Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 01:34:25 Player: Hinzy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1016) 1016 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3851 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Particle Charger Microactuators Insulated Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Microactuators > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Heat Sink Particle Charger Insulated Plating Improved Shield Generator Mace [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Propulsion Shielding Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Mace Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 43 | . 7 15 8 13 . Power 5 | . 1 3 . 1 . Engine 3 | . 1 2 . . . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 16 | . 2 5 1 8 . Treads . | . . . . . . Leg 5 | . . . . 5 . Wheel 1 | . . . 1 . . Hover 3 | . . . . 3 . Flight 7 | . 2 5 . . . Utility 10 | . 1 4 3 2 . Device 6 | . 1 3 . 2 . Storage 1 | . . . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | . 3 3 4 2 . Energy Gun 5 | . 2 . 2 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 18 | . 1 5 8 3 1 Power 3 | . . 2 1 . . Propulsion 9 | . . 2 4 3 . Utility 4 | . . 1 2 . 1 Weapon 2 | . 1 . 1 . . Highest Loss Streak 3 | . 1 2 3 3 1 To Critical Strikes . | . . . . . . Average Backups 5 | 6 6 4 6 5 5 Power . | 1 . . . . . Propulsion . | 4 3 1 . . . Utility 2 | . . . 3 4 5 Weapon 1 | 1 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 16 | . 10 . 1 2 3 Power 3 | . 3 . . . . Propulsion 5 | . 5 . . . . Utility 5 | . 1 . . 1 3 Weapon 1 | . 1 . . . . Tool/Special 2 | . . . 1 1 . Average Slot Usage (%) 55 | . 78 81 76 26 18 Engine 3 | . 14 8 . . . Core 2 | . . 2 5 . 5 Leg 4 | . 18 . . 6 . Hover 1 | . . . . 4 . Flight 13 | . 9 33 22 2 . Device 3 | . 2 9 . 3 5 Storage 4 | . 10 . 9 . . Processor 1 | . . . 5 . . Hackware 1 | . . . 6 . . Protection 4 | . . 8 9 . . Energy Gun 5 | . 11 10 5 2 . Ballistic Gun 1 | . 8 3 . . . Launcher 1 | . . 2 5 . . Impact Weapon 3 | . 2 2 2 4 5 Peak Build Rating 29 | 6 8 12 21 29 7 Average Rating 9 | 6 5 8 13 10 5 On Entrance 6 | 6 6 4 12 6 7 Naked Turns 71 | . . . . . 71 Heaviest Build 17 | 13 16 12 17 8 8 Greatest Support 48 | 20 20 16 16 48 3 Greatest Overweight (x) 3 | . 3 . 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 5 Average Capacity 6 | 8 7 5 8 5 5 Most Carried 8 | 6 8 5 8 8 5 Average Carried 5 | 6 6 4 6 5 5 Final Capacity 8 | 8 5 5 8 5 5 Final Carried 7 | 6 4 5 7 5 5 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 8% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 986 | 200 61 346 85 146 148 Remotely . | . . . . . . Salvage Created 1069 | . 284 415 224 146 . Parts 64 | . 14 30 16 4 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 26 | . 8 10 6 2 . Melee 1 | . . . . 1 . Guns 16 | . 6 8 1 1 . AOE 9 | . 2 2 5 . . Classes Destroyed 8 | . 3 3 . 2 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 2 | . . 1 1 . . Operator 4 | . 2 1 1 . . Watcher 1 | . . 1 . . . Swarmer 6 | . 3 3 . . . Grunt 16 | . 5 6 5 . . Sentry 4 | . . 1 1 2 . Best Kill Streak 8 | . 8 6 5 1 . Combat Bots Only 8 | . 8 6 3 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 311 | . 42 63 32 108 66 Missed 109 | . 12 16 11 46 24 Hits 202 | . 30 47 21 62 42 Projectile 202 | . 30 47 21 62 42 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2500 | . 326 532 554 446 642 Core 1064 | . 54 141 156 116 597 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . 39 43 . . Regen/Repaired (Parts) 39 | . . 39 . . . Core Remaining (%) 78 | 100 78 64 71 . . Volleys Fired 94 | . 16 41 28 9 . Largest 2 | . 2 2 2 1 . Hottest 86 | . 70 73 86 63 . Shots Fired 132 | . 23 68 32 9 . Gun 111 | . 23 64 15 9 . Cannon . | . . . . . . Launcher 21 | . . 4 17 . . Special . | . . . . . . Kinetic 34 | . 