Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 15:29:05 Player: Rathori Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2341) 2341 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 5707 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Small Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Battery (400) Advanced Terrain Scan Processor Target Analyzer Target Analyzer System Backup Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Large Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter System Shield System Backup Module > --- WEAPON ----------- Shock Rifle High-powered Shotgun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Battery Improved Sensor Array Advanced Terrain Scan Processor Target Analyzer Target Analyzer Autogun EMP Blaster [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 110 | 10 7 1 24 17 33 18 Power 14 | 1 . . 6 1 3 3 Engine 9 | 1 . . 6 1 . 1 Core 5 | . . . . . 3 2 Reactor . | . . . . . . . Propulsion 28 | 2 1 . 7 5 9 4 Treads 2 | . . . 2 . . . Leg 23 | 2 1 . 5 5 9 1 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 27 | 3 3 1 5 4 5 6 Device 15 | 1 1 1 2 4 2 4 Storage 6 | 2 1 . 1 . 1 1 Processor 3 | . 1 . 1 . 1 . Hackware 1 | . . . . . . 1 Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 41 | 4 3 . 6 7 16 5 Energy Gun 9 | 3 1 . 1 . 3 1 Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 22 | 1 2 . 3 5 9 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 2 . 3 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . 1 Parts Lost 42 | . 4 . 8 5 12 13 Power 3 | . . . 1 . 1 1 Propulsion 12 | . 1 . 4 1 2 4 Utility 10 | . 1 . 1 2 3 3 Weapon 17 | . 2 . 2 2 6 5 Highest Loss Streak 10 | . 2 . 4 1 3 10 Average Slot Usage (%) 95 | . 99 100 98 96 87 91 Engine 8 | . 14 14 10 11 . . Core 2 | . . . . . 8 6 Leg 20 | . 27 28 17 20 19 13 Device 12 | . 11 9 13 17 10 9 Storage 12 | . 14 4 10 11 13 18 Processor 13 | . 2 14 17 11 15 15 Protection 1 | . . . 1 2 3 . Energy Gun 4 | . 17 . 4 . 1 1 Energy Cannon 2 | . . . . 4 3 3 Ballistic Gun 13 | . 9 28 15 16 9 6 Naked Turns . | . . . . . . . Heaviest Build 38 | 17 26 23 33 33 36 38 Greatest Support 50 | 20 20 20 40 26 44 50 Greatest Overweight (x) 7 | 1 2 1 7 3 3 6 Average Overweight (x) . | . 1 . . 1 1 . Largest Inventory Capacity 12 | 8 10 10 10 10 10 12 Average Capacity 9 | 6 9 5 9 10 10 11 Most Carried 12 | 4 10 10 10 10 10 12 Average Carried 8 | 2 8 5 8 9 8 8 Final Capacity 12 | 6 10 4 10 10 10 12 Final Carried 10 | 4 10 4 10 10 9 9 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 15% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 2102 | 300 112 . 493 443 355 399 Remotely . | . . . . . . . Salvage Created 3725 | 133 478 . 1173 924 625 392 Parts 206 | 11 23 . 70 49 41 12 Haulers Intercepted 7 | . . . 4 3 . . Recyclers Shooed 4 | . 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 56 | . 8 . 15 12 16 5 Guns 40 | . 7 . 13 8 10 2 Cannons 8 | . . . . 4 1 3 AOE 8 | . 1 . 2 . 5 . Classes Destroyed 12 | 2 3 . 4 . 2 1 Worker 3 | . . . 1 . 1 1 Builder 3 | . . . . . 3 . Tunneler 3 | 3 . . . . . . Hauler 7 | . . . 4 3 . . Recycler 11 | 1 2 . 3 3 . 2 Watcher 5 | . 1 . 3 1 . . Swarmer 9 | . 3 . 2 . 3 1 Grunt 30 | . 5 . 7 9 9 . Brawler 1 | . . . 1 . . . Sentry 12 | . . . 5 3 3 1 Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 3 5 . 6 3 6 3 Combat Bots Only 5 | . 5 . 3 3 4 2 Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5861 | . 483 . 1137 728 1727 1786 Core 1355 | . 44 . 227 119 257 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 82 . 13 53 . Volleys Fired 280 | 8 25 . 86 57 56 48 Largest 2 | 2 2 . 2 2 2 2 Hottest 96 | 90 90 . 79 91 96 93 Shots Fired 466 | 16 48 . 148 107 80 67 Gun 393 | 16 48 . 146 81 61 41 Cannon 58 | . . . . 26 9 23 Launcher 15 | . . . 2 . 10 3 Special . | . . . . . . . Kinetic 275 | . 6 . 104 81 55 29 Thermal 133 | 8 19 . 42 26 15 23 Explosive 12 | . . . 2 . 10 . Electromagnetic 46 | 8 23 . . . . 15 Robot Hit Streak 24 | 7 6 . 20 12 24 7 Robot Miss Streak 6 | 3 4 . 5 3 6 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 306 | 9 30 . 98 72 55 42 Core Hits 163 | 5 18 . 45 30 47 18 Critical Hits 8 | . 1 . 2 2 . 3 Critical Kills 3 | . 