Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 16:24:01 Player: JacenHan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (44) 44 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 951 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Heat Sink Transport Network Coupler Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Transport Network Coupler Medium Laser Small Laser Assault Rifle Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | 6 7 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 90 | . 98 66 Engine 12 | . 13 7 Leg 1 | . . 5 Wheel 25 | . 28 16 Storage 25 | . 26 22 Energy Gun 3 | . 3 2 Energy Cannon 10 | . 12 6 Ballistic Gun 1 | . 1 1 Launcher 9 | . 10 6 Naked Turns . | . . . Heaviest Build 21 | 10 21 21 Greatest Support 22 | 20 20 22 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 3 9 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 330 | 189 141 . Remotely . | . . . Salvage Created 53 | . 41 12 Parts 5 | . 3 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 1 1 Guns 1 | . . 1 Cannons 1 | . 1 . Classes Destroyed 2 | . 1 1 Swarmer 1 | . . 1 Grunt 1 | . 1 . Best Kill Streak 1 | . 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1198 | . 121 1077 Core 400 | . . 400 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 11 | . 7 4 Largest 3 | . 2 3 Hottest 110 | . 110 110 Shots Fired 16 | . 10 6 Gun 9 | . 3 6 Cannon 7 | . 7 . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 12 | . 10 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 2 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 9 | . 5 4 Core Hits 8 | . 2 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 142 | . 51 91 Guns 60 | . 12 48 Cannons 39 | . 39 . Explosions . | . . . Melee . | . . . Ramming 43 | . . 43 Kinetic 26 | . . 26 Thermal 73 | . 51 22 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 14 | . . 14 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 108 | . 108 24 Average Temperature 43 | . 46 16 Received Heat Transfer 156 | . 18 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 138 62 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 72 | . 72 35 Average Influence 15 | . 23 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 13 19 Peak Tracking Total 10 | . 3 10 Tactical Retreats 9 | . 5 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 5 | . 4 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 3 | . 3 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1187 | 238 722 227 Spaces Moved 914 | 50 656 208 Core 13 | 10 . 3 Treads . | . . . Legs 24 | . . 24 Wheels 877 | 40 656 181 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 85 Average Speed 87 | 74 86 91 Slowest Speed 200 | 80 90 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 59 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1280 | 249 794 237 Wait 307 | 186 118 3 Move 912 | 49 655 208 Hop . | . . . Pick Up 14 | 8 6 . Fast Attach 6 | 2 4 . Attach 9 | 4 . 5 Detach . | . . . Swap 4 | . 3 1 Drop 3 | . 1 2 Fire 11 | . 7 4 Melee . | . . . Ram 7 | . . 7 Kick 7 | . . 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 5) 342 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 376 | -10/Materials | Met 8R-AWN 384 | -10/Materials | Attacked by 8R-AWN 463 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 15) 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1056 | -9/Materials | Discovered new exit (range 12) 1152 | -9/Materials | Core integrity fell below 50% 1178 | -9/Materials | Core integrity fell below 20% 1188 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01090_ Slammed into S-10 Pest. 01099_ Grenade Launcher destroyed. 01102_ S-10 Pest destroyed. 01113_ Lgt. Ion Engine destroyed. 01120_ Slammed into G-34 Mercenary. 01120_ Destabilizing: Core damaged (-12). 01121_ Wheel destroyed. 01125_ Dropped Arm. Wheel. 01136_ S-10 Pest destroyed. 01136_ Switching to secondary target: G-47 Trooper. 01146_ Sml. Laser destroyed. 01147_ Med. Laser destroyed. 01157_ Lgt. Assault Rifle destroyed. 01158_ Kicked S-10 Pest out of the way. 01173_ Aluminum Leg destroyed. 01173_ Slammed into S-10 Pest. 01175_ Aluminum Leg destroyed. 01176_ Slammed into S-10 Pest. 01177_ W-16 Scout sends out distress signal. 01182_ Slammed into S-10 Pest. 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