Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.09 @ 12:58:49 Player: alice_fexa Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (326) 1630 Value Destroyed (11421) 11421 Prototype IDs (95) 1900 Alien Tech Used (5) 1000 Bonus (4758) 4758 TOTAL SCORE: 31009 Bonus ------- High Alert Combat Kills 1646 Follower Combat Kills 1130 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1474 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2692 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Nova Cannon Point Singularity Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Transmission Jammer Experimental Utility Shielding Layered Heavy Armor Plating Improved Powered Armor Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Gravity Flail Plasma Lance > --- INVENTORY -------- Quantum Reactor Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Advanced Sensor Array Advanced Reaction Control System Subatomic Replicator Nova Cannon Mini Smartbomb Launcher Point Singularity Launcher Ionic Axe Centrium Greatsword CR-A16's Behemoth Slayer [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Gravity Flail Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Utility 12 | . . . 1 . 2 1 . . . . 1 . . . 2 . . . . 2 . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 504 | 6 16 12 38 7 32 23 1 14 . 14 26 1 2 6 30 4 5 10 9 30 6 4 9 2 84 29 38 5 41 Power 45 | 1 3 5 4 . 2 3 . 1 . . 2 . . . 3 . . . . 2 . . 1 1 7 1 7 . 2 Engine 12 | 1 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 18 | . . 1 . . 2 3 . 1 . . 2 . . . 3 . . . . 2 . . . 1 . . 3 . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 1 4 . 2 Propulsion 113 | 2 6 2 19 4 9 8 . 1 . 4 5 . . . 9 . . 4 . 1 . . . . 18 5 5 2 9 Treads 13 | 1 3 . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 24 | 1 3 2 10 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 71 | . . . . . 2 8 . 1 . 4 5 . . . 9 . . 4 . 1 . . . . 16 5 5 2 9 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 200 | 1 4 1 6 1 10 5 . 8 . 2 11 1 . 2 9 3 3 6 5 19 5 4 8 . 40 17 12 3 14 Device 105 | . 3 1 2 . 5 . . 4 . 1 3 . . 1 2 1 2 5 3 14 2 4 2 . 26 11 7 1 5 Storage 14 | 1 1 . . . 1 2 . 1 . . 2 . . . . . . . . . . . 1 . 2 . . 1 2 Processor 12 | . . . . . 2 . . . . . 1 . . . 3 . . . . 1 . . . . 3 2 . . . Hackware 13 | . . . . . 1 3 . . . . . 1 . . . 1 . . . 2 1 . 1 . 1 . . . 2 Protection 56 | . . . 4 1 1 . . 3 . 1 5 . . 1 4 1 1 1 2 2 2 . 4 . 8 4 5 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 3 4 9 2 11 7 1 4 . 8 8 . 2 4 9 1 2 . 4 8 1 . . 1 19 6 14 . 16 Energy Gun 11 | 1 1 1 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 39 | . 1 . . . . 2 . 1 . 1 4 . 2 . 4 . 1 . 1 3 . . . 1 7 2 7 . 2 Ballistic Gun 14 | 1 1 2 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . 1 2 2 1 1 . 3 2 . . 2 1 1 1 . 1 . 1 . . . 3 2 1 . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 4 . 2 Slashing Weapon 28 | . . 1 . . 1 3 . 2 . 4 2 . . 1 4 . . . 1 2 . . . . 5 . 1 . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 1 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . 1 1 . . . 2 1 . . . . . 1 5 . 4 . . 3 . 4 4 4 . 6 Parts Lost 50 | . . 2 4 1 6 . . . . . . . . . 1 . . . . 2 . . . . 6 4 2 . 22 Power 7 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 Propulsion 17 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . 2 1 1 . 8 Utility 20 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 3 3 . . 10 Weapon 6 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 10 | . . 1 2 1 4 . . . . . . . . . 1 . . . . 1 . . . . 3 2 1 . 10 Average Slot Usage (%) 97 | . 98 100 98 100 93 99 100 100 100 100 99 100 100 99 97 94 94 93 94 93 100 100 99 100 97 99 99 99 88 Engine 2 | . 13 13 10 11 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 1 2 4 4 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 4 4 3 4 3 Treads 2 | . 14 14 11 11 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 19 22 12 . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 4 29 30 30 30 30 32 33 33 33 28 29 29 28 29 25 26 26 26 26 25 25 26 26 25 Device 8 | . 12 14 14 11 11 7 7 6 7 4 6 6 6 5 4 6 5 4 4 5 10 10 10 10 9 11 9 13 9 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . 8 7 7 7 7 7 6 6 6 6 17 17 17 17 17 20 21 21 21 21 18 20 21 21 19 Hackware 12 | . . . . . 9 22 23 23 23 23 20 20 20 20 14 11 11 11 11 15 15 15 15 15 14 13 11 8 8 Protection 4 | . . . 7 11 6 . . . . 2 6 6 6 6 5 4 4 4 5 5 5 5 4 5 4 5 8 7 8 Energy Gun 2 | . 8 16 11 10 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 5 . . . . 6 . . . . 5 . 5 . 2 3 . . . 3 1 . . 2 1 2 2 4 1 Ballistic Gun 2 | . 14 10 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 7 3 7 2 . 6 . 4 . 1 4 5 4 . 3 5 5 2 . 1 . . 1 Slashing Weapon 3 | . . . . . . 6 7 10 7 11 6 6 6 5 6 5 5 5 4 5 5 5 5 5 3 . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 92 | 14 31 35 42 40 40 34 24 27 21 27 44 41 41 43 51 51 51 51 55 56 49 49 56 61 71 67 77 75 92 Greatest Support 104 | 20 20 16 40 22 30 32 32 33 33 36 44 44 44 44 54 54 54 57 57 57 57 57 57 57 71 72 77 81 104 Greatest Overweight (x) 6 | . 3 3 3 1 3 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . 6 Average Overweight (x) . | . 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 11 14 14 14 14 9 10 10 10 9 12 15 14 15 14 14 15 14 15 14 14 15 14 15 14 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 4 Class Distribution -------------------- 25% | Hacker-Mutant 20% | Hacker-Ninja 16% | Hacker-Scout 15% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 7976 | 272 300 134 856 103 743 363 109 133 . 191 317 86 24 135 394 125 72 488 113 392 210 115 100 . 993 347 326 182 353 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14755 | 79 608 263 2398 151 923 172 39 110 . 171 796 142 . 359 522 70 . 342 150 680 396 92 327 . 3423 533 557 442 1010 Parts 722 | . 