1 . 1 . . 1 Critical Parts Destroyed 5 | . . . 1 2 . 2 Melee Attacks 5 | . . . . . 5 . Impact 5 | . . . . . 5 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5971 | 152 513 . 1464 1173 1712 957 Guns 4013 | 152 402 . 1356 786 747 570 Cannons 742 | . . . . 387 81 274 Explosions 1216 | . 111 . 108 . 884 113 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2867 | . 24 . 932 786 680 445 Thermal 1613 | 63 226 . 424 387 148 365 Explosive 914 | . . . 108 . 806 . Electromagnetic 577 | 89 263 . . . 78 147 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 5 5 8 2 Average Corruption 5 | . . . 5 5 7 1 Corruption Purged 2 | . . . . . . 2 Effects 51 | . . . 7 12 29 3 Message Errors 8 | . . . 1 2 5 . Matter Fused 7 | . . . . 1 6 . Heat Flow Errors 6 | . . . . 1 4 1 Energy Discharges 8 | . . . 1 4 2 1 Parts Rejected 3 | . . . . 1 2 . Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 3 | . . . 2 1 . . Misfires 3 | . . . 1 . 2 . Targeting Errors 6 | . . . . 2 4 . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . 11 57 . Projectiles 11 | . . . . 11 . . Explosions 57 | . . . . . 57 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . 56 . 16 . 134 56 Shots 9 | . 2 . 1 . 4 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | 90 192 . 144 193 396 169 Average Temperature 55 | 36 64 . 30 22 136 37 Received Heat Transfer 1611 | . 132 . 186 360 612 321 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 3321 | 185 483 . 1073 703 296 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 . . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 362 | 20 130 14 290 181 362 296 Initial 155 | . 13 14 5 78 45 155 Average 93 | 6 45 14 91 79 144 155 Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 90 | 100 100 100 92 100 70 84 Level 1 9 | . . . 7 . 29 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . 2 3 7 5 Investigation 4 | . 1 . . 2 . 1 Extermination 2 | . . . . . . 2 Reinforcement 10 | . . . 2 1 5 2 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . 1 . 3 1 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 20 . 29 19 27 16 Peak Tracking Total 7 | . 5 . 5 4 7 6 Tactical Retreats 13 | . 6 . 2 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 5 | . 2 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . 1 . 1 1 3 1 Max in Single Turn 2 | . 1 . 1 1 2 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 14 | . 6 . 1 5 1 1 Terminals 12 | . 6 . 1 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 15 . 3 14 1 3 Successful 16 | . 9 . 1 5 1 . Failed 20 | . 6 . 2 9 . 3 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 19 | . 10 . 3 6 . . Terminals 32 | . 15 . 3 13 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 8 | . 5 . . 2 1 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Unreport Threat 4 | . 3 . . 1 . . Reprogram Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 4 . 1 2 . . Terminals 7 | . 4 . 1 2 . . Track 1 | . . . . 1 . . Botnet 5 | . 3 . 1 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . 1 4 . 1 Full Trace Events 3 | . . . . 2 . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 45 | . . . . 45 . . Total Damage 414 | . . . . 414 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 5184 | 124 757 381 1288 992 981 661 Spaces Moved 2524 | 68 418 245 506 466 478 343 Core 36 | 3 . . 3 . . 30 Treads 96 | . . . 96 . . . Legs 2294 | 65 418 245 407 466 478 215 Wheels . | . . . . . . . Hover 98 | . . . . . . 98 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 52 Average Speed 147 | 120 150 128 154 152 156 130 Slowest Speed 400 | 150 180 150 400 210 210 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . 1 . 1 . Exploration Rate (%) 32 | 5 45 43 43 49 33 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . 7 . 9 . Terrain Destroyed 118 | . 7 . 15 . 84 12 Melee 4 | . . . . . 4 . Projectile . | . . . . . . . AOE 114 | . 7 . 15 . 80 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3530 | 89 498 311 866 649 621 496 Wait 503 | . 43 58 228 81 35 58 Move 2518 | 67 417 244 505 465 477 343 Hop . | . . . . . . . Pick Up 62 | 4 6 4 15 12 6 15 Fast Attach 30 | 7 3 . 7 4 7 2 Attach 29 | . 1 . 6 3 9 10 Detach 1 | . . . . . 