Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.03 @ 19:45:35 Player: wchar_t Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (350) 1750 Value Destroyed (19143) 19143 Prototype IDs (78) 1560 Alien Tech Used (3) 600 Bonus (10192) 10192 TOTAL SCORE: 43545 Bonus ------- High Alert Combat Kills 2640 Follower Combat Kills 404 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Friendly Fire -952 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 99/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Quantum Capacitor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Light Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Compact Mass Driver Thunder Hammer > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Experimental Heat Sink Advanced Energy Well Advanced Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Tachyon Dispersion Ray Compact HERF Cannon Enhanced Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher [Rating: 213] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Advanced Heavy Siege Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Experimental Thermal Shield Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Utility 9 | . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 477 | 7 10 7 13 1 . . 25 18 . 2 8 30 1 7 2 9 38 6 3 14 2 5 21 31 53 13 53 54 44 Power 49 | 1 2 . 2 . . . 2 4 . . 1 4 . 1 . 1 2 . . 1 . . 2 2 8 1 3 6 6 Engine 13 | 1 2 . 2 . . . 2 2 . . . 2 . . . . 2 . . . . . . . . . . . . Core 10 | . . . . . . . . 2 . . 1 2 . . . 1 . . . . . . . 1 3 . . . . Reactor 26 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 5 1 3 6 6 Propulsion 121 | 2 1 2 4 1 . . 5 4 . . 3 3 . 3 . 2 8 . 1 2 . 2 9 9 14 4 12 17 13 Treads 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 6 1 Leg 103 | 2 1 1 4 1 . . 5 4 . . 3 3 . 3 . 2 8 . 1 2 . 2 8 9 10 4 8 10 12 Wheel 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 4 . 3 . . . 6 4 . . 4 8 . 1 . 2 22 3 . 8 1 2 7 9 16 4 20 19 9 Device 84 | . 3 . 2 . . . 2 2 . . 3 3 . . . 1 19 1 . 6 1 2 4 4 9 3 9 5 5 Storage 8 | 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . 1 1 . Processor 15 | . . . . . . . 2 1 . . . 2 . . . . . . . . . . . 1 2 . 1 4 2 Hackware 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 3 . . Protection 39 | . . . 1 . . . 2 1 . . 1 2 . 1 . 1 1 2 . 1 . . 1 3 4 1 6 9 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 3 3 5 4 . . . 12 6 . 2 . 15 1 2 2 4 6 3 2 3 1 1 3 11 15 4 18 12 16 Energy Gun 22 | 2 2 3 2 . . . 4 1 . . . . . . . 1 1 . . 1 . . . . . 1 . . 4 Energy Cannon 37 | . . . . . . . . 1 . 1 . 3 . 1 1 . 2 . . . . . 1 7 7 2 6 3 2 Ballistic Gun 19 | 1 1 1 1 . . . 4 . . . . 1 . . . . . . . . . . . . . . 4 3 3 Ballistic Cannon 22 | . . . . . . . . 2 . 1 . 1 . 1 1 . 1 . . 1 . 1 1 2 3 1 2 1 3 Launcher 25 | . . 1 1 . . . 4 1 . . . 5 . . . 2 1 2 1 . . . . . . . 2 1 4 Special Weapon 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . 3 . . Impact Weapon 13 | . . . . . . . . . . . . 3 1 . . 1 1 1 1 . 1 . 1 . . . . 3 . Slashing Weapon 4 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . . . 2 1 . . 2 1 . . . . 3 . . 8 . . 1 3 . 5 9 9 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 System Corruption 20 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 8 Parts Lost 132 | . 2 2 2 . . . 9 . . . 2 8 . 5 . 6 1 1 . . 1 . . 9 17 6 18 22 21 Power 25 | . 1 . 1 . . . 1 . . . . 3 . 2 . 1 1 . . . . . . 1 4 1 2 3 4 Propulsion 34 | . . 1 1 . . . 4 . . . . 2 . 1 . 2 . 1 . . . . . 2 2 2 7 6 3 Utility 44 | . . . . . . . 3 . . . 2 1 . 1 . 2 . . . . 1 . . 3 7 3 5 9 7 Weapon 29 | . 1 1 . . . . 1 . . . . 2 . 1 . 1 . . . . . . . 3 4 . 4 4 7 Highest Loss Streak 14 | . 1 2 1 . . . 5 . . . 2 2 . 3 . 4 1 1 . . 1 . . 5 6 6 14 8 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 97 99 98 100 100 100 96 94 100 84 99 95 100 95 92 90 97 98 95 98 93 91 73 87 90 64 84 83 71 Engine 3 | . 13 14 10 11 11 11 8 4 . . . 3 13 4 . . 8 11 11 7 . . . . . . . . . Core 1 | . . . . . . . . 1 7 7 7 7 . . . 4 . . . . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . 4 6 6 1 . . 1 5 5 4 5 7 8 8 6 5 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 1 5 2 Leg 25 | . 28 25 32 33 33 33 34 29 30 30 30 23 26 25 26 25 28 27 24 28 29 30 23 21 21 20 22 17 21 Device 12 | . 13 14 13 11 11 11 5 5 7 7 6 6 6 6 6 6 10 15 17 17 16 19 15 15 19 12 15 12 12 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 5 5 5 4 4 2 Processor 9 | . . . . . . . 11 13 15 15 15 19 20 20 20 20 12 11 11 11 11 10 10 10 6 5 4 5 9 Hackware 2 | . . . . . . . . . . . . . . . . . 5 . . . . . . 4 3 . 7 6 . Protection 5 | . . . 8 11 11 11 7 5 7 7 6 6 6 6 6 5 4 4 5 5 5 5 3 3 3 1 3 6 3 Energy Gun 1 | . 15 13 10 11 11 11 6 . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 5 7 . 7 5 6 6 5 . 2 5 5 5 5 5 3 4 5 1 3 4 3 Ballistic Gun 2 | . 11 13 11 11 11 11 10 1 . . . 3 6 2 . . . . . . . . . . . . 1 7 2 Ballistic Cannon 3 | . . . . . . . . 6 7 . 7 2 . 3 5 5 5 5 5 5 . 4 3 4 3 2 2 1 1 Impact Weapon 1 | . . . . . . . . . . . . . 6 6 6 2 4 3 1 . 4 5 3 3 . . . 1 1 Naked Turns 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Heaviest Build 143 | 12 29 31 37 37 37 37 42 53 51 51 50 62 58 67 64 67 76 78 78 99 99 93 93 94 100 81 125 143 136 Greatest Support 215 | 20 20 20 30 30 30 30 40 71 71 71 84 84 78 80 74 79 91 83 78 98 98 114 112 163 138 181 181 215 199 Greatest Overweight (x) 7 | . 1 2 1 1 1 1 1 . . . . 1 . 1 . 1 . 1 1 1 1 . 2 1 1 . 