Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 11:53:21 Player: MolePlayingNice Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (383) 1915 Value Destroyed (23702) 23702 Prototype IDs (378) 7560 Alien Tech Used (16) 3200 Bonus (58375) 58375 TOTAL SCORE: 104652 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7278 Follower Combat Kills 4984 Hunted by Unchained 500 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3187 Cogmind --------- Core Integrity 228/1600 Matter 280/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (7) ---- Coolant Network Heavy Regenerative Plating Transdimensional Reconstructor Enhanced Nova Cannon Warp Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Zionite Weapon Casing Heavy Regenerative Plating Spacefold Activator > --- WEAPON ----------- Zionite Phaser-M Zionite Laser-H Zionite Laser-H Sigix Sheargun Dual-blade Saw > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Experimental Cooling System Large Storage Unit Experimental Energy Well Quantum Shading Machine Experimental Weapon Cycler Zionite Light Carapace Improved Medium Armor Plating Thermal Barrier Experimental Hardlight Generator Advanced Point Defense System Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Enhanced Gamma Rifle Zionite Phaser-S Quantum Rifle Quantum Rifle Zionite Laser-H Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Hypervelocity Multirail Ragnarok Missile Launcher [Rating: 253] Favorites ----------- Power Zero-point Reactor Engine F-cell Engine Reactor Zero-point Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Experimental Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Zionite Phaser-M Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Multirail Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 2 . . . . . . . . . 2 . . 1 . 1 . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 318 | . 3 2 . . 12 44 4 2 . . 1 7 11 6 1 13 15 12 6 7 33 15 5 33 21 49 16 Power 33 | . . . . . 1 3 2 . . . . . . 2 . 1 . 3 . 1 3 2 . 4 5 5 1 Engine 5 | . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . 1 . . . . . . 2 . 1 . 3 . 1 3 2 . 4 5 5 1 Propulsion 65 | . 2 . . . 4 15 . . . . . 1 2 . 1 5 2 4 1 1 2 3 . 7 1 10 4 Treads 8 | . 2 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Leg 55 | . . . . . . 11 . . . . . 1 2 . 1 5 2 4 1 1 2 3 . 7 1 10 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 142 | . 1 1 . . 5 14 1 1 . . 1 3 6 3 . 4 10 1 1 3 18 8 5 16 8 25 7 Device 74 | . . 1 . . 5 9 . . . . 1 1 2 . . 2 7 1 . 1 14 . 2 8 6 10 4 Storage 10 | . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . . 4 . Processor 23 | . . . . . . 4 . . . . . . . . . 2 1 . . 1 1 3 1 5 2 2 1 Hackware 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 4 . Protection 26 | . . . . . . 1 . 1 . . . . 4 3 . . 1 . 1 . 2 4 . 2 . 5 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 78 | . . 1 . . 2 12 1 1 . . . 3 3 1 . 3 3 4 4 2 10 2 . 6 7 9 4 Energy Gun 50 | . . . . . 1 6 1 . . . . 2 3 . . 3 3 3 3 2 6 2 . 4 7 3 1 Energy Cannon 16 | . . . . . . 5 . . . . . . . . . . . 1 1 . 1 . . . . 5 3 Ballistic Gun 7 | . . 1 . . 1 1 . . . . . . . . . . . . . . 2 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . . . 1 10 3 . . . . . . 3 . 4 1 . 6 1 17 4 1 13 1 8 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Parts Lost 54 | . . . . . . 14 . . 1 . . . 1 . . . 2 4 . . 5 . 3 8 3 2 11 Power 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 Propulsion 12 | . . . . . . 5 . . . . . . 1 . . . . 1 . . 1 . . 2 . 1 1 Utility 21 | . . . . . . 3 . . . . . . . . . . . 2 . . 3 . 2 5 2 . 4 Weapon 16 | . . . . . . 4 . . 1 . . . . . . . 2 . . . 1 . . 1 1 1 5 Highest Loss Streak 9 | . . . . . . 9 . . 1 . . . 1 . . . 1 1 . . 3 . 1 6 1 2 4 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Average Backups 15 | . 7 12 13 13 12 13 13 15 14 14 15 14 14 15 15 14 14 14 11 14 14 14 13 14 16 18 18 Power . | . 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . . 1 . . Propulsion 1 | . 4 3 3 3 3 2 3 3 3 3 3 2 1 2 2 1 1 1 . 1 . . 1 . 1 1 2 Utility 5 | . . 2 4 4 2 3 3 4 5 5 4 4 5 5 5 5 6 5 5 5 6 7 6 7 5 6 7 Weapon 5 | . 1 4 5 5 5 6 6 6 5 5 6 8 7 6 6 5 5 6 4 5 5 5 3 2 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . 5 . . 1 7 . 1 . . . . 3 1 1 3 6 2 . 1 3 1 2 2 . 7 4 Power 5 | . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . Propulsion 7 | . . 2 . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . Utility 18 | . . 1 . . . 2 . . . . . . 1 . . 1 3 . . . . 1 . 1 . 6 2 Weapon 19 | . . 1 . . . 4 . . . . . . 2 . 1 2 . 2 . 1 2 . 1 1 . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 85 98 100 100 99 97 99 99 100 100 100 99 100 99 100 99 99 96 91 92 92 93 90 92 91 90 94 Engine 2 | . 14 14 14 14 9 6 6 6 6 6 6 5 5 4 5 4 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 5 5 5 5 5 10 9 10 9 9 12 12 12 10 8 10 Treads 2 | . . 28 28 28 27 10 . . . . . . . . . . . . . . . . . . . . . Leg 22 | . 27 . . . . 18 26 25 26 26 26 28 29 29 29 29 26 23 23 24 26 22 20 23 18 21 22 Device 13 | . . 12 14 14 26 17 16 19 19 20 20 18 16 10 11 13 14 15 16 13 12 15 16 10 10 8 9 Storage 4 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 15 | . . . . . . 11 13 13 13 13 13 11 11 11 11 11 19 21 20 18 18 12 12 19 23 19 18 Protection 5 | . . . . . . . 6 6 6 6 6 3 6 11 11 7 7 4 . 4 3 7 6 5 3 6 7 Energy Gun 10 | . . . . . 8 7 . . . . . 15 16 14 17 16 14 14 14 17 16 16 15 12 15 10 1 Energy Cannon 4 | . . . . . . 13 20 19 19 20 19 1 . . . . . . . . . . . . . 5 15 Ballistic Gun 2 | . 28 28 28 28 18 2 . . . . . . . . . . . . . . . . . 2 2 1 . Peak Build Rating 253 | . 7 12 12 12 37 74 78 78 78 77 78 93 94 103 103 121 138 146 152 169 178 197 217 227 245 253 249 Average Rating 152 | . 6 10 12 12 26 55 77 77 76 76 77 90 91 98 102 104 133 136 140 165 168 193 199 211 235 237 239 On Entrance 104 | 6 6 6 12 12 12 30 68 78 78 76 77 77 93 94 102 103 118 131 141 150 166 175 194 204 226 245 246 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 203 | 12 27 29 29 29 43 60 65 69 65 60 60 72 78 79 77 77 86 89 95 107 114 137 157 156 139 203 198 Greatest Support 202 | 20 40 40 40 40 60 82 80 80 80 80 80 100 100 96 96 140 148 148 173 173 171 180 180 194 194 202 200 Greatest Overweight (x) 1 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 27 22 Average Capacity 16 | . 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 17 21 21 Most Carried 27 | . 9 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 27 22 Average Carried 15 | . 