Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 20:18:49 Player: Null_error Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (39) 195 Value Destroyed (1025) 1025 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (3237) 3237 TOTAL SCORE: 12517 Bonus ------- Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -63 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 410/680 System Corruption 3% Temperature Critical (531) Movement Flying (27) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (7) --- Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (10) ----- Advanced Energy Well (fused) IFF Parser Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Subatomic Replicator Core Stripper Nanosword Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Energy Well IFF Parser Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Micro Nuclear Core Improved Transmission Jammer Advanced Force Field Subatomic Replicator Nanosword [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Advanced Heavy Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . 1 . 1 . 1 . . . . 1 . Utility 8 | . . 1 . 1 1 1 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 8 2 14 3 10 8 7 6 7 . 4 6 . 15 26 Power 16 | 1 . 2 1 2 1 2 . 1 . 1 2 . 2 1 Engine 7 | 1 . 2 1 2 . . . . . . . . 1 . Core 7 | . . . . . 1 2 . 1 . 1 1 . 1 . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 34 | 2 . 4 . 2 2 1 1 5 . 1 1 . 5 10 Treads 3 | . . 1 . . . . . 1 . . . . . 1 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . Hover 6 | . . . . . 1 . . . . . 1 . 3 1 Flight 22 | . . 3 . 2 1 1 1 4 . 1 . . 2 7 Utility 42 | 3 1 1 1 3 3 3 5 1 . 1 3 . 7 10 Device 26 | 2 . . . 1 2 3 4 1 . 1 1 . 4 7 Storage 5 | 1 1 . . 1 . . . . . . 1 . 1 . Processor 6 | . . . . 1 1 . 1 . . . . . 1 2 Hackware 3 | . . 1 1 . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 1 7 1 3 2 1 . . . 1 . . 1 5 Energy Gun 7 | 1 . 4 . 1 . . . . . . . . 1 . Energy Cannon 3 | . . 2 . . . 1 . . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 24 | . . 3 . 2 1 1 . . . . 7 . 4 6 Parts Lost 43 | . . 4 . 2 1 1 1 . . 1 . . 17 16 Power 6 | . . 2 . . . . . . . 1 . . 1 2 Propulsion 16 | . . 1 . 1 1 1 1 . . . . . 6 5 Utility 16 | . . . . . . . . . . . . . 9 7 Weapon 5 | . . 1 . 1 . . . . . . . . 1 2 Highest Loss Streak 9 | . . 3 . 2 1 1 1 . . 1 . . 9 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 4 8 9 8 7 7 7 7 7 7 7 5 6 6 5 Power 1 | 1 2 1 1 1 1 1 2 2 2 1 1 2 1 1 Propulsion 1 | 1 2 1 2 1 1 1 1 1 2 2 1 1 . . Utility 3 | . 2 5 3 4 3 2 2 2 2 2 1 2 4 2 Weapon . | . 2 1 1 1 . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . 4 . 2 4 . . 2 . 1 . . . 4 Power 3 | . . 1 . 1 . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 6 | . . 1 . . 2 . . 1 . . . . . 2 Weapon 5 | . . 2 . 1 . . . . . 1 . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 81 | . 100 82 83 94 85 84 83 83 89 89 87 84 77 47 Engine 3 | . 14 9 8 9 7 4 . . . . . . . 1 Core 4 | . . . . . 1 7 11 10 10 9 3 . 3 2 Wheel 1 | . 28 15 . . . . . . . . . . . . Flight 22 | . . 7 33 33 27 30 21 24 26 26 26 26 21 6 Device 21 | . 14 7 . 4 20 26 30 31 36 36 30 26 23 8 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 10 9 5 Processor 4 | . . . . 1 5 6 7 5 5 5 5 5 3 4 Hackware 2 | . . 10 16 18 3 . . . . . . . . . Protection 1 | . . . . . . . . . . . 3 5 3 1 Energy Gun 1 | . 14 11 3 3 . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 7 . 3 5 5 5 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 4 2 Peak Build Rating 129 | 9 8 17 25 33 38 49 67 71 71 82 94 80 100 129 Average Rating 55 | 6 7 13 19 29 33 41 57 67 71 74 84 79 85 85 On Entrance 47 | . 7 8 16 25 33 38 48 67 71 71 82 79 80 80 Avg Prop Armor Cover (%) 13 | . . 9 . . 7 . . 12 . . . . 