Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 21:28:27 Player: Warped Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2215) 2215 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4634 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 280/280 System Corruption 1% Temperature Cool (99) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (25) --- Light Treads Light Treads Improved Treads Huge Storage Unit Structural Scanner System Shield Shock Rifle Heavy EM Shotgun Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Mining Laser Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Light Treads Armored Treads Huge Storage Unit Structural Scanner Light Armor Plating System Shield Shock Rifle Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Mining Laser Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 63 | 7 1 20 4 31 Power 7 | 1 . 3 1 2 Engine 6 | 1 . 3 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . 5 . 7 Treads 14 | 2 . 5 . 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 1 6 . 7 Device 4 | 1 . 2 . 1 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . . 3 . 6 Artifact . | . . . . . Weapon 26 | 2 . 6 3 15 Energy Gun 17 | 2 . 5 . 10 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 30 | . . 11 . 19 Power 2 | . . 1 . 1 Propulsion 9 | . . 4 . 5 Utility 12 | . . 3 . 9 Weapon 7 | . . 3 . 4 Highest Loss Streak 7 | . . 5 . 7 To Critical Strikes . | . . . . . Average Backups 17 | . 4 18 25 20 Power 1 | . . 1 3 1 Propulsion 3 | . . 3 6 4 Utility 5 | . 2 6 8 5 Weapon 6 | . . 6 6 9 Tool/Special . | . . . . . Unused Backups 15 | . . 5 1 9 Power . | . . . . . Propulsion 5 | . . 2 . 3 Utility 5 | . . 1 1 3 Weapon 4 | . . 2 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 97 100 90 Engine 10 | . 14 10 11 7 Treads 23 | . 28 21 22 24 Device 12 | . 14 15 11 6 Storage 11 | . 14 11 11 9 Processor 7 | . . 7 11 9 Protection 9 | . . 9 11 14 Energy Gun 17 | . 28 21 11 7 Ballistic Gun 1 | . . . . 7 Launcher 2 | . . . 10 1 Peak Build Rating 30 | 7 8 16 19 30 Average Rating 15 | 5 7 13 17 25 On Entrance 9 | . 7 8 16 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 109 | 14 89 98 101 109 Greatest Support 69 | 40 40 40 40 69 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 Most Carried 25 | . 10 25 25 24 Average Carried 17 | . 5 19 24 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | . 10 25 25 18 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1449 | 171 160 222 71 825 Remotely . | . . . . . Salvage Created 3380 | 24 243 1013 123 1977 Parts 148 | 4 17 47 5 75 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 5 | . 2 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 59 | . 5 22 4 28 Melee 3 | . . 2 . 1 Guns 38 | . 5 13 . 20 AOE 14 | . . 4 4 6 Classes Destroyed 13 | 1 6 3 . 3 Worker 7 | . 1 1 . 5 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 5 | . . 2 . 3 Recycler 9 | . 1 1 . 7 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 16 | . 2 6 . 8 Grunt 26 | . 3 7 4 12 Brawler 1 | . . . . 1 Duelist 4 | . . 1 . 3 Sentry 10 | . . 8 . 2 Specialist 2 | . . . . 2 Best Kill Streak 24 | 1 3 4 2 24 Combat Bots Only 8 | . 2 3 2 8 Max Kills in Single Turn 4 | 1 1 3 2 4 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 470 | . 34 177 4 255 Missed 110 | . 9 41 1 59 Hits 360 | . 25 136 3 196 Melee 14 | . . 7 . 7 Projectile 346 | . 25 129 3 189 Critical Strikes 11 | . 1 3 1 6 Damage Taken 5236 | . 275 1671 42 3248 Core 726 | . 35 134 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 86 . 66 . Volleys Fired 222 | 2 44 66 7 103 Largest 2 | 2 2 2 2 2 Hottest 130 | 90 90 121 100 130 Shots Fired 387 | 4 62 129 11 181 Gun 373 | 4 62 127 4 176 Cannon . | . . . . . Launcher 11 | . . 2 4 5 Special 3 | . . . 3 . Kinetic 98 | . . . . 98 Thermal 231 | 4 62 127 7 31 Explosive 11 | . . 2 4 5 Electromagnetic 47 | . . . . 47 Robot Hit Streak 19 | 2 10 19 14 15 Robot Miss Streak 5 | 1 3 3 1 5 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . . 1 . 7 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 267 | 3 39 96 3 126 Core Hits 132 | 1 15 42 8 66 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 3 8 . 5 Burn 14 | . 3 8 . 3 Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5839 | 34 475 1675 283 3372 Guns 4351 | 34 474 1412 14 2417 Cannons . | . . . . . Explosions 1264 | . . 193 256 815 Melee 134 | . . . . 134 Ramming 90 | . 1 70 13 6 Kinetic 1147 | . . . . 1147 Thermal 2719 | 34 474 1412 14 785 Explosive 905 | . . 193 256 456 Electromagnetic 844 | . . . . 844 Impact . | . . . . . Slashing 134 | . . . . 134 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 139 | . . 17 . 122 Projectiles . | . . . . . Explosions 139 | . . 17 . 122 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . 2 . 47 Shots 3 | . . 1 . 2 Rammed 20 | . 2 14 3 1 Targets Rammed 21 | . 2 15 3 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 514 | 60 371 201 87 514 Average Temperature 133 | 31 142 76 43 182 Received Heat Transfer 1971 | . 