Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 10:16:39 Player: Xan Kriegor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2047) 2047 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 6835 Bonus ------- High Alert Combat Kills 38 Aligned with FarCom 300 Cogmind --------- Core Integrity 458/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Core Analyzer > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (10) --- Cooling System Compact Matter Pod (150) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Core Analyzer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Concussive RPG > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Advanced Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Field Recycling Unit Light Assault Rifle [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . . . . . 1 1 2 Weapon 1 | . . 1 . . . . . . Parts Attached 61 | 6 1 13 10 . . 8 11 12 Power 9 | 1 . 1 1 . . 1 2 3 Engine 6 | 1 . 1 1 . . . 1 2 Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 7 6 . . 1 2 1 Treads 1 | . . . . . . . . 1 Leg 7 | . . 3 3 . . 1 . . Wheel 4 | 2 . . . . . . 2 . Hover 7 | . . 4 3 . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 1 . . . 4 5 4 Device 6 | . . . . . . 1 3 2 Storage 2 | 1 . 1 . . . . . . Processor 3 | . 1 . . . . . 1 1 Hackware . | . . . . . . . . . Protection 5 | . . . . . . 3 1 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . 4 3 . . 2 2 4 Energy Gun 3 | . . 1 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . 2 2 . . 1 2 3 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 2 8 . . . 3 17 Power 7 | . . 1 1 . . . 1 4 Propulsion 7 | . . 1 3 . . . . 3 Utility 5 | . . . . . . . . 5 Weapon 11 | . . . 4 . . . 2 5 Highest Loss Streak 7 | . . 1 5 . . . 3 7 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 8 | 3 7 6 7 9 10 9 9 6 Power . | . 1 . 1 1 1 1 . . Propulsion . | 2 3 1 1 1 1 . . . Utility 4 | . 1 2 2 4 4 4 6 5 Weapon 2 | . 1 1 2 3 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 10 | . 3 . 1 . . . 3 3 Power 1 | . 1 . . . . . . . Propulsion 3 | . 2 . 1 . . . . . Utility 4 | . . . . . . . 1 3 Weapon 2 | . . . . . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 98 100 100 99 84 80 Engine 6 | . 14 10 10 11 11 6 1 4 Core 5 | . . . . . . 2 12 5 Leg 13 | . . 17 29 33 33 36 3 . Wheel 8 | . 28 . . . . . 13 11 Hover 1 | . . 13 3 . . . . . Device 5 | . . . . . . 1 11 12 Storage 8 | . 14 11 11 11 11 9 7 6 Processor 10 | . 12 11 11 11 11 9 7 12 Protection 2 | . . . . . . 7 3 5 Energy Gun 4 | . . 4 9 . . 4 6 . Ballistic Gun 21 | . 28 27 22 33 33 22 15 18 Peak Build Rating 54 | 6 7 11 12 11 11 21 43 54 Average Rating 26 | 4 6 9 11 11 11 17 39 47 On Entrance 13 | . 6 7 11 11 11 11 21 40 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 12 12 19 19 16 16 30 36 50 Greatest Support 56 | 26 26 30 33 33 33 43 56 56 Greatest Overweight (x) 2 | . . 2 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 8 Average Carried 8 | 3 7 6 7 9 10 9 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 9 10 10 10 8 3 Class Distribution -------------------- 40% | Scavenger-Skirmisher 37% | Scavenger-Gunner 11% | Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1849 | 202 62 377 160 . . 75 338 635 Remotely . | . . . . . . . . . Salvage Created 2533 | . 93 776 367 . . 55 506 736 Parts 143 | . 5 41 34 . . 3 26 34 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 4 | . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 57 | . 2 16 15 . . 1 9 14 Guns 53 | . 2 14 13 . . 1 9 14 AOE 4 | . . 2 2 . . . . . Classes Destroyed 14 | . 2 5 1 . . . 2 4 Worker 2 | . . . . . . . . 2 Builder 4 | . . . . . . . 3 1 Hauler 1 | . . 1 . . . . . . Recycler 5 | . . 3 1 . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 23 | . . 7 12 . . . 1 3 Grunt 19 | . 2 7 2 . . . 4 4 Brawler 1 | . . 1 . . . . . . Duelist 2 | . . . 1 . . . 1 . Sentry 4 | . . 1 . . . 1 1 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . . . 3 Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . . 1 Best Kill Streak 8 | . 1 8 6 . . 1 3 6 Combat Bots Only 6 | . 1 5 6 . . 1 2 3 Max Kills in Single Turn 4 | . 1 4 2 . . 1 2 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . 2 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 421 | . 7 77 63 . . 16 65 193 Missed 104 | . 4 23 17 . . 6 17 37 Hits 317 | . 