39 12 151 20 60 13 4 7 . 4 34 3 . 16 29 1 . 17 15 38 7 3 1 . 162 14 17 11 44 Haulers Intercepted 27 | . 2 . 5 . 4 1 . . . . 3 . . . . . . . . 2 1 . . . 5 . . 2 2 Recyclers Shooed 7 | . 1 . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . 11 5 . 6 . 4 . 19 . 3 5 42 9 . 6 2 1 . . . . . . Prevented 13 | . . . . . . . . . . . . . . 2 . . . 9 . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 207 | . 7 5 41 7 17 3 1 2 . 2 8 4 . 3 9 2 . 13 6 4 7 4 . . 33 3 6 . 20 Melee 50 | . . . . . . . . 2 . 2 4 . . . 4 . . . . 4 . . . . 24 1 5 . 4 Guns 60 | . 6 5 40 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 85 | . . . 1 4 7 3 1 . . . 4 4 . 2 5 2 . 13 5 . 7 4 . . 7 1 . . 15 Classes Destroyed 24 | 1 6 2 4 . 2 . 2 1 . 1 . . . 1 . . . . . . . . . . 1 . 2 . 1 Worker 29 | . 3 . 6 4 1 3 . . . . 1 . . . 1 . . . . 1 . . . . 4 2 . 2 1 Builder 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 27 | . 2 . 5 . 4 1 . . . . 3 . . . . . . . . 2 1 . . . 5 . . 2 2 Recycler 20 | 1 2 1 3 . 3 . . . . . 2 . . . 1 . . . . 1 . . . . 3 2 . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Operator 10 | . 2 . 2 . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Drone 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Watcher 25 | . 2 . 2 . 3 1 . . . . 2 . . . 1 . . . . 2 . . . . 9 1 1 . 1 Swarmer 67 | . 3 . 8 7 8 3 . . . . 7 . . 1 5 . . 3 5 . 2 4 . . 5 1 . . 5 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Grunt 53 | . 4 4 21 . 4 . . . . . . 3 . . . 2 . 3 . . 5 . . . 4 . 3 . . Brawler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 15 | . . . 8 . 3 . . . . . . . . . 1 . . . . . . . . . 1 2 . . . Demolisher 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 7 . . . . Programmer 30 | . . . . . . . . 2 . . 1 . . . 3 . . 6 . 4 . . . . 11 . 3 . . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 5 2 7 5 5 5 1 1 . 1 4 4 . 1 7 2 . 10 5 2 5 4 . . 6 4 3 3 6 Combat Bots Only 10 | . 3 2 4 4 5 3 1 1 . 1 4 4 . 1 6 2 . 10 5 2 5 4 . . 6 2 3 . 5 Max Kills in Single Turn 4 | 1 2 2 2 2 4 2 1 1 . 1 3 3 . 1 3 2 . 3 2 1 2 3 . . 3 1 1 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 4 2 1 . . . 3 3 . 1 3 2 . 3 2 . 2 3 . . 3 1 . . 4 Melee 1 | . . . . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 13561 | . 309 433 1307 145 956 120 138 58 . 12 169 65 . 17 669 16 49 119 38 515 108 35 . . 2192 360 839 . 4892 Core 2859 | . 106 120 132 52 81 42 16 15 . . 31 . . . 180 16 . . 21 69 61 . . . 216 . 65 . 1636 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 9 . 54 85 . . . . 89 . . . 96 . . . . 78 . . . . 88 83 . . 95 . Volleys Fired 601 | 4 50 16 154 11 90 36 5 8 . 7 42 3 . 3 9 9 6 15 6 30 6 3 . 8 29 4 23 6 18 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 121 | 60 85 121 121 68 96 65 33 65 . 65 65 80 . 80 90 90 98 80 98 98 80 80 . 98 113 113 113 113 113 Shots Fired 896 | 8 98 29 300 13 171 36 5 8 . 7 42 3 . 3 9 9 6 15 6 30 6 3 . 8 30 4 23 6 18 Gun 532 | 8 74 29 300 10 111 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 284 | . 24 . . . 53 33 . 7 . 7 39 . . . 7 6 5 . 1 30 . . . 8 26 1 22 6 9 Launcher 80 | . . . . 3 7 3 5 1 . . 3 3 . 3 2 3 1 15 5 . 6 3 . . 4 3 1 . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 338 | 4 50 13 144 2 125 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 328 | . 34 16 32 . 39 33 . 7 . 7 39 . . . 7 6 5 . 1 30 . . . 8 26 1 22 6 9 Explosive 80 | . . . . 3 7 3 5 1 . . 3 3 . 3 2 3 1 15 5 . 6 3 . . 4 3 1 . 9 Electromagnetic 150 | 4 14 . 124 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 18 11 15 4 9 1 2 . . . . . . . . . . . 1 . . . . . 2 3 . . 13 Robot Miss Streak 5 | 2 5 3 5 2 4 1 2 . . . 4 . . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 757 | 4 61 27 213 9 107 12 6 5 . 19 28 . . 6 19 . . . 2 17 4 1 8 . 112 16 29 14 38 Core Hits 587 | 2 35 25 133 13 48 11 6 4 . 5 16 6 . 8 14 8 1 55 6 9 19 6 3 . 76 13 14 8 43 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Strikes 19 | . 1 . 3 . 1 . . . . . 2 . . 1 1 . . . . . . . . . 6 3 1 . . Destroy 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sever 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Puncture 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 2 . . . Melee Attacks 674 | . . 1 . . . 30 15 14 . 24 90 . . 12 44 1 4 1 7 53 7 1 8 4 201 30 55 24 48 Impact 28 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 3 8 . 7 Slashing 346 | . . 1 . . . 30 15 14 . 24 90 . . 4 44 1 4 1 6 43 7 1 8 4 49 . . . . Piercing 300 | . . . . . . . . . . . . . . 8 . . . . 1 . . . . . 152 27 47 24 41 Sneak Attacks 69 | . . . . . . 7 1 1 . 2 6 . . . 3 . . . . 4 1 . . . 21 4 8 7 4 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 34 | . . . . . . . . . . 5 . . . . 4 . . . . 2 . . . . 11 2 4 . 6 Damage Inflicted 41755 | 69 869 368 3620 323 2267 1103 479 279 . 848 2002 526 . 822 1274 466 28 3185 567 1287 1382 726 1451 . 8924 1324 2243 1471 3852 Guns 5387 | 49 607 368 3124 75 1164 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1126 | . 262 . . . 692 . . . . . . . . . 27 . . . . . . . . . . . . . 145 Explosions 11829 | 20 . . 496 248 411 193 211 15 . . 451 526 . 401 321 466 28 3185 567 . 816 539 . . 774 166 197 . 1798 Melee 23373 | . . . . . . 910 268 264 . 848 1551 . . 421 926 . . . . 1272 566 187 1451 . 8125 1158 2046 1471 1909 Ramming 40 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 25 . . . . Kinetic 3020 | 11 351 133 1051 . 1474 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2060 | 20 367 235 913 . 382 . . . . . . . . . 27 . . . . . . . . . . . . . 116 Explosive 11313 | . . . . 248 411 193 211 15 . . 451 526 . 401 321 466 28 3185 567 . 816 539 . . 774 166 197 . 1798 Electromagnetic 1920 | 38 151 . 1656 75 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1028 | . . . . . . . . . . . . . . . . . . . . 385 . . . . . 