Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 10:52:10 Player: Dorktron2000 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (4112) 4112 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 9130 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 182 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (24) --- Experimental Optical Array Faulty Spectral Analyzer Advanced Terrain Scanner Advanced Target Analyzer Experimental Target Analyzer Faulty Experimental Armor Integrity Analyzer Improved Shield Generator EM Shotgun EM Pulse Cannon Plasma Cannon Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Assault Cannon Rocket Launcher Mining Claw Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Experimental Optical Array Spectral Analyzer Advanced Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Shield Generator EM Shotgun EM Pulse Cannon Plasma Cannon Assault Rifle Heavy Assault Rifle High-powered Shotgun Gauss Rifle Improved Light Cannon Assault Cannon Rocket Launcher Mining Claw Katana [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 4 | . . . 2 . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 125 | 6 8 2 26 6 14 12 14 8 8 . 21 Power 14 | 1 . 1 2 1 2 2 1 1 . . 3 Engine 7 | 1 . . 2 1 1 1 . 1 . . . Core 7 | . . 1 . . 1 1 1 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . . 7 1 4 6 4 2 3 . 3 Treads 9 | 2 . . 4 1 1 . . . . . 1 Leg 23 | . . . 3 . 3 6 4 2 3 . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 2 . 6 . 1 2 4 1 1 . 2 Device 1 | . . . . . . . 1 . . . . Storage 9 | 1 2 . 4 . . . 2 . . . . Processor 4 | . . . 2 . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 1 2 . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 59 | 2 6 1 11 4 7 2 5 4 4 . 13 Energy Gun 14 | 1 2 . 8 1 . . 1 . . . 1 Energy Cannon 4 | . . . . . 1 . 1 1 1 . . Ballistic Gun 14 | 1 2 . . 2 2 . 1 1 . . 5 Ballistic Cannon 5 | . 1 . . . 1 . 1 . 1 . 1 Launcher 18 | . 1 1 3 1 3 1 . 2 2 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 48 | . 1 . 3 4 5 7 1 5 5 . 17 Power 9 | . . . 1 1 1 2 . 1 . . 3 Propulsion 16 | . . . . . 3 2 1 2 3 . 5 Utility 7 | . . . . . . 2 . 1 1 . 3 Weapon 16 | . 1 . 2 3 1 1 . 1 1 . 6 Highest Loss Streak 8 | . 1 . 1 2 5 4 1 3 4 . 8 Average Slot Usage (%) 96 | . 99 100 99 99 97 93 95 99 97 100 83 Engine 5 | . 14 5 9 10 6 4 . . 7 7 . Core 3 | . . 8 1 . 2 . 3 6 . . 6 Treads 10 | . 28 28 16 22 23 . . . . . 1 Leg 14 | . . . 5 . 2 25 29 29 28 30 14 Storage 22 | . 27 28 22 22 18 18 22 23 23 23 23 Processor 15 | . . . 21 22 18 18 14 15 15 15 15 Protection 4 | . . . . . 9 8 7 6 6 7 6 Energy Gun 4 | . 15 5 13 11 . . . . . . 1 Energy Cannon 1 | . . . . . . 1 1 6 3 7 . Ballistic Gun 4 | . 7 . . 10 9 . 2 7 3 . 6 Ballistic Cannon 3 | . 3 14 3 . 4 . 2 . 3 7 1 Launcher 3 | . 1 8 5 . 2 9 4 . 2 . 3 Slashing Weapon 1 | . . . . . . 7 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 9 20 23 61 61 69 59 87 87 87 87 84 Greatest Support 69 | 40 40 40 46 46 69 41 50 48 50 50 50 Greatest Overweight (x) 4 | . . . 4 1 2 3 2 3 4 1 4 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 2 Largest Inventory Capacity 24 | 6 10 10 18 18 18 18 24 24 24 24 24 Average Capacity 18 | 5 9 10 16 18 18 18 23 24 24 24 24 Most Carried 24 | 6 10 10 16 18 18 18 18 24 23 24 24 Average Carried 16 | 4 8 9 14 17 16 16 16 19 20 21 21 Final Capacity 24 | 6 10 10 18 18 18 18 24 24 24 24 24 Final Carried 24 | 6 10 10 16 17 15 18 17 23 19 24 18 Class Distribution -------------------- 52% | Mutant 35% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Matter Collected 2690 | 205 123 90 361 166 257 419 130 459 186 . 294 Remotely . | . . . . . . . . . . . . Salvage Created 3283 | . 153 122 595 535 438 477 55 491 167 . 250 Parts 208 | . 8 14 35 45 26 32 1 20 11 . 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 13 16 . 9 Prevented 12 | . . . . . . . . 