 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 11485 | 94 574 191 227 189 1018 1372 793 1920 880 639 227 895 422 931 281 832 Wait 1632 | 4 24 23 . 28 337 217 146 399 100 108 . 51 27 25 16 127 Move 9057 | 69 455 154 220 152 634 1065 571 1397 716 509 227 803 333 857 243 652 Hop 17 | . . . . . 6 2 2 3 . . . 1 1 1 . 1 Pick Up 110 | 6 23 3 1 1 8 16 9 15 9 1 . 7 . 7 3 1 Fast Attach 39 | 7 6 1 . . 4 6 1 3 1 . . 8 . 1 . 1 Attach 40 | . 3 1 . 2 3 1 4 5 7 . . 3 1 5 2 3 Detach 27 | . 2 . . . 6 1 2 4 2 . . 2 2 3 . 3 Swap 84 | . 4 1 . 1 5 8 13 11 9 6 . 4 7 5 6 4 Drop 121 | . 18 4 6 1 7 21 9 19 7 1 . 15 1 7 4 1 Fire 147 | 8 36 4 . 3 8 4 11 14 5 9 . 1 14 4 2 24 Melee 172 | . . . . . . 31 22 50 23 5 . . 5 16 5 15 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . . . . . Rewire 32 | . . . . . . . . . 1 . . . 31 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 3) 851 | -10/Materials | Discovered new exit (range 4) 1088 | -10/Materials | Discovered new exit (range 13) 1128 | -10/Materials | Entered Mines 1142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1206 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Discovered new exit (range 10) 1443 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Accompanied by 2 allies 1484 | -10/Exiles | Met 8R-AWN 1512 | -10/Exiles | Met EX-HEX 1561 | -10/Exiles | Met EX-BIN 1587 | -10/Exiles | Aligned with FarCom system 1588 | -10/Exiles | Given EX-Vault access code 1627 | -10/Exiles | Opened EX-Vault 1642 | -10/Exiles | Found Flying Fortress v7 1675 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Met EX-DEC 1727 | -10/Exiles | Learned location of Zion (-7) 1780 | -10/Exiles | Discovered new exit (range 14) 1799 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1799 | -10/Exiles | Entered Mines 1799 | -9/Mines | Accompanied by 2 allies 1955 | -9/Mines | Discovered new exit (range 14) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Accompanied by 2 allies 2086 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2673 | -8/Materials | Discovered new exit (range 17) 2785 | -8/Materials | Entered Factory 2785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -7/Factory | Build established: Scout 3411 | -7/Factory | Discovered new exit (range 16) 3536 | -7/Factory | Entered another Factory area 3536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3642 | -6/Factory | Repaired Xenon Bombardment Thruster 3650 | -6/Factory | Discovered new exit (range 5) 3903 | -6/Factory | Identified exit to Factory 3920 | -6/Factory | Build established: Hacker-Scout 3946 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 3996 | -6/Factory | Entered another Factory area 3996 | -5/Factory | Accompanied by 1 ally 3996 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4067 | -5/Factory | Repaired Rocket Launcher? 4557 | -5/Factory | Discovered new exit (range 13) 4567 | -5/Factory | Identified exit to Upper Caves 4614 | -5/Factory | Identified exit to Factory 5018 | -5/Factory | Cargo convoy interrupted 5031 | -5/Factory | Entered another Factory area 5031 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5350 | -4/Factory | Identified exit to Upper Caves 5350 | -4/Factory | Identified exit to Extension 5462 | -4/Factory | Entered Upper Caves 5500 | -4/Upper Caves | Spotted B-86 Titan 5512 | -4/Upper Caves | Encountered a Warlord checkpoint 5519 | -4/Upper Caves | Learned Research terminal intel 5534 | -4/Upper Caves | Learned location of Armory (-3) 5733 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5764 | -4/Upper Caves | Discovered new exit (range 4) 5774 | -4/Upper Caves | Entered another Upper Caves area 5774 | -4/Upper Caves | Discovered new exit (range 11) 5781 | -4/Upper Caves | Learned Research security intel 5795 | -4/Upper Caves | Entered a destroyed Warlord outpost 5840 | -4/Upper Caves | Discovered new exit (range 14) 5847 | -4/Upper Caves | Entered Warlord 5975 | -4/Warlord | Build established: Hacker-Sprinter 6004 | -4/Warlord | Warlord's base attacked by MAIN.C 6021 | -4/Warlord | Found Prototype Energy Cannon 6023 | -4/Warlord | Found Prototype Energy Cannon 6025 | -4/Warlord | Found Prototype Energy Gun 6046 | -4/Warlord | Identified Vortex Cannon (x2) 6049 | -4/Warlord | Identified Vortex Rifle 6053 | -4/Warlord | Found Prototype Reactor 6053 | -4/Warlord | Identified Vortex Chain Reactor 6056 | -4/Warlord | Found Prototype Hackware 6078 | -4/Warlord | Found Prototype Device 6078 | -4/Warlord | Identified Exp. Cloaking Device 6117 | -4/Warlord | Opened side exit 6184 | -4/Warlord | Discovered new