Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 14:58:39 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1782) 1782 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 7975 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 1083 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 743/1000 Matter 241/300 Energy 4/160 System Corruption 0% Temperature Critical (568) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Advanced System Shield > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Laser > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Medium Treads Large Matter Pod (150) Advanced Signal Interpreter Improved Corruption Screen Heavy Plasma Cannon Enhanced Gauss Cannon Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Precision Energy Filter Improved Transmission Jammer Hardened Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Light Treads Light Treads Medium Treads Improved Medium Treads Large Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating Improved Corruption Screen High-powered Shock Rifle Heavy Plasma Cannon Enhanced Gauss Cannon Ripper DRS Beacon [Rating: 79] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Slots Evolved 10 | . . . . . 8 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 85 | 7 8 7 . 4 25 25 9 Power 14 | 1 2 1 . 1 3 6 . Engine 7 | 1 2 . . 1 1 2 . Core 7 | . . 1 . . 2 4 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . . 2 6 7 1 Treads 3 | 2 . . . . . . 1 Leg 17 | . 2 . . 2 6 7 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 1 . 1 10 4 4 Device 13 | 1 . 1 . 1 5 2 3 Storage 3 | 1 2 . . . . . . Processor 3 | . . . . . 3 . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 27 | 2 2 5 . . 6 8 4 Energy Gun 13 | . 1 2 . . 4 4 2 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 2 . . 2 3 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 36 | . 5 . . . 10 12 9 Power 7 | . 2 . . . . 3 2 Propulsion 9 | . 1 . . . 2 3 3 Utility 6 | . . . . . 3 2 1 Weapon 14 | . 2 . . . 5 4 3 Highest Loss Streak 5 | . 4 . . . 3 4 5 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 9 14 14 14 12 13 13 Power 1 | . 1 1 1 1 1 . 2 Propulsion 4 | 1 3 5 5 3 4 4 5 Utility 5 | . 4 7 5 5 5 5 2 Weapon 2 | . . 1 3 3 2 2 3 Tool/Special . | . . . . . . . . Unused Backups 57 | . . 1 1 21 6 16 12 Power 5 | . . 1 . 1 . . 3 Propulsion 16 | . . . . 5 4 2 5 Utility 22 | . . . 1 8 1 9 3 Weapon 14 | . . . . 7 1 5 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 96 97 95 Engine 9 | . 13 11 . 12 4 5 . Core 3 | . . 2 14 1 7 6 10 Treads 1 | . 16 . . . . . . Leg 25 | . 10 28 28 28 25 25 21 Device 14 | . 14 14 14 14 16 12 18 Storage 11 | . 14 14 14 14 6 6 5 Processor 1 | . . . . . 6 6 5 Protection 3 | . . . . . 7 12 11 Energy Gun 20 | . 5 8 28 28 13 9 13 Ballistic Gun 4 | . 21 19 . . 4 9 1 Peak Build Rating 79 | 9 10 16 17 28 64 63 79 Average Rating 31 | 5 9 11 16 23 54 56 70 On Entrance 24 | . 9 10 16 17 28 57 57 Naked Turns . | . . . . . . . . Heaviest Build 78 | 15 30 36 36 43 65 66 78 Greatest Support 71 | 40 40 20 20 33 66 71 61 Greatest Overweight (x) 4 | 4 2 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 15 Average Carried 14 | 2 9 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 15 15 14 15 12 Class Distribution -------------------- 65% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Tank 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Matter Collected 2086 | 209 371 118 79 30 415 704 160 Remotely . | . . . . . . . . Salvage Created 2011 | 14 360 24 46 . 535 769 263 Parts 103 | 4 16 4 7 . 30 31 11 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Combat Hostiles Destroyed 45 | . 9 3 1 . 9 13 10 Guns 37 | . 9 . 1 . 4 13 10 AOE 8 | . . 