7 27 . . . Thermal 68 | . 7 37 15 9 . Explosive 21 | . . 4 17 . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 15 | . 7 12 15 7 . Robot Miss Streak 3 | . 3 2 2 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 103 | . 16 54 15 18 . Core Hits 59 | . 12 19 23 5 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . 1 3 . 4 . Burn 6 | . 1 3 . 2 . Smash 2 | . . . . 2 . Melee Attacks 51 | . 11 5 23 12 . Impact 51 | . 11 5 23 12 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2509 | . 490 864 703 452 . Guns 1147 | . 172 712 131 132 . Cannons . | . . . . . . Explosions 990 | . 279 152 559 . . Melee 359 | . 39 . . 320 . Ramming 13 | . . . 13 . . Kinetic 398 | . 41 357 . . . Thermal 921 | . 303 355 131 132 . Explosive 711 | . . 152 559 . . Electromagnetic 107 | . 107 . . . . Impact 359 | . 39 . . 320 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . . Average Corruption 6 | . . . 6 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 81 | . 9 2 . 70 . Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee 79 | . 9 . . 70 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . 53 . . Shots 2 | . . . 2 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | . 85 293 212 351 . Average Temperature 76 | . 28 109 34 99 . Received Heat Transfer 621 | . 147 234 126 114 . Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . 1 . Impact Corruptions 4 | . 1 . . 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2520 | . 448 1258 370 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 77 | 100 100 52 58 100 . Level 1 22 | . . 47 41 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | . 169 381 284 99 . Initial 160 | . . 59 160 99 . Average 115 | . 75 178 190 26 . Influence Increases 1343 | . 256 542 385 100 60 Destroy 0b10 Robot/C 520 | . 160 200 120 40 . Destroy 0b10 Robot/NC 45 | . 10 15 10 10 . Destroy Leader 126 | . 30 54 22 20 . Successful Hack 31 | . 14 8 9 . . Select Force Hacks 30 | . . 30 . . . Disable Machine 45 | . . 15 15 15 . Destroy Structure 126 | . 12 25 89 . . Partial Spotted 75 | . 30 30 15 . . Lose Combat Pursuer 345 | . . 165 105 15 60 Influence Decreases 1283 | . 113 304 547 319 . Entered New Map 425 | . . 84 221 120 . Time Decay 708 | . 103 170 246 189 . Lost Part 150 | . 10 50 80 10 . Squads Dispatched 11 | . 2 3 3 3 . Investigation 3 | . 1 2 . . . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 1 3 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 1 2 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 21 15 3 9 Peak Tracking Total 8 | . 4 8 7 3 5 Tactical Retreats 10 | . . 5 3 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 11 | . 3 6 2 . . Terminals 7 | . 3 3 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 35 | . 12 14 9 . . Successful 15 | . 5 6 4 . . Failed 20 | . 7 8 5 . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 24 | . 10 7 7 . . Terminals 28 | . 12 9 7 . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 3 3 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . . 2 1 . . Locate Traps 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . Terminals 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Researchers 1 | . . . 1 . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 1 1 . . Used 2 | . 1 . 1 . . Hacking Detections 9 | . 3 4 2 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 7 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 911 | . . 82 347 219 263 Seismic 564 | . . 82 . 219 263 Machine Analysis 347 | . . . 347 . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2075 | 3 302 359 523 554 334 Spaces Moved 1957 | 3 285 544 534 313 278 Core 460 | . . . . 182 278 Treads . | . . . . . . Legs 156 | 3 125 . . 28 . Wheels 156 | . . . 156 . . Hover 8 | . . . . 8 . Flight 1177 | . 