109 291 . 243 Slashing 10075 | . . . . . . 910 268 264 . 848 1551 . . . 926 . . . . 887 566 187 1451 . 2217 . . . . Piercing 12299 | . . . . . . . . . . . . . . 421 . . . . . . . . . . 5908 1049 1755 1471 1695 Highest Corruption 27 | . . 1 . . . 4 4 4 4 4 . . . . 3 3 . . . 1 1 1 . . 6 . 6 . 27 Average Corruption 3 | . . 1 . . . 3 4 4 4 4 . . . . 2 2 . . . 1 1 1 . . 4 . 4 . 16 Corruption Purged 10 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 6 . . Effects 108 | . . . . . . 9 3 8 . 10 . . . . 15 . . . . 2 1 1 . . 38 . 11 . 10 Message Errors 36 | . . . . . . 3 . 2 . 3 . . . . 5 . . . . 1 1 1 . . 14 . 3 . 3 Matter Fused 24 | . . . . . . 2 1 4 . 1 . . . . 3 . . . . . . . . . 8 . 3 . 2 Heat Flow Errors 17 | . . . . . . 2 1 . . 3 . . . . 3 . . . . . . . . . 5 . 3 . . Energy Discharges 8 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . 2 1 1 . 1 . . . . 2 . . . . 1 . . . . 6 . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4535 | . . . 3 36 25 309 76 2 . 113 42 . . 53 176 . . 34 69 127 220 194 425 . 1588 99 274 363 307 Projectiles 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 401 | . . . 3 36 13 . 4 . . . . . . 38 . . . 34 69 . . 21 . . 40 47 . . 96 Melee 4122 | . . . . . . 309 72 2 . 113 42 . . 15 176 . . . . 127 220 173 425 . 1548 52 274 363 211 Knockbacks 10 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . 3 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . . . 141 37 80 44 40 . . . . . . . . . . . . 7 . . . . 80 . . . 102 Shots 13 | . . . 4 2 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 87 125 27 . 44 284 151 54 . 348 80 78 . 64 313 252 100 78 48 112 28 40 . 162 274 335 219 192 148 Average Temperature 57 | . 45 36 4 . 14 72 85 24 . 108 30 42 . 26 90 89 35 32 23 40 14 20 . 64 80 95 65 76 52 Received Heat Transfer 1371 | . 120 129 465 . 279 . . . . . 12 12 . . . 9 9 21 12 12 9 9 . . 57 36 27 . 153 Effects 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 1 . 10 . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 3 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3261 | 50 690 351 1171 . 851 . . . . . . . . . 37 . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 1404 | 5 209 70 980 482 320 226 . . . . 424 . . . 646 . . . . 243 . . . . 1001 1404 1371 918 936 Initial 789 | . 3 5 . 382 137 127 . . . . 25 . . . 207 . . . . 116 . . . . . 551 789 735 550 Average 333 | 1 73 41 408 403 196 118 . . . . 67 . . . 204 . . . . 128 . . . . 418 798 1143 816 757 Maximum Alert Level 4 | . 1 . 3 2 1 1 . . . . 2 . . . 2 . . . . 1 . . . . 3 4 4 3 3 Low Security (%) 48 | 100 90 100 29 . 46 86 . . . . 85 . . . 52 . . . . 95 . . . . 22 . . . . Level 1 21 | . 9 . 24 68 53 13 . . . . 10 . . . 38 . . . . 4 . . . . 33 . . . . Level 2 11 | . . . 18 31 . . . . . . 4 . . . 8 . . . . . . . . . 26 60 . . 11 Level 3 13 | . . . 26 . . . . . . . . . . . . . . . . . . . . . 18 17 32 100 88 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 67 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 . 8 . 2 5 . . . . 4 . . . 6 . . . . 6 . . . . 12 4 7 2 7 Investigation 8 | . 1 . 2 . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 Extermination 19 | . . . . . . 2 . . . . 2 . . . 3 . . . . 4 . . . . 5 . 2 . 1 Reinforcement 21 | . . . 4 . 2 3 . . . . 1 . . . 2 . . . . . . . . . 4 2 . 1 2 Assault 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 2 5 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 19 | . 2 . 3 . 4 . . . . 4 1 . . . 1 . . . . 2 . . . . 1 1 . . . Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 41 1 . . Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 40 1 . . Times Spotted 433 | . 18 6 71 7 36 7 1 3 . 6 22 3 . 8 11 3 2 41 4 27 7 5 . . 58 20 32 6 29 Peak Tracking Total 12 | . 3 2 6 4 6 3 1 1 . 3 5 4 . 4 2 4 1 12 5 5 7 4 . . 4 4 5 3 12 Tactical Retreats 38 | . . . 5 . 3 . 1 . . . 3 . . 2 1 . 1 . 2 5 3 2 . . 3 4 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 9 | . 3 1 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 1 . . . . 1 . . . . . 9 . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 28 | . 1 . 5 . 4 . . . . 2 2 . . . . . 1 . . . . . . . . 2 8 1 2 Max in Single Turn 1 | . 1 . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . . . 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 110 | . 7 1 6 . 10 12 . . 2 . 29 1 . . 6 . . 3 . 6 . . 3 . 13 4 1 1 5 Terminals 37 | . 7 . 3 . 6 6 . . . . 15 . . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . . . . 5 . . . 3 . . . . 2 . . . . 3 2 . . 1 Repair Stations 21 | . . . 2 . 2 3 . . . . 4 . . . 2 . . . . 1 . . . . 2 1 1 1 2 Recycling Units 8 | . . . . . 1 2 . . . . 2 . . . 1 . . . . . . . . . 2 . . . . Scanalyzers 7 | . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Garrison Access 11 | . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . 4 1 . . 1 Total Hacks 360 | . 29 1 18 . 32 39 . . 9 . 101 1 . . 24 . . 5 . 24 . . 13 . 33 12 2 6 11 Successful 234 | . 17 1 6 . 19 30 . . 9 . 68 1 . . 19 . . 5 . 14 . . 13 . 16 7 1 4 4 Failed 125 | . 11 . 12 . 13 9 . . . . 33 . . . 5 . . . . 10 . . . . 17 5 1 2 7 Catastrophic 10 | . 1 . 1 . 1 1 . . . . 3 . . . . . . . . . . . . . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 320 | . 28 . 8 . 18 23 . . . . 49 . . . 32 . . 2 . 43 . . . . 39 20 36 9 13 Terminals 157 | . 29 . 8 . 25 28 . . . . 67 . . . . . . . . . . . . . . . . . . Fabricators 63 | . . . . . . . . . . . 18 . . . 13 . . . . 10 . . . . 11 8 . . 3 Repair Stations 56 | . . . 5 . 4 6 . . . . 8 . . . 8 . . . . 6 . . . . 5 3 2 6 3 Recycling Units 14 | . . . . . 1 3 . . . . 3 . . . 3 . . . . . . . . . 4 . . . . Scanalyzers 22 | . . . 5 . 2 . . . . . . . . . . . . . . 6 . . . . 5 . . . 4 Garrison Access 19 | . . . . . . 2 . . . . 5 . . . . . . . . 2 . . . . 8 1 . . 1 Terminal Hacks 96 | . 11 1 1 . 9 17 . . 9 . 