exit (range 8) 6186 | -4/Warlord | Entered Proximity Caves 6229 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6345 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 6389 | -3/Proximity Caves | Discovered new exit (range 8) 6391 | -3/Proximity Caves | Entered Research 6391 | -3/Research | Evolved 2 slots: Utility x2 6393 | -3/Research | Loaded intel: 21 terminal locations 6393 | -3/Research | Identified System Mapper 6686 | -3/Research | Discovered new exit (range 11) 6699 | -3/Research | Build established: Hacker-Ninja 6722 | -3/Research | Identified exit to Research 6722 | -3/Research | Entered another Research area 6722 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6728 | -2/Research | Identified exit to Testing 6773 | -2/Research | Identified exit to Access 6829 | -2/Research | Entered Access 6829 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6921 | -1/Access | Identified exit to Surface 6923 | -1/Access | Spotted B-99 Colossus 7085 | -1/Access | Garrison activated, responded to threat 7123 | -1/Access | Destroyed 10 combat bots 7203 | *** | Escaped! Last Messages --------------- 07140_ K-01 Serf collects debris. 07140_ U-05 Engineer lays Concrete. 07141_ Dropped Matter Compressor. 07142_ Extracted 35 matter. 07142_ Acquired Matter Compressor. 07142_ R-10 Processor collects Corrupted Particle Reactor. 07142_ U-05 Engineer lays Concrete. 07143_ K-01 Serf collects debris. 07145_ U-05 Engineer lays Concrete. 07146_ R-10 Processor collects Corrupted Railgun. 07147_ Acquired 35 matter. 07147_ U-05 Engineer lays Concrete. 07148_ K-01 Serf collects debris. 07149_ U-05 Engineer lays Concrete. 07150_ K-01 Serf collects debris. 07150_ U-05 Engineer lays Concrete. 07151_ U-05 Engineer destroyed. 07152_ K-01 Serf collects debris. 07153_ R-10 Processor collects Structural Scanner. 07154_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????# ]] ## #??????????????????????? | | ????????# ##! #??????????????????????? | | ??? ##?## ## #??????????????????????? | | ????#########+##########+########????????????????? | | ? ?# ??????????? | | ? ??# ??????????? | | ????# ##### ######################?????????????? | | ??? ???????# #??????????????????????????????????? | | ????#????#?# #??????????????????????????????????? | | ???????????# #???????????#######????????????????? | | ?????? #?#?# ############# ######## ????? | | ?????? #???# % !| k k% %% % ????? | | ??#????????# == =% % ????? | | ##????? ???####/#####%[*= %% #####???????????? | | ? ? ???????? ???#k% %== #??????????????? | | ? ? ???????? ??#=[ #??????????????? | | #??? ????#? #?# ###??????????????? | | ????? ???# #?# " ##????????????????? | | ???????#?# #?# ""#?????????????????? | | ??##? ???# " ### ""##????????????????? | | ##?????### """ ## #????????????????? | | #??## ??# """ ### ##????????????????? | | ????# ?### " #?# #?????????????????? | | ##???????# ? #?# #?????????????????? | | #####????# ?? ### #?????????????????? | | ###??### ?? ### @" #?????????????????? | | ##?? ??# ?"?? #?# "" #?????????????????? | | ##? ?#???????? ??# #?????????????????? | | ###? #?? ?? ?????# #?????????????????? | | ###? ??? ???# #?????????????????? | | #?# ##?? ?? ???###""""""""""#?????????????????? | | # # ? ??? ?##?""??"??????????????????????? | | # #?#??#?##?????????"??"??????????????????? | | + #######?#?#?"??"???"?"??????????????????? | | # ##?##????????? ??????????????????? | | # ##### #???## BB?? ?BB #?????????????????? | | # #?### #????? BB BB ??????????????????? | | #### ###?## #?#?##?? ????????????????????? | | #### ##?#?# ##??#??? ????????????????????? | | #### ###??# #?#?## ? ??????????????????? | | #### ##?#?# #?##???? ?#?????????????????? | | #### ######+######### ###??????????????????? | | ### # #?#???#??????????????? | | ### # ##???????????????????? | | + + #????#???????????????? | | ### !!! # #?????##???#?????????? | | #####/##### !! # ##?#?????????????????? | | # !! # #????????????????????? | | # # #? ?? ???????????????? | | """"" # # #? ? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 375 Resistance: TH 10 Evasion (%) 79 Recoil Reduction 2 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Xenon Bombardment Thruster | 50% | -6/Factory Rocket Launcher | 74% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCatalystChronowheel Manual? 0 Play Time 01:44:25 Cumulative 524.1 hours Start 2025.07.24 @ 21:26:55 End 2025.07.28 @ 11:17:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type 0 Total 50 Types 43/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1821ce9-0f40-4c40-9ca6-8efe92670f88