7 4 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 16 20 18 Most Carried 20 | 4 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 1 9 14 14 14 14 15 14 14 15 15 14 14 15 14 14 14 14 15 14 14 15 14 11 14 14 13 15 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 18 | 4 12 15 15 15 15 15 12 15 15 15 14 15 15 15 15 14 15 15 15 15 15 15 15 15 13 13 12 18 5 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Hacker-Tank 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Tank | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Matter Collected 10719 | 236 153 66 175 86 . . 134 272 147 . 224 698 76 194 20 128 1028 141 320 18 173 126 200 640 1620 78 1049 1710 1007 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14564 | . 280 244 137 162 . . 277 279 97 . 247 1214 53 271 . 573 1105 166 86 . 75 324 75 848 1577 78 1874 1962 2560 Parts 625 | . 13 13 13 8 . . 14 23 3 . 10 55 . 12 . 27 39 5 4 . 5 15 . 53 67 7 76 72 91 Haulers Intercepted 11 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 2 2 Recyclers Shooed 8 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 3 . 7 . . 7 . 24 . 4 9 . 3 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 275 | . 5 8 2 2 . . 5 6 1 . 3 18 . 5 . 19 12 8 2 . 6 4 . 20 51 1 31 34 32 Melee 10 | . . . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . 1 2 1 . . 1 Guns 42 | . 5 5 2 2 . . 3 . . . . 2 . 2 . 4 1 . . . . . . . . . 4 8 4 Cannons 118 | . . . . . . . . 2 . . 2 6 . 2 . 4 8 . 1 . 2 4 . 12 30 . 12 16 17 AOE 85 | . . 3 . . . . 2 3 . . . 9 . . . 8 1 8 1 . 4 . . 6 17 . 12 4 7 Classes Destroyed 23 | . 2 3 3 . . . 2 2 . . 1 1 1 . . 1 . . . . . . . 1 1 . . 4 1 Worker 14 | . . . 1 . . . 1 3 . . . 1 . . . . 1 . . . . . . 2 . . . 1 4 Builder 13 | . . . . . . . 1 2 . . . 1 . . . . 5 . . . . . . 2 . . 1 . 1 Tunneler 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . Hauler 11 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 2 2 Recycler 16 | . . 1 . 1 . . 1 . . . . 4 . . . . 2 . . . . . . 1 . . 4 . 2 Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Watcher 12 | . . . 1 . . . . . . . . 1 . . . . 4 . . . . . . 2 2 . . 1 1 Swarmer 64 | . . 3 . . . . . 3 . . . 10 . . . 11 . 4 . . 4 . . 5 5 . 3 16 . Grunt 55 | . 5 4 1 2 . . 2 . . . . . . 2 . . 3 3 2 . . . . . 16 . 8 1 6 Brawler 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . Duelist 8 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 4 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 23 | . . . 1 . . . 2 . 1 . 1 4 . . . . 2 . . . . 2 . 1 5 . . 3 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 22 | . . . . . . . . . . . 2 . . 3 . 2 . . . . 2 . . 2 1 . 5 . 5 Programmer 64 | . . . . . . . . 3 . . . 4 . . . 1 7 . . . . 2 . 12 18 . 8 1 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 5 1 3 . . 6 3 1 . 2 4 . 2 . 7 3 4 2 . 4 2 . 9 11 1 7 5 6 Combat Bots Only 11 | . 2 4 1 2 . . 3 3 1 . 2 4 . 2 . 7 2 4 2 . 4 2 . 7 11 1 6 5 6 Max Kills in Single Turn 4 | . 1 2 1 1 . . 2 2 1 . 1 2 1 1 . 4 2 3 1 . 2 1 . 4 4 1 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 1 2 . . . 2 . . . 4 1 3 1 . 2 . . 4 3 . 2 4 2 Melee 1 | . . . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Damage Taken 36961 | . 411 293 312 47 . . 1238 441 . . 771 1562 . 1026 . 1753 906 106 31 326 122 146 . 3417 3986 563 4781 7734 6989 Core 4908 | . 44 116 49 . . . 170 28 . . 101 76 . 130 . 210 85 . . 43 . . . 349 558 54 652 625 1618 Absorbed by Shields 5473 | . . . . . . . . . . . . . . . . . 276 36 12 97 45 54 . 386 185 . 597 2435 1350 Reduced by Siege Mode 504 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 239 Redirected to Shielding 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . Regen/Repaired (Parts) 658 | . . . . . . . . . . . . . . . . . 319 . . 119 . . . 220 . . . . . Core Remaining (%) 62 | 100 . 36 . . . 87 69 . . . 81 . . . . 51 . . . . 87 . . . . 16 44 56 . Volleys Fired 961 | . 35 20 20 6 . . 30 16 . . 12 67 . 24 . 13 79 6 15 . 9 11 . 60 190 . 102 115 131 Largest 4 | . 2 2 2 2 . . 2 2 . . 2 3 . 2 . 2 2 1 2 . 1 2 . 2 3 . 3 4 4 Hottest 306 | . 70 100 79 79 . . 84 128 . . 128 167 . 132 . 132 147 57 147 . 90 147 . 155 306 . 190 262 237 Shots Fired 1740 | . 70 40 40 12 . . 50 19 . . 18 126 . 46 . 49 149 6 22 1 10 21 . 107 289 2 150 300 213 Gun 562 | . 70 38 37 12 . . 45 . . . . 31 . 14 . 27 30 . . . . . . . . . 16 156 86 Cannon 1096 | . . . . . . . . 16 . . 18 89 . 32 . 16 119 2 21 . 6 21 . 103 273 2 118 143 117 Launcher 48 | . . 2 3 . . . 5 3 . . . 6 . . . 6 . 4 1 1 . . . . . . 6 1 10 Special 34 | . . . . . . . . . . . . . . . . . . . . . 4 . . 4 16 . 10 . . Kinetic 812 | . 35 18 20 6 . . 21 3 . . 6 60 . 22 . 11 79 2 7 . 1 11 . 48 113 2 49 194 104 Thermal 836 | . 35 20 17 6 . . 24 13 . . 12 60 . 24 . 32 70 . 14 . 5 10 . 52 160 . 85 105 92 Explosive 82 | . . 2 3 . . . 5 3 . . . 6 . . . 6 . 4 1 1 4 . . 4 16 . 16 1 10 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 7 Robot Hit Streak 34 | . 13 7 3 4 . . 5 8 . . 8 13 . 13 . 10 8 5 3 . 2 9 . 13 20 . 13 30 34 Robot Miss Streak 9 | . 3 2 3 3 . . 2 5 . . 1 3 . 2 . 3 3 1 1 . 2 2 . 3 5 . 3 9 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Autonomous 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . Shots Hit Robots 1103 | . 53 26 19 5 . . 30 23 2 . 16 83 1 35 . 41 92 3 8 . 5 16 2 78 138 17 81 172 157 Core Hits 603 | . 14 16 8 8 . . 16 15 1 . 8 40 . 11 . 29 31 26 5 . 7 8 . 35 88 3 67 70 97 Critical Kills 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 1 1 Critical Parts Destroyed 14 | . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 1 4 . . . 2 2 Critical Strikes 63 | . 3 . 1 . . . 3 2 . . . 1 . 2 . 1 4 . 1 . . 2 1 8 9 6 8 5 6 Burn 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 Destroy 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Blast 22 | . . . . . . . . . . . . . . 1 . 1 2 . 1 . . 1 . 2 7 . 3 1 3 Smash 13 | . . . . . . . . . . . . . . 1 . . 2 . . . . 1 1 4 . . . 2 2 Sever 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 . . Melee Attacks 288 | . . . . . . . . 25 2 . 16 34 1 2 . 5 51 . 7 . . 2 2 50 9 42 6 15 19 Impact 142 | . . . . . . . . . . . . 5 1 2 . 5 51 . 7 . . 2 2 33 . . . 15 19 Slashing 72 | . . . . . . . . 25 2 . 16 29 . . . . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . . . . . . . . . . . . . . . 17 9 42 6 . . Sneak Attacks 42 | . . . . . . . . 7 1 . 4 4 1 . . . 11 . . . . 1 . 8 . . 3 . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56894 | . 533 423 288 89 . . 970 1359 110 . 579 3370 102 777 . 2146 4182 1060 435 . 903 682 176 4759 11624 939 7120 6762 7506 Guns 7471 | . 529 251 222 70 . . 508 . . . . 468 . 177 . 696 165 . . . . . . . . . 306 2565 1514 Cannons 22733 | . . . . . . . . 291 . . 215 1478 . 523 . 326 2404 43 281 . 111 522 . 2070 5252 . 2654 3074 3489 Explosions 17661 | . . 172 48 . . . 462 321 . . . 923 . . . 949 280 1017 154 . 690 . . 1467 5476 . 3465 409 1828 Melee 7637 | . . . . . . . . 747 110 . 364 501 102 77 . 175 1326 . . . . 125 176 1118 306 939 245 680 646 Ramming 183 | . 4 . 18 19 . . . . . . . . . . . . 7 . . . . 35 . 6 . . 31 34 29 Kinetic 14278 | . 184 103 125 41 . . 290 63 . . 116 972 . 304 . 233 1390 43 173 . . 298 . 968 2419 . 1057 3359 2140 Thermal 16375 | . 345 148 97 29 . . 218 228 . . 99 1084 . 396 . 789 1392 . 108 . 111 224 . 1243 2833 . 1903 2280 2848 Explosive 17089 | . . 172 48 . . . 462 321 . . . 813 . . . 949 . 1017 154 . 690 . . 1285 5476 . 3465 409 1828 Electromagnetic 123 | . . . . . . . . . . . . . . . . . 67 . . . . . . 41 . . . . 15 Impact 4251 | . . . . . . . . . . . . 85 102 77 . 175 1326 . . . . 125 176 859 . . . 680 646 Slashing 2846 | . . . . . . . . 747 110 . 364 416 . . . . . . . . 102 . . 98 590 . 419 . . Piercing 1749 | . . . . . . . . . . . . . . . . . . . . . . . . 259 306 939 245 . . Highest Corruption 53 | . . . . . . . 9 3 3 3 3 5 5 5 5 13 5 5 5 5 1 . . 10 19 23 28 6 53 Average Corruption 8 | . . . . . . . 9 1 3 3 3 4 5 5 5 12 2 5 5 3 1 . . 6 13 20 7 4 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Effects 574 | . . . . . . . 2 10 4 2 11 50 5 17 1 20 25 5 23 2 4 . . 81 144 17 49 31 71 Message Errors 125 | . . . . . . . . 2 1 . 1 12 2 5 . 3 5 1 6 . 2 . . 15 30 5 12 8 15 Matter Fused 138 | . . . . . . . 1 2 2 . 4 10 1 3 . 8 8 1 6 . 1 . . 17 36 6 9 10 13 Heat Flow Errors 60 | . . . . . . . . 1 1 1 3 1 . . . 3 2 . 1 . . . . 14 20 . 5 2 6 Energy Discharges 62 | . . . . . . . 1 . . . . 8 2 3 1 1 2 1 2 . . . . 14 10 3 7 . 7 Parts Rejected 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 . 1 1 2 Parts Fused 9 | . . . . . . . . . . . 1 2 . . . . 2 . . . . . . 2 1 . 1 . . Data Loss (minor) 66 | . . . . . . . . 2 . 1 1 7 . 3 . 1 2 . 2 . . . . 9 21 . 7 3 7 Data Loss (major) 24 | . . . . . . . . . . . . 2 . . . 1 3 1 3 1 . . . 5 5 1 1 1 . Misfires 23 | . . . . . . . . 1 . . 1 5 . 2 . . . . 2 1 1 . . 2 4 2 . 1 1 Alerts 9 | . . . . . . . . 2 . . . 1 . . . 1 1 1 1 . . . . 1 . . 1 . . Misdirections 15 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 . . . 9 Weapon Failures 32 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 8 . 5 5 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4241 | . . . . . . . 8 106 61 . 19 174 69 23 . 72 580 31 6 . 78 85 124 539 745 143 506 385 487 Projectiles 1011 | . . . . . . . . 54 . . . . . 23 . . 114 8 6 . 60 9 . 58 351 . 158 43 127 Explosions 935 | . . . . . . . 8 22 . . . 48 . . . 6 22 23 . . 18 . . 135 373 . 248 4 28 Melee 2295 | . . . . . . . . 30 61 . 19 126 69 . . 66 444 . . . . 76 124 346 21 143 100 338 332 Knockbacks 88 | . . . . . . . . . . . 3 4 . 2 . 2 15 1 2 . . 1 . 8 22 . 7 6 15 Impact 11 | . . . . . . . . . . . . 1 . . . 1 3 . . . . 1 . 3 . . . . 2 Kinetic 75 | . . . . . . . . . . . 3 3 . 2 . 1 12 1 2 . . . . 5 21 . 6 6 13 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Self-Inflicted Damage 623 | . . 68 . . . . 19 . . . . 186 . . . 52 72 28 . 65 . . . 70 . . 7 . 56 Shots 16 | . . 2 . . . . 1 . . . . 4 . . . 1 3 1 . 1 . . . 1 . . . . 2 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Targets Rammed 25 | . 2 . 3 5 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 3 7 Kicked 20 | . 2 . 3 5 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 3 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 703 | . 248 14 12 18 . . 104 392 104 240 251 165 . 34 . 245 426 36 315 301 164 . . 288 265 40 244 193 703 Average Temperature 94 | . 95 3 7 12 . . 28 162 56 142 115 58 . 24 . 114 115 14 119 144 82 . . 89 81 15 87 35 129 Received Heat Transfer 2614 | . 267 66 90 24 . . 396 9 . . 24 240 . 75 . 144 102 6 12 . 6 30 . 122 630 . 79 193 99 Effects 26 | . . . . . . . . 1 . . 1 . . . . . 13 . 1 . . . . . . . . . 10 Shutdowns 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 6 Energy Bleed 5 | . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . . . Interference 7 | . . . . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Total Turns 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 64 Longest Duration 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 64 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 39 | . . . . . . . . . . . . 