7 12 14 14 13 14 13 15 14 14 14 14 14 14 14 14 14 14 12 14 14 14 13 15 16 19 20 Final Capacity 22 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 22 7 Final Carried 22 | 6 8 14 14 14 15 14 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 17 17 22 7 Class Distribution -------------------- 23% | Messiah-Gunner 19% | Skirmisher 14% | Alien-Gunner 11% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Commander-Tank 4% | Mutant 4% | Alien-Skirmisher 3% | Messiah-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Messiah-Tank | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Skirmisher | -4/Lab Alien-Gunner | -3/Research Alien-Skirmisher | -3/Testing Messiah-Gunner | -2/Research Messiah-Gunner | -2/Quarantine Messiah-Gunner | -2/Section 7 Alien-Gunner | -1/Access Messiah-Gunner | -1/Command Messiah-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8847 | 200 12 433 . . 504 713 100 24 97 75 73 114 199 110 20 266 549 517 . 453 949 523 324 910 400 857 425 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25540 | . 35 122 . . 1164 990 67 30 183 . 48 187 644 116 180 538 1530 1165 . 775 1247 2522 2407 3752 2250 3570 2018 Parts 1117 | . 3 13 . . 49 54 1 5 5 . 7 6 21 7 7 24 46 32 . 35 61 101 96 194 77 165 108 Haulers Intercepted 7 | . . . . . 1 2 . . . . . . . . . . . . . . . 2 . 1 1 . . Recyclers Shooed 11 | . . . . . 2 1 . . . . . . . . . . 1 . . . 1 3 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 5 4 . 7 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 299 | . 2 6 . . 12 21 1 3 7 . 3 3 10 . 2 7 21 15 . 8 15 20 30 40 25 27 21 Guns 257 | . 2 6 . . 12 11 . . . . . 3 10 . 2 7 18 14 . 7 13 20 30 39 24 24 15 Cannons 20 | . . . . . . 10 1 1 4 . . . . . . . . . . . . . . . . . 4 AOE 9 | . . . . . . . . 2 3 . 3 . . . . . . . . . . . . . 1 . . Classes Destroyed 26 | . 1 2 . . 8 5 . . . . . . . . . 2 . . . . 2 . 1 3 . 2 . Worker 18 | . . . . . 4 . . . . . . . . . . . . . . 1 1 4 . 3 1 4 . Builder 8 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 3 . . Tunneler 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 7 | . . . . . 1 2 . . . . . . . . . . . . . . . 2 . 1 1 . . Recycler 20 | . . . . . 4 . . . . . . . 1 . . 1 . . . 1 . 6 . 1 1 5 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . Watcher 18 | . . . . . 2 . . . . . . . . 1 . . 2 2 . 1 2 1 . 2 1 4 . Swarmer 33 | . 2 5 . . . . . 3 4 . 3 . 3 . . 2 . . . . 3 1 . . 6 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 80 | . . 1 . . 7 6 . . 2 . . 1 5 . . 2 6 11 . 2 2 5 12 7 6 5 . Brawler 9 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 2 . 2 1 . Duelist 5 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 2 . . . . Protector 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 32 | . . . . . 3 2 1 . . . . . 1 . 2 . 4 2 . 1 2 2 . 7 2 3 . Specialist 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Hunter 23 | . . . . . 1 1 . . . . . . . . . . 1 . . . 5 . 7 4 2 2 . Programmer 68 | . . . . . . 7 . . . . . 2 1 . . . 8 2 . 5 2 10 4 15 3 9 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Lightning 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 1 3 . . 8 6 1 3 4 . 3 3 4 1 1 5 6 5 . 3 4 5 9 9 8 8 4 Combat Bots Only 9 | . 1 3 . . 5 5 1 3 4 . 3 2 3 . 1 4 6 4 . 3 3 5 9 7 8 5 4 Max Kills in Single Turn 3 | . 1 2 . . 2 2 1 2 2 . 3 2 2 1 1 2 1 1 . 2 1 1 2 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 1 1 . Exploded 3 | . . . . . . . . 2 2 . 3 . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 4 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2238 | . 4 27 . . 45 213 9 5 36 . . 12 28 1 2 12 110 106 . 12 67 66 220 336 119 98 710 Missed 841 | . 1 5 . . 17 70 6 . 10 . . 4 10 . 1 2 34 30 . 3 28 26 98 146 42 27 281 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Deflected 33 | . . . . . . . . . . . . . . . . . . 10 . . . . 13 6 . 4 . Hits 1397 | . 3 22 . . 28 143 3 5 26 . . 8 18 1 1 10 76 76 . 9 39 40 122 190 77 71 429 Melee 19 | . . . . . . 1 . . 4 . . . . . . . 2 . . . . . 7 . . . 5 Projectile 1378 | . 3 22 . . 28 142 3 5 22 . . 8 18 1 1 10 74 76 . 9 39 40 115 190 77 71 424 AOE 18 | . . . . . . 1 . . . . . . 1 . . 1 1 . . . 9 . . . . 5 . Critical Strikes 90 | . . . . . 5 7 . . 2 . . 1 1 . . 2 3 4 . . 1 1 3 18 4 6 32 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 4 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 24476 | . 54 170 . . 465 2266 24 77 532 . 20 168 530 27 26 567 1641 1567 . 321 1383 470 1281 3688 1480 1530 6189 Core 3200 | . . 41 . . 41 206 6 18 14 . . . 29 . . 43 147 126 . 50 223 36 81 873 74 309 883 Absorbed by Shields 8616 | . . . . . . 35 . . . . . . 39 27 . . . . . . . 490 1270 578 . 1122 5055 Redirected to Core 615 | . . . . . . . . . . . . . . . . . . . . . . . 55 560 . . . Redirected to Shielding 686 | . . . . . . . . . . . . . . . . . . . . . . 91 148 271 . 34 142 Ignored by Resistances 1871 | . . . . . . . . . . . . . . . . . . . . . . . . 29 31 14 1797 Regen/Repaired (Parts) 3514 | . . . . . . . . . . . . . . . . . . . . 73 691 317 251 535 284 568 795 Core Remaining (%) 72 | 100 . . . 83 92 70 . . . . 95 . . . . 92 . . 76 . 79 . . 23 . . 14 Volleys Fired 1300 | . 4 11 . . 52 75 6 4 15 1 1 16 28 26 5 41 99 61 35 34 107 60 78 207 72 147 115 Largest 5 | . 2 2 . . 3 3 3 2 3 1 1 3 3 3 3 3 3 3 1 4 4 4 4 4 5 5 5 Hottest 600 | . 40 45 . . 125 270 270 180 270 90 36 249 249 195 195 201 250 250 80 304 304 299 299 368 468 600 600 Shots Fired 3223 | . 8 22 . . 154 179 8 6 37 1 1 29 80 45 15 81 233 135 35 74 192 201 241 500 170 324 452 Gun 2578 | . 8 22 . . 154 96 . . . . . 26 79 41 15 81 233 132 35 74 183 201 241 477 170 221 89 Cannon 631 | . . . . . . 83 8 4 32 1 . 2 . . . . . 3 . . 9 . . 23 . 103 363 Launcher 9 | . . . . . . . . 2 5 . 1 . 1 . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . Kinetic 318 | . 8 22 . . 104 19 . . . . . . . . . . . . . . 10 . 10 42 29 49 25 Thermal 2000 | . . . . . 50 160 8 4 32 1 . 28 42 7 5 19 219 132 35 74 182 94 104 144 48 190 422 Explosive 9 | . . . . . . . . 2 5 . 1 . 1 . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 11 5 Slashing 258 | . . . . . . . . . . . . . . . . . . . . . . . . 144 67 47 . Phasic 618 | . . . . . . . . . . . . . 37 38 10 62 14 . . . . 107 127 170 26 27 . Robot Hit Streak 40 | . 1 3 . . 10 9 7 8 6 . 2 6 10 5 9 6 22 25 . 12 26 26 18 40 13 24 16 Robot Miss Streak 5 | . 3 5 . . 3 5 . 1 4 . . 1 3 4 2 3 3 3 . 3 3 2 3 4 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 . Secondary Targets 43 | . . . . . 2 3 . . . . . 1 1 . . 1 3 4 . 1 . 1 9 8 4 5 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . 1 1 . . 1 1 1 . 1 . 1 1 1 1 1 . Shots Hit Robots 1984 | . 2 10 . . 89 83 3 3 18 . 1 16 47 23 11 25 159 85 . 41 103 133 164 374 99 175 320 Core Hits 896 | . 2 7 . . 43 39 2 4 11 . 4 5 26 14 5 16 58 46 . 19 42 66 73 100 63 103 148 Critical Kills 91 | . . . . . . . . . . . . . . . . . . . . . 7 . 4 26 15 24 15 Critical Parts Destroyed 98 | . . . . . 2 . . . . . . . . . . . . . . . 8 . 5 32 13 24 14 Critical Strikes 258 | . . . . . 8 1 . . . . . 1 5 1 2 . 8 1 . . 18 7 12 69 36 58 31 Burn 25 | . . . . . 6 1 . . . . . 1 2 . 1 . 8 1 . . 3 . . . 2 . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 1 Destroy 189 | . . . . . 2 . . . . . . . . . . . . . . . 13 . 9 59 29 47 30 Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 . Intensify 26 | . . . . . . . . . . . . . 