29 1 . . . . . 5 . . . . 13 . . . . . . Record 6 | . . . . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . . . Part Schematic 16 | . . . 1 . 2 1 . . 5 . 3 . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . 2 . . . . 2 . . 3 . 5 . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 3 . . . 3 3 . . . . 4 . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . 9 . . . 6 . . . . 4 . . . . 4 4 . . 1 Load Schematic 15 | . . . . . . . . . . . 5 . . . 3 . . . . 2 . . . . 2 2 . . 1 Build 13 | . . . . . . . . . . . 4 . . . 3 . . . . 2 . . . . 2 2 . . . Repair Station Hacks 39 | . . . 1 . 4 6 . . . . 6 . . . 6 . . . . 4 . . . . 4 2 1 4 1 Scan Component 21 | . . . 1 . 2 3 . . . . 3 . . . 3 . . . . 2 . . . . 2 1 1 2 1 Repair 18 | . . . . . 2 3 . . . . 3 . . . 3 . . . . 2 . . . . 2 1 . 2 . Recycling Unit Hacks 7 | . . . . . 1 2 . . . . 2 . . . 1 . . . . . . . . . 1 . . . . Retrieve Components 7 | . . . . . 1 2 . . . . 2 . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . 4 . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Insert Component 7 | . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 Analyze 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 1 . . 1 Seal Access 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 1 . . 1 Unauthorized Hacks 47 | . 6 . . . 4 5 . . . . 19 . . . 6 . . . . 4 . . . . 3 . . . . Terminals 27 | . 6 . . . 4 5 . . . . 12 . . . . . . . . . . . . . . . . . . Assimilate 8 | . 2 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Botnet 16 | . 3 . . . 4 2 . . . . 7 . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . . . . 5 . . . 6 . . . . 4 . . . . 3 . . . . Report 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Prioritize 6 | . . . . . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . Siphon 6 | . . . . . . . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 5 . 6 . 9 11 . . . . 20 . . . 3 . . . . 5 . . . . 10 3 1 1 4 Full Trace Events 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 92 | . . . 3 . 1 1 . . 5 . 3 . . . 26 . . . . 21 . . 4 . 28 . . . . Parts Built 13 | . . . . . . . . . . . 4 . . . 3 . . . . 2 . . . . 2 2 . . . Matter 3853 | . . . . . . . . . . . 1192 . . . 782 . . . . 541 . . . . 735 603 . . . Time 973 | . . . . . . . . . . . 308 . . . 241 . . . . 188 . . . . 130 106 . . . Total Part Build Rating 77 | . . . . . . . . . . . 24 . . . 15 . . . . 12 . . . . 15 11 . . . Parts Repaired 18 | . . . . . 2 3 . . . . 3 . . . 3 . . . . 2 . . . . 2 1 . 2 . Time 736 | . . . . . 103 135 . . . . 90 . . . 132 . . . . 69 . . . . 81 33 . 93 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 1 3 . . . . 4 . . . 2 . . . . . . . . . 10 . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 27 | . 1 1 . . . 1 . . . 1 4 . 8 . 4 . . 3 . 1 . . . . . 1 . . 2 Largest Group 9 | . 1 1 . . . 1 1 . . 1 2 2 9 9 3 1 . 3 . 1 . . . . . 1 1 . 2 Highest-Rated Group 269 | . 10 31 . . . 10 10 . . 95 52 52 265 265 141 35 . 139 . 29 . . . . . 269 261 . 57 Highest-Rated Ally 269 | . 10 31 . . . 10 10 . . 95 26 26 40 40 47 35 . 49 . 29 . . . . . 269 261 . 32 Zionite Dispatches 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 2 Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 30 | . . . . . . . . . . . 11 5 2 . 4 . 1 2 . 2 . . . . . . . . 3 STAY 14 | . . . . . . . . . . . 6 2 1 . 2 . . 1 . 1 . . . . . . . . 1 FOLLOW 11 | . . . . . . . . . . . 5 3 1 . 1 . . 1 . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 141 | . . 9 . . . . . . . 23 . . . 44 20 2 . 9 . . . . . . . 14 20 . . Total Damage 6379 | . . 128 . . . . . . . 576 . . . 1187 421 . . 256 . . . . . . . 1536 2275 . . Kills 32 | . . . . . . . . . . 2 . . . 8 2 . . 1 . . . . . . . 8 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . 2 . . 3 . 2 2 2 . 1 1 . . . 3 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 36 | . . . . . . . . . . . . . . . 4 . . . . 7 . . . . 8 3 11 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 2 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 23134 | 62 986 837 1864 607 1569 841 259 392 32 383 2261 337 471 339 1094 631 554 568 301 1567 515 465 128 343 3172 624 1053 291 588 Spaces Moved 27365 | 36 670 513 1064 575 898 1104 367 551 79 473 3053 536 757 461 1310 627 887 789 339 2014 926 654 160 383 4421 1028 1468 419 803 Core 18 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 39 | 2 1 . 35 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3728 | 33 669 513 1029 575 897 12 . . . . . . . . . . . . . . . . . . . . . . . Hover 23580 | . . . . . . 1092 367 551 79 473 3053 536 757 461 1310 627 887 789 339 2014 926 654 160 383 4421 1028 1468 419 786 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 95 110 95 95 95 38 38 38 40 40 40 40 40 40 40 48 48 46 46 46 46 46 46 46 35 33 31 31 28 Average Speed 50 | 101 112 120 110 95 109 38 38 39 40 41 40 40 40 40 45 48 48 46 46 46 46 46 46 46 39 37 34 31 36 Slowest Speed 460 | 160 260 125 260 100 260 115 38 40 40 45 40 40 40 40 48 48 48 48 46 46 46 46 46 104 103 84 89 33 460 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 97 98 60 96 51 29 51 58 69 54 59 60 87 69 22 78 90 93 59 45 92 65 61 56 82 27 95 24 22 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 16 | . . 1 . 1 . . . . . . . . 3 . . . . . . . . 1 . . 6 2 2 . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . . 2 2 . 1 . . 5 2 . 2 5 . 2 . 4 4 . 1 . . . . . Spaces Dug 326 | . . 1 . . . 24 2 12 . 5 67 . . 2 19 2 5 1 6 52 2 . . 9 64 10 22 10 11 Terrain Destroyed 1043 | . . 1 19 38 51 49 42 20 . 6 100 25 . 24 34 38 23 93 30 59 30 44 . 12 105 60 49 15 76 Melee 240 | . . 1 . . . 18 2 9 . 1 55 . . 2 18 1 3 1 6 29 2 . . 4 49 9 12 10 8 Projectile 143 | . . . . . 2 12 . 3 . 5 16 . . . 5 1 3 . 1 30 . . . 8 25 1 20 5 6 AOE 660 | . . . 19 38 49 19 40 8 . . 29 25 . 22 11 36 17 92 23 . 28 44 . . 