1 . Swap 51 | 3 3 1 11 10 17 6 Drop 46 | . . 4 8 17 8 9 Fire 280 | 8 25 . 86 57 56 48 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Identified exit to Materials 878 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Entered Mines 989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 993 | -10/Mines | Found Prototype Device 994 | -10/Mines | Identified Exp. Sensor Array 1023 | -10/Mines | Discovered exit to Materials (range 5) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Utility x2 1264 | -9/Materials | Identified exit to Storage 1890 | -9/Materials | Build established: Scavenger-Skirmisher 1988 | -9/Materials | Discovered new exit (range 10) 2197 | -9/Materials | Identified exit to Mines 2377 | -9/Materials | Crushed by falling debris 2377 | -9/Materials | Core integrity fell below 50% 2408 | -9/Materials | Lost 4 parts (1p2n1u) 2436 | -9/Materials | Discovered new exit (range 13) 2469 | -9/Materials | Identified exit to Materials 2551 | -9/Materials | Entered Storage 2680 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2962 | -9/Storage | Core integrity fell below 20% 3067 | -9/Storage | Build established: Scavenger-Mutant 3513 | -9/Storage | Discovered exit to Materials (range 5) 3543 | -9/Storage | Entered Materials 3543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3700 | -8/Materials | Crushed by falling debris 3731 | -8/Materials | Lost 3 parts (1n1u1w) 4119 | -8/Materials | Lost 3 parts (1p1n1u) 4368 | -8/Materials | Garrison activated, responded to threat 4501 | -8/Materials | Discovered new exit (range 18) 4523 | -8/Materials | Identified exit to Factory 4524 | -8/Materials | Entered Factory 4524 | -7/Factory | Evolved 2 slots: Utility x2 5152 | -7/Factory | Core integrity fell below 50% 5176 | -7/Factory | Lost 10 parts (1p3n2u4w) 5176 | -7/Factory | Core integrity fell below 20% 5185 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05088_ Gravmag System destroyed. 05104_ Chain reaction triggered in Deuterium Engine. 05106_ Chain reaction triggered in Lgt. Deuterium Engine. 05106_ Recycling Unit disabled. 05108_ Door malfunctions. 05112_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 05112_ Gravmag System destroyed. 05115_ EMP Blaster destroyed. 05121_ Autogun destroyed. 05126_ Mic. Nuclear Core destroyed. 05129_ W-25 Informer sends out distress signal. 05142_ Weight Redist. System destroyed. 05143_ K-01 Serf cleans the Nuclear Reactor. 05145_ Imp. Sensor Array destroyed. 05149_ System corrupted: Energy discharge (-26). 05149_ K-01 Serf cleans the Nuclear Reactor. 05153_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05154_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 05162_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? #??????????????????????????????????? | | ????????????" #??????????????????????????????????? | | ????????????" #??????????????????????????????????? | | ????????????" #??????????????????????????????????? | | ????????????" #????????##????????????????????????? | | ??????????? " #???????? ????????????????????????? | | ??????????? " ##??????# ????????????????????????? | | ??????????? "##???? # ????????????????????????? | | ??????##### #??? + ????????????????????????? | | ??????# #??? # #????????????????????????? | | ??????# "" #??? # #????????????????????????? | | ####### "Y #?? #o#????????????????????????? | | + " !!!##?? ?#g#########????????????????? | | # !!!####+### #????????????????? | | ##/######## #????????????????? | | o pk^ #????????????????? | | ^ Y Y@ #????????????????? | | """ """ """ """^ T #????????????????? | | """ """ """ """ #????????????????? | | """ """ """ """ #????????????????? | | ######## Y #????????????????? | | #????# #????????????????? | | #????# ########### #????????????????? | | !#????# #?????????? #????????????????? | | #????# +?????????? ?????????????? | | #????#########??????????#########??????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcHypervelocityNegator Manual? 0 Play Time 00:56:58 Cumulative 30.9 hours Start 2021.09.25 @ 14:33:04 End 2021.09.25 @ 15:29:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a658489e-f4c7-4815-847d-28cd6889c303