3 1 1 . . . . . . 7 3 8 . 3 . Melee Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64490 | . 36 147 . . 1742 2326 105 205 1059 . 229 568 1573 894 366 873 4266 2575 . 1394 3280 5447 5988 10827 2927 5487 12176 Guns 47897 | . 36 147 . . 1739 1049 . . . . . 515 1536 846 366 873 4257 2512 . 1348 2923 5233 5988 9736 2920 3960 1913 Cannons 14354 | . . . . . . 1223 105 76 627 . . 53 . . . . . 48 . . 287 . . 1012 . 761 10162 Explosions 1002 | . . . . . . 44 . 129 432 . 211 . 15 . . . . . . . . . . 63 7 . 101 Melee 614 | . . . . . . . . . . . . . . . . . . . . . . . . . . 614 . Ramming 575 | . . . . . 3 10 . . . . 18 . 22 . . . 9 15 . 46 70 214 . 16 . 152 . Kinetic 3326 | . 36 147 . . 1058 260 . . . . . . . . . . . . . . 100 . 84 572 301 463 305 Thermal 39354 | . . . . . 681 2056 105 76 789 . . 568 678 69 102 246 3795 2512 . 1348 3110 2421 2560 3360 694 2488 11696 Explosive 688 | . . . . . . . . 129 270 . 211 . 15 . . . . . . . . . . 63 . . . Electromagnetic 387 | . . . . . . . . . . . . . . . . . . 48 . . . . . . 7 157 175 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5829 | . . . . . . . . . . . . . . . . . . . . . . . . 2217 1925 1687 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 14331 | . . . . . . . . . . . . . 858 825 264 627 462 . . . . 2812 3344 4599 . 540 . Highest Corruption 16 | . . . . . . 7 . . . . . 1 1 1 1 10 1 3 3 . 16 6 14 14 . . . Average Corruption 5 | . . . . . . 6 . . . . . 1 1 1 1 2 1 1 3 . 3 4 10 14 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 280 | . . . . . . 31 . . . . . 3 9 6 1 10 8 14 17 . 3 25 42 111 . . . Message Errors 64 | . . . . . . 9 . . . . . 1 1 2 1 1 1 4 6 . 1 5 8 24 . . . Matter Fused 44 | . . . . . . 8 . . . . . . 2 . . 2 2 3 5 . . 4 3 15 . . . Heat Flow Errors 33 | . . . . . . 4 . . . . . 1 1 . . 3 1 2 2 . . 3 4 12 . . . Energy Discharges 45 | . . . . . . . . . . . . . . 2 . 1 2 1 2 . 2 5 11 19 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 29 | . . . . . . 4 . . . . . . 3 1 . . . 2 2 . . 2 3 12 . . . Data Loss (major) 20 | . . . . . . 4 . . . . . . 1 1 . 2 1 2 . . . 2 1 6 . . . Misfires 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . 3 2 . . . Alerts 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Weapon Failures 27 | . . . . . . 2 . . . . . . . . . 1 . . . . . 3 6 15 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 157 | . . . . . . . . 15 1 . 17 . . . . . . . . 10 . 30 . . . 35 49 Projectiles 64 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 49 Explosions 18 | . . . . . . . . . 1 . 17 . . . . . . . . . . . . . . . . Melee 75 | . . . . . . . . . . . . . . . . . . . . 10 . 30 . . . 35 . Knockbacks 6 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . . 1 . Impact 6 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . . . . . 1 2 . . . . 1 . 4 . . . 2 1 . 2 4 10 . 1 . 5 . Kicked 32 | . . . . . . 2 . . . . 1 . 4 . . . 2 1 . 2 4 10 . 1 . 5 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 547 | . . 4 . . 312 295 111 42 200 . . 140 108 . . 246 390 312 186 224 355 348 167 316 357 547 150 Average Temperature 79 | . . 3 . . 77 98 48 24 133 . . 61 40 . . 57 102 93 52 78 50 55 45 87 137 103 50 Received Heat Transfer 2108 | . . . . . 252 390 6 . 180 . . . 112 . . 9 225 313 . 36 48 40 134 42 36 285 . Effects 6 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 5 . 2 . Total Turns 272 | . . . . . . . . . . . . . . . . . . 40 . . . . 118 69 . 45 . Longest Duration 41 | . . . . . . . . . . . . . . . . . . 23 . . . . 40 18 . 41 . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . 3 6 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . Robots Melted 12 | . . . . . . . . . . . . . . . . . 3 1 . 1 2 . . 1 . 3 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 3 1 . 1 2 . . 1 . 3 1 Parts Melted 91 | . . . . . 5 6 . . 1 . . 4 3 . . 1 19 15 . 6 6 3 3 6 2 6 5 Heat Transferred 35423 | . . . . . 1628 1882 37 . 594 . . 703 1147 91 259 370 5994 2939 . 1591 3848 2274 2162 2483 1073 1872 4476 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 1 . . . . . . 3 2 1 4 3 2 . . . 3 4 4 5 5 . Low Security (%) 33 | . 100 100 . 100 73 97 100 . . . . 100 69 . 66 8 . . . 100 100 35 . . . . . Level 1 6 | . . . . . 26 2 . . . . . . 14 72 33 7 . 25 . . . 15 . . . . . Level 2 14 | . . . . . . . . . . . . . 10 27 . 23 90 74 . . . 23 29 14 . . . Level 3 16 | . . . . . . . . . . . . . 6 . . 6 9 . . . . 25 56 74 61 4 . Level 4 6 | . . . . . . . . . . . . . . . . 53 . . . . . . 13 11 25 5 . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 83 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2545 | . 60 87 . . 264 220 98 . . . . 66 820 458 223 1311 808 559 . 81 119 769 1154 1382 1702 2545 . Initial 1070 | . . 7 . . . 116 98 . . . . . 22 449 117 60 606 395 . . 12 14 427 639 823 1070 . Average 478 | . 29 18 . . 123 65 38 . . . . 12 197 372 179 885 577 448 . 21 43 381 778 889 1091 1512 . Influence Increases 16287 | . 80 150 . . 464 686 48 70 160 . 117 189 1368 351 206 1825 768 670 . 271 563 1293 1143 1466 1510 2301 588 Destroy 0b10 Robot/C 7820 | . 40 120 . . 300 420 20 60 140 . 80 100 580 140 80 600 480 380 . 160 320 540 560 800 680 1220 . Destroy 0b10 Robot/NC 570 | . . 5 . . 70 25 . . . . . 15 45 10 . 35 15 20 . 25 20 80 10 50 55 90 . Destroy Leader 1560 | . 10 10 . . 78 104 10 10 20 . 10 24 66 . . 146 146 74 . 36 64 116 60 196 166 214 . Allied During Kill 2406 | . . . . . 15 . . . . . 27 26 490 150 80 718 21 105 . 14 . 98 . . 279 383 . Successful Hack 149 | . . . . . . 14 14 . . . . . 35 . . . 26 5 . . . 24 24 . . 7 . Disable Machine 1035 | . . . . . . 60 . . . . . . 45 . 30 210 15 30 . . 90 90 105 225 30 45 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . 150 . 150 . . Destroy Structure 2027 | . . . . . 1 48 4 . . . . 24 92 36 16 116 50 26 . 36 54 195 129 195 150 327 528 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 405 | . 30 15 . . . 15 . . . . . . 15 15 . . 15 15 . . 15 150 105 . . 15 . Influence Decreases 15829 | . 60 170 . . 208 741 239 40 192 8 117 143 610 861 327 759 1199 957 521 248 560 558 768 1229 1210 1281 2823 Entered New Map 7212 | . . 13 . . . 140 103 4 8 8 . . 24 355 177 113 633 413 521 . 11 12 334 497 550 603 2693 Time Decay 6691 | . 60 157 . . 168 459 136 36 184 . 117 143 454 326 70 386 526 404 . 246 499 496 404 652 490 278 . Lost Part 460 | . . . . . . 80 . . . . . . . . . . 20 40 . . 50 . 30 80 30 20 110 Lost Ally 1466 | . . . . . 40 62 . . . . . . 132 180 80 260 20 100 . 2 . 50 . . 140 380 20 Squads Dispatched 96 | . . 1 . . 3 9 1 . . . . 2 3 . . 6 6 4 . 3 7 5 10 10 13 13 . Investigation 10 | . . 1 . . 1 2 1 . . . . . 2 . . . . 1 . . . . 1 1 . . . Extermination 33 | . . . . . . 3 . . . . . 2 . . . 1 3 1 . 2 3 4 2 7 3 2 . Reinforcement 14 | . . . . . 2 3 . . . . . . 1 . . 3 1 . . 1 1 . . 1 1 . . Assault 33 | . . . . . . . . . . . . . . . . 2 2 2 . . . 