5 . . 7 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 101 | . 5 7 10 20 11 19 2 10 10 . 7 Melee 8 | . . . . . . 5 . . . . 3 Guns 37 | . 5 2 7 16 . . . 4 2 . 1 Cannons 13 | . . 5 1 . . . . 5 . . 2 AOE 42 | . . . 2 4 11 14 1 1 8 . 1 Classes Destroyed 14 | . 2 . 4 2 3 1 . 1 . . 1 Worker 4 | . . . . . 4 . . . . . . Builder 4 | . . . 1 1 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Recycler 3 | . . . 3 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . . . 3 . 3 . . . . . . Swarmer 37 | . 3 5 3 8 . 6 . 1 8 . 3 Grunt 41 | . 2 2 4 11 8 6 . 7 1 . . Brawler 1 | . . . . . . . . 1 . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 12 | . . . 3 . 2 4 1 1 1 . . Hunter 6 | . . . . . . 2 1 . . . 3 Programmer 1 | . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 3 5 7 12 4 1 3 6 . 3 Combat Bots Only 10 | . 4 3 2 5 10 4 1 3 6 . 3 Max Kills in Single Turn 3 | . 1 1 1 3 3 2 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . 1 3 3 2 1 1 2 . 1 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Damage Taken 7683 | . 185 191 607 465 696 1211 349 593 600 . 2786 Core 1286 | . 45 51 88 71 47 240 33 30 132 . 549 Absorbed by Shields 17 | . . . . . . 17 . . . . . Core Remaining (%) 67 | 100 . 61 . 60 . 47 . . . . . Volleys Fired 270 | . 15 15 33 34 40 28 16 40 16 . 33 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 126 | . 90 85 126 126 108 105 89 96 66 . 120 Shots Fired 480 | . 28 20 66 68 69 36 28 80 24 . 61 Gun 293 | . 28 5 52 63 33 . 12 40 16 . 44 Cannon 102 | . . 15 6 . 13 8 12 37 . . 11 Launcher 85 | . . . 8 5 23 28 4 3 8 . 6 Special . | . . . . . . . . . . . . Kinetic 210 | . 3 15 6 22 42 . 14 40 16 . 52 Thermal 114 | . 25 5 34 35 4 8 . . . . 3 Explosive 82 | . . . 8 5 23 28 4 3 8 . 3 Electromagnetic 74 | . . . 18 6 . . 10 37 . . 3 Robot Hit Streak 17 | . 13 7 17 8 9 11 5 9 5 . 10 Robot Miss Streak 7 | . 1 4 2 3 7 3 2 3 4 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 313 | . 22 12 44 40 39 35 18 45 10 . 48 Core Hits 218 | . 8 8 29 30 48 34 4 20 20 . 17 Critical Hits 5 | . . . . . 2 1 . . 1 . 1 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . 1 . 1 Melee Attacks 24 | . . . . . . 12 1 . . . 11 Impact . | . . . . . . . . . . . . Slashing 24 | . . . . . . 12 1 . . . 11 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9630 | . 236 188 886 1057 1835 1873 483 1002 650 . 1420 Guns 2878 | . 236 37 493 598 187 . 114 297 138 . 778 Cannons 1305 | . . 151 66 . 115 175 221 488 . . 89 Explosions 4848 | . . . 327 459 1533 1406 148 217 512 . 246 Melee 562 | . . . . . . 255 . . . . 307 Ramming 37 | . . . . . . 37 . . . . . Kinetic 2121 | . 7 151 66 196 252 . 196 297 138 . 818 Thermal 1354 | . 229 37 319 374 50 175 . 121 . . 49 Explosive 4494 | . . . 267 406 1533 1406 148 96 512 . 126 Electromagnetic 1062 | . . . 234 81 . . 139 488 . . 120 Impact . | . . . . . . . . . . . . Slashing 562 | . . . . . . 255 . . . . 307 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 23 | . . . . . 2 5 2 6 3 1 4 Message Errors 9 | . . . . . . 1 1 2 2 1 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 6 | . . . . . . 2 1 2 . . 1 Data Loss (minor) 5 | . . . . . . 1 . 2 1 . 1 Targeting Errors 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 241 | . . . 8 7 66 31 20 45 59 . 5 Projectiles 43 | . . . . . . . 20 23 . . . Explosions 182 | . . . 8 7 66 15 . 22 59 . 5 Melee 16 | . . . . . . 16 . . . . . Knockbacks 3 | . . . . . 1 . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 983 | . . . 186 . 228 388 49 22 41 . 69 Shots 32 | . . . 6 . 4 15 2 1 2 . 2 Rammed 2 | . . . . . . 2 . . . . . Targets Rammed 8 | . . . . . . 8 . . . . . Kicked 6 | . . . . . . 6 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 291 | . 253 120 291 244 93 136 198 214 12 . 171 Average Temperature 75 | . 113 40 80 72 39 47 88 79 6 . 65 Received Heat Transfer 1251 | . 