3 . . 5 . . Classes Destroyed 11 | 1 3 . 1 . 5 1 . Worker 2 | . . . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 3 | 1 1 . . . 1 . . Hauler 3 | . 1 . . . 1 1 . Watcher 1 | . . . . . 1 . . Swarmer 20 | . 3 3 . . 3 1 10 Grunt 16 | . 6 . . . 3 7 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . . . . 1 4 . Hunter 2 | . . . . . 2 . . Subdweller 1 | . . . 1 . . . . Best Kill Streak 6 | 1 4 3 1 . 6 4 5 Combat Bots Only 5 | . 4 3 1 . 3 4 5 Max Kills in Single Turn 4 | 1 1 3 1 . 4 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 3 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Hostile Shots Fired 565 | . 80 8 3 . 125 246 103 Missed 181 | . 12 1 1 . 52 87 28 Hits 384 | . 68 7 2 . 73 159 75 Melee 2 | . . . . . . 2 . Projectile 382 | . 68 7 2 . 73 157 75 Critical Strikes 4 | . . . . . 2 2 . Damage Taken 4828 | . 771 54 46 . 1090 1700 1167 Core 649 | . 176 . . . 105 111 257 Absorbed by Shields 200 | . . . . . 72 128 . Redirected to Shielding 50 | . . . . . 23 24 3 Core Remaining (%) 67 | 100 . . . 29 . 74 . Volleys Fired 168 | 3 39 1 3 . 35 69 18 Largest 3 | 2 2 2 2 . 3 3 3 Hottest 219 | 40 120 50 100 . 204 179 219 Shots Fired 414 | 6 64 2 6 . 95 189 52 Gun 403 | 6 60 1 6 . 89 189 52 Cannon . | . . . . . . . . Launcher 7 | . . 1 . . 6 . . Special 4 | . 4 . . . . . . Kinetic 182 | 6 55 1 . . 20 94 6 Thermal 128 | . 9 . . . 18 58 43 Explosive 7 | . . 1 . . 6 . . Electromagnetic 97 | . . . 6 . 51 37 3 Robot Hit Streak 15 | 2 12 4 6 . 11 15 10 Robot Miss Streak 6 | 3 2 . 1 . 3 6 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . . . 4 3 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 274 | 2 47 1 4 . 52 137 31 Core Hits 163 | 1 19 3 2 . 43 78 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 8 | . . . . . 2 5 1 Burn 6 | . . . . . 1 4 1 Destroy 1 | . . . . . . 1 . Corrupt 1 | . . . . . 1 . . Melee Attacks 11 | . . . . . . 9 2 Impact . | . . . . . . . . Slashing 11 | . . . . . . 9 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5969 | 52 640 112 66 . 1554 2926 619 Guns 5139 | 52 605 . 66 . 981 2816 619 Cannons . | . . . . . . . . Explosions 699 | . . 106 . . 493 100 . Melee . | . . . . . . . . Ramming 105 | . 9 6 . . 80 10 . Kinetic 2527 | 52 582 . . . 232 1611 50 Thermal 1846 | . 49 . . . 348 938 511 Explosive 515 | . . 106 . . 409 . . Electromagnetic 976 | . . . 66 . 485 367 58 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 . Average Corruption 1 | . . . . . 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 10 23 . Message Errors 7 | . . . . . 2 5 . Matter Fused 12 | . . . . . 1 11 . Heat Flow Errors 4 | . . . . . 1 3 . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 6 | . . . . . 3 3 . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . 2 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2 | . . . . . 2 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . 6 . . . . . . Targets Rammed 15 | . 7 1 . . 5 2 . Kicked 9 | . 1 1 . . 5 2 . Crushed . | . . . . . . . . Highest Temperature 580 | . 84 10 . . 471 542 580 Average Temperature 151 | . 27 7 . . 117 170 223 Received Heat Transfer 1503 | . 408 . . . 199 602 294 Effects 49 | . . . . . 6 34 9 Shutdowns 11 | . . . . . 1 7 3 Energy Bleed 3 | . . . . . . 3 . Interference 13 | . . . . . 3 10 . Matter Decay 3 | . . . . . 1 1 1 Short Circuit 5 | . . . . . 1 2 2 Damage (major) 13 | . . . . . . 11 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 . 1 2 . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 3843 | . 100 . . . 720 1987 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . Alert | -11 -10 -10 -10 -9 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 82 | 100 100 100 . . 30 95 100 Level 1 4 | . . . . . 