4 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 12 17 21 18 30 25 26 28 28 28 35 37 32 39 30 Greatest Support 70 | 20 20 20 15 25 26 31 35 39 37 38 38 38 55 70 Greatest Overweight (x) 1 | 1 . 1 1 1 1 . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 9 10 8 8 8 8 8 8 8 8 5 8 7 5 Most Carried 10 | 6 10 10 10 8 8 8 8 8 7 8 8 7 7 8 Average Carried 7 | 4 8 9 8 7 7 7 7 7 7 7 5 6 6 5 Final Capacity 10 | 8 10 10 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 10 | 6 10 10 8 8 8 7 8 7 7 8 6 7 7 5 Class Distribution -------------------- 28% | Mutant 16% | Sprinter 15% | Scavenger-Scout 9% | Ninja 8% | Scavenger-Ninja 5% | Scavenger-Sprinter 5% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 1984 | 322 42 272 20 137 196 46 246 88 10 . 200 . 4 401 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1636 | 119 57 579 106 73 . . 74 78 . . 303 . 119 128 Parts 89 | 8 7 36 15 6 . . . 1 . . 5 . 6 5 Haulers Intercepted 4 | . . 2 . 1 . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 25 | . 3 11 7 2 . . . 1 . . . . . 1 Guns 14 | . 3 8 2 1 . . . . . . . . . . Cannons 7 | . . . 5 1 . . . 1 . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . Classes Destroyed 7 | 2 2 3 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 4 | . . 2 . 1 . . 1 . . . . . . . Recycler 4 | 1 . 2 . . . . . . . . . . 1 . Watcher 4 | . 1 2 . . . . . . . . . . . 1 Swarmer 15 | . 3 3 7 2 . . . . . . . . . . Grunt 8 | . . 7 . . . . . 1 . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 3 5 4 2 . . 1 1 . . . . 1 1 Combat Bots Only 5 | . 3 5 4 1 . . . 1 . . . . . 1 Max Kills in Single Turn 3 | 1 1 3 1 1 . . 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 449 | . 14 52 36 29 7 4 5 1 . 15 . . 179 107 Missed 195 | . 4 15 18 13 2 3 1 1 . 9 . . 85 44 Hits 254 | . 10 37 18 16 5 1 4 . . 6 . . 94 63 Projectile 254 | . 10 37 18 16 5 1 4 . . 6 . . 94 63 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 12 | . . . . 1 . . . . . . . . 6 5 Damage Taken 5995 | . 83 404 146 224 129 61 55 23 . 91 . . 2413 2366 Core 1643 | . 28 52 30 108 69 . 13 . . . . . 655 688 Absorbed by Shields 121 | . . . . . . . 20 . . . . . . 101 Redirected to Shielding 178 | . . . . . . . . . . . . . 178 . Regen/Repaired (Parts) 34 | . . . . . . . . . . . . . 34 . Core Remaining (%) 90 | 100 88 . 79 80 90 100 98 . . . . 92 . . Volleys Fired 126 | 11 7 34 21 18 10 1 18 3 . . . . . 3 Largest 2 | 2 2 2 2 1 2 1 1 1 . . . . . 1 Hottest 108 | 60 60 108 108 68 80 40 40 40 . . . . . 80 Shots Fired 170 | 22 13 52 26 18 14 1 18 3 . . . . . 3 Gun 83 | 22 13 35 5 8 . . . . . . . . . . Cannon 71 | . . 4 21 10 14 1 18 3 . . . . . . Launcher 16 | . . 13 . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 62 | 11 7 4 . 4 14 1 18 3 . . . . . . Thermal 78 | 11 6 21 26 14 . . . . . . . . . . Explosive 13 | . . 13 . . . . . . . . . . . . Electromagnetic 17 | . . 14 . . . . . . . . . . . 3 Robot Hit Streak 13 | 5 3 12 7 2 3 . 13 2 . . . . . 5 Robot Miss Streak 6 | 3 1 4 6 2 2 . 2 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 117 | 11 8 29 13 9 6 . 14 2 . . 9 . 9 7 Core Hits 72 | 4 4 30 7 4 . . 3 1 . . 2 . 4 13 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 . . . . . 3 1 Blast 1 | . . . . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . . . . 3 1 Melee Attacks 77 | . . . . . . . . . . 1 9 . 51 16 Kinetic 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . 1 9 . 51 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3904 | 149 99 919 285 195 143 . 446 56 . . 726 . 376 510 Guns 674 | 149 99 330 36 60 . . . . . . . . . . Cannons 1052 | . . 23 249 135 143 . 446 56 . . . . . . Explosions 831 | . . 566 . . . . . . . . . . . 265 Melee 1344 | . . . . . . . . . . . 726 . 376 242