69 60 108 126 135 225 78 303 39 . 108 Effects 1 | . . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . 1 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 4 . . 1 . . . . . . . Heat Transferred 2657 | . 607 111 679 753 74 259 . 100 . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Peak Influence 1044 | . 129 169 337 341 556 1044 631 . . . . Initial 548 | . . 49 28 131 70 361 548 . . . . Average 275 | . 62 76 137 224 191 707 542 . . . . Maximum Alert Level 3 | . . . 1 1 2 3 2 . . . . Low Security (%) 54 | 100 100 100 69 48 72 . . . . . . Level 1 19 | . . . 30 51 18 5 . . . . . Level 2 19 | . . . . . 9 46 100 . . . . Level 3 7 | . . . . . . 48 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . 4 . 4 . 2 . . . . Investigation 4 | . . . 2 . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 2 . 3 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Distress Signals 8 | . 1 . 4 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 6 8 29 19 30 22 4 17 10 . 8 Peak Tracking Total 11 | . 6 3 6 5 11 4 1 4 6 . 3 Tactical Retreats 17 | . . . 9 . 1 2 . 5 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Traps Triggered 12 | . . . 4 . 1 7 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Machines Disabled 9 | . . . 2 . 4 2 1 . . . . Max in Single Turn 2 | . . . 2 . 2 1 1 . . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Machines Accessed 19 | . 2 . 5 . 6 . 4 2 . . . Terminals 10 | . 1 . 4 . 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 60 | . 5 . 14 . 22 . 12 7 . . . Successful 46 | . 4 . 9 . 18 . 8 7 . . . Failed 14 | . 1 . 5 . 4 . 4 . . . . Catastrophic 3 | . 1 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . 3 . 12 . 9 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 23 | . 2 . 7 . 6 . 1 7 . . . Record 11 | . 1 . 3 . 1 . . 6 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 . . . . Scan Component 5 | . . . . . . . 5 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 5 | . 2 . 2 . 1 . . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . Insert Component 5 | . . . . . 5 . . . . . . Analyze 5 | . . . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . 4 . 4 . 4 . . . . Full Trace Events 5 | . . . 3 . . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 54 | . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 1 . 6 . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . Machine Destruction 6 | . . . . . . 6 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Total Allies 3 | . . 1 . 2 . . . . . . . Largest Group 2 | . . 1 1 2 2 . . . . . . Highest-Rated Group 45 | . . 31 31 45 45 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . 3 . . 36 . . . . . . Total Damage 441 | . . 42 . . 399 . . . . . . Kills 8 | . . 1 . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Turns Passed 8402 | 119 301 799 1059 1103 694 816 624 1421 526 136 804 Spaces Moved 4170 | 68 148 455 453 461 327 420 283 844 303 83 325 Core 6 | 6 . . . . . . . . . . . Treads 1808 | 62 148 455 314 461 303 . . . . . 65 Legs 2356 | . . . 139 . 24 420 283 844 303 83 260 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 180 150 150 150 150 150 155 155 Average Speed 161 | 150 160 160 166 180 159 152 150 150 156 155 197 Slowest Speed 250 | 160 160 160 240 180 180 210 180 210 240 155 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 26 95 46 75 39 66 8 97 49 10 48 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . 2 . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 12 | . . 2 . 1 . . . 4 2 1 2 Spaces Dug 18 | . . . . . 18 . . . . . . Terrain Destroyed 506 | . . . 62 59 145 93 26 30 53 . 38 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . 2 . . 1 1 . . AOE 502 | . . . 62 59 143 93 26 29 52 . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Total 5292 | 85 182 506 691 666 432 540 448 914 329 91 408 Wait 531 | . 