1 . . . 3 18 . . . . . . 3 . . . 9 5 Impact Corruptions 53 | . . . . . . . . . . . . 2 2 . . 3 16 . . . . 1 2 10 . . . 10 7 Robots Melted 8 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 3 1 1 Combat Hostiles 8 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 3 1 1 Parts Melted 29 | . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . 6 . 5 3 11 Heat Transferred 14853 | . 1184 444 333 74 . . 703 350 . . 200 1475 . 518 . 850 372 . . . . . . 359 2219 . 1406 1961 2405 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Peak Influence 1287 | . 97 113 213 74 . . 131 180 . . . 390 . . . . 549 . . . . 214 4 711 1223 . 764 719 1287 Initial 431 | . . 23 . 16 . . . 31 . . . . . . . . 176 . . . . 59 4 . 347 . . 89 431 Average 209 | . 40 57 119 6 . . 47 52 . . . 149 . . . . 167 . . . . 107 3 242 382 . 213 155 761 Maximum Alert Level 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . 3 4 . 3 3 4 Low Security (%) 68 | 100 100 100 87 100 . 100 100 100 . . . 76 . . . . 76 . . . . 80 100 53 40 . 56 73 . Level 1 14 | . . . 12 . . . . . . . . 23 . . . . 18 . . . . 19 . 15 23 . 25 19 . Level 2 10 | . . . . . . . . . . . . . . . . . 5 . . . . . . 29 14 . 10 4 42 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . 7 2 43 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . . . 2 . . . 3 6 . . . 6 . . . 1 4 . . . . 2 . 11 14 . 14 7 24 Investigation 8 | . . . 1 . . . 1 2 . . . 1 . . . . . . . . . . . 1 1 . 1 . . Extermination 34 | . . . . . . . . 4 . . . 4 . . . . 2 . . . . 1 . 6 8 . 5 . 4 Reinforcement 16 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . 3 3 . 2 . 4 Assault 9 | . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 2 . 1 . 2 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Intercept 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 11 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Distress Signals 31 | . 1 . 5 1 . . 1 . . . . . . . . . . . . 2 . . . 3 4 . 2 10 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 9 8 15 2 . . 14 12 1 . 3 20 . 6 . 32 29 10 6 3 6 5 . 40 75 1 39 56 66 Peak Tracking Total 13 | . 3 3 4 2 . . 9 5 1 . 2 3 . 2 . 12 4 5 4 3 4 2 . 7 13 1 8 11 11 Tactical Retreats 36 | . 1 . 1 . . . . . . . . . . 1 . 3 2 1 1 . 1 . . 5 4 . 2 7 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Traps Triggered 20 | . . . . . . . 2 . . . . 4 . . . . 2 . . 1 . 1 . 6 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 2 . . . . . . 2 . 13 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Machines Disabled 62 | . . 1 4 . . . 3 3 . . . 12 . . . . 11 . . . . . . 6 12 2 2 3 3 Max in Single Turn 4 | . . 1 2 . . . 1 2 . . . 4 . . . . 4 . . . . . . 2 2 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Machines Accessed 58 | . 2 . 2 1 2 . 2 6 . 4 . 5 . 1 . . 5 1 . 2 . . . 9 7 . 7 . 2 Terminals 32 | . 2 . 2 1 . . 2 3 . . . 2 . . . . 2 . . . . . . 6 6 . 5 . 1 Fabricators 6 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 Total Hacks 155 | . 9 . 6 2 2 . 5 12 . 30 . 12 . 1 . . 9 1 . 2 . . . 18 18 . 25 . 3 Successful 87 | . 3 . 5 . 2 . 2 4 . 30 . 2 . 1 . . 5 1 . 2 . . . 10 10 . 10 . . Failed 68 | . 6 . 1 2 . . 3 8 . . . 10 . . . . 4 . . . . . . 8 8 . 15 . 3 Catastrophic 15 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . 4 1 . 5 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . 3 . 1 . 2 5 . . . . . . . . 4 . . 1 . . . 8 9 . 12 . 2 Terminals 92 | . 9 . 6 2 . . 5 7 . . . 4 . . . . 5 . . . . . . 12 17 . 23 . 2 Fabricators 14 | . . . . . . . . 3 . . . 6 . . . . 1 . . . . . . 3 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . 1 Terminal Hacks 64 | . 2 . 4 . 2 . 1 1 . 30 . 1 . 1 . . 1 1 . 2 . . . 2 8 . 8 . . Record 12 | . . . . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . 1 . . . 1 . 2 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 1 . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 3 1 . 1 . . Terminals 10 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 3 1 . 1 . . Botnet 10 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 3 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 44 | . 2 . 2 1 . . 2 5 . . . 5 . . . . 4 . . . . . . 9 6 . 6 . 2 Full Trace Events 5 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . . . . . . . . 106 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Time 94 | . . . . . . . . . . . . . . . . . 50 . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Total Allies 15 | . . 3 . 1 . . . . . . 1 . . . 3 . 1 . . . . . . . 6 . . . . Largest Group 4 | . . 3 3 1 . . . . . . 1 . . . 3 3 1 1 1 . . . . . 4 . . . . Highest-Rated Group 188 | . . 40 40 31 . . . . . . 96 . . . 104 104 49 49 49 . . . . . 188 . . . . Highest-Rated Ally 96 | . . 16 16 31 . . . . . . 96 . . . 51 51 49 49 49 . . . . . 47 . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . 6 . 1 . . . . . 7 . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . RETURN 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Ally Attacks 99 | . . . 41 4 . . . . . . . . . . . 11 . 3 4 . . . . . 36 . . . . Total Damage 2208 | . . . 500 63 . . . . . . . . . . . 237 . 47 159 . . . . . 1202 . . . . Kills 15 | . . . 6 . . . . . . . . . . . . 3 . 1 1 . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 2 . 1 . 1 2 . 