Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 20:31:40
Player: EyeSayUgh
Result: Self-destructed
Performance
-------------
Evolutions (1) 500
Regions Visited (2) 400
Robots Destroyed (10) 50
Value Destroyed (261) 261
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1311
Bonus
-------
None
Cogmind
---------
Core Integrity 345/400
Matter 196/300
Energy 250/250
System Corruption 0%
Temperature Cool (0)
Movement Core (300) Ox5
Location -9/Materials
Parts
-------
> --- POWER (1) --------
Ion Engine
> --- PROPULSION (3) ---
(None)
> --- UTILITY (3) ------
Medium Storage Unit
Signal Interpreter
ECM Suite
> --- WEAPON (2) -------
Light Cannon
> --- INVENTORY (8) ----
Light Ion Engine
Light Treads
Small Storage Unit
Large Storage Unit
High-capacity Battery (400)
High-capacity Battery (400)
ECM Suite
Peak State
------------
> --- POWER ------------
Ion Engine
> --- PROPULSION -------
Wheel
Wheel
> --- UTILITY ----------
Medium Storage Unit
Signal Interpreter
ECM Suite
> --- WEAPON -----------
Light Assault Rifle
Light Cannon
> --- INVENTORY --------
Light Ion Engine
Small Storage Unit
Large Storage Unit
High-capacity Battery
High-capacity Battery
ECM Suite
Light Assault Rifle
[Rating: 8]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Wheel
Wheel Wheel
Utility ECM Suite
Device ECM Suite
Storage Small Storage Unit
Processor Signal Interpreter
Weapon Light Assault Rifle
Ballistic Gun Light Assault Rifle
Ballistic Cannon Light Cannon
Build | -11 -10 -9
------- Run | Scr Mat Mat
Slots Evolved 2 | . . 2
Power . | . . .
Propulsion 1 | . . 1
Utility 1 | . . 1
Weapon . | . . .
Parts Attached 15 | 6 4 5
Power 1 | 1 . .
Engine 1 | 1 . .
Core . | . . .
Reactor . | . . .
Propulsion 3 | 2 . 1
Treads . | . . .
Leg . | . . .
Wheel 3 | 2 . 1
Hover . | . . .
Flight . | . . .
Utility 5 | 1 3 1
Device 1 | . 1 .
Storage 3 | 1 2 .
Processor 1 | . . 1
Hackware . | . . .
Protection . | . . .
Artifact . | . . .
Weapon 6 | 2 1 3
Energy Gun . | . . .
Energy Cannon . | . . .
Ballistic Gun 4 | 2 . 2
Ballistic Cannon 2 | . 1 1
Launcher . | . . .
Special Weapon . | . . .
Impact Weapon . | . . .
Slashing Weapon . | . . .
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes . | . . .
Parts Lost 4 | . . 4
Power . | . . .
Propulsion 2 | . . 2
Utility . | . . .
Weapon 2 | . . 2
Highest Loss Streak 3 | . . 3
Average Slot Usage (%) 95 | . 99 82
Engine 13 | . 14 11
Wheel 26 | . 28 19
Device 12 | . 13 11
Storage 13 | . 14 11
Processor 2 | . . 11
Ballistic Gun 23 | . 27 8
Ballistic Cannon 2 | . . 10
Naked Turns . | . . .
Heaviest Build 18 | 11 18 18
Greatest Support 20 | 20 20 20
Greatest Overweight (x) 3 | 3 . 1
Average Overweight (x) . | 1 . .
Largest Inventory Capacity 8 | 6 8 8
Average Capacity 6 | 5 6 8
Most Carried 8 | 3 8 7
Average Carried 5 | 1 6 6
Final Capacity 8 | 6 8 8
Final Carried 8 | 3 8 7
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Resources | -11 -10 -9
----------- Run | Scr Mat Mat
Matter Collected 380 | 192 148 40
Remotely . | . . .
Salvage Created 291 | . 168 123
Parts 24 | . 17 7
Haulers Intercepted . | . . .
Recyclers Shooed . | . . .
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -9
------- Run | Scr Mat Mat
Combat Hostiles Destroyed 9 | . 6 3
Guns 6 | . 6 .