31 50 17 . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 34866 | 50 817 705 1497 622 1339 1438 459 693 78 622 3917 653 924 590 1737 944 1001 968 462 2552 997 812 201 533 5553 1232 1920 536 1014 Wait 5207 | 1 38 146 184 27 267 218 66 103 . 96 675 114 163 109 321 301 94 107 99 391 45 147 15 137 783 111 304 78 67 Move 27336 | 35 669 512 1063 574 897 1103 366 550 78 472 3052 535 756 460 1307 626 886 788 338 2014 925 653 159 382 4421 1027 1467 418 803 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 195 | 4 22 6 16 . 22 9 1 . . 3 13 . 1 . 12 1 1 5 . 13 4 . 1 . 21 14 11 1 14 Fast Attach 164 | 6 4 1 12 1 11 6 . 3 . 6 9 . 1 1 6 1 4 7 3 12 . 3 8 . 13 12 16 2 16 Attach 76 | . 2 2 4 1 7 6 . . . . 2 . . . 3 1 . 2 . 3 3 . 1 . 10 8 7 1 13 Detach 19 | . 1 . 1 . 1 2 . . . . . . . . 1 . . . . 5 1 . . . 2 1 . 1 3 Swap 269 | . 10 9 22 5 14 11 1 11 . 8 15 1 1 5 21 2 2 1 6 15 3 1 1 2 61 9 17 2 13 Drop 347 | . 21 12 41 3 30 17 1 4 . 11 19 . 2 1 18 2 4 12 3 20 3 4 8 . 38 18 27 3 25 Fire 601 | 4 50 16 154 11 90 36 5 8 . 7 42 3 . 3 9 9 6 15 6 30 6 3 . 8 29 4 23 6 18 Melee 617 | . . 1 . . . 30 15 14 . 19 90 . . 11 38 1 4 1 7 49 7 1 8 4 175 28 48 24 42 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Trap 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 529 | -10/Materials | Discovered new exit (range 17) 700 | -10/Materials | Central database locked down 929 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Entered Mines 1049 | -10/Mines | Accompanied by 1 ally 1173 | -10/Mines | Core integrity fell below 50% 1230 | -10/Mines | Received a Mining Laser from a helpful Derelict 1363 | -10/Mines | Assembled infested the area 1398 | -10/Mines | Met 8R-AWN 1590 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1665 | -10/Mines | Discovered new exit (range 11) 1688 | -10/Mines | Core integrity fell below 20% 1731 | -10/Mines | Discovered new exit (range 8) 1745 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1886 | -10/Mines | Entered Materials 1886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2105 | -9/Materials | Discovered new exit (range 14) 2209 | -9/Materials | Discovered new exit (range 7) 2346 | -9/Materials | Discovered new exit (range 10) 2398 | -9/Materials | Build established: Scavenger-Mutant 2636 | -9/Materials | Discovered new exit (range 14) 3035 | -9/Materials | Build established: Mutant 3486 | -9/Materials | First assault squad dispatched 3750 | -9/Materials | Entered Mines 4002 | -9/Mines | Learned Materials security intel 4029 | -9/Mines | Discovered new exit (range 6) 4049 | -9/Mines | Learned location of Storage (-9) 4164 | -9/Mines | Learned Materials trap positions 4202 | -9/Mines | Discovered new exit (range 3) 4357 | -9/Mines | Entered Materials 4357 | -8/Materials | Evolved 2 slots: Utility x2 4358 | -8/Materials | Loaded intel: 28 trap records 4424 | -8/Materials | Repaired Cmb. Airjet 4748 | -8/Materials | Lost 4 parts (1n1u2w) 4815 | -8/Materials | Build established: Scavenger-Mutant 5009 | -8/Materials | Discovered new exit (range 6) 5370 | -8/Materials | Repaired Corrupted Katana 5925 | -8/Materials | Identified exit to Factory 5926 | -8/Materials | Entered Factory 5926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6240 | -7/Factory | Identified exit to Lower Caves 6248 | -7/Factory | Build established: Hacker-Mutant 6301 | -7/Factory | Repaired Broken Machine Analyzer 6475 | -7/Factory | Repaired Aerolev Unit 6752 | -7/Factory | Repaired Chainsword 6767 | -7/Factory | Entered Lower Caves 6767 | -7/Lower Caves | Accompanied by 1 ally 6890 | -7/Lower Caves | Spotted B-75 Beast 6897 | -7/Lower Caves | Learned Factory emergency access door positions 6959 | -7/Lower Caves | Identified exit to Lower Caves 7026 | -7/Lower Caves | Entered another Lower Caves area 7050 | -7/Lower Caves | Encountered a Warlord checkpoint 7387 | -7/Lower Caves | Discovered new exit (range 10) 7418 | -7/Lower Caves | Identified exit to Data Miner 7418 | -7/Lower Caves | Entered Data Miner 7418 | -7/Data Miner | Discovered new exit (range 6) 7426 | -7/Data Miner | Met Data Miner 7433 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7439 | -7/Data Miner | Received God Mode back door access code from Data Miner 7449 | -7/Data Miner | Identified exit to Proximity Caves 7450 | -7/Data Miner | Entered Proximity Caves 7456 | -6/Proximity Caves | Identified exit to Factory 7507 | -6/Proximity Caves | Learned Factory trap positions 7629 | -6/Proximity Caves | Escorted by Enhanced Grunt 7715 | -6/Proximity Caves | Found Prototype Launcher 7715 | -6/Proximity Caves | Identified Tesla Bomb Launcher 7729 | -6/Proximity Caves | Found Prototype Launcher 7729 | -6/Proximity Caves | Identified Rocket Array 7833 | -6/Proximity Caves | Entered Factory 7833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7834 | -6/Factory | Identified exit to Extension 7835 | -6/Factory | Loaded intel: 121 trap records 7954 | -6/Factory | Repaired Aerolev Unit 8308 | -6/Factory | Fabricated Cld. Gravmag System? 8404 | -6/Factory | Fabricated Cld. Gravmag System? 