138 441 42 1350 Effects 18 | . 3 . . 15 Shutdowns 4 | . 1 . . 3 Energy Bleed 4 | . . . . 4 Interference 7 | . 1 . . 6 Matter Decay 2 | . 1 . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Parts Melted 15 | . 3 10 . 2 Heat Transferred 7461 | 87 1545 4208 37 1584 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 83 | 100 100 96 100 34 Level 1 10 | . . 3 . 37 Level 2 6 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 540 | 5 67 211 154 540 Initial 75 | . . . 75 . Average 107 | 1 18 82 58 254 Influence Increases 1914 | 5 157 669 129 954 Destroy 0b10 Robot/C 1180 | . 100 440 80 560 Destroy 0b10 Robot/NC 125 | 5 20 20 . 80 Destroy Leader 272 | . 22 114 20 116 Successful Hack 31 | . . 31 . . Disable Machine 75 | . . . . 75 Destroy Structure 126 | . . 19 29 78 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . . 45 . 45 Influence Decreases 1390 | 5 157 474 324 430 Entered New Map 120 | . . . 120 . Time Decay 1010 | 5 157 364 204 280 Lost Part 260 | . . 110 . 150 Squads Dispatched 9 | . 1 1 . 7 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . . 2 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 11 35 4 38 Peak Tracking Total 7 | . 4 5 2 7 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 5 . 1 Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 8 16 . 1 Successful 12 | . 2 10 . . Failed 12 | . 6 5 . 1 Catastrophic 2 | . . 1 . 1 Database Lockouts 1 | . . 1 . . Manual 14 | . 5 8 . 1 Terminals 15 | . 5 9 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 3 . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 3 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 3 . . Terminals 4 | . 1 3 . . Botnet 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 4 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 9 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1146 | 25 521 600 . . Sensors 122 | . . 122 . . Seismic 1024 | 25 521 478 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3354 | 57 521 1409 585 782 Spaces Moved 992 | 29 160 390 225 188 Core 4 | 4 . . . . Treads 988 | 25 160 390 225 188 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 200 Average Speed 245 | 144 239 273 240 216 Slowest Speed 320 | 160 320 320 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 38 36 47 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 12 | . . . . 12 Terrain Destroyed 136 | . . 13 39 84 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 132 | . . 13 39 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1470 | 37 238 584 249 362 Wait 66 | . 19 45 1 1 Move 988 | 28 159 389 224 188 Hop . | . . . . . Pick Up 64 | . 11 35 4 14 Fast Attach 14 | 7 . 2 . 5 Attach 31 | . . 14 1 16 Detach 1 | . . . . 1 Swap 33 | . 1 7 5 20 Drop 25 | . 2 11 4 8 Fire 222 | 2 44 66 7 103 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 21 | . 2 15 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Utility x2 1174 | -9/Materials | Discovered new exit (range 7) 1210 | -9/Materials | Lost 3 parts (2n1u) 1248 | -9/Materials | Central database locked down 1271 | -9/Materials | Build established: Scavenger-Mutant 1285 | -9/Materials | Identified exit to Mines 1629 | -9/Materials | Lost 5 parts (1p2n1u1w) 1738 | -9/Materials | Identified exit to Materials 1988 | -9/Materials | Entered Mines 1995 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2035 | -9/Mines | Learned 4 Materials zone layouts 2146 | -9/Mines | Received a Mining Laser from a helpful Derelict 2312 | -9/Mines | Build established: Mutant 2522 | -9/Mines | Discovered exit to Materials (range 16) 2550 | -9/Mines | Excavation squad dispatched 2550 | -9/Mines | A large section of the Mines collapsed 2573 | -9/Mines | Entered Materials 2573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Lost 5 parts (2n1u2w) 2892 | -8/Materials | Garrison activated, responded to threat 3092 | -8/Materials | Core integrity fell below 50% 3162 | -8/Materials | Lost 7 parts (1p3n2u1w) 3225 | -8/Materials | Destroyed 8 combat bots 3286 | -8/Materials | Core integrity fell below 20% 3309 | -8/Materials | Lost 4 parts (3u1w) 3355 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Acquired 34 matter. U-05 Engineer lays Concrete. Acquired Imp. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Connecting with Terminal... K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????? ???????? " | | ?????????????????????????? ???????? T | | ?????????????????????????? "??? ???? """ " | | ??????????????????????##?? """ ??? """ | | ???????????????????### ### """ ??? 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Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Ghost 'Em Challenges ------------ None Game ------ Seed BoreFrostDerivative Manual? 0 Play Time 00:46:10 Cumulative 10.5 hours Start 2026.01.27 @ 20:03:37 End 2026.01.27 @ 21:28:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 200ae276-da03-471d-8d95-7bd91ce7e95e