Cannons 3 | . . 3
Classes Destroyed 5 | . 3 2
Watcher 1 | . 1 .
Swarmer 4 | . 4 .
Grunt 2 | . 2 .
Duelist 1 | . . 1
Sentry 2 | . . 2
Best Kill Streak 3 | . 3 1
Combat Bots Only 3 | . 3 1
Max Kills in Single Turn 1 | . 1 1
Gunslinging . | . . .
Exploded . | . . .
Melee . | . . .
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -9
-------- Run | Scr Mat Mat
Damage Taken 600 | . 126 474
Core 78 | . 23 55
Absorbed by Shields . | . . .
Core Remaining (%) 95 | 100 90 .
Volleys Fired 46 | . 26 20
Largest 2 | . 2 2
Hottest 55 | . 55 55
Shots Fired 91 | . 52 39
Gun 70 | . 51 19
Cannon 21 | . 1 20
Launcher . | . . .
Special . | . . .
Kinetic 91 | . 52 39
Thermal . | . . .
Explosive . | . . .
Electromagnetic . | . . .
Robot Hit Streak 12 | . 6 12
Robot Miss Streak 7 | . 7 3
Penetration Max . | . . .
Secondary Targets 2 | . 2 .
Max Gunslinging Chain 1 | . 1 .
Shots Hit Robots 60 | . 29 31
Core Hits 18 | . 11 7
Critical Hits . | . . .
Critical Kills . | . . .
Critical Parts Destroyed . | . . .
Melee Attacks . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Sneak Attacks . | . . .
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 652 | . 233 419
Guns 385 | . 233 152
Cannons 267 | . . 267
Explosions . | . . .
Melee . | . . .
Ramming . | . . .
Kinetic 652 | . 233 419
Thermal . | . . .
Explosive . | . . .
Electromagnetic . | . . .
Impact . | . . .
Slashing . | . . .
Piercing . | . . .
Highest Corruption . | . . .
Average Corruption . | . . .
Corruption Purged . | . . .
Overload Shots . | . . .
Overflow Damage . | . . .
Projectiles . | . . .
Explosions . | . . .
Melee . | . . .
Knockbacks 2 | . . 2
Impact . | . . .
Kinetic 2 | . . 2
Secondary . | . . .
Self-Inflicted Damage . | . . .
Shots . | . . .
Rammed . | . . .
Targets Rammed . | . . .
Kicked . | . . .
Crushed . | . . .
Highest Temperature 28 | . 18 28
Average Temperature 10 | . 8 10
Received Heat Transfer 150 | . 42 108
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried . | . . .
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted . | . . .
Heat Transferred . | . . .
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions . | . . .
Missiles Intercepted . | . . .
Alert | -11 -10 -9
------- Run | Scr Mat Mat
Peak Influence 197 | . 197 134
Initial . | . . .
Average 47 | . 45 79
Maximum Alert Level . | . . .
Low Security (%) 100 | 100 100 100
Level 1 . | . . .
Level 2 . | . . .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched 1 | . 1 .
Investigation . | . . .
Extermination . | . . .
Reinforcement 1 | . 1 .
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Construction Impeded . | . . .
Haulers Reinforced . | . . .
Stealth | -11 -10 -9
--------- Run | Scr Mat Mat
Distress Signals 1 | . 1 .
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 18 | . 9 9
Peak Tracking Total 4 | . 3 4
Tactical Retreats 1 | . . 1
Traps | -11 -10 -9
------- Run | Scr Mat Mat
Traps Triggered 1 | . . 1
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -9
---------- Run | Scr Mat Mat
Machines Disabled . | . . .
Max in Single Turn . | . . .
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Fab Network Shutdowns . | . . .
Hacking | -11 -10 -9
--------- Run | Scr Mat Mat
Machines Accessed 5 | . 4 1
Terminals 5 | . 4 1
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 14 | . 9 5
Successful 9 | . 6 3
Failed 5 | . 3 2
Catastrophic 1 | . 1 .
Database Lockouts . | . . .
Manual . | . . .
Terminals 14 | . 9 5
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks 9 | . 6 3
Record 1 | . 1 .