3 31 132 159 34 23 128 12 2 . 7 Move 4156 | 67 147 454 452 460 327 415 282 843 302 82 325 Hop . | . . . . . . . . . . . . Pick Up 113 | 12 7 2 32 6 9 11 6 11 1 7 9 Fast Attach 5 | . 1 . 1 . 3 . . . . . . Attach 64 | 6 1 . 10 4 6 7 7 5 5 . 13 Detach 1 | . . . 1 . . . . . . . . Swap 56 | . 6 2 15 2 5 5 7 3 3 . 8 Drop 34 | . 2 2 15 1 8 1 1 . . 2 2 Fire 270 | . 15 15 33 34 40 28 16 40 16 . 33 Melee 24 | . . . . . . 12 1 . . . 11 Ram . | . . . . . . . . . . . . Kick 8 | . . . . . . 8 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict bent on vengeance 497 | -10/Mines | Discovered new exit (range 13) 734 | -10/Mines | Learned location of Mines (-8) 772 | -10/Mines | Learned Materials emergency access door positions 943 | -10/Mines | Discovered new exit (range 7) 986 | -10/Mines | Received a Mining Laser from a helpful Derelict 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Accompanied by 1 ally 1220 | -9/Materials | Evolved 2 slots: Utility x2 1348 | -9/Materials | Discovered new exit (range 10) 1720 | -9/Materials | Discovered new exit (range 14) 2236 | -9/Materials | Discovered new exit (range 6) 2251 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Entered Mines 2450 | -9/Mines | Learned 2 Materials zone layouts 2516 | -9/Mines | Found a hidden stash of uninstalled traps 2543 | -9/Mines | Discovered new exit (range 10) 2896 | -9/Mines | Excavation squad dispatched 2896 | -9/Mines | A large section of the Mines collapsed 3368 | -9/Mines | Identified exit to Materials 3382 | -9/Mines | Entered Materials 3382 | -8/Materials | Accompanied by 2 allies 3382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -8/Materials | Identified exit to Factory 3387 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3756 | -8/Materials | Discovered exit to Factory (range 8) 3985 | -8/Materials | Garrison activated, responded to threat 4029 | -8/Materials | Destroyed 10 combat bots 4057 | -8/Materials | Lost 5 parts (1p3n1w) 4076 | -8/Materials | Identified exit to Garrison 4076 | -8/Materials | Entered Garrison 4112 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Triggered checkpoint 4244 | -8/Garrison | Lost 4 parts (2n1u1w) 4344 | -8/Garrison | Discovered exit to Factory (range 12) 4360 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4404 | -8/Garrison | Triggered checkpoint 4420 | -8/Garrison | Garrison Relay disabled 4442 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Triggered checkpoint 4558 | -8/Garrison | Build established: Scavenger-Mutant 4609 | -8/Garrison | Discovered exit to Factory (range 12) 4625 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4668 | -8/Garrison | Triggered checkpoint 4711 | -8/Garrison | Garrison Relay disabled 4728 | -8/Garrison | Triggered checkpoint 4790 | -8/Garrison | Triggered checkpoint 4848 | -8/Garrison | Core integrity fell below 50% 4882 | -8/Garrison | Discovered exit to Factory (range 8) 4892 | -8/Garrison | Entered Factory 4892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5014 | -7/Factory | Repaired Carbon-fiber Leg 5236 | -7/Factory | Repaired Imp. Aluminum Leg 5473 | -7/Factory | Discovered new exit (range 6) 5501 | -7/Factory | Build established: Hauler-Mutant 5516 | -7/Factory | Entered Lower Caves 5888 | -7/Lower Caves | Learned location of Extension (-4) 6059 | -7/Lower Caves | Learned Factory terminal intel 6229 | -7/Lower Caves | Discovered new exit (range 7) 6295 | -7/Lower Caves | Learned Factory emergency access door positions 6295 | -7/Lower Caves | Learned Factory stockpile data 6295 | -7/Lower Caves | Learned Armory stockpile data 6413 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6877 | -7/Lower Caves | Lost 3 parts (1p2n) 6937 | -7/Lower Caves | Entered another Lower Caves area 7036 | -7/Lower Caves | Discovered new exit (range 9) 7130 