2 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Turns Passed 31271 | 64 513 960 455 1207 419 494 779 1548 200 128 649 2432 242 574 1290 516 2407 330 839 1205 497 435 472 3176 3236 404 2005 2277 1518 Spaces Moved 18449 | 45 230 485 209 617 220 261 467 996 142 102 435 1467 199 396 1070 376 1425 228 462 872 409 324 361 1655 1656 207 1007 1203 923 Core 349 | 6 . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . 263 Treads 466 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 464 . Legs 17377 | 39 230 373 209 617 220 261 467 996 142 102 435 1467 199 396 1070 376 1425 228 462 872 409 324 281 1655 1654 207 913 688 660 Wheels 257 | . . 112 . . . . . . . . . . . . . . . . . . . . . . . . 94 51 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 120 190 190 190 120 120 122 122 122 120 120 120 120 110 112 114 114 102 102 102 50 100 112 120 112 112 50 Average Speed 130 | 110 165 174 174 190 190 190 125 121 122 122 122 120 120 120 120 120 114 125 164 129 110 103 99 140 119 120 121 141 105 Slowest Speed 270 | 120 190 260 190 190 190 190 190 122 122 122 123 190 120 190 120 190 120 187 187 188 180 105 270 186 225 120 190 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 37 95 22 97 61 61 37 23 18 74 71 26 43 63 84 62 35 43 59 94 68 8 89 37 78 94 25 42 27 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . 1 . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . . . . . . . 1 1 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 1 . 1 . Scrap Searched 21 | . . 2 . 1 . . . . . . 4 . 1 4 2 1 . 1 2 . 3 . . . . . . . . Spaces Dug 254 | . . . 8 . . . 12 6 . . 7 22 . . . 12 32 . 8 . 11 . . 34 37 1 24 10 30 Terrain Destroyed 1637 | . . 36 20 . . . 35 63 . . 9 177 . 9 . 79 126 74 37 20 68 7 . 159 272 1 229 107 109 Melee 90 | . . . . . . . . 6 . . 6 21 . . . . 21 . 6 . . . . 21 1 1 1 . 6 Projectile 481 | . . . . . . . 1 . . . 3 8 . 9 . 7 60 3 12 . 2 7 . 46 129 . 69 88 37 AOE 1066 | . . 36 20 . . . 34 57 . . . 148 . . . 72 45 71 19 20 66 . . 92 142 . 159 19 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Total 23630 | 55 299 562 261 637 222 260 616 1281 165 105 509 1945 200 452 1077 406 1949 262 505 953 442 396 481 2289 2602 273 1619 1524 1283 Wait 2915 | . 7 43 . 6 . . 68 188 22 . 28 318 . 8 . . 317 20 17 46 22 52 40 471 610 . 423 74 135 Move 18419 | 44 229 484 208 616 219 260 466 995 141 101 434 1466 198 395 1069 373 1424 227 461 871 408 324 360 1653 1655 206 1006 1203 923 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 187 | 4 8 5 6 1 1 . 10 18 . . 3 13 . 8 2 . 14 . 1 5 . 1 18 7 19 5 6 22 10 Fast Attach 225 | 6 4 1 3 . . . 8 10 . 2 5 13 . 3 2 2 11 3 1 11 . 1 16 18 30 5 25 32 13 Attach 108 | . 2 3 3 . . . 4 3 . . 2 4 . 4 . 3 7 . . 1 . 2 3 6 9 9 14 14 15 Detach 54 | . 3 1 1 . . . . . . . . 2 . 1 . 3 3 1 . 1 . . 1 2 4 5 8 13 5 Swap 147 | 1 4 3 7 1 . . 13 5 . . 1 13 1 . . 4 20 3 2 2 2 2 2 7 14 . 16 8 16 Drop 255 | . 5 2 10 2 2 . 17 21 . 2 8 15 . 7 4 2 16 2 1 16 1 . 36 8 31 1 11 26 9 Fire 961 | . 35 20 20 6 . . 30 16 . . 12 67 . 24 . 13 79 6 15 . 9 11 . 60 190 . 102 115 131 Melee 288 | . . . . . . . . 25 2 . 16 34 1 2 . 5 51 . 7 . . 2 2 50 9 42 6 15 19 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Kick 19 | . 2 . 3 5 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 2 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 31 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 14) 766 | -10/Mines | Excavation squad dispatched 766 | -10/Mines | A large section of the Mines collapsed 841 | -10/Mines | Core integrity fell below 50% 943 | -10/Mines | Discovered new exit (range 11) 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1394 | -10/Mines | Learned location of Mines (-9) 1410 | -10/Mines | Found a hidden stash of uninstalled traps 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Accompanied by 3 allies 1538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1786 | -9/Materials | Discovered new exit (range 21) 1786 | -9/Materials | Identified exit to Mines 1832 | -9/Materials | Discovered new exit (range 15) 1866 | -9/Materials | Build established: Scavenger-Mutant 1993 | -9/Materials | Entered Mines 2048 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2048 | -9/Mines | Discovered new exit (range 5) 2174 | -9/Mines | Received a Mining Laser from a helpful Derelict 2353 | -9/Mines | Learned 2 Materials zone layouts 2570 | -9/Mines | Discovered new exit (range 16) 2794 | -9/Mines | Discovered new exit (range 9) 3200 | -9/Mines | Entered Exiles 3225 | -9/Exiles | Discovered new exit (range 15) 3248 | -9/Exiles | Met 8R-AWN 3275 | -9/Exiles | Met EX-HEX 3330 | -9/Exiles | Met EX-BIN 3358 | -9/Exiles | Aligned with FarCom system 3360 | -9/Exiles | Given EX-Vault access code 3408 | -9/Exiles | Opened EX-Vault 3422 | -9/Exiles | Found AWS/Thermal 3463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3529 | -9/Exiles | Met EX-DEC 3548 | -9/Exiles | Learned location of Zion (-6) 3603 | -9/Exiles | Discovered new exit (range 10) 3619 | -9/Exiles | Left Exiles lab with AWS/Thermal 3619 | -9/Exiles | Entered Mines 4102 | -8/Mines | Discovered new exit (range 5) 4113 | -8/Mines | Entered Materials 4113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -8/Materials | Identified exit to Storage 4548 | -8/Materials | Discovered new exit (range 19) 4820 | -8/Materials | Lost 3 parts (3n) 4823 | -8/Materials | Garrison activated, responded to threat 4857 | -8/Materials | Crushed by falling debris 4888 | -8/Materials | Lost 5 parts (1p1n2u1w) 4892 | -8/Materials | Entered Factory 4892 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5183 | -7/Factory | Build established: Mutant 5364 | -7/Factory | Identified exit to Lower Caves 6440 | -7/Factory | Entered Lower Caves 6442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6607 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6640 | -7/Lower Caves | Entered Data Miner 6641 | -7/Data Miner | Discovered new exit (range 6) 6660 | -7/Data Miner | Met Data Miner 6702 | -7/Data Miner | Learned location of Section 7 (-2) 6702 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6713 | -7/Data Miner | Received God Mode back door access code from Data Miner 6768 | -7/Data Miner | Entered Proximity Caves 6923 | -6/Proximity Caves | Escorted by Enhanced Grunt 6923 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7100 | -6/Proximity Caves | Learned 8 Factory zone layouts 7332 | -6/Proximity Caves | Discovered new exit (range 9) 7385 | -6/Proximity Caves | Found Prototype Device 7385 | -6/Proximity Caves | Identified Exp. Thermal Shield 7417 | -6/Proximity Caves | Entered Factory 7417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7418 | -6/Factory | Identified exit to Extension 7418 | -6/Factory | Identified exit to Factory 7504 | -6/Factory | Discovered exit to Factory (range 10) 7940 | -6/Factory | Incoming investigation squad redirected 8457 | -6/Factory | Discovered new exit (range 18) 8752 | -6/Factory | Found Prototype Launcher 8752 | -6/Factory | Identified Rocket Array 8761 | -6/Factory | Found Faulty Rocket Array 8772 | -6/Factory | Found Rocket Array 9097 | -6/Factory | Discovered exit to Extension (range 5) 9849 | -6/Factory | Entered Lower Caves 9968 | -6/Lower Caves | Learned Factory stockpile data 10043 | -6/Lower Caves | Discovered new exit (range 18) 10091 | -6/Lower Caves | Entered another Lower Caves area 10093 | -6/Lower Caves | Discovered exit to Factory (range 15) 10192 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10217 | -6/Lower Caves | Spotted B-75 Beast 10651 | -6/Lower Caves | Discovered new exit (range 6) 10665 | -6/Lower Caves | Entered Zion 10702 | -6/Zion | System corruption cleaned by Quarantine Array 10779 | -6/Zion | Given the Hacking Drone Bay 10785 | -6/Zion | Discovered new exit (range 17) 10942 | -6/Zion | Identified exit to Deep Caves 11464 | -6/Zion | Gained Derelict followers 11928 | -6/Zion | Found Prototype Device 11955 | -6/Zion | Entered Proximity Caves 11955 | -5/Proximity Caves | Accompanied by 3 allies 11960 | -5/Proximity Caves | Learned Factory terminal intel 11995 | -5/Proximity Caves | Ambushed by research squad 12037 | -5/Proximity Caves | System corruption reached 10% 12248 | -5/Proximity Caves | Learned location of Armory (-4) 12282 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12385 | -5/Proximity Caves | Build established: Scavenger-Mutant 12424 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12447 | -5/Proximity Caves | Discovered exit to Factory (range 17) 12471 | -5/Proximity Caves | Entered Factory 12471 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12473 | -5/Factory | Loaded intel: 26 terminal locations 12486 | -5/Factory | Destroyed 7 combat bots 12498 | -5/Factory | Lost 4 parts (1p2n1u) 12814 | -5/Factory | Repaired Arm. Leg 13599 | -5/Factory | Identified Hacking Drone Bay 13714 | -5/Factory | Identified exit to Factory 13904 | -5/Factory | Identified exit to Upper Caves 14871 | -5/Factory | First assault squad dispatched 14878 | -5/Factory | Entered Upper Caves 14878 | -5/Upper Caves | Accompanied by 1 ally 15017 | -5/Upper Caves | Encountered a Warlord checkpoint 15042 | -5/Upper Caves | Identified exit to Upper Caves 15048 | -5/Upper Caves | Learned 12 Factory zone layouts 15208 | -5/Upper Caves | Entered another Upper Caves area 15208 | -5/Upper Caves | Accompanied by 1 ally 15258 | -5/Upper Caves | Build established: Mutant 15816 | -5/Upper Caves | Encountered a Warlord checkpoint 16038 | -5/Upper Caves | Discovered new exit (range 9) 16047 | -5/Upper Caves | Entered Warlord 16085 | -5/Warlord | System corruption cleaned by Quarantine Array 16366 | -5/Warlord | Build established: Tank 16504 | -5/Warlord | Found Prototype Special Weapon 16507 | -5/Warlord | Found Prototype Special Weapon 16510 | -5/Warlord | Found Prototype Special Weapon 16513 | -5/Warlord | Found Prototype Special Weapon 16769 | -5/Warlord | Warlord's base attacked by MAIN.C 16778 | -5/Warlord | Found Prototype Device 16778 | -5/Warlord | Identified Minesniffer Drone Bay 16839 | -5/Warlord | Met Warlord 16856 | -5/Warlord | Opened Warlord's prototype stash 16892 | -5/Warlord | Found Prototype Reactor 16892 | -5/Warlord | Identified Vortex Chain Reactor 16898 | -5/Warlord | Found Prototype Device 16898 | -5/Warlord | Identified Exp. Cloaking Device 16908 | -5/Warlord | Found Prototype Hackware 17004 | -5/Warlord | Found Prototype Energy Gun 17004 | -5/Warlord | Identified Vortex Rifle 17111 | -5/Warlord | Opened side exit 17112 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 17119 | -5/Warlord | Warlord forces counterattacked 17144 | -5/Warlord | Spotted Executioner 17239 | -5/Warlord | Discovered new exit (range 8) 17252 | -5/Warlord | Entered Proximity Caves 17431 | -4/Proximity Caves | Build established: Mutant 17614 | -4/Proximity Caves | Spotted B-86 Titan 17742 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17749 | -4/Proximity Caves | Entered Factory 17749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17750 | -4/Factory | Identified exit to Upper Caves 18184 | -4/Factory | Sucked down chute 18184 | -4/Factory | Entered Waste 18184 | -4/Waste | The area was eerily silent 18236 | -4/Waste | Found Prototype Device 18236 | -4/Waste | Identified Exp. ECM Suite 18555 | -4/Waste | Discovered new exit (range 20) 18590 | -4/Waste | A Compactor rumbled back to life 18590 | -4/Waste | Spotted C-40 Crusher 18656 | -4/Waste | Entered Factory 18800 | -4/Factory | Discovered exit to Upper Caves (range 2) 18877 | -4/Factory | Spotted B-86 Titan 18960 | -4/Factory | Discovered new exit (range 17) 19149 | -4/Factory | Discovered new exit (range 5) 19735 | -4/Factory | Spotted B-86 Titan 20212 | -4/Factory | Discovered exit to Upper Caves (range 5) 20303 | -4/Factory | Discovered new exit (range 12) 20431 | -4/Factory | Repaired Imp. Medium Armor Plating 20862 | -4/Factory | Destroyed 7 combat bots 21193 | -4/Factory | System corruption reached 10% 21228 | -4/Factory | Fabricated Adv. Hacking Suite? 21230 | -4/Factory | Lost 5 parts (1n2u2w) 21286 | -4/Factory | Identified exit to Armory 21656 | -4/Factory | First assault squad dispatched 21682 | -4/Factory | Incoming assault squad redirected 21788 | -4/Factory | Crushed by falling debris 21832 | -4/Factory | Entered Armory 21909 | -4/Armory | Spotted B-86 Titan 22613 | -4/Armory | Build established: Scavenger-Mutant 23049 | -4/Armory | Build established: Mutant 23794 | -4/Armory | Found Unknown Device 23794 | -4/Armory | Identified Adv. Force Booster 23968 | -4/Armory | Destroyed 11 combat bots 24332 | -4/Armory | First assault squad dispatched 24349 | -4/Armory | Discovered new exit (range 15) 24352 | -4/Armory | Incoming assault squad redirected 24529 | -4/Armory | Core integrity fell below 50% 24596 | -4/Armory | Lost 6 parts (1p1n3u1w) 25015 | -4/Armory | Discovered new exit (range 10) 25064 | -4/Armory | Discovered new exit (range 4) 25068 | -4/Armory | Entered Lab 25068 | -4/Lab | Discovered new exit (range 9) 25254 | -4/Lab | Detected for breach 25258 | -4/Lab | Gained access to the hidden lab's interior 25263 | -4/Lab | Confronted by A5 25270 | -4/Lab | Core integrity fell below 20% 25326 | -4/Lab | Lost 6 parts (1p2n3u) 25328 | -4/Lab | Destroyed A5 25342 | -4/Lab | Found Prototype Hackware 25371 | -4/Lab | Found Alien Artifact 25385 | -4/Lab | Found Alien Artifact 25385 | -4/Lab | Identified Integrated Reactor 25385 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 25395 | -4/Lab | Found Alien Artifact 25419 | -4/Lab | Found Prototype Hackware 25423 | -4/Lab | Found Prototype Device 25423 | -4/Lab | Identified AEGIS Remote Shield 25427 | -4/Lab | Found Prototype Energy Gun 25472 | -4/Lab | Entered Research 25472 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25502 | -3/Research | Identified Exp. System Shield 25604 | -3/Research | Identified Ghost Barrier 25907 | -3/Research | Build established: Hacker-Mutant 26538 | -3/Research | Identified Transdimensional Reconstructor 26538 | -3/Research | Warped through subspace 26591 | -3/Research | Found Prototype Device 26591 | -3/Research | Identified Adv. Kinecellerator 26668 | -3/Research | Intercept squad dispatched 26675 | -3/Research | Spotted Tracker 26676 | -3/Research | Destroyed Tracker 26688 | -3/Research | Found Exp. Targeting Computer 26715 | -3/Research | Spotted Combat Programmer 26719 | -3/Research | Destroyed Combat Programmer 26782 | -3/Research | Identified Deep Network Scanner 26852 | -3/Research | Identified exit to Testing 26852 | -3/Research | Identified exit to Research 26972 | -3/Research | First assault squad dispatched 26995 | -3/Research | Incoming assault squad redirected 27188 | -3/Research | Intercept squad dispatched 27195 | -3/Research | Spotted Tracker 27196 | -3/Research | Spotted Tracker 27198 | -3/Research | System corruption reached 10% 27204 | -3/Research | Spotted Combat Programmer 27229 | -3/Research | Destroyed Tracker 27235 | -3/Research | Destroyed Tracker 27248 | -3/Research | Destroyed Combat Programmer 27254 | -3/Research | Spotted Combat Programmer 27265 | -3/Research | Core integrity fell below 50% 27282 | -3/Research | Destroyed Combat Programmer 27304 | -3/Research | Lost 14 parts (2p5n3u4w) 27434 | -3/Research | Identified Core Expander 27434 | -3/Research | Installed Core Expander, added new Weapon slot 27477 | -3/Research | Entered another Research area 27477 | -2/Research | Warlord forces began assault on 0b10 27477 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27587 | -2/Research | Research machine network offline 27625 | -2/Research | Build established: Hacker-Tank 27766 | -2/Research | Borebot progress halted 27779 | -2/Research | Discovered new exit (range 16) 27969 | -2/Research | Spotted B-90 Cyclops 27990 | -2/Research | Destroyed B-90 Cyclops 28003 | -2/Research | Borebot progress halted 28088 | -2/Research | Met up with Warlord 28338 | -2/Research | Borebot progress halted 28455 | -2/Research | Found Prototype Slashing Weapon 28455 | -2/Research | Identified Particle Cleaver 28519 | -2/Research | Spotted Executioner 28525 | -2/Research | Spotted Striker 28563 | -2/Research | Destroyed Striker 28593 | -2/Research | Lost 4 parts (2p2u) 28618 | -2/Research | Spotted Tracker 28618 | -2/Research | Spotted Tracker 28661 | -2/Research | Destroyed Tracker 28664 | -2/Research | Destroyed Tracker 28678 | -2/Research | Spotted Combat Programmer 28688 | -2/Research | Destroyed Combat