Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 20:31:40 Player: EyeSayUgh Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (261) 261 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1311 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 196/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Treads Small Storage Unit Large Storage Unit High-capacity Battery (400) High-capacity Battery (400) ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Small Storage Unit Large Storage Unit High-capacity Battery High-capacity Battery ECM Suite Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 4 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 95 | . 99 82 Engine 13 | . 14 11 Wheel 26 | . 28 19 Device 12 | . 13 11 Storage 13 | . 14 11 Processor 2 | . . 11 Ballistic Gun 23 | . 27 8 Ballistic Cannon 2 | . . 10 Naked Turns . | . . . Heaviest Build 18 | 11 18 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 3 8 7 Average Carried 5 | 1 6 6 Final Capacity 8 | 6 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 380 | 192 148 40 Remotely . | . . . Salvage Created 291 | . 168 123 Parts 24 | . 17 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 6 . Cannons 3 | . . 3 Classes Destroyed 5 | . 3 2 Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 2 | . 2 . Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 600 | . 126 474 Core 78 | . 23 55 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 46 | . 26 20 Largest 2 | . 2 2 Hottest 55 | . 55 55 Shots Fired 91 | . 52 39 Gun 70 | . 51 19 Cannon 21 | . 1 20 Launcher . | . . . Special . | . . . Kinetic 91 | . 52 39 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 29 31 Core Hits 18 | . 11 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 652 | . 233 419 Guns 385 | . 233 152 Cannons 267 | . . 267 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 652 | . 233 419 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . 18 28 Average Temperature 10 | . 8 10 Received Heat Transfer 150 | . 42 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 197 | . 197 134 Initial . | . . . Average 47 | . 45 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 9 5 Successful 9 | . 6 3 Failed 5 | . 3 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 2 1 Emergency Access Points 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 711 | 73 503 135 Spaces Moved 558 | 55 414 89 Core 35 | 35 . . Treads . | . . . Legs . | . . . Wheels 523 | 20 414 89 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 83 | 110 80 80 Slowest Speed 200 | 200 80 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 56 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 722 | 63 544 115 Wait 87 | . 87 . Move 556 | 54 413 89 Hop . | . . . Pick Up 13 | 3 9 1 Fast Attach 10 | 6 1 3 Attach 3 | . 1 2 Detach 1 | . 1 . Swap 2 | . 2 . Drop 4 | . 4 . Fire 46 | . 26 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 4) 563 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Discovered new exit (range 8) 645 | -9/Materials | Discovered new exit (range 16) 712 | -9/Materials | Self-destructed Last Messages --------------- 00662_ Y-45 Defender destroyed. 00663_ K-01 Serf collects debris. 00671_ Acquired 40 matter. 00671_ K-01 Serf collects debris. 00674_ Acquired Lgt. Treads. 00675_ R-06 Scavenger collects Imp. Ion Engine. 00675_ R-06 Scavenger knocked back. 00677_ K-01 Serf collects debris. 00687_ U-05 Engineer builds a Wall. 00692_ Wheel destroyed. 00693_ U-05 Engineer builds a Wall. 00698_ L-31 Rogue knocked back. 00699_ U-05 Engineer builds a Wall. 00701_ Wheel destroyed. 00703_ L-31 Rogue destroyed. 00706_ U-05 Engineer builds a Wall. 00709_ Lgt. Assault Rifle destroyed. 00710_ U-05 Engineer lays Concrete. 00711_ U-05 Engineer builds a Wall. 00711_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#???##????????????????? | | ????????????????????????# T ?? #???????????????? | | ????????????????????????# "?" #???????????????? | | ????????????????????????# """ #???????????????? | | ????????????????????????# """ #######?????????? | | ????????????????????????# # ??????????? | | ????????????????????????# [ """ # < ??????????? | | ????????????????????????# """ # s #???????????? | | ????????????????????????# """ ss #???????????? | | ????????????????????????? ; #???????????? | | ????????????????????????###;;;;;;;k #???????????? | | ????????????????????????# ; #???????????? | | ????????????????????????# ############? | | ????????????????????????# ? | | ???????????????????????##@! g ????? | | ???????????????????????# % #???????????? | | ???????????????????????##! # #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# # #???######### | | ????????????????????????# # #???# | | ????????????????????????##;;;;;;;# #???# "" | | ?????????????????????????##### # #???# "" | | ?????????????????????????????##### #??## "T | | ?????????????????????????????????# #??# "" """ | | ?????????????????????????????????# #??## "" """ | | ?????????????????????????????????# #???# """ | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???######### | | ?????????????????????????????????# #???????##### | | ?????????????????????????????????# ###?????##### | | ?????????????????????????????????# ##########? | | ?????????????????????##??????????# # ### | | ????????????????????? #??????????#= T #### | | ????????????????????? #??????????# # #### | | ????????????????????? #??????????# ########### | | ????????????????????? #??????????## ##?????##### | | ????????????????????? ############# #??????##### | | ????????????????????? # # #??????????? | | ????????????????????? # # ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorLatentAccelerator Manual? 0 Play Time 00:19:40 Cumulative 8.1 hours Start 2021.08.15 @ 20:05:16 End 2021.08.15 @ 20:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10446b22-91ca-4273-b93e-89e52f81b009