Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 12:07:07 Player: Johge Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (4022) 4022 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 10783 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 953 Friendly Fire -202 Cogmind --------- Core Integrity 0/1150 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (67) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Heavy Treads Cryofiber Web Medium Matter Pod (100) Trap Scanner Transport Network Coupler Recoil Stabilizer Kinecellerator Transmission Jammer ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Weapon Cycler Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle KE Penetrator Improved KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Antimatter Reactor Heavy Treads Cryofiber Web Energy Well Medium Matter Pod Trap Scanner Transport Network Coupler Recoil Stabilizer Kinecellerator Transmission Jammer ECM Suite Advanced Beam Rifle Advanced Beam Rifle Plasma Rifle Heavy Phase Cannon Mass Driver Mass Driver Enhanced Gauss Cannon Rocket Launcher Remote Datajack [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 7 | . . 1 . . 2 . . 2 1 1 Weapon 2 | . . . . . . . . . 1 1 Parts Attached 122 | 8 4 24 28 13 9 3 2 5 10 16 Power 23 | 1 1 5 5 2 2 1 1 . 3 2 Engine 17 | 1 1 5 5 2 2 . 1 . . . Core 3 | . . . . . . . . . 1 2 Reactor 3 | . . . . . . 1 . . 2 . Propulsion 34 | 3 . 7 11 6 4 2 . . 1 . Treads 30 | 2 . 7 8 6 4 2 . . 1 . Leg 4 | 1 . . 3 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 5 3 3 2 . 1 4 1 4 Device 12 | . 1 2 1 1 1 . . 3 1 2 Storage 6 | 1 1 2 . . . . 1 . . 1 Processor 6 | . . 1 1 2 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 39 | 3 1 7 9 2 1 . . 1 5 10 Energy Gun 7 | . . 1 1 1 . . . . . 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 16 | 3 . 4 4 1 1 . . . 3 . Ballistic Cannon 13 | . 1 2 4 . . . . 1 2 3 Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . . 1 . 1 1 Parts Lost 54 | . . 4 14 4 3 . 1 1 1 26 Power 10 | . . 1 1 1 2 . 1 . . 4 Propulsion 12 | . . 2 5 2 1 . . . . 2 Utility 11 | . . . 2 . . . . 1 . 8 Weapon 21 | . . 1 6 1 . . . . 1 12 Highest Loss Streak 18 | . . 1 10 1 3 . 1 1 1 18 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 94 95 96 95 99 87 84 85 87 67 Engine 11 | . 14 10 17 17 14 8 7 6 1 . Reactor 2 | . . . . . . 6 7 6 4 2 Treads 22 | . 28 29 27 32 29 18 15 13 11 6 Leg 1 | . . . 7 . . . . . . . Device 10 | . 9 21 3 8 7 7 7 13 17 14 Storage 8 | . 14 11 9 9 7 7 7 6 5 5 Processor 13 | . . . 13 9 23 23 23 20 17 14 Protection 1 | . . . . . . . . 5 5 2 Energy Gun 3 | . . . 4 3 7 7 7 . . 5 Ballistic Gun 8 | . 16 11 5 11 7 7 7 6 4 5 Ballistic Cannon 5 | . 11 10 6 2 . . . 6 11 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 142 | 13 23 56 66 67 65 71 111 119 140 142 Greatest Support 140 | 40 40 60 80 82 84 140 140 140 140 140 Greatest Overweight (x) 5 | . . 1 5 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 6 9 18 20 20 20 20 23 25 25 25 Most Carried 25 | 3 8 20 20 20 20 20 23 22 25 25 Average Carried 17 | 1 6 14 17 18 18 19 20 21 24 21 Final Capacity 25 | 8 10 20 20 20 20 20 25 25 25 25 Final Carried 25 | 3 8 17 20 19 18 20 23 22 25 12 Class Distribution -------------------- 59% | Scavenger-Mutant 15% | Mutant 12% | Infiltrator-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Matter Collected 3155 | 290 121 884 624 467 146 45 19 . 347 212 Remotely . | . . . . . . . . . . . Salvage Created 4372 | 113 212 832 1205 639 177 267 56 43 419 409 Parts 211 | 4 15 49 65 36 7 2 2 3 16 12 Haulers Intercepted 5 | . 