1 7 1 7 11 . Garrison 6 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . . . . . 3 . . . . . . . 1 2 . 2 1 1 . 1 . 1 1 1 3 23 . Communications Jammed 203 | . . . . . . . . . . . . . 12 . . 42 11 68 . 3 2 43 22 . . . . Distress Signals 200 | . . . . . . . . . . . . . 12 . . 41 11 68 . 2 2 42 22 . . . . Times Spotted 529 | . 4 6 . . 22 40 2 2 5 . 4 6 31 6 4 34 42 28 . 12 20 42 46 46 43 34 50 Peak Tracking Total 13 | . 3 3 . . 6 13 2 3 3 . 4 2 5 5 1 6 7 5 . 3 4 8 10 5 6 4 5 Tactical Retreats 19 | . 1 1 . . . 1 . . . . . . 1 1 . . 1 1 . . 1 5 4 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 1 . . . 1 4 . . . . . . . . . . 2 6 . 2 1 1 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 84 | . . . . . . 4 . . . . . . 7 . 2 14 2 2 5 . 8 6 8 16 3 3 4 Max in Single Turn 3 | . . . . . . 1 . . . . . . 1 . . 2 1 1 1 . 1 1 1 3 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 41 | . . 2 1 . . 8 2 . . . . . 8 . . 1 3 2 . . 2 3 2 2 4 1 . Terminals 22 | . . . . . . 6 2 . . . . . 8 . . . . 1 . . . . . 1 3 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 3 1 1 . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . Total Hacks 86 | . . 2 1 . . 14 4 . . . . . 14 . . 2 8 9 . . 5 6 6 5 6 4 . Successful 30 | . . 2 1 . . 2 1 . . . . . 7 . . . 3 4 . . 2 2 1 2 2 1 . Failed 56 | . . . . . . 12 3 . . . . . 7 . . 2 5 5 . . 3 4 5 3 4 3 . Catastrophic 21 | . . . . . . 4 1 . . . . . . . . 1 3 1 . . 1 2 2 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . . . . . . 7 . . . . . 10 5 1 . 23 44 14 . 3 21 6 8 11 20 9 . Terminals 45 | . . . . . . 11 4 . . . . . 14 . . . . 6 . . . . . 1 5 4 . Fabricators 11 | . . . . . . . . . . . . . . . . . 7 3 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 2 . . . . . . . . . . 1 . . . 4 6 1 4 . . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 5 . 1 . . Terminal Hacks 18 | . . 2 1 . . 2 1 . . . . . 7 . . . . 1 . . . . . 1 2 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 13 | . . 2 . . . . . . . . . . 7 . . . . 1 . . . . . 1 2 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . . 7 2 . . . . . 3 . . 1 3 2 . . 1 3 1 2 2 . . Full Trace Events 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . 4 . . . . . . . . . . 5 . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 92 | . . . . . . . . . . 14 . . . . . 12 34 . . . 16 . 16 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 10 . . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 90 | . . . . 3 . . . . . 4 . 2 25 5 . 6 3 4 . 2 . 3 . . 8 25 . Largest Group 21 | . . . . 3 3 . . . . 4 4 3 21 21 15 15 3 6 . 2 . 2 . . 8 12 . Highest-Rated Group 1590 | . . . . 40 40 . . . . 155 155 208 895 1024 826 1119 288 405 . 206 . 244 . . 832 1590 . Highest-Rated Ally 269 | . . . . 16 16 . . . . 41 41 85 159 159 96 141 141 96 . 103 . 122 . . 122 269 . Zionite Dispatches 14 | . . . . . . . . . . . . 1 2 . . 3 1 1 . 1 . 2 . . 3 . . Heavy 6 | . . . . . . . . . . . . 1 1 . . 1 . . . 1 . 1 . . 1 . . Light 4 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 36 | . . . . . . 9 . . . . . . 2 3 . . . 1 . . . 2 . . . 5 14 STAY 7 | . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . 3 . FOLLOW 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 16 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 8 RETURN 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 840 | . . . . . 46 15 . . . . 3 13 129 67 35 184 20 37 . 18 . 31 . . 69 173 . Total Damage 39986 | . . . . . 486 . . . . . 35 442 3824 1477 1109 7180 1187 1591 . 1348 . 2239 . . 3694 15374 . Kills 157 | . . . . . 5 . . . . . 1 4 25 8 3 32 4 6 . 2 . 10 . . 12 45 . Allies Corrupted 10 | . . . . . . . . . . . . 1 . . . 2 1 . . 2 . 2 . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 26895 | . . 664 415 112 408 1147 352 384 424 1399 861 818 1475 13 . 856 1448 964 922 756 1480 1477 667 1824 1288 5795 946 Optics 9231 | . . . . . . 233 . . . . . . . . . . . . . . . . . 969 1288 5795 946 Sensors 11108 | . . . . . . 462 352 384 424 1399 729 741 349 . . 376 1076 685 897 427 1060 496 321 930 . . . Terrain 5927 | . . . . . 401 196 . . . . . . . . . . 730 504 871 315 837 518 442 266 846 1 . Seismic 2051 | . . 664 415 112 408 452 . . . . . . . . . . . . . . . . . . . . . Jamming 10134 | . . . . . . . . . . . 132 344 1475 13 . 795 1448 729 922 756 1476 1477 567 . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Drone Launches 25 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 9 Drone Recoveries 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 Zionite Intel Received 32 | . . . . . . . . . . . . 2 . . . 4 9 2 . . 6 . 2 3 2 2 . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29592 | . 163 736 415 112 408 1723 354 399 462 1399 861 818 1475 720 158 913 1462 969 922 756 1480 1477 970 2405 1288 5795 952 Spaces Moved 17894 | 1 109 363 260 71 134 978 258 287 326 1085 635 599 880 414 100 608 958 569 372 503 810 923 529 1339 804 3545 434 Core 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 1125 | . 2 363 260 71 134 295 . . . . . . . . . . . . . . . . . . . . . Legs 16728 | 1 107 . . . . 683 258 287 326 1085 635 599 880 414 100 608 958 569 372 503 810 923 529 1327 802 3527 425 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 112 125 125 125 125 125 126 124 124 122 104 100 108 124 118 118 120 118 110 114 100 50 Average Speed 122 | 120 132 160 160 160 160 128 125 125 125 125 125 126 125 124 123 117 104 115 124 120 119 121 119 118 114 122 103 Slowest Speed 193 | 120 190 160 160 160 160 186 125 193 125 125 125 126 126 124 124 122 108 125 125 125 120 124 121 190 115 182 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 5 . Exploration Rate (%) 47 | 2 21 70 59 18 14 39 9 49 57 89 71 16 82 65 69 50 37 30 82 12 79 18 54 84 28 63 50 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 15 | . . . 1 . . . . . . 1 . 10 . . . . 3 . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 9 | . . 3 . . . . . 1 1 2 2 . . . . . . . . . . . . . . . . Spaces Dug 132 | . . . . . . 13 2 . . . . 4 . . . 12 14 6 . 6 13 9 10 15 23 5 . Terrain Destroyed 616 | . . . . . . 50 5 15 25 . 3 8 22 8 2 40 25 10 . 8 26 46 51 70 49 45 108 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 514 | . . . . . . 40 5 2 4 . . 8 8 8 2 40 25 10 . 8 26 46 50 48 44 40 100 AOE 87 | . . . . . . 10 . 13 21 . 3 . 14 . . . . . . . . . . 21 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 23221 | . 119 498 259 70 231 1292 280 318 346 1126 698 640 1193 576 124 737 1257 762 799 597 1152 1135 697 1812 1063 4792 648 Wait 2482 | . . 113 . . 12 94 . 20 . 40 54 2 173 112 16 32 116 55 352 10 77 63 46 111 106 864 14 Move 17844 | . 108 362 259 70 133 977 257 286 325 1084 634 598 879 413 99 607 957 568 371 502 809 922 528 1330 802 3531 433 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | . 2 7 . . 6 32 3 1 . 1 1 2 11 4 1 7 11 6 12 7 5 6 7 18 10 42 11 Fast Attach 258 | . 1 1 . . 4 20 4 1 1 . . 