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7178 | -7/Lower Caves | Lost 4 parts (2n1u1w) 7344 | -7/Lower Caves | Learned Factory non-interactive machine intel 7390 | -7/Lower Caves | Learned Factory emergency access door positions 7432 | -7/Lower Caves | Discovered new exit (range 21) 7463 | -7/Lower Caves | Entered Zion 7555 | -7/Zion | Found Prototype Processor 7561 | -7/Zion | Found Prototype Processor 7563 | -7/Zion | Found Prototype Processor 7578 | -7/Zion | Discovered new exit (range 13) 7599 | -7/Zion | Entered Proximity Caves 7787 | -6/Proximity Caves | Learned location of 1 exit from Factory 7934 | -6/Proximity Caves | Core integrity fell below 50% 7978 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 8173 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 8355 | -6/Proximity Caves | Spotted B-75 Beast 8393 | -6/Proximity Caves | Core integrity fell below 20% 8404 | -6/Proximity Caves | Crushed by falling debris 8404 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 08170_ Acquired 10 matter. 08321_ &6/KZQZNQGC:XGIVG&HZK8C<4Y4Y 08357_ Slug penetrates B-75 Beast. 08385_ Knocked back. 08387_ Slug penetrates B-75 Beast. 08390_ System corrupted: Energy discharge (-48). 08392_ Imp. Light Armor Plating destroyed. 08392_ Knocked back. 08395_ Gauss Rifle destroyed. 08396_ Slug penetrates B-75 Beast. 08398_ B-75 Beast suffers critical hit. 08398_ Destroyed Imp. Medium Treads. 08401_ Slug penetrates B-75 Beast. 08404_ The unstable cave ceiling collapses. 08404_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 08404_ Gauss Rifle destroyed. 08404_ System corrupted by crushing effect (+4). 08404_ Armor Integrity Analyzer destroyed. 08404_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????##????????????????????????????????? | | ??????? "####### ##??????????????????????????????? | | ??????? % ??????????????????????????????? | | ???????#! ?????????????????????????????? | | ????????# ?????????????????????????????? | | ?????????# ????????????????????????????? | | ????????## ????????????????????????????? | | ????????? ???????????????????????????? | | ???????????? BB ##?????????????????????????? | | ??????????????# BB ; ##???????????????????????? | | ??????????????# ;;;#???????????????????????? | | ########??????# $ ###?????????????????????? | | ###??????????# ;; ; #?????????????????????? | | " #??????????# #; ;##?????????????????????? | | """ ##????????????## @ #?????????????????????? | | "" #????????????# ## ##;#????????????????????? | | " #?????????????# ##????????????????????? | | "" ##?????????????#### #?????????????????????? | | """ #???????????#?????# ##?????????????????????? | | #?????????### ???## ##??????????????????????? | | ######???## #### #???????????????????????? | | #???# #???????????????????????? | | !% #???# #???????????????????????? | | ###### #???## #???????????????????????? | | #????# ####?### #???????????????????????? | | #??## ##??### #???????????????????????? | | ?## ###??#### #???????????????????????? | | ## ##????# #???????????????????????? | | ### ##???# #???????????????????????? | | ?## ##??# #???????????????????????? | | ## #### #???????????????????????? | | #???????????????????????? | | ##??????????????????????? | | # ### ## #??????????????????????? | | ###?####### #??????????????????????? | | #?????????# ### #??????????????????????? | | #?????????# ##??# #??????????????????????? | | #?????????# ##????##??????????????????????? | | # ##?????????## ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Short-term Sacrifices Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed AccelerationCloakingFirepult Manual? 0 Play Time 02:18:03 Cumulative 14.1 hours Start 2021.08.26 @ 15:01:57 End 2021.08.29 @ 10:52:10 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9fe20a5-bee2-4587-a791-bf4615d67c92