Programmer 28714 | -2/Research | Lost 8 parts (1p2n2u3w) 28722 | -2/Research | Found Prototype Processor 28722 | -2/Research | Identified Exp. Core Analyzer 28725 | -2/Research | Found Exp. Core Analyzer 28757 | -2/Research | Found Exp. Targeting Computer 28761 | -2/Research | Found Exp. Core Analyzer 28775 | -2/Research | Spotted Striker 28900 | -2/Research | Spotted Striker 28997 | -2/Research | Build established: Scavenger-Tank 29014 | -2/Research | Spotted Striker 29041 | -2/Research | Destroyed Striker 29201 | -2/Research | Crushed by falling debris 29309 | -2/Research | Spotted Striker 29341 | -2/Research | Destroyed Striker 29548 | -2/Research | Spotted Striker 29571 | -2/Research | Spotted Executioner 29572 | -2/Research | Spotted Executioner 29582 | -2/Research | Spotted Executioner 29616 | -2/Research | Destroyed Executioner 29618 | -2/Research | Destroyed Executioner 29649 | -2/Research | Destroyed Striker 29673 | -2/Research | Destroyed Executioner 29743 | -2/Research | Discovered new exit (range 8) 29749 | -2/Research | Spotted Tracker 29750 | -2/Research | Spotted Tracker 29754 | -2/Research | Entered Access 29754 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29949 | -1/Access | Spotted B-99 Colossus 30189 | -1/Access | Found Corrupted Quantum Capacitor 30190 | -1/Access | System corruption reached 10% 30260 | -1/Access | Found Unknown Device 30260 | -1/Access | Identified Launcher Loader 30274 | -1/Access | Intercept squad dispatched 30281 | -1/Access | Spotted Tracker 30281 | -1/Access | Spotted Tracker 30288 | -1/Access | Spotted Combat Programmer 30302 | -1/Access | Destroyed Tracker 30309 | -1/Access | Destroyed Tracker 30330 | -1/Access | Destroyed Combat Programmer 30337 | -1/Access | Spotted Combat Programmer 30342 | -1/Access | Garrison activated, responded to threat 30349 | -1/Access | Lost 7 parts (3p1u3w) 30354 | -1/Access | Destroyed Combat Programmer 30589 | -1/Access | Build established: Scavenger-Mutant 30647 | -1/Access | Lost 3 parts (1n1u1w) 30713 | -1/Access | Lost 3 parts (1p2n) 30786 | -1/Access | First assault squad dispatched 30797 | -1/Access | System corruption reached 30% 30932 | -1/Access | Intercept squad dispatched 30943 | -1/Access | Spotted Tracker 30944 | -1/Access | Spotted Tracker 30944 | -1/Access | Spotted Tracker 30948 | -1/Access | Destroyed Tracker 30951 | -1/Access | Destroyed Tracker 30951 | -1/Access | Destroyed Tracker 30965 | -1/Access | Spotted Combat Programmer 30970 | -1/Access | Identified Tachyon Dispersion Ray 30987 | -1/Access | Destroyed Combat Programmer 30991 | -1/Access | Spotted Combat Programmer 30991 | -1/Access | Spotted Combat Programmer 31026 | -1/Access | Destroyed Combat Programmer 31067 | -1/Access | Destroyed Combat Programmer 31119 | -1/Access | Released all parts (20) 31179 | -1/Access | Spotted B-99 Colossus 31179 | -1/Access | Spotted B-99 Colossus 31199 | -1/Access | Core integrity fell below 50% 31251 | -1/Access | Intercept squad dispatched 31266 | -1/Access | Spotted Tracker 31267 | -1/Access | Spotted Tracker 31267 | -1/Access | Spotted Tracker 31270 | -1/Access | Core integrity fell below 20% 31272 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 31195_ Slammed into U-05 Engineer. 31195_ Destabilizing: Core damaged (-16). 31198_ Slammed into U-05 Engineer. 31208_ System corrupted: Energy discharge (-37). 31223_ System corrupted: Matter fused (-7). 31223_ Slammed into U-05 Engineer. 31223_ Destabilizing: System corrupted (+2). 31228_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 31242_ A 31268_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 31269_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????? ?# # #? #???# | | ??????????? ?# #####+## #???# | | ??????????? ?# # #???# | | ???????????? # + #???# | | ???????????? ###### # #???# | | ???????????? ##???# # #???# | | ????????????? # #???# #? #???# | | ????????????? #???# #? #???#### """" | | ???????####### ##???# #?? #??????#""""" | | ???????# #####+##?###########??????###### | | ???????# s #???????????????????????? | | ???????# # c #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# ==!#???????????????????????? | | ???????# ==!#???????????????????????? | | ???????# =! #???????????????????????? | | ???????# #???????????????????????? | | ???????####### # #???????????????????????? | | ?????????????## ## #####???????????????????????? | | ?????????###### ###############+####????????????? | | ?? ] % #??????????? | | ?? H s c #??????????? | | ???# #######/#########@#########??????????????? | | ???##?????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ???????????????????#"" """"" ????w????????????? | | ???????????????????#"" """"" #????????????????? | | ???????????????????#"" """"" #????????????????? | | ???????????????????#T """"" #????????????????? | | ???????????????????#"" """"?? #????????????????? | | ???????????????????#"" ??????? #????????????????? | | ???????????????????#"" ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 900 Resistance: TH 30 Power Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonExplosiveSystem Manual? 0 Play Time 05:30:48 Cumulative 355.1 hours Start 2023.08.18 @ 15:10:09 End 2023.10.03 @ 19:45:35 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 121 Adventurer 8 Explorer 8 Win Type - Total 25 Types 12/1/8/1/1/1/1/0/0 Lore% 89 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cfb65b1b-f0df-4f95-b1f5-95b6cfe6a919