8506 | -6/Factory | Discovered new exit (range 11) 8510 | -6/Factory | Identified exit to Factory 8544 | -6/Factory | Identified exit to Lower Caves 8949 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 9164 | -6/Factory | Repaired Aerolev Unit 9196 | -6/Factory | Repaired Aerolev Unit? 9806 | -6/Factory | Discovered exit to Factory (range 14) 9898 | -6/Factory | Fabricated Cld. Gravmag System (x1) 10001 | -6/Factory | Local fabrication network quarantined 10094 | -6/Factory | Entered Lower Caves 10094 | -6/Lower Caves | Accompanied by 2 allies 10142 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10339 | -6/Lower Caves | Identified exit to Lower Caves 10383 | -6/Lower Caves | Spotted B-75 Beast 10419 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10422 | -6/Lower Caves | Identified exit to Zion 10431 | -6/Lower Caves | Entered Zion 10431 | -6/Zion | Accompanied by 1 ally 10443 | -6/Zion | Found CR-A16's Pointy Stick 10490 | -6/Zion | Learned Factory emergency access door positions 10593 | -6/Zion | Imprinted 10595 | -6/Zion | Declared Zion's savior 10619 | -6/Zion | Gained Derelict followers 10763 | -6/Zion | Discovered new exit (range 10) 10879 | -6/Zion | Identified exit to Proximity Caves 10902 | -6/Zion | Entered Proximity Caves 10902 | -5/Proximity Caves | Accompanied by 9 allies 10927 | -5/Proximity Caves | Spotted B-75 Beast 10937 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10940 | -5/Proximity Caves | Destroyed B-75 Beast 11213 | -5/Proximity Caves | Learned 4 Factory zone layouts 11234 | -5/Proximity Caves | Learned location of 1 exit from Factory 11241 | -5/Proximity Caves | Entered Factory 11241 | -5/Factory | Accompanied by 1 ally 11241 | -5/Factory | Evolved 2 slots: Utility x2 11242 | -5/Factory | Identified exit to Factory 11243 | -5/Factory | Identified exit to Upper Caves 11250 | -5/Factory | Zion Melee Resupply teleported in 11320 | -5/Factory | Retrieved Zion intel report: Branch Access 11369 | -5/Factory | Repaired Mni. Smartbomb Launcher 11435 | -5/Factory | Retrieved Zion intel report: Component Schematics 11526 | -5/Factory | Fabricated Cld. Gravmag System? 11542 | -5/Factory | Build established: Hacker-Scout 11778 | -5/Factory | Retrieved Zion intel report: Emergency Access 11887 | -5/Factory | Repaired Ionic Axe 11918 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11919 | -5/Factory | Zion Hacker squad teleported in 11995 | -5/Factory | Fabricated Thunder Hammer? 12055 | -5/Factory | Fabricated Hacking Suite? 12158 | -5/Factory | Repaired Cld. Gravmag System 12241 | -5/Factory | Local fabrication network quarantined 12335 | -5/Factory | Entered Upper Caves 12335 | -5/Upper Caves | Accompanied by 1 ally 12453 | -5/Upper Caves | Build established: Scavenger-Scout 12568 | -5/Upper Caves | Encountered a Warlord checkpoint 12937 | -5/Upper Caves | Discovered new exit (range 6) 12939 | -5/Upper Caves | Identified exit to Upper Caves 12966 | -5/Upper Caves | Entered another Upper Caves area 12986 | -5/Upper Caves | Encountered a Warlord checkpoint 13048 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13161 | -5/Upper Caves | Learned location of 1 exit from Factory 13417 | -5/Upper Caves | Discovered new exit (range 20) 13423 | -5/Upper Caves | Found Alien Artifact 13423 | -5/Upper Caves | Identified Dimensional Node Initializer 13423 | -5/Upper Caves | Initialized slip node 13506 | -5/Upper Caves | Identified exit to Warlord 13520 | -5/Upper Caves | Entered Warlord 13687 | -5/Warlord | Rebuked by Warlord 13691 | -5/Warlord | Opened Warlord's prototype stash 13693 | -5/Warlord | Found Prototype Device 13693 | -5/Warlord | Identified Exp. Focal Shield 13702 | -5/Warlord | Found Prototype Device 13702 | -5/Warlord | Identified Exp. Cloaking Device 13709 | -5/Warlord | Warlord's base attacked by MAIN.C 13718 | -5/Warlord | Found Prototype Processor 13769 | -5/Warlord | Learned 4 Command zone layouts 13769 | -5/Warlord | Learned Factory repair station intel 13769 | -5/Warlord | Learned Armory scanalyzer intel 13955 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 13966 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 13974 | -5/Warlord | Warlord forces counterattacked 14028 | -5/Warlord | Spotted Executioner 14038 | -5/Warlord | Spotted Executioner 14069 | -5/Warlord | Destroyed 10 combat bots 14083 | -5/Warlord | Discovered new exit (range 14) 14087 | -5/Warlord | Identified exit to Proximity Caves 14088 | -5/Warlord | Entered Proximity Caves 14155 | -4/Proximity Caves | Spotted B-86 Titan 14157 | -4/Proximity Caves | Destroyed B-86 Titan 14161 | -4/Proximity Caves | Found Hvy. Reflective Plating 14361 | -4/Proximity Caves | Discovered exit to Factory (range 22) 14389 | -4/Proximity Caves | Entered Factory 14389 | -4/Factory | Evolved 2 slots: Utility x2 14390 | -4/Factory | Identified exit to Research 14391 | -4/Factory | Loaded intel: 6 repair station locations 14432 | -4/Factory | Repaired Adv. Sensor Array 14477 | -4/Factory | Repaired Cld. Gravmag System 14617 | -4/Factory | Retrieved Zion intel report: Active Terminals 14618 | -4/Factory | Zion Melee Resupply teleported in 14626 | -4/Factory | Found Prototype Slashing Weapon 14626 | -4/Factory | Identified Molecular Scythe 14761 | -4/Factory | Identified Exp. Target Analyzer 14792 | -4/Factory | Retrieved Zion intel report: Trap Installations 14804 | -4/Factory | Incoming investigation squad redirected 14850 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14883 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14886 | -4/Factory | Build established: Hacker-Scout 14936 | -4/Factory | Found Prototype Hackware 14936 | -4/Factory | Identified Exp. Hacking Suite 15130 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15176 | -4/Factory | Fabricated Plasma Lance? 15224 | -4/Factory | Retrieved Zion intel report: Branch Access 15224 | -4/Factory | Identified exit to Upper Caves 15368 | -4/Factory | Retrieved Zion intel report: Component Schematics 15443 | -4/Factory | Fabricated Adv. Sensor Array? 