6 1 5 1 13 8 17 5 10 45 17 3 39 18 30 8 Attach 124 | . . . . . 5 18 2 . 1 . . 2 2 . . 1 4 5 5 5 8 4 6 15 10 16 15 Detach 66 | . 1 . . . 1 4 2 . . . . 2 . . . 1 1 2 2 3 9 6 1 12 5 12 2 Swap 417 | . 2 1 . . 6 25 3 4 4 . 6 6 13 6 . 12 42 31 4 10 44 26 21 42 17 50 42 Drop 368 | . 1 3 . . 11 40 3 2 . . 1 6 13 10 2 20 17 11 13 14 44 21 7 36 23 62 8 Fire 1300 | . 4 11 . . 52 75 6 4 15 1 1 16 28 26 5 41 99 61 35 34 107 60 78 207 72 147 115 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 32 | . . . . . . 2 . . . . 1 . 4 . . . 2 1 . 2 4 10 . 1 . 5 . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 100 | . . . . . . 5 . . . . . . 69 . . . . 5 . . . . . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 16) 98 | -10/Materials | Discovered new exit (range 10) 164 | -10/Materials | Entered Mines 244 | -10/Mines | Met a Derelict shopkeep closing up shop 310 | -10/Mines | Build established: Mutant 314 | -10/Mines | Assembled infested the area 568 | -10/Mines | Found a hidden stash of uninstalled traps 588 | -10/Mines | Discovered new exit (range 15) 684 | -10/Mines | Found the Drone Emporium 689 | -10/Mines | Found Prototype Device 892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 894 | -10/Mines | Discovered new exit (range 5) 900 | -10/Mines | Entered Exiles 940 | -10/Exiles | Met 8R-AWN 968 | -10/Exiles | Met EX-HEX 1032 | -10/Exiles | Met EX-DEC 1038 | -10/Exiles | Learned location of Zion (-6) 1088 | -10/Exiles | Discovered new exit (range 11) 1315 | -10/Exiles | Entered Mines 1319 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1370 | -9/Mines | Learned 8 Materials zone layouts 1410 | -9/Mines | Discovered new exit (range 13) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Accompanied by 3 allies 1427 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1428 | -8/Materials | Identified exit to Factory 1663 | -8/Materials | Identified Bomb Drone Bay 1753 | -8/Materials | Discovered exit to Factory (range 16) 1835 | -8/Materials | Entered Factory 1835 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -7/Factory | Build established: Scavenger-Skirmisher 2249 | -7/Factory | Build established: Scavenger-Gunner 2429 | -7/Factory | Cargo convoy interrupted 2466 | -7/Factory | Lost 8 allies 2497 | -7/Factory | Lost 9 parts (1p4n4w) 2521 | -7/Factory | Found PL-3XN's Ring of Power 3533 | -7/Factory | Discovered new exit (range 6) 3549 | -7/Factory | Garrison activated, responded to threat 3556 | -7/Factory | Identified exit to Factory 3558 | -7/Factory | Entered another Factory area 3558 | -6/Factory | Evolved 2 slots: Utility x2 3662 | -6/Factory | Identified exit to Lower Caves 3776 | -6/Factory | Discovered new exit (range 13) 3806 | -6/Factory | Identified exit to Factory 3848 | -6/Factory | Build established: Skirmisher 3912 | -6/Factory | Entered Lower Caves 4097 | -6/Lower Caves | Encountered a Warlord checkpoint 4240 | -6/Lower Caves | Discovered new exit (range 11) 4270 | -6/Lower Caves | Identified exit to Lower Caves 4311 | -6/Lower Caves | Entered another Lower Caves area 4766 | -6/Lower Caves | Discovered new exit (range 5) 4772 | -6/Lower Caves | Identified exit to Zion 4773 | -6/Lower Caves | Entered Zion 5107 | -6/Zion | Learned location of Armory (-4) 5337 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5873 | -6/Zion | Met Imprinter 5895 | -6/Zion | Imprinted 5897 | -6/Zion | Declared Zion's savior 6117 | -6/Zion | Discovered new exit (range 12) 6132 | -6/Zion | Identified exit to Proximity Caves 6172 | -6/Zion | Entered Proximity Caves 6172 | -5/Proximity Caves | Accompanied by 4 allies 7033 | -5/Proximity Caves | Entered Factory 7033 | -5/Factory | Accompanied by 3 allies 7033 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7165 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7539 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7540 | -5/Factory | Zion Heavy squad teleported in 7610 | -5/Factory | Discovered new exit (range 15) 7629 | -5/Factory | Identified exit to Factory 7813 | -5/Factory | Discovered new exit (range 16) 7842 | -5/Factory | Identified exit to Extension 7851 | -5/Factory | Entered Extension 7851 | -5/Extension | Accompanied by 3 allies 7897 | -5/Extension | Zion Heavy squad teleported in 8140 | -5/Extension | Found Zio. Weapon Casing 8308 | -5/Extension | Rescued a captive Derelict 8309 | -5/Extension | Rescued a captive Derelict 8318 | -5/Extension | Rescued a captive Derelict 8392 | -5/Extension | Rescued a captive Derelict 8600 | -5/Extension | Build established: Commander-Gunner 8651 | -5/Extension | Spotted B-75 Beast 8659 | -5/Extension | Allies destroyed B-75 Beast 8689 | -5/Extension | Spotted B-75 Beast 8701 | -5/Extension | Allies destroyed B-75 Beast 8810 | -5/Extension | Rescued a captive Derelict 8812 | -5/Extension | Rescued a captive Derelict 8863 | -5/Extension | Zion Light squad teleported in 9006 | -5/Extension | Rescued a captive Derelict 9006 | -5/Extension | Rescued a captive Derelict 9023 | -5/Extension | Rescued A7 9058 | -5/Extension | Rescued a captive Derelict 9085 | -5/Extension | Terminal network hard line cut 9207 | -5/Extension | Build established: Commander-Tank 9221 | -5/Extension | Discovered exit to Factory (range 10) 9222 | -5/Extension | Discovered new exit (range 6) 9242 | -5/Extension | Identified exit to Cetus 9326 | -5/Extension | Entered Cetus 9326 | -5/Cetus | Accompanied by 21 allies (A7) 9331 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9362 | -5/Cetus | Spotted Cetus Guard 9363 | -5/Cetus | Spotted Cetus Guard 9368 | -5/Cetus | Allies destroyed Cetus Guard 9403 | -5/Cetus | Lost 8 allies 9538 | -5/Cetus | Started Cetus Manufacturing Module 9553 | -5/Cetus | Discovered new exit (range 16) 9563 | -5/Cetus | Manufactured an Enhanced Grunt 9588 | -5/Cetus | Manufactured an Enhanced Grunt 9602 | -5/Cetus | Spotted Cetus Guard 9608 | -5/Cetus | Allies destroyed Cetus Guard 9613 | -5/Cetus | Manufactured an Enhanced Grunt 9638 | -5/Cetus | Manufactured an Enhanced Grunt 9641 | -5/Cetus | Discovered exit to Factory (range 15) 9647 | -5/Cetus | Scared off Revision 17 9663 | -5/Cetus | Manufactured an Enhanced Grunt 9918 | -5/Cetus | Murdered A7 9919 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10020 | -5/Cetus | Identified exit to Archives 10046 | -5/Cetus | Entered Archives 10046 | -5/Archives | Accompanied by 16 allies 10101 | -5/Archives | Discovered exit to Factory (range 14) 10117 | -5/Archives | Lost 5 allies 10167 | -5/Archives | Discovered new exit (range 14) 10189 | -5/Archives | Identified exit to Hub_04(d) 10204 | -5/Archives | Entered Hub_04(d) 10204 | -5/Hub_04(d) | Accompanied by 11 allies 10245 | -5/Hub_04(d) | Zion Heavy squad teleported in 10380 | -5/Hub_04(d) | Zion hero teleported in (1C-UTU) 10504 | -5/Hub_04(d) | First assault squad dispatched 10548 | -5/Hub_04(d) | Zion