14 4 . Level 2 12 | . . . . . 55 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 585 | 5 87 81 . . 585 222 162 Initial 184 | . . . . . . 184 65 Average 124 | . 31 13 . . 312 112 78 Influence Increases 2627 | 5 334 81 . . 945 823 439 Destroy 0b10 Robot/C 1500 | . 180 60 . . 460 500 300 Destroy 0b10 Robot/NC 75 | 5 10 . . . 40 15 5 Destroy Leader 262 | . 32 10 . . 126 54 40 Allied During Kill 257 | . . . . . 58 195 4 Successful Hack 53 | . 35 . . . 18 . . Disable Machine 75 | . 45 . . . 15 . 15 Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 85 | . 2 11 . . 28 14 30 Lose Combat Pursuer 120 | . 30 . . . . 45 45 Influence Decreases 2547 | 5 334 81 . . 568 1067 492 Entered New Map 261 | . . . . . . 193 68 Time Decay 1476 | 5 284 81 . . 318 494 294 Lost Part 360 | . 50 . . . 100 120 90 Lost Ally 300 | . . . . . . 260 40 Purge Threat 150 | . . . . . 150 . . Squads Dispatched 15 | . 3 1 . . 6 3 2 Investigation 8 | . 3 1 . . 1 3 . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Distress Signals 3 | . 1 . . . 1 . 1 Communications Jammed 17 | . . . . . . . 17 Distress Signals 17 | . . . . . . . 17 Times Spotted 91 | . 14 3 1 . 25 30 18 Peak Tracking Total 6 | . 5 3 . . 5 6 5 Tactical Retreats 5 | . 1 . . . . 2 2 Traps | -11 -10 -10 -10 -9 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Machines Disabled 5 | . 3 . . . 1 . 1 Max in Single Turn 1 | . 1 . . . 1 . 1 Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Machines Accessed 29 | . 7 1 . 7 7 5 2 Terminals 16 | . 7 . . . 3 5 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 86 | . 20 1 . 32 16 13 4 Successful 59 | . 13 1 . 32 8 2 3 Failed 27 | . 7 . . . 8 11 1 Catastrophic 5 | . 2 . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 26 | . 18 . . . 3 2 3 Terminals 41 | . 20 . . . 6 13 2 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 6 . . Terminal Hacks 44 | . 5 1 . 32 3 2 1 Record 25 | . . . . 25 . . . Robot Analysis 10 | . 3 . . 7 . . . Open Door 4 | . . 1 . . 1 2 . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 2 | . . . . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 8 . . . 3 . 2 Terminals 11 | . 8 . . . 2 . 1 Track 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Skim 8 | . 5 . . . 2 . 1 Fabricators 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 6 . . . 6 4 2 Full Trace Events 3 | . 1 . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 12 | . . . . . . 11 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Total Allies 16 | . . . . 1 . 14 1 Largest Group 12 | . . . . 1 1 12 1 Highest-Rated Group 336 | . . . . 51 51 336 42 Highest-Rated Ally 51 | . . . . 51 51 51 42 Total Orders . | . . . . . . . . Ally Attacks 175 | . . . . . 37 120 18 Total Damage 4109 | . . . . . 1369 2298 442 Kills 36 | . . . . . 16 14 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Active Infowar (turns) 3702 | 8 876 436 . . 844 941 597 Sensors 1961 | . . . . . 844 941 176 Terrain 1320 | 8 876 436 . . . . . Jamming 581 | . . . . . . . 581 Robot Analysis Total 10 | . 3 . . 7 . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Turns Passed 10500 | 88 876 525 404 5592 1058 1300 657 Spaces Moved 4878 | 44 338 266 183 2706 547 531 263 Core 16 | 16 . . . . . . . Treads 273 | 28 245 . . . . . . Legs 4589 | . 93 266 183 2706 547 531 263 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 112 110 120 Average Speed 188 | 146 169 190 190 205 158 150 189 Slowest Speed 260 | 250 260 190 190 260 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 65 46 15 86 18 53 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 2 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 8 | . . 1 3 4 . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 56 | . 