1 2 1 1 . . . . . . Recyclers Shooed 5 | . . . 2 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 78 | . 6 18 24 9 3 . 1 1 10 6 Melee 1 | . . . . . . . . . 1 . Guns 39 | . 4 5 11 9 3 . 1 1 2 3 Cannons 34 | . 2 13 11 . . . . . 7 1 AOE 3 | . . . 2 . . . . . . 1 Classes Destroyed 16 | 2 4 4 3 1 . . 1 . 1 . Worker 4 | . . . . 2 . . 1 . . 1 Builder 5 | . . 1 1 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 1 2 1 1 . . . . . . Recycler 6 | 1 . 1 3 1 . . . . . . Mechanic 4 | . . . 1 1 . . . . 1 1 Operator 1 | . . 1 . . . . . . . . Watcher 6 | . 1 1 2 1 . . . . 1 . Swarmer 10 | . 3 3 4 . . . . . . . Saboteur 1 | . . . . . . . . . 1 . Grunt 42 | . 3 9 14 5 1 . . . 5 5 Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . 1 . . . . . . . 1 Sentry 15 | . . 5 4 3 2 . . . 1 . Hunter 4 | . . . 1 2 . . . 1 . . Programmer 4 | . . . . . . . 1 . 3 . Best Kill Streak 10 | 2 3 3 10 3 1 . 1 1 5 6 Combat Bots Only 8 | . 2 3 8 2 1 . 1 1 4 2 Max Kills in Single Turn 4 | 1 1 1 4 2 1 . 1 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . 1 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Hostile Shots Fired 831 | . 29 124 192 58 106 . 2 3 61 256 Missed 208 | . 8 32 39 14 36 . . 1 15 63 Damage Taken 10243 | . 219 1282 2217 637 583 54 31 108 949 4163 Core 1762 | . 37 132 228 31 93 29 . . 40 1172 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 753 | . . 18 222 436 . . . . 77 . Core Remaining (%) 83 | 100 85 67 . 52 . . 82 100 96 . Volleys Fired 348 | 5 26 79 83 48 17 6 2 2 29 51 Largest 4 | 2 2 2 2 2 2 2 2 2 3 4 Hottest 198 | 40 59 78 100 89 89 84 84 67 158 198 Shots Fired 663 | 10 52 157 153 97 34 12 4 4 67 73 Gun 404 | 10 34 76 77 76 34 12 4 2 23 56 Cannon 255 | . 18 81 76 21 . . . 2 44 13 Launcher 4 | . . . . . . . . . . 4 Special . | . . . . . . . . . . . Kinetic 530 | 10 52 157 123 75 17 6 2 4 67 17 Thermal 129 | . . . 30 22 17 6 2 . . 52 Explosive 4 | . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 10 19 7 12 8 26 9 5 3 10 23 Robot Miss Streak 5 | . 5 4 4 3 3 1 . 2 4 3 Penetration Max 1 | . . . . 1 . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 440 | 10 33 91 99 64 28 10 4 2 44 55 Core Hits 204 | 4 13 36 57 26 9 4 1 4 24 26 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 21 | . 2 4 4 3 . 1 . . 4 3 Burn 4 | . . . 1 . . 1 . . . 2 Destroy 3 | . 2 1 . . . . . . . . Blast 14 | . . 3 3 3 . . . . 4 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10067 | 77 470 1580 2150 1441 486 177 120 37 1452 2077 Guns 4766 | 77 274 539 670 1056 486 177 84 12 435 956 Cannons 4143 | . 196 1036 1186 374 . . . 25 1017 309 Explosions 1038 | . . . 226 . . . . . . 812 Melee . | . . . . . . . . . . . Ramming 120 | . . 5 68 11 . . 36 . . . Kinetic 7041 | 77 470 1575 1569 1170 186 97 34 37 1452 374 Thermal 2121 | . . . 513 260 300 80 50 . . 918 Explosive 785 | . . . . . . . . . . 785 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . . 4 . Average Corruption 4 | . . . 5 5 . . . . 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . 5 16 . . . . 6 . Message Errors 11 | . . . 2 7 . . . . 2 . Matter Fused 1 | . . . . 1 . . . . . . Heat Flow Errors 3 | . . . 1 . . . . . 2 . Energy Discharges 5 | . . . 1 3 . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . . . . . . Misfires 3 | . . . . 3 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . 4 15 3 6 . . 12 . 27 70 Projectiles 55 | . 4 15 3 6 . . . . 27 . Explosions 70 | . . . . . . . . . . 70 Melee 12 | . . . . . . . 12 . . . Knockbacks 43 | . 2 9 14 3 . . 2 . 8 5 Impact 3 | . . . 1 . . . 2 . . . Kinetic 38 | . 