Robot Analysis 1 | . 1 .
Prototype ID Bank 3 | . 2 1
Emergency Access Points 2 | . 1 1
Zone Layout 2 | . 1 1
Fabricator Hacks . | . . .
Repair Station Hacks . | . . .
Recycling Unit Hacks . | . . .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks . | . . .
Terminals . | . . .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 3 | . 2 1
Full Trace Events . | . . .
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Matter . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired . | . . .
Parts Built . | . . .
Matter . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired . | . . .
Time . | . . .
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -9
------------ Run | Scr Mat Mat
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -9
-------- Run | Scr Mat Mat
Total Allies . | . . .
Largest Group . | . . .
Highest-Rated Group . | . . .
Highest-Rated Ally . | . . .
Total Orders . | . . .
Ally Attacks . | . . .
Total Damage . | . . .
Kills . | . . .
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -9
------- Run | Scr Mat Mat
Robot Analysis Total 1 | . 1 .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -9
------------- Run | Scr Mat Mat
Turns Passed 711 | 73 503 135
Spaces Moved 558 | 55 414 89
Core 35 | 35 . .
Treads . | . . .
Legs . | . . .
Wheels 523 | 20 414 89
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 80 80
Average Speed 83 | 110 80 80
Slowest Speed 200 | 200 80 90
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered . | . . .
Exploration Rate (%) 24 | 3 56 14
Regions Visited 2
Branch Regions .
Pre-discovered Areas . | . . .
Known Exits Taken . | . . .
Unknown Exits Taken 2 | 1 1 .
Scrap Searched . | . . .
Spaces Dug . | . . .
Terrain Destroyed . | . . .
Melee . | . . .
Projectile . | . . .
AOE . | . . .
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -9
--------- Run | Scr Mat Mat
Total 722 | 63 544 115
Wait 87 | . 87 .
Move 556 | 54 413 89
Hop . | . . .
Pick Up 13 | 3 9 1
Fast Attach 10 | 6 1 3
Attach 3 | . 1 2
Detach 1 | . 1 .
Swap 2 | . 2 .
Drop 4 | . 4 .
Fire 46 | . 26 20
Melee . | . . .
Ram . | . . .
Kick . | . . .
Crush . | . . .
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: [*Mat] / [*Min])
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
74 | -11/Scrapyard | Entered Materials
308 | -10/Materials | Build established: Mutant
506 | -10/Materials | Discovered new exit (range 4)
563 | -10/Materials | Discovered new exit (range 16)
577 | -10/Materials | Entered another Materials area
577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
623 | -9/Materials | Discovered new exit (range 8)
645 | -9/Materials | Discovered new exit (range 16)
712 | -9/Materials | Self-destructed
Last Messages
---------------
00662_ Y-45 Defender destroyed.
00663_ K-01 Serf collects debris.
00671_ Acquired 40 matter.
00671_ K-01 Serf collects debris.
00674_ Acquired Lgt. Treads.
00675_ R-06 Scavenger collects Imp. Ion Engine.
00675_ R-06 Scavenger knocked back.
00677_ K-01 Serf collects debris. <x2>
00687_ U-05 Engineer builds a Wall.
00692_ Wheel destroyed.
00693_ U-05 Engineer builds a Wall.
00698_ L-31 Rogue knocked back.
00699_ U-05 Engineer builds a Wall.
00701_ Wheel destroyed.
00703_ L-31 Rogue destroyed.
00706_ U-05 Engineer builds a Wall.
00709_ Lgt. Assault Rifle destroyed.
00710_ U-05 Engineer lays Concrete.
00711_ U-05 Engineer builds a Wall.
00711_ K-01 Serf collects debris.
Map
-----
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
ECM Strength 1
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ActuatorLatentAccelerator
Manual? 0
Play Time 00:19:40
Cumulative 8.1 hours
Start 2021.08.15 @ 20:05:16
End 2021.08.15 @ 20:31:40
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 10
Rogue 10
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 6
Gallery% 14
Achievement% 12
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 14/SmallcapsGlow
Map View 84x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 10446b22-91ca-4273-b93e-89e52f81b009