2 11 . . 32 9 2 Melee 2 | . . . . . . . 2 Projectile 2 | . 2 . . . . . . AOE 52 | . . 11 . . 32 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Total 5821 | 58 562 282 235 2765 662 879 378 Wait 309 | . 156 . 44 . 20 47 42 Move 4871 | 43 337 265 182 2705 546 530 263 Hop . | . . . . . . . . Pick Up 92 | 5 10 2 3 26 15 26 5 Fast Attach 33 | 7 5 . . . 7 9 5 Attach 26 | . 2 . . . 11 8 5 Detach 1 | . . . . . . . 1 Swap 48 | . 5 9 . 4 12 12 6 Drop 86 | . 1 4 3 30 11 31 6 Fire 168 | 3 39 1 3 . 35 69 18 Melee 11 | . . . . . . 9 2 Ram . | . . . . . . . . Kick 9 | . 1 1 . . 5 2 . Crush 6 | . 6 . . . . . . Escape Stasis . | . . . . . . . . Rewire 161 | . . . . . . 136 25 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: [*Exi] / [*Sub]) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 564 | -10/Materials | Core integrity fell below 50% 602 | -10/Materials | Identified exit to Materials 602 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Lost 4 parts (1p1n2w) 661 | -10/Materials | Learned location of Recycling (-9) 749 | -10/Materials | Learned 4 Materials zone layouts 779 | -10/Materials | Learned 4 Recycling zone layouts 801 | -10/Materials | Learned location of 2 exits from Subcaves 914 | -10/Materials | Build established: Scavenger-Mutant 965 | -10/Materials | Entered Mines 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1125 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Met a Derelict shopkeep closing up shop 1467 | -10/Mines | Discovered new exit (range 6) 1490 | -10/Mines | Entered Subcaves 1491 | -10/Subcaves | Approached by a straggling Scientist 1491 | -10/Subcaves | Identified exit to Recycling 1492 | -10/Subcaves | Identified exit to Materials 1681 | -10/Subcaves | Build established: Mutant 1856 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1894 | -10/Subcaves | Entered Scraptown 1989 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2084 | -9/Scraptown | Visited Cyclists 2111 | -9/Scraptown | Visited SPCMW 2278 | -9/Scraptown | Discovered new exit (range 11) 2305 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2309 | -9/Scraptown | Learned location of 1 exit from Factory 2676 | -9/Scraptown | Visited Symbiants 2736 | -9/Scraptown | Visited Cave Peace 2835 | -9/Scraptown | Visited UFD Registry 2835 | -9/Scraptown | Registered with UFD as "Dualslicer" 2996 | -9/Scraptown | Visited Analyses Database 3069 | -9/Scraptown | Visited Botcube Research 3108 | -9/Scraptown | Visited Chapter 10 3240 | -9/Scraptown | Visited Junk Repository 3282 | -9/Scraptown | Visited Curators Association 3425 | -9/Scraptown | Visited Derelict Rescue Squad 3646 | -9/Scraptown | Entered Cyclist Reading Room 3651 | -9/Scraptown | Learned location of Zion (-6) 4088 | -9/Scraptown | Found DRS Beacon 4129 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4136 | -9/Scraptown | Found DCF Scrap (28 items) 4232 | -9/Scraptown | Visited LU-1G1's Boring Crew 4349 | -9/Scraptown | Visited Junk Repository 4435 | -9/Scraptown | Found Botcube 5127 | -9/Scraptown | Visited Comm Corps 6348 | -9/Scraptown | Botcube activated 6370 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 7273 | -9/Scraptown | Met Optimus 7273 | -9/Scraptown | Accepted into 0bPrime 7480 | -9/Scraptown | Discovered new exit (range 3) 7486 | -9/Scraptown | Entered Factory 7486 | -6/Factory | Accompanied by 1 ally 7486 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7487 | -6/Factory | Identified exit to Extension 7488 | -6/Factory | Identified exit to Lower Caves 7704 | -6/Factory | Garrison activated, responded to threat 7768 | -6/Factory | Spotted B-75 Beast 7781 | -6/Factory | Allies destroyed B-75 Beast 