3 54 46 . . 10 48 156 Melee 15 | . . . 6 . . . 9 . Projectile 302 | . 3 54 40 . . 10 39 156 Critical Strikes 12 | . . . 1 . . 2 2 7 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 4712 | . 32 538 589 . . 145 882 2526 Core 794 | . . 38 151 . . 32 181 392 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 100 . . . 52 94 74 . Volleys Fired 164 | . 11 31 28 . . 11 32 51 Largest 3 | . 2 3 3 . . 3 3 3 Hottest 104 | . 40 85 85 . . 60 104 81 Shots Fired 463 | . 22 93 80 . . 33 96 139 Gun 461 | . 22 92 80 . . 33 96 138 Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 Special . | . . . . . . . . . Kinetic 403 | . 22 79 61 . . 33 70 138 Thermal 26 | . . . . . . . 26 . Explosive 2 | . . 1 . . . . . 1 Electromagnetic 32 | . . 13 19 . . . . . Robot Hit Streak 17 | . 5 17 8 . . 13 17 12 Robot Miss Streak 6 | . 4 4 5 . . 3 3 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . . 1 4 . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 Shots Hit Robots 310 | . 11 56 47 . . 25 73 98 Core Hits 189 | . 5 40 24 . . 5 35 80 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 7 | . . 1 . . . . 6 . Burn 4 | . . . . . . . 4 . Destroy 3 | . . 1 . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5098 | . 157 1040 520 . . 207 1228 1946 Guns 4525 | . 157 639 448 . . 207 1228 1846 Cannons . | . . . . . . . . . Explosions 564 | . . 401 69 . . . . 94 Melee . | . . . . . . . . . Ramming 9 | . . . 3 . . . . 6 Kinetic 3825 | . 157 506 262 . . 207 847 1846 Thermal 457 | . . 7 69 . . . 381 . Explosive 179 | . . 85 . . . . . 94 Electromagnetic 628 | . . 442 186 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 2 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . 10 3 . . . . . Projectiles . | . . . . . . . . . Explosions 13 | . . 10 3 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . 42 . . . . . Shots 1 | . . . 1 . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . 2 Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 183 | . . 183 118 . . 66 117 48 Average Temperature 36 | . . 54 28 . . 23 39 7 Received Heat Transfer 991 | . 18 147 24 . . 81 210 511 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 1 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1321 | . . 50 50 . . . 1221 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 3 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 84 | 100 100 38 42 . 100 100 100 100 Level 1 12 | . . 32 57 . . . . . Level 2 3 | . . 29 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 526 | . 36 526 314 . . 30 54 70 Initial 201 | . . 6 201 . . . . 23 Average 69 | . 8 250 209 . . 3 13 21 Influence Increases 1844 | . 93 684 407 . . 36 268 356 Destroy 0b10 Robot/C 1140 | . 40 320 300 . . 20 180 280 Destroy 0b10 Robot/NC 65 | . 5 20 5 . . . 20 15 Destroy Leader 224 | . 12 72 40 . . 10 30 60 Allied During Kill 16 | . . . 16 . . . . . Successful Hack 69 | . 20 13 8 . . 6 22 . Disable Machine 75 | . . 75 . . . . . . Destroy Structure 15 | . 1 4 8 . . . 1 1 Partial Spotted 30 | . . 30 . . . . . . Lose Combat Pursuer 210 | . 15 150 30 . . . 15 . Influence Decreases 1844 | . 77 184 625 298 . 36 220 404 Entered New Map 648 | . . 10 315 298 . . . 25 Time Decay 939 | . 77 154 230 . . 36 190 252 Lost Part 257 | . . 20 80 . . . 30 127 Squads Dispatched 15 | . 3 2 . . . . 5 5 Investigation 2 | . 2 . . . . . . . Extermination 3 | . . . . . . . 2 1 Reinforcement 9 | . 1 2 . . . . 2 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . . 2 . . . 1 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 7 36 17 . . 3 15 31 Peak Tracking Total 15 | . 3 12 6 . . 3 4 15 Tactical Retreats 7 | . 1 4 1 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . 5 . . . . . . Max in Single Turn 4 | . . 4 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 2 2 1 1 . 2 2 2 Terminals 9 | . 2 2 1 . . 1 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 7 6 5 1 . 7 5 2 Successful 13 | . 4 2 1 1 . 3 2 . Failed 20 | . 3 4 4 . . 4 3 2 Catastrophic 7 | . 2 1 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 23 | . 5 4 5 1 . 5 2 1 Terminals 24 | . 7 6 5 . . 2 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 4 2 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . . Registered Components 2 | . 1 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Monitor 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 1 . . 