2 8 12 3 . . . . 8 5 Secondary 2 | . . 1 1 . . . . . . . Self-Inflicted Damage 134 | . . . . . . . . . . 134 Shots 3 | . . . . . . . . . . 3 Rammed 13 | . 2 2 6 2 . . 1 . . . Targets Rammed 15 | . 2 2 7 2 . . 2 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . Highest Temperature 728 | . 27 90 414 230 144 108 54 . 607 728 Average Temperature 128 | . 8 24 114 104 45 43 29 . 226 283 Received Heat Transfer 3299 | . 87 534 990 225 198 . . . 198 1067 Effects 30 | . . . 4 . . . . . 11 15 Shutdowns 2 | . . . 1 . . . . . 1 . Energy Bleed 5 | . . . 1 . . . . . . 4 Interference 7 | . . . 1 . . . . . 4 2 Matter Decay 4 | . . . . . . . . . 2 2 Short Circuit 6 | . . . 1 . . . . . 3 2 Damage (minor) 2 | . . . . . . . . . 1 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 14 | . . . 3 3 1 . . 1 . 6 Heat Transferred 4594 | . . . 1064 481 555 222 74 . . 2198 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Peak Influence 902 | 10 177 352 390 395 364 59 202 375 902 523 Initial 441 | . 6 27 120 113 179 47 7 74 85 441 Average 224 | 2 71 232 252 288 226 43 33 225 502 444 Maximum Alert Level 3 | . . 1 1 1 1 . 1 1 3 2 Low Security (%) 45 | 100 100 26 15 20 62 100 96 50 21 . Level 1 44 | . . 73 84 79 37 . 4 50 23 . Level 2 6 | . . . . . . . . . 11 100 Level 3 3 | . . . . . . . . . 43 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 1 3 6 1 . . . 7 2 Investigation 11 | . 1 . 1 6 . . . . 1 2 Extermination 2 | . . . . . . . . . 2 . Reinforcement 4 | . . 1 2 . 1 . . . . . Assault 3 | . . . . . . . . . 3 . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Distress Signals 7 | . 1 . 3 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 13 23 39 24 6 1 4 4 27 12 Peak Tracking Total 9 | . 3 3 9 6 2 . 3 2 5 8 Tactical Retreats 8 | . 1 2 2 1 . . . . 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Traps Triggered 4 | . . . . 1 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Disabled 18 | . 1 1 3 1 . . . 4 6 2 Max in Single Turn 3 | . 1 1 1 1 . . . . 3 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Accessed 35 | . 3 3 8 10 2 . 3 2 2 2 Terminals 23 | . 3 2 5 7 1 . 1 2 1 1 Fabricators 3 | . . . . . 1 . 1 . . 1 Repair Stations 6 | . . 1 2 2 . . . . 1 . Recycling Units 3 | . . . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 86 | . 11 7 18 31 3 . 4 2 4 6 Successful 52 | . 7 6 11 18 2 . 3 1 4 . Failed 34 | . 4 1 7 13 1 . 1 1 . 6 Catastrophic 8 | . . . 1 3 . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 4 1 7 3 . . . . . . Terminals 49 | . 11 4 10 15 1 . 1 2 2 3 Fabricators 6 | . . . . . 2 . 1 . . 3 Repair Stations 22 | . . 3 6 11 . . . . 2 . Recycling Units 9 | . . . 2 5 . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 7 3 5 8 1 . 1 1 2 . Record 6 | . . . 2 . . . 1 1 2 . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Alert Level 7 | . 3 . 1 3 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 4 | . . 2 . 2 . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 17 | . . 3 4 8 . . . . 2 . Scan Component 9 | . . 2 2 4 . . . . 1 . Repair 8 | . . 1 2 4 . . . . 1 . Recycling Unit Hacks 5 | . . . 2 2 . . 1 . . . Report Inventory 3 | . . . 1 1 . . 1 . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 3 6 7 1 . 1 1 2 2 Full Trace Events 9 | . 1 . 1 5 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . 1 2 4 . . . . 1 . Time 250 | . . 26 77 116 . . . . 31 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 23 | . . . 23 . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total Allies 33 | . . . . 10 3 20 . . . . Largest Group 21 | . . . . 