15858 | -4/Factory | Terminal network hard line cut 15956 | -4/Factory | Entered Upper Caves 16127 | -4/Upper Caves | Learned Research trap positions 16163 | -4/Upper Caves | Identified exit to Upper Caves 16415 | -4/Upper Caves | Found Imp. Powered Armor 16425 | -4/Upper Caves | Encountered a Warlord checkpoint 16471 | -4/Upper Caves | Entered another Upper Caves area 16471 | -4/Upper Caves | Spotted B-86 Titan 16701 | -4/Upper Caves | Learned location of Testing (-3) 16770 | -4/Upper Caves | Learned Research trap positions 16814 | -4/Upper Caves | Discovered new exit (range 14) 16820 | -4/Upper Caves | Identified exit to Zhirov 16936 | -4/Upper Caves | Entered Zhirov 16936 | -4/Zhirov | Discovered new exit (range 3) 16945 | -4/Zhirov | Met Zhirov 16957 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16965 | -4/Zhirov | Found Alien Artifact 16965 | -4/Zhirov | Identified Integrated Reactor 16965 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17059 | -4/Zhirov | Identified exit to Proximity Caves 17064 | -4/Zhirov | Entered Proximity Caves 17404 | -3/Proximity Caves | Discovered exit to Research (range 6) 17407 | -3/Proximity Caves | Entered Research 17407 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17408 | -3/Research | Identified exit to Armory 17409 | -3/Research | Loaded intel: 94 trap records 17441 | -3/Research | Retrieved Zion intel report: Emergency Access 17501 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17531 | -3/Research | Retrieved Zion intel report: Component Schematics 17549 | -3/Research | Spotted B-86 Titan 17571 | -3/Research | Destroyed B-86 Titan 17699 | -3/Research | Build established: Hacker-Ninja 17876 | -3/Research | Spotted B-86 Titan 17880 | -3/Research | Destroyed B-86 Titan 17950 | -3/Research | Fabricated Plasma Lance (x1) 18055 | -3/Research | Found Prototype Processor 18055 | -3/Research | Identified Exp. Terrain Scan Processor 18170 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 18310 | -3/Research | Retrieved Zion intel report: Prototype Schematics 18353 | -3/Research | Fabricated EM Dispersion Field? 18662 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18667 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 18711 | -3/Research | Repaired Cmb. Airjet 18727 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18740 | -3/Research | Terminal network hard line cut 19325 | -3/Research | Build established: Hacker-Mutant 19726 | -3/Research | Build established: Hacker-Ninja 19907 | -3/Research | Repaired Imp. Powered Armor 19979 | -3/Research | Discovered new exit (range 13) 19985 | -3/Research | Identified exit to Research 20157 | -3/Research | First assault squad dispatched 20173 | -3/Research | Incoming assault squad redirected 20184 | -3/Research | Incoming assault squad redirected 20567 | -3/Research | Discovered exit to Research (range 7) 20579 | -3/Research | Entered another Research area 20579 | -2/Research | Evolved 2 slots: Utility x2 20580 | -2/Research | Identified exit to Quarantine 20581 | -2/Research | Loaded intel: 63 trap records 20606 | -2/Research | Lost 3 parts (2n1w) 20656 | -2/Research | Found Prototype Processor 20656 | -2/Research | Identified Exp. Core Analyzer 20677 | -2/Research | Retrieved Zion intel report: Branch Access 20684 | -2/Research | Retrieved Zion intel report: Unaware Analyses 20704 | -2/Research | Fabricated Cld. Gravmag System? 20729 | -2/Research | Found Antimissile System 20829 | -2/Research | Fabricated Exp. Utility Shielding? 20829 | -2/Research | First assault squad dispatched 20865 | -2/Research | Discovered new exit (range 21) 20892 | -2/Research | Identified exit to Access 20972 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 20984 | -2/Research | Local fabrication network quarantined 21043 | -2/Research | Zion Experimental squad teleported in 21104 | -2/Research | Incoming assault squad redirected 21171 | -2/Research | Repaired Plasma Lance 21203 | -2/Research | Entered Quarantine 21203 | -2/Quarantine | Accompanied by 1 ally 21273 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 21299 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 21329 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 21453 | -2/Quarantine | First assault squad dispatched 21466 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 21473 | -2/Quarantine | Incoming assault squad redirected 21573 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 21607 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 21808 | -2/Quarantine | Incoming assault squad redirected 21823 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 21848 | -2/Quarantine | Cryocooling Duct disabled 21863 | -2/Quarantine | Ambient heat levels rising (+20) 21863 | -2/Quarantine | Non-combat units ordered to evacuate 21897 | -2/Quarantine | Found Alien Energy Cannon 21897 | -2/Quarantine | Identified Core Cannon 21927 | -2/Quarantine | Retrieved Zion intel report: Main Access 21929 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 21945 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 21950 | -2/Quarantine | Found Alien Artifact 22003 | -2/Quarantine | Retrieved Zion intel report: Branch Access 22177 | -2/Quarantine | Found Alien Artifact 22177 | -2/Quarantine | Identified Terrabomb 22177 | -2/Quarantine | Used Terrabomb 22221 | -2/Quarantine | Spotted Fortress 22243 | -2/Quarantine | Discovered new exit (range 6) 22244 | -2/Quarantine | Identified exit to Section 7 22256 | -2/Quarantine | Entered Section 7 22264 | -2/Section 7 | Found Alien Artifact 22331 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 22342 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 22345 | -2/Section 7 | Spotted B-90 Cyclops 22374 | -2/Section 7 | Repaired Cld. Antigrav System 22415 | -2/Section 7 | Repaired Broken Imp. Powered Armor 22482 | -2/Section 7 | Scanned by Researcher 22498 | -2/Section 7 | Spotted B-90 Cyclops 22506 | -2/Section 7 | First assault squad dispatched 22541 | -2/Section 7 | Discovered exit to Access (range 17) 22547 | -2/Section 7 | Spotted S7 Guard 22547 | -2/Section 7 | Entered Access 22547 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22671 | -1/Access | Zion Zionite Resupply teleported in 22699 | -1/Access | Found Prototype Protection 22699 | -1/Access | Identified Zio. Heavy Carapace 22767 | -1/Access | Zion Melee Resupply teleported in 22783 | -1/Access | Found Centrium Greatsword 22785 | -1/Access | Found Unknown Piercing Weapon 22785 | -1/Access | Identified Enh. Force Lance 22882 | -1/Access | Retrieved Zion intel report: Trap Installations 22886 | -1/Access | Identified Integrated Dissipator 22886 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 22902 | -1/Access | Incoming investigation squad redirected 22908 | -1/Access | Found Prototype Launcher 22908 | -1/Access | Identified Point Singularity Launcher 22921 | -1/Access | Intercept squad dispatched 22931 | -1/Access | Spotted Tracker 22932 | -1/Access | Spotted Tracker 22943 | -1/Access | Destroyed Tracker 22962 | -1/Access | Spotted Combat Programmer 22968 | -1/Access | Destroyed Tracker 22990 | -1/Access | Destroyed Combat Programmer 23016 | -1/Access | System corruption reached 10% 23019 | -1/Access | Spotted Combat Programmer 23040 | -1/Access | Lost 6 parts (2p1n3u) 23040 | -1/Access | Destroyed Combat Programmer 23084 | -1/Access | Lost 6 parts (1p2n2u1w) 23124 | -1/Access | Core integrity fell below 50% 23126 | -1/Access | Released all parts (6) 23128 | -1/Access | Core integrity fell below 20% 23135 | -1/Access | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 23125_ G-73 Enforcer knocked back. 23125_ H-88 Terminator knocked back. 23125_ Q806-y knocked back. 23125_ H-88 Terminator knocked back. 23125_ Q334-y knocked back. 23125_ Cmb. Linear Gravjet destroyed. 23126_ Released Lrg. Storage Unit. 23126_ Released Adv. Signal Interpreter. 23126_ Released Adv. System Shield. 23126_ Released Adv. Melee Analysis Suite. 23126_ Released Enh. Optical Array. 23126_ Released Machine Analyzer. 23126_ Dropped Centrium Greatsword. 23126_ Slug penetrates Terminal. 23126_ Penetrated by Slug. 23127_ Acquired Point Singularity Launcher. 23127_ Critical hit (Burn: +37). 23129_ Penetrated by Slug. 23130_ Slug penetrates Fabricator. 23130_ Slug penetrates C-57 Dissector. Map ----- +----------------------------------------------------+ | ???# #????? #?????????????????????????????? | | ???# #?????? #?????????????????????????????? | | ???# #?????? #?????????????????????????????? | | ???# #?????? #?????????????????????????????? | | ???# #??????? #?????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???### #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????T | | #+##?# #???????H????????????????????????????????" | | ### #### ??????????????????????? | | [ #????????????????????????????? | | ######### #????????????????????????????? | | # ##????# ###?##????????????????????????????????? | | # ####### ##??????????"???????????????????????? | | # """"" */ #?????????"""??????????????????????? | | # """"" / ##???????"""???????????????????????? | | # ""|F"=! % #????????"??????????"?????????????? | | # ! /=" "#???????????????????"""???????????? | | # = =/ T"#???????????????????G?????????????? | | ]= ""#???????????????????"""???????????? | | /!= "" #???????????????????"?????????????? | | ==/ ############## #####???????????????"" | | g g c @ +???????????????"" | | ###### # # ###################???????????????"S | | ?????##########?????????????????????????????????"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 61 Energy Capacity 410 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 1600 Resistance: TH 25 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Airjet | -8/Materials | Hacked Cld. Gravmag System | -7/Factory | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Recalibrator | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Hvy. Rocket Launcher | -5/Factory | Z-intel Imp. Proton Missile Launcher | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Imp. Armor Integrity Analyzer | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Imp. Datajack | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lgt. Particle Reactor | -3/Research | Z-intel Lgt. Antimatter Reactor | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Adv. Drone Bay | -3/Research | Z-intel Imp. Remote Datajack | -3/Research | Z-intel Hvy. Siege Treads | -3/Research | Z-intel Adv. Trap Extractor | -3/Research | Z-intel Imp. Linear Gravjet | -3/Research | Z-intel Gyrokinetic Inverter | -3/Research | Z-intel Enh. Optical Array | -3/Research | Z-intel Lyr. Medium Armor Plating | -3/Research | Z-intel Antimissile System | -3/Research | Z-intel Railgun | -3/Research | Z-intel Great Axe | -3/Research | Z-intel Exp. Utility Shielding | -3/Research | Scanalyzed EM Dispersion Field | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Cld. Proton Cannon | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Exp. Thermal Converter | -3/Research | Z-intel Neutron Missile Launcher | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Centrium Heavy Treads | -3/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Cld. Gravmag System | x1 | -5/Factory Thunder Hammer | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Plasma Lance | x1 | -4/Factory Adv. Sensor Array | x1 | -4/Factory Plasma Lance | x1 | -3/Research EM Dispersion Field | x1 | -3/Research Cld. Gravmag System | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Cannon Terrabomb Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HeartHardenedElectrolaser Manual? 0 Play Time 04:53:31 Cumulative 1124.9 hours Start 2021.10.07 @ 11:41:21 End 2021.10.09 @ 12:58:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 834 Rogue 794 Adventurer 40 Explorer 0 Win Type - Total 127 Types 61/4/39/2/1/4/13/2/1 Lore% 92 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d35c78f-eb13-4af5-b1dc-91c67c8a8582