Light squad teleported in 10557 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 10665 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10666 | -5/Hub_04(d) | Lost 6 allies 10721 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 10774 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 10872 | -5/Hub_04(d) | Lost 3 allies 10893 | -5/Hub_04(d) | Network Hub disabled 10933 | -5/Hub_04(d) | Spotted Lightning 10942 | -5/Hub_04(d) | Allies destroyed Lightning 10943 | -5/Hub_04(d) | Spotted Lightning 10943 | -5/Hub_04(d) | Spotted Lightning 10956 | -5/Hub_04(d) | Allies destroyed Lightning 10957 | -5/Hub_04(d) | System corruption reached 10% 10967 | -5/Hub_04(d) | Destroyed Lightning 10976 | -5/Hub_04(d) | Lost 4 allies 10984 | -5/Hub_04(d) | Found Prototype Processor 10984 | -5/Hub_04(d) | Identified Exp. Targeting Computer 11000 | -5/Hub_04(d) | Found Exp. Targeting Computer 11028 | -5/Hub_04(d) | Found Zio. Weapon Casing 11053 | -5/Hub_04(d) | Found Prototype Device 11053 | -5/Hub_04(d) | Identified Exp. Phase Shifter 11107 | -5/Hub_04(d) | Spotted Lightning 11108 | -5/Hub_04(d) | Spotted Lightning 11115 | -5/Hub_04(d) | Network Hub disabled 11115 | -5/Hub_04(d) | Spotted Lightning 11117 | -5/Hub_04(d) | Entered Factory 11117 | -4/Factory | Accompanied by 1 ally (1C-UTU) 11117 | -4/Factory | Evolved 2 slots: Utility x2 11275 | -4/Factory | Build established: Messiah-Gunner 11351 | -4/Factory | Spotted B-86 Titan 11370 | -4/Factory | Allies destroyed B-86 Titan 11552 | -4/Factory | Retrieved Zion intel report: Emergency Access 11575 | -4/Factory | Discovered new exit (range 19) 11617 | -4/Factory | First assault squad dispatched 11697 | -4/Factory | Identified exit to Upper Caves 11761 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 11773 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11888 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12153 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12311 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12370 | -4/Factory | Discovered new exit (range 4) 12372 | -4/Factory | Identified exit to Research 12409 | -4/Factory | Retrieved Zion intel report: Component Schematics 12437 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12501 | -4/Factory | Discovered new exit (range 11) 12552 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12553 | -4/Factory | Zion Light squad teleported in 12578 | -4/Factory | Identified exit to Armory 12579 | -4/Factory | Entered Armory 12579 | -4/Armory | Accompanied by 3 allies 12650 | -4/Armory | Zion Fire squad teleported in 12750 | -4/Armory | Discovered exit to Research (range 24) 12829 | -4/Armory | First assault squad dispatched 12947 | -4/Armory | Lost 3 allies 13048 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 13339 | -4/Armory | Retrieved Zion intel report: Emergency Access 13499 | -4/Armory | Discovered exit to Research (range 15) 13531 | -4/Armory | Discovered new exit (range 4) 13547 | -4/Armory | Identified exit to Lab 13548 | -4/Armory | Entered Lab 13550 | -4/Lab | Discovered exit to Research (range 9) 13564 | -4/Lab | Hidden lab's door opened automatically 13564 | -4/Lab | Sensor layout match revealed 13565 | -4/Lab | Gained access to the hidden lab's interior 13797 | -4/Lab | Build established: Skirmisher 13840 | -4/Lab | Found Alien Artifact 13840 | -4/Lab | Identified Core Expander 13840 | -4/Lab | Installed Core Expander, added new Propulsion slot 13854 | -4/Lab | Found Alien Artifact 13854 | -4/Lab | Identified Integrated Dissipator 13854 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13865 | -4/Lab | Found Alien Artifact 13892 | -4/Lab | Found Prototype Hackware 13931 | -4/Lab | Found Prototype Protection 14040 | -4/Lab | Found Prototype Energy Gun 14095 | -4/Lab | Found Prototype Energy Cannon 14372 | -4/Lab | Found Alien Artifact 14400 | -4/Lab | Unable to decrypt terminal 14419 | -4/Lab | Identified Hvy. Regenerative Plating 14420 | -4/Lab | Identified Core Reset Matrix 14420 | -4/Lab | Identified Transdimensional Reconstructor 14420 | -4/Lab | Used Core Reset Matrix 14429 | -4/Lab | Identified Warp Cannon 14430 | -4/Lab | Identified Hyp. EM Gauss Rifle 14442 | -4/Lab | Discovered exit to Research (range 9) 14470 | -4/Lab | Entered Research 14470 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14504 | -3/Research | Discovered new exit (range 6) 14520 | -3/Research | Identified exit to Testing 14670 | -3/Research | Zion Heavy squad teleported in 14743 | -3/Research | Found Zio. Weapon Casing 15218 | -3/Research | Build established: Alien-Gunner 15226 | -3/Research | Entered Testing 15369 | -3/Testing | Retrieved Zion intel report: Component Schematics 15375 | -3/Testing | Retrieved Zion intel report: Guard Positions 15400 | -3/Testing | Found Prototype Energy Cannon 15400 | -3/Testing | Identified Disintegrator 15455 | -3/Testing | Scanned by Researcher 15527 | -3/Testing | Found Prototype Ballistic Gun 15527 | -3/Testing | Identified Hyp. Multirail 15600 | -3/Testing | Discovered new exit (range 17) 15610 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 15625 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 15664 | -3/Testing | Found Prototype Hackware 15711 | -3/Testing | Found Prototype Device 15711 | -3/Testing | Identified Exp. EM Disruption Field 15895 | -3/Testing | Garrison activated, responded to threat 15908 | -3/Testing | Retrieved Zion intel report: Active Terminals 16058 | -3/Testing | Found Prototype Reactor 16058 | -3/Testing | Identified Zero-point Reactor 16061 | -3/Testing | Found Zero-point Reactor 16093 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16194 | -3/Testing | Lost 3 parts (1n1u1w) 16352 | -3/Testing | Found Unknown Device 16352 | -3/Testing | Identified Launcher Loader 16362 | -3/Testing | Found Prototype Device 16362 | -3/Testing | Identified System Purifier 16367 | -3/Testing | Found Prototype Device 16367 | -3/Testing | Identified Exp. Thermal Shield 16399 | -3/Testing | Identified Ghost Barrier 16457 | -3/Testing | Spotted PH-2VJI21XEU4 16698 | -3/Testing | System corruption reached 10% 16705 | -3/Testing | Identified exit to Research 16706 | -3/Testing | Entered Research 16706 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17115 | -2/Research | Zion Zionite Resupply teleported in 17127 | -2/Research | Found Prototype Protection 17127 | -2/Research | Identified Zio. Heavy Carapace 17286 | -2/Research | Found Zio. Weapon Casing 17331 | -2/Research | Zion Heavy squad teleported in 17423 | -2/Research | Build established: Messiah-Gunner 17518 | -2/Research | Discovered new exit (range 13) 17706 | -2/Research | First assault squad dispatched 17738 | -2/Research | Spotted B-90 Cyclops 18162 | -2/Research | Terminal network hard line cut 18182 | -2/Research | Identified exit to Quarantine 18183 | -2/Research | Entered Quarantine 18184 | -2/Quarantine | Detected hypermatrix surge 18184 | -2/Quarantine | Sensed 11 artifacts in vicinity 18250 | -2/Quarantine | Found Subatomic Replicator 18370 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 18547 | -2/Quarantine | Warped through subspace 18643 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 18678 | -2/Quarantine | Cryocooling Duct disabled 18681 | -2/Quarantine | Discovered new exit (range 24) 18683 | -2/Quarantine | First assault squad dispatched 18693 | -2/Quarantine | Ambient heat levels rising (+20) 18693 | -2/Quarantine | Non-combat units ordered to evacuate 18751 | -2/Quarantine | System corruption reached 10% 18810 | -2/Quarantine | Destroyed 9 combat bots 18848 | -2/Quarantine | Found Terrabomb 18858 | -2/Quarantine | Found Terrabomb 18875 | -2/Quarantine | Found Phase Armor 19064 | -2/Quarantine | Spotted Fortress 19148 | -2/Quarantine | Discovered new exit (range 5) 19148 | -2/Quarantine | Discovered new exit (range 6) 19153 | -2/Quarantine | Entered Section 7 19154 | -2/Section 7 | Detected hypermatrix surge 19154 | -2/Section 7 | Sensed 21 artifacts in vicinity 19181 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 19200 | -2/Section 7 | Spotted S7 Guard 19212 | -2/Section 7 | Found Core Membrane 19212 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19261 | -2/Section 7 | Found Spacefold Activator 19275 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 19352 | -2/Section 7 | Found Integrated Dissipator 19353 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19404 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 19475 | -2/Section 7 | Found Integrated Mediator 19475 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19553 | -2/Section 7 | Destroyed 7 combat bots 19713 | -2/Section 7 | Spotted Alpha 7 19715 | -2/Section 7 | Spotted Alpha 7 19735 | -2/Section 7 | Destroyed Alpha 7 19747 | -2/Section 7 | Destroyed Alpha 7 19755 | -2/Section 7 | Core integrity fell below 50% 19791 | -2/Section 7 | Lost 6 parts (2n3u1w) 19796 | -2/Section 7 | Found Prototype Device 19796 | -2/Section 7 | Identified Exp. ECM Suite 19800 | -2/Section 7 | Found Prototype Processor 19800 | -2/Section 7 | Identified Exp. Target Analyzer 19814 | -2/Section 7 | Found Prototype Ballistic Gun 19814 | -2/Section 7 | Identified Multirail 19826 | -2/Section 7 | Found Exp. Targeting Computer 19927 | -2/Section 7 | Spotted B-99 Colossus 20168 | -2/Section 7 | Destroyed B-99 Colossus 20209 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 20211 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 20254 | -2/Section 7 | Found LRC Inertial Stabilizer 20254 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20262 | -2/Section 7 | Found LRC Storage 20262 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20305 | -2/Section 7 | Found Integrated Reactor 20305 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20432 | -2/Section 7 | Spotted Executioner 20451 | -2/Section 7 | Spotted Executioner 20455 | -2/Section 7 | Destroyed Executioner 20462 | -2/Section 7 | Destroyed Executioner 20467 | -2/Section 7 | Found Exp. Targeting Computer 20470 | -2/Section 7 | Terminal network hard line cut 20477 | -2/Section 7 | Found Prototype Processor 20477 | -2/Section 7 | Identified Exp. Core Analyzer 20483 | -2/Section 7 | Found Prototype Device 20483 | -2/Section 7 | Identified Thermal Barrier 20486 | -2/Section 7 | Found Thermal Barrier 20540 | -2/Section 7 | Spotted Striker 20541 | -2/Section 7 | Spotted Striker 20749 | -2/Section 7 | Found Sigix Sheargun 20754 | -2/Section 7 | Found Sigix Sheargun 21059 | -2/Section 7 | Build established: Alien-Gunner 21069 | -2/Section 7 | Found Sigix Sheargun 21153 | -2/Section 7 | First assault squad dispatched 21166 | -2/Section 7 | Found Transdimensional Reconstructor 21170 | -2/Section 7 | Found Transdimensional Reconstructor 21183 | -2/Section 7 | Spotted Executioner 21183 | -2/Section 7 | Spotted Executioner 21198 | -2/Section 7 | Destroyed Executioner 21198 | -2/Section 7 | Destroyed Executioner 21215 | -2/Section 7 | Found Prototype Device 21215 | -2/Section 7 | Identified Adv. Kinecellerator 21328 | -2/Section 7 | Identified Quantum Router 21535 | -2/Section 7 | Discovered new exit (range 16) 21558 | -2/Section 7 | Entered Access 21558 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22130 | -1/Access | Retrieved Zion intel report: Branch Access 22130 | -1/Access | Identified exit to Command 22131 | -1/Access | Zion Heavy squad teleported in 22204 | -1/Access | Zion Light squad teleported in 22341 | -1/Access | Garrison activated, responded to threat 22370 | -1/Access | Zion Hacker squad teleported in 22462 | -1/Access | Garrison activated, responded to threat 22471 | -1/Access | Unchained authorized (BL-1NK) 22488 | -1/Access | Spotted B-99 Colossus 22501 | -1/Access | Build established: Scavenger-Gunner 22558 | -1/Access | First assault squad dispatched 22623 | -1/Access | Found Zio. Weapon Casing 22628 | -1/Access | Lost 7 allies 22721 | -1/Access | Destroyed 8 combat bots 22769 | -1/Access | Retrieved Zion intel report: Unaware Analyses 22846 | -1/Access | Entered Command 22989 | -1/Command | Retrieved Zion intel report: Active Terminals 23096 | -1/Command | First assault squad dispatched 23192 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 23194 | -1/Command | Spotted B-99 Colossus 23207 | -1/Command | Destroyed B-99 Colossus 23421 | -1/Command | Disengaged cave seal 23421 | -1/Command | Zionites emerged from the dark tunnel 23461 | -1/Command | High security lockdown imminent 23541 | -1/Command | High security lockdown engaged 23559 | -1/Command | Spotted M Guard 23560 | -1/Command | Spotted M Guard 23565 | -1/Command | Spotted Combat Programmer 23565 | -1/Command | Spotted Combat Programmer 23587 | -1/Command | Destroyed Combat Programmer 23590 | -1/Command | Destroyed Combat Programmer 23621 | -1/Command | Destroyed M Guard 23645 | -1/Command | Spotted Striker 23648 | -1/Command | Allies destroyed Striker 23652 | -1/Command | Destroyed M Guard 23652 | -1/Command | All MAIN.C guards destroyed 23655 | -1/Command | Spotted Executioner 23655 | -1/Command | Allies destroyed Executioner 23683 | -1/Command | Found Prototype Launcher 23694 | -1/Command | Found Zero-point Reactor 23749 | -1/Command | Used Terrabomb 23755 | -1/Command | Met MAIN.C 23778 | -1/Command | Allies destroyed MAIN.C Shell 23778 | -1/Command | 0b10 Conduit disabled 23779 | -1/Command | MAIN.C activated Command garrisons 23793 | -1/Command | Destroyed MAIN.C 23812 | -1/Command | Found Prototype Reactor 23815 | -1/Command | Found Zero-point Reactor 23819 | -1/Command | Identified Singularity Reactor 23819 | -1/Command | Identified Ragnarok Missile Launcher 23819 | -1/Command | Discovered new exit (range 42) 23819 | -1/Command | Discovered new exit (range 102) 23819 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23986 | -1/Command | Build established: Messiah-Gunner 24992 | -1/Command | Found Prototype Protection 24992 | -1/Command | Identified Zio. Shade Armor 25273 | -1/Command | Found Enh. Gamma Rifle 26168 | -1/Command | Found Spectral Analyzer 26170 | -1/Command | Found Exp. Weapon Cycler 26172 | -1/Command | Found Thermal Barrier 26174 | -1/Command | Found Exp. Hardlight Generator 26179 | -1/Command | Found Vortex Chain Reactor 26181 | -1/Command | Found Zero-point Reactor 26562 | -1/Command | Found Corrupted Exp. Target Analyzer 26646 | -1/Command | Build established: Alien-Gunner 27180 | -1/Command | Found Zero-point Reactor 27190 | -1/Command | Found Exp. Powered Armor 27238 | -1/Command | Found Exp. Targeting Computer 27247 | -1/Command | Found Centrium Heavy Armor Plating 27289 | -1/Command | Found Hvy. Regenerative Plating 27337 | -1/Command | Found Zio. Shade Armor 27465 | -1/Command | Found Zio. Weapon Casing 28472 | -1/Command | Build established: Messiah-Gunner 28632 | -1/Command | Warped through subspace to slip node 28632 | -1/Command | Discovered new exit (range 5) 28641 | -1/Command | Entered Access_0 28642 | -1/Access_0 | Sensed 1 artifact in vicinity 28645 | -1/Access_0 | Met Architect 28654 | -1/Access_0 | Architect warped through subspace 28679 | -1/Access_0 | Destroyed A8 28713 | -1/Access_0 | Architect warped through subspace 28767 | -1/Access_0 | Architect warped through subspace 28796 | -1/Access_0 | Found Exp. Targeting Computer 28824 | -1/Access_0 | Architect warped through subspace 28875 | -1/Access_0 | Architect warped through subspace 28885 | -1/Access_0 | A6 warped into view 28903 | -1/Access_0 | Destroyed A6 28928 | -1/Access_0 | Architect warped through subspace 28963 | -1/Access_0 | Architect warped through subspace 28988 | -1/Access_0 | Architect warped through subspace 29016 | -1/Access_0 | Architect warped through subspace 29040 | -1/Access_0 | Architect warped through subspace 29055 | -1/Access_0 | Subspace Access Node disabled 29071 | -1/Access_0 | Architect warped through subspace 29081 | -1/Access_0 | Subspace Access Node disabled 29097 | -1/Access_0 | Architect warped through subspace 29131 | -1/Access_0 | Architect warped through subspace 29151 | -1/Access_0 | Architect warped through subspace 29169 | -1/Access_0 | Architect warped through subspace 29188 | -1/Access_0 | Architect warped through subspace 29203 | -1/Access_0 | Used Terrabomb 29205 | -1/Access_0 | A5 warped into view 29234 | -1/Access_0 | Core integrity fell below 50% 29236 | -1/Access_0 | Destroyed A5 29241 | -1/Access_0 | Architect warped through subspace 29265 | -1/Access_0 | Architect warped through subspace 29283 | -1/Access_0 | Architect warped through subspace 29299 | -1/Access_0 | Architect warped through subspace 29335 | -1/Access_0 | Architect warped through subspace 29360 | -1/Access_0 | Subspace Access Node disabled 29374 | -1/Access_0 | Architect warped through subspace 29396 | -1/Access_0 | Architect warped through subspace 29421 | -1/Access_0 | Architect warped through subspace 29440 | -1/Access_0 | Architect warped through subspace 29441 | -1/Access_0 | Lost 4 parts (1p1u2w) 29448 | -1/Access_0 | Found Exp. Weapon Cycler 29467 | -1/Access_0 | Architect warped through subspace 29489 | -1/Access_0 | Architect warped through subspace 29514 | -1/Access_0 | Architect warped through subspace 29538 | -1/Access_0 | Subspace Access Node disabled 29559 | -1/Access_0 | Core integrity fell below 20% 29583 | -1/Access_0 | Destroyed Architect 29584 | -1/Access_0 | Architect triggered a singularity event 29587 | -1/Access_0 | Released all parts (25) 29587 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 29588 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29588 | -1/Access_0 | Warped through subspace to slip node 29588 | -1/Access_0 | Discovered new exit (range 8) 29593 | *** | Escaped singularity! Last Messages --------------- 29587_ Released Exp. Targeting Computer. 29587_ Released Exp. Biometal Leg. 29587_ Released Exp. Powered Armor. 29587_ Released Hvy. Quantum Rifle. 29587_ Released Imp. Remote Force Field. 29587_ Released Hds. Centrium Leg. 29587_ Released Neutron Cannon. 29587_ Acquired data core, extracted unknown sensor trigger ID. 29588_ A0_COM: 7. 29588_ Acquired Hpw. Transdimensional Reconstructor. 29588_ Warped through subspace, drawn to slip node. 29588_ EXIT=FOUND 29589_ A0_COM: 6. 29590_ A0_COM: 5. 29591_ A0_COM: 4. 29592_ A0_COM: 3. 29593_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Coolant Potential 100 Energy Generation 132 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 37 Authchip Count 1 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -3/Testing | Z-intel EM Disruption Field | -3/Testing | Z-intel Centrium Wheel | -3/Testing | Z-intel Lance | -3/Testing | Z-intel Imp. Dynamic Insulation System | -3/Testing | Z-intel System Restoration Module | -3/Testing | Z-intel Adv. Salvage Targeting Computer | -3/Testing | Z-intel Biometal Leg | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Imp. Antigrav System | -3/Testing | Z-intel Remote Datajack | -3/Testing | Z-intel Com. HERF Cannon | -3/Testing | Z-intel Exp. Coolant Injector | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Adv. Targeting Computer | -2/Quarantine | Z-intel Adv. Medium Treads | -2/Quarantine | Z-intel Imp. Launcher Guidance Computer | -2/Quarantine | Z-intel Tesla Rifle | -2/Quarantine | Z-intel Adv. Component Analysis Suite | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Adv. Remote Force Field | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Adv. Heavy Treads | -2/Quarantine | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Lyr. Heavy Armor Plating | -2/Quarantine | Z-intel Remote Shield | -2/Quarantine | Z-intel Adv. Drone Bay | -2/Quarantine | Z-intel Adv. Coolant Injector | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive X-77 Beamer | -3/Testing | Z-intel E-15 Imp | -3/Testing | Z-intel G-67 Veteran | -3/Testing | Z-intel C-55 Analyst | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Centrium Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Hvy. Shield Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Phase Armor Core Membrane Spacefold Activator Integrated Mediator Subatomic Replicator Supercharged Integrated Dissipator LRC Inertial Stabilizer LRC Storage Integrated Reactor Sigix Sheargun Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMachineNeutralizer Manual? 0 Play Time 05:05:25 Cumulative 540.9 hours Start 2026.09.12 @ 16:18:54 End 2026.09.13 @ 11:53:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type 6 Total 22 Types 5/0/10/0/1/0/3/1/1/1 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17dc0d1b-f5b9-4502-8da1-bdcf4e222dfc