7812 | -6/Factory | Lost 3 parts (1n1u1w) 7871 | -6/Factory | Build established: Skirmisher 8100 | -6/Factory | Lost 3 parts (1n1u1w) 8204 | -6/Factory | Garrison activated, responded to threat 8544 | -6/Factory | Entered Extension 8544 | -6/Extension | Accompanied by 1 ally 8633 | -6/Extension | Build established: Scavenger-Tank 8634 | -6/Extension | Rescued a captive Derelict 9029 | -6/Extension | Lost 4 parts (2p1n1w) 9218 | -6/Extension | Found Botcube 9296 | -6/Extension | Botcube activated 9312 | -6/Extension | Botcube completed mutation into hovering form, armed with 1 gun. 9386 | -6/Extension | Rescued a captive Derelict 9494 | -6/Extension | Spotted B-75 Beast 9497 | -6/Extension | Build established: Commander-Skirmisher 9525 | -6/Extension | Allies destroyed B-75 Beast 9538 | -6/Extension | Lost 3 parts (1n2u) 9547 | -6/Extension | Spotted B-75 Beast 9570 | -6/Extension | Allies destroyed B-75 Beast 9599 | -6/Extension | Lost 10 allies 9719 | -6/Extension | Disrupted transfer network 9803 | -6/Extension | Discovered new exit (range 16) 9805 | -6/Extension | Discovered new exit (range 15) 9815 | -6/Extension | Build established: Scavenger-Tank 9835 | -6/Extension | Identified exit to Factory 9841 | -6/Extension | Identified exit to Cetus 9844 | -6/Extension | Entered Factory 9844 | -5/Factory | Accompanied by 1 ally 9844 | -5/Factory | Evolved 2 slots: Utility x2 10501 | -5/Factory | Self-destructed Last Messages --------------- 10409_ Acquired 30 matter. 10413_ R-10 Processor collects Autogun. 10413_ Acquired 24 matter. 10424_ K-01 Serf collects debris. 10468_ Carbon-fiber Leg destroyed. 10477_ Dropped Broken Prc. Energy Filter. 10485_ X-77 Beamer suffers critical hit (Burn). 10490_ Hvy. Laser destroyed. 10490_ Carbon-fiber Leg destroyed. 10493_ Neutrino Core destroyed. 10494_ P-70 Sage resets X-77 Beamer, system corruption cleaned. 10496_ Power failure, Lgt. Nuclear Core shutdown. 10497_ Wave Gun destroyed. 10498_ Overheating: Carbon-fiber Leg damaged (-9). 10499_ Overheating: Matter decay (-49). 10500_ Hvy. Laser broken. 10500_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????########## # """ """ # ######## | | ????????########### # # #??????? | | ????????# #% ###################??????? | | ????????# """ + #????????????????????????? | | ????????# ""F"" # #????????????????????????? | | ????????# "" "" # ##########???????????????? | | ????????# # # #???????????????? | | ????????# # # """" #???????????????? | | ????????# # # """" #???????????????? | | ????????# * # %# """" #???????????????? | | ????????########### %/ """ #???????????????? | | ??????????????????# # %"""" #???????????????? | | ??????????????????# = # ["""" #???????????????? | | ??????????????????# #! 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A x """" ! ????????????????? | | ?? #@"""" ????????????????? | | ?? # """" ????????????????? | | ?? # ??????????????? | | ???????#+################ """" """"??????????????? | | ????????????????????????# """" """???????????????? | | ????????????????????????# """" ""????????????????? | | ????????????????????????# """" ""????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????s?????????????????????? | | ???????????????????????sss???????????????????????? | | ???????????????????????s?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Core Shielding 20 Evasion (%) 65 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceRegenerativeWheel Manual? 0 Play Time 00:45:02 Cumulative 103.3 hours Start 2025.10.06 @ 14:16:48 End 2025.10.06 @ 14:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 277 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b33e0e09-2731-4f45-afce-6476c0f149cd