160 544 378 95 . Fastest Speed 29 | 120 37 29 29 40 50 Average Speed 63 | 120 75 33 68 67 98 Slowest Speed 280 | 120 280 37 120 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 1 2 . . . Potential Cave-ins 18 | . . . 18 . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 31 | 2 40 53 40 11 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 27 | . 3 3 21 . . Terrain Destroyed 170 | . 11 28 131 . . Melee 27 | . 3 3 21 . . Projectile . | . . . . . . AOE 143 | . 8 25 110 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2563 | 2 333 642 619 629 338 Wait 354 | . . 25 9 262 58 Move 1945 | 2 282 539 532 312 278 Hop 3 | . 1 2 . . . Pick Up 11 | . 3 1 6 1 . Fast Attach 39 | . 4 13 5 17 . Attach 10 | . 3 3 3 1 . Detach 8 | . 4 2 1 1 . Swap 10 | . 1 6 2 1 . Drop 35 | . 8 5 7 13 2 Fire 94 | . 16 41 28 9 . Melee 51 | . 11 5 23 12 . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Destroyed 8 combat bots 220 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 333 | -9/Materials | Build established: Mutant 347 | -9/Materials | Discovered new exit (range 13) 419 | -9/Materials | Discovered new exit (range 11) 631 | -9/Materials | Repaired Propulsion Shielding 654 | -9/Materials | Discovered new exit (range 8) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Lost 3 parts (1p1n1w) 1043 | -8/Materials | Crushed by falling debris 1046 | -8/Materials | Crushed by falling debris 1077 | -8/Materials | Lost 3 parts (1n2u) 1152 | -8/Materials | Discovered new exit (range 16) 1188 | -8/Materials | Entered Factory 1188 | -7/Factory | Evolved 2 slots: Propulsion x2 1503 | -7/Factory | Lost 3 parts (3n) 1718 | -7/Factory | Discovered new exit (range 7) 1742 | -7/Factory | Entered Lower Caves 2035 | -7/Lower Caves | Core integrity fell below 50% 2049 | -7/Lower Caves | Core integrity fell below 20% 2076 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01499_ Acquired 19 matter. 01523_ Acquired Seismic Detector. 01673_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2F. 01718_ EXIT=FOUND 01722_ Acquired Lgt. Nuclear Core. LOCATION=UNKNOWN GOAL=ESCAPE 01773_ Searching scrap... 01773_ Found Com. Battery. 01773_ Found 70 Matter. 01774_ Acquired 70 matter. 01986_ Acquired 40 matter. 01988_ Acquired 38 matter. 02004_ Dropped Mace. 02005_ Dropped Lgt. Nuclear Core. 02005_ Seismic Detector destroyed. 02034_ Penetrated by Slug. 02075_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????## #??????????? | | ???????????????????????????????#### #??????????? | | ??????????????????????????????## #??????????? | | ??????????????????????????##### #??????????? | | ?????????????????????????## ##?????????? | | ???????????????????????### s ##????????? | | ???????????????????????# @ ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????## #????????? | | ????????????????????????# =%* #????????? | | ????????????????????????## ### #####????? | | ?????????????????????????####?##### ###### | | ??????????????????????????????????# ## | | ??????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????????????????????????????????# ## | | ???????????????????????????????# ?## | | ??????????????????????????????# ??# | | ?????????????????????????????# | | ?????????????????????????????# # | | ????????????????????????????? ### | | ????????????????????????????? ##?? | | ???????????????????????????????###### ##??? | | ????????????????????????????????????#### ##???? | | ???????????????????????????????????????## #????? | | ????????????????????????????????????????## ?????? | | ?????????????????????????????????????????## ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Hammer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldDynamicSource Manual? 0 Play Time 00:36:51 Cumulative 104.0 hours Start 2025.05.12 @ 00:59:26 End 2025.05.12 @ 01:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ececc270-90a2-4fdd-9af9-dbf540ce28b3