2 2 2 Full Trace Events 3 | . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 1 . . . . Highest-Rated Group 43 | . . . 43 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 15 | . . . . . . . . 15 Terrain 15 | . . . . . . . . 15 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3636 | 53 262 399 485 288 71 282 1096 700 Spaces Moved 2432 | 41 198 262 310 240 60 191 773 357 Core 3 | 3 . . . . . . . . Treads 13 | . . . . . . . . 13 Legs 970 | . . 117 296 240 60 191 66 . Wheels 1287 | 38 198 . . . . . 707 344 Hover 159 | . . 145 14 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 52 52 120 120 120 100 100 Average Speed 105 | 87 90 90 118 120 120 120 101 104 Slowest Speed 250 | 100 90 200 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 43 30 52 60 26 21 24 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 11 | . . 3 8 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 11 | . . 3 8 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3171 | 55 261 359 375 240 59 224 1020 578 Wait 426 | 3 43 43 8 . . 7 178 144 Move 2424 | 40 197 261 309 239 59 190 772 357 Hop . | . . . . . . . . . Pick Up 45 | 6 6 7 11 1 . 1 6 7 Fast Attach 16 | 6 . . 1 . . 1 4 4 Attach 30 | . 1 6 7 . . 2 4 10 Detach . | . . . . . . . . . Swap 26 | . . 8 4 . . 8 5 1 Drop 30 | . 3 3 5 . . 4 13 2 Fire 164 | . 11 31 28 . . 11 32 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 9) 182 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 617 | -9/Materials | Build established: Gunner 706 | -9/Materials | Discovered new exit (range 8) 715 | -9/Materials | Entered Mines 770 | -9/Mines | Lost 5 parts (3n2w) 924 | -9/Mines | Learned location of Storage (-8) 1022 | -9/Mines | Build established: Scavenger-Gunner 1173 | -9/Mines | Discovered new exit (range 4) 1195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1195 | -9/Mines | Discovered new exit (range 5) 1200 | -9/Mines | Entered Exiles 1200 | -9/Exiles | Accompanied by 1 ally 1229 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1264 | -9/Exiles | Met EX-HEX 1299 | -9/Exiles | Met EX-BIN 1317 | -9/Exiles | Aligned with FarCom system 1318 | -9/Exiles | Given EX-Vault access code 1346 | -9/Exiles | Opened EX-Vault 1376 | -9/Exiles | Found Skeleton Box 1399 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1433 | -9/Exiles | Met EX-DEC 1476 | -9/Exiles | Discovered new exit (range 11) 1488 | -9/Exiles | Left Exiles lab with Skeleton Box 1488 | -9/Exiles | Entered Mines 1545 | -8/Mines | Discovered new exit (range 13) 1559 | -8/Mines | Entered Materials 1559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Build established: Scavenger-Skirmisher 1797 | -8/Materials | Discovered new exit (range 5) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2821 | -7/Factory | Discovered new exit (range 15) 2856 | -7/Factory | Garrison activated, responded to threat 2881 | -7/Factory | Lost 3 parts (1p2w) 2937 | -7/Factory | Entered another Factory area 2937 | -6/Factory | Evolved 2 slots: Utility x2 3240 | -6/Factory | Build established: Scavenger-Gunner 3374 | -6/Factory | Lost 3 parts (1u2w) 3597 | -6/Factory | Lost 7 parts (2p2n2u1w) 3637 | -6/Factory | Cargo convoy interrupted 3637 | -6/Factory | Self-destructed Last Messages --------------- 03616_ Imp. Targeting Computer destroyed. 03617_ K-01 Serf collects debris. 03619_ Hvy. Assault Rifle destroyed. 03619_ Critical hit (Burn: +37). 03623_ Slammed into G-67 Veteran. 03624_ Acquired 54 matter. 03625_ Lgt. Ion Engine destroyed. 03625_ Imp. Light Armor Plating destroyed. 03627_ Acquired 11 matter. 03628_ Acquired 3 matter. 03633_ K-01 Serf collects debris. 03635_ Slammed into R-10 Processor. 03636_ C-30 ARC bursts open, deploying its payload. 03636_ H-66 Slayer unfolds itself. 03636_ X-62 Marksman unfolds itself. 03636_ I-36 Angel unfolds itself. 03636_ Arm. Treads destroyed. 03636_ Penetrated by Slug. 03637_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03637_ Critical hit (Burn: +37). 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Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSensorAutocannon Manual? 0 Play Time 00:54:52 Cumulative 28.1 hours Start 2025.06.04 @ 23:57:13 End 2025.06.05 @ 10:16:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4674efb-3ac9-4870-95b4-f3d2c25b793e