Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 18:47:37 Player: Destravous Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1430 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Mining Laser Plasma Cutter > --- INVENTORY -------- Ion Engine Ion Engine Light Assault Rifle Plasma Cutter [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | . 7 . 13 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 4 . 3 Treads . | . . . . Leg . | . . . . Wheel 2 | . 2 . . Hover 2 | . 2 . . Flight 3 | . . . 3 Utility 3 | . 1 . 2 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware 3 | . 1 . 2 Protection . | . . . . Artifact . | . . . . Weapon 8 | . 1 . 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 4 | . . . 4 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 1 12 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 1 5 Average Slot Usage (%) 80 | . 92 90 66 Engine 11 | . 14 14 9 Wheel 6 | . 14 . . Hover 10 | . 13 28 3 Flight 3 | . . . 7 Storage 12 | . 14 14 10 Hackware 14 | . 9 14 20 Energy Gun 6 | . 14 4 . Ballistic Gun 7 | . 11 14 1 Special Weapon 5 | . . . 12 Naked Turns . | . . . . Heaviest Build 12 | 12 12 10 9 Greatest Support 32 | 20 32 12 12 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 6 6 6 5 Most Carried 6 | 6 6 6 6 Average Carried 4 | 6 5 6 3 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 6 2 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 333 | 200 91 . 42 Remotely . | . . . . Salvage Created 288 | . 220 . 68 Parts 21 | . 11 . 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 4 . 5 Guns 2 | . 2 . . Cannons 1 | . . . 1 AOE 6 | . 2 . 4 Classes Destroyed 3 | . 2 . 1 Operator 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 5 | . 4 . 1 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | . 2 . 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1131 | . 181 40 910 Core 479 | . 48 26 405 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 31 | . 22 . 9 Largest 2 | . 2 . 2 Hottest 120 | . 60 . 120 Shots Fired 59 | . 43 . 16 Gun 45 | . 43 . 2 Cannon . | . . . . Launcher 2 | . . . 2 Special 12 | . . . 12 Kinetic 23 | . 21 . 2 Thermal 12 | . . . 12 Explosive 2 | . . . 2 Electromagnetic 22 | . 22 . . Robot Hit Streak 6 | . 6 . 1 Robot Miss Streak 8 | . 8 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 23 | . 20 . 3 Core Hits 22 | . 12 . 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 842 | . 431 . 411 Guns 279 | . 279 . . Cannons . | . . . . Explosions 541 | . 152 . 389 Melee . | . . . . Ramming . | . . . . Kinetic 94 | . 94 . . Thermal 174 | . 152 . 22 Explosive 389 | . . . 389 Electromagnetic 185 | . 185 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Effects 8 | . . . 8 Matter Fused 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 5 | . . . 5 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 66 | . 13 . 53 Projectiles . | . . . . Explosions 66 | . 13 . 53 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 6 5 Average Temperature 45 | . 47 6 3 Received Heat Transfer 212 | . 99 20 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 174 | . 100 . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 173 | . 159 61 173 Initial 61 | . . 61 19 Average 55 | . 80 53 31 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 6 18 26 Peak Tracking Total 18 | . 2 18 16 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 5 . 10 Successful 10 | . 1 . 9 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 5 . 5 Terminals 15 | . 5 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . . 7 Record 3 | . . . 3 Level Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Recall Investigation 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 361 | 5 163 27 166 Spaces Moved 343 | 5 108 49 181 Core 44 | . . . 44 Treads . | . . . . Legs 5 | 5 . . . Wheels 45 | . 45 . . Hover 133 | . 63 49 21 Flight 116 | . . . 116 Fastest Speed 37 | 120 56 56 37 Average Speed 64 | 120 74 56 59 Slowest Speed 150 | 120 100 56 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 3 25 26 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . . . 3 Terrain Destroyed 29 | . 10 . 19 Melee . | . . . . Projectile 3 | . . . 3 AOE 26 | . 10 . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 408 | 4 153 48 203 Wait . | . . . . Move 336 | 4 107 48 177 Hop 2 | . . . 2 Pick Up 8 | . 7 . 1 Fast Attach 9 | . 4 . 5 Attach 6 | . 1 . 5 Detach . | . . . . Swap 5 | . 2 . 3 Drop 11 | . 10 . 1 Fire 31 | . 22 . 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Entered Mines 170 | -10/Mines | Assembled infested the area 190 | -10/Mines | Discovered new exit (range 13) 196 | -10/Mines | Entered Materials 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 226 | -9/Materials | Crushed by falling debris 226 | -9/Materials | System corruption reached 10% 257 | -9/Materials | Lost 3 parts (2n1w) 331 | -9/Materials | Lost 4 parts (1p1u2w) 332 | -9/Materials | Identified exit to Materials 341 | -9/Materials | Core integrity fell below 50% 355 | -9/Materials | Core integrity fell below 20% 362 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Investigation squad. 00338_ Flight Unit destroyed. 00340_ Lgt. Ion Engine destroyed. 00345_ Acquired Mni. Grenade Launcher. 00346_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00346_ Flight Unit destroyed. 00346_ Destroyed Flight Unit. 00346_ Atomic Centrifuge disabled. 00346_ Destroyed Lgt. Ion Engine. 00346_ S-10 Pest destroyed. 00350_ Lgt. Assault Rifle destroyed. 00351_ S-10 Pest destroyed. 00352_ Acquired 2 matter. 00353_ S-10 Pest destroyed. 00354_ Flight Unit destroyed. 00354_ Destroyed Flight Unit. 00354_ S-10 Pest destroyed. 00354_ G-34 Mercenary destroyed. 00356_ Dropped Sml. Storage Unit. 00361_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???? #???????????????? #??????? | | # #???????????????# < #??????? | | #???????????????# #??????? | | # #???????????????+ #??????? | | ??????????????????????# #??????? | | ??????????????????????# #?####?? | | ?????????????????????## ## !!#?? | | ?????????????????????# !!#?? | | ######???????????#####* ==#?? | | ! #??????????## # #%[ ==#?? | | #?????###### = !!#?? | | [ ""#?????# Y !!#?? | | Y"#?????# == =%[ ##?????? | | ""#?????# == " %*% #??????? | | #?????# #??????? | | ######?????# l @#??????? | | ???????????# !## #??????? | | ???????????# [ ## #??????? | | ???????????# ##s ##?????? | | #######????#######+### #?????? | | #???????# #?????? | | """ #???????# #?????? | | "T" #???????# #?????? | | " " #???????# #### #?????? | | #???????# #??#######?????? | | #???????# #??????????????? | | #######???????# #??????????????? | | ??????###?????# #??????????????? | | ???#### ####### #??????????????? | | ???# ## ##?????????????? | | ???# # #?????????????? | | ???# # #?????????????? | | #### """ / T #?????????????? | | + """ # #?????????????? | | #### """ "T" # #?????????????? | | ???# """ #######?????????????? | | ???# #???????????????????? | | ##############???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SuspensionMediumStreamer Manual? 0 Play Time 00:15:48 Cumulative 89.9 hours Start 2020.12.30 @ 18:33:54 End 2020.12.30 @ 18:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f914a64a-9659-4e0d-8529-8d30b656081c