10 3 21 21 16 12 . Highest-Rated Group 605 | . . . . 173 60 605 605 458 361 . Highest-Rated Ally 35 | . . . . 29 20 35 35 35 35 . Total Orders . | . . . . . . . . . . . Ally Attacks 233 | . . . . 104 13 6 34 34 42 . Total Damage 6043 | . . . . 1318 300 551 733 575 2566 . Kills 38 | . . . . 12 2 2 6 3 13 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Turns Passed 6982 | 126 581 987 1489 667 496 501 700 482 603 350 Spaces Moved 3039 | 61 304 381 560 237 229 278 347 276 273 93 Core 5 | 5 . . . . . . . . . . Treads 2992 | 56 304 381 518 237 229 278 347 276 273 93 Legs 42 | . . . 42 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 152 155 160 160 160 160 Average Speed 169 | 150 160 169 193 172 153 158 160 160 163 202 Slowest Speed 470 | 160 160 240 470 240 156 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 50 30 52 41 8 88 11 8 11 3 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 131 | . 2 2 29 4 . . . . 66 28 Melee . | . . . . . . . . . . . Projectile 34 | . 2 2 6 4 . . . . 17 3 AOE 97 | . . . 23 . . . . . 49 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total 4273 | 88 346 572 817 403 338 330 487 312 388 192 Wait 591 | . 3 59 99 90 77 29 124 26 56 28 Move 3030 | 60 303 380 559 236 229 277 346 275 272 93 Hop . | . . . . . . . . . . . Pick Up 122 | 12 7 23 31 11 5 6 7 3 14 3 Fast Attach . | . . . . . . . . . . . Attach 72 | 7 1 9 17 8 5 2 1 3 5 14 Detach . | . . . . . . . . . . . Swap 51 | 1 3 15 11 5 4 1 2 2 5 2 Drop 42 | 3 1 5 10 3 1 7 3 1 7 1 Fire 348 | 5 26 79 83 48 17 6 2 2 29 51 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 15 | . 2 2 7 2 . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -9/Materials | Build established: Infiltrator-Mutant 1407 | -9/Materials | Repaired ECM Suite 1603 | -9/Materials | Discovered new exit (range 16) 1692 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1901 | -8/Materials | Repaired Lgt. Treads 1985 | -8/Materials | Build established: Scavenger-Mutant 2124 | -8/Materials | Destroyed 8 combat bots 2133 | -8/Materials | Lost 10 parts (1p4n1u4w) 2297 | -8/Materials | Repaired Cld. Ion Engine 3181 | -8/Materials | Discovered new exit (range 2) 3184 | -8/Materials | Entered Storage 3305 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3403 | -8/Storage | Repaired Lgt. Treads? 3422 | -8/Storage | Lost 6 allies 3453 | -8/Storage | Repaired Deuterium Engine 3532 | -8/Storage | Repaired Lgt. Treads 3560 | -8/Storage | Repaired Lgt. Treads 3764 | -8/Storage | Found Prototype Processor 3765 | -8/Storage | Identified Exp. Targeting Computer 3842 | -8/Storage | Discovered new exit (range 5) 3849 | -8/Storage | Identified exit to Factory 3851 | -8/Storage | Entered Factory 3851 | -7/Factory | Evolved 2 slots: Utility x2 3958 | -7/Factory | Fabricated B-48 Gladiator (x3) 4295 | -7/Factory | Lost 3 parts (2p1n) 4342 | -7/Factory | Discovered new exit (range 8) 4347 | -7/Factory | Sucked down chute 4347 | -7/Factory | Entered Waste 4348 | -7/Waste | Joined by Warlord forces that had cleared the area 4367 | -7/Waste | 1 allies followed down the chute 4578 | -7/Waste | Discovered new exit (range 12) 4587 | -7/Waste | A Compactor rumbled back to life 4587 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | Allies destroyed C-40 Crusher 4757 | -7/Waste | A Compactor rumbled back to life 4757 | -7/Waste | Allies destroyed C-40 Crusher 4817 | -7/Waste | Identified exit to Factory 4848 | -7/Waste | Entered Factory 4848 | -7/Factory | Accompanied by 21 allies 5477 | -7/Factory | Discovered new exit (range 9) 5499 | -7/Factory | Identified exit to Factory 5548 | -7/Factory | Entered another Factory area 5548 | -6/Factory | Accompanied by 16 allies 5548 | -6/Factory | Evolved 2 slots: Utility x2 5771 | -6/Factory | Discovered new exit (range 5) 6001 | -6/Factory | Identified exit to Factory 6030 | -6/Factory | Entered another Factory area 6030 | -5/Factory | Accompanied by 12 allies 6030 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6191 | -5/Factory | Lost 5 allies 6260 | -5/Factory | Repaired Antimatter Reactor 6285 | -5/Factory | Garrison activated, responded to threat 6330 | -5/Factory | First assault squad dispatched 6400 | -5/Factory | Lost 7 allies 6555 | -5/Factory | Build established: Scavenger-Skirmisher 6627 | -5/Factory | Discovered new exit (range 5) 6633 | -5/Factory | Entered another Factory area 6633 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -4/Factory | Lost 8 parts (2p1n2u3w) 6959 | -4/Factory | Core integrity fell below 50% 6972 | -4/Factory | Core integrity fell below 20% 6983 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Cryofiber Web severed. The unstable cave ceiling collapses. Mass Driver severed. The unstable cave ceiling collapses. K-01 Serf collects debris. L-61 Swordsman knocked back. L-61 Swordsman destroyed. K-01 Serf collects debris. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. Adv. Beam Rifle destroyed. K-01 Serf collects debris. ALERT: Security rotation in progress. K-01 Serf destroyed. The unstable cave ceiling collapses. Adv. Beam Rifle destroyed. Slug penetrates G-67 Veteran. G-67 Veteran Adv. Heat Sink blasted off. Energy Well destroyed. Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##+############????????????????? | | ???????????????? ??????????????? | | ?????????????? ????????????? | | ?????????????? ????????????? | | ??????????????? #???????????? | | ???????????????? #???????????? | | ?????????????????# ### %= ??????????? | | ?????????????????# % # ;;#+##??????? | | ?????????????????# % ???? | | ?????????????????# gw g% ???? | | ?????????????????# g ] g ???? | | ?????????????????+ g ! ???? | | ?????????????????# %% ????? | | ?????????????????# @] %% #?????##+####????? | | ?????????????????# # !! ##????????????????? | | ?????????????????# # = #?????????????????? | | ?????????????????# # ! #?????????????????? | | ?????????????????# ; ! % #?????????????????? | | ?????????????????# # = #?????????????????? | | ?????????????????# # ! #?????????????????? | | ?????????????????# ####+####?????????????????? | | ????????########## #### #######??????????????? | | ????????# +??????????????? | | ????????# #####??????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????########+#######+##########??????????????????? | | ????# = # """ #?????????????????????? | | ????# # "T" #?????????????????????? | | ????# # " " #?????????????????????? | | ????# # """" #?????????????????????? | | ????# # """" #?????????????????????? | | ????# """ """ # """" #?????????????????????? | | ????# """ """ # """" = #?????????????????????? | | ????# """ """ # """" #?????????????????????? | | ????###########??"""" #?????????????????????? | | ????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 200 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Omniscient Cartographer Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed GyrokineticSeismicNanosword Manual? 0 Play Time 01:18:08 Cumulative 19.7 hours Start 2024.06.06 @ 10:47:10 End 2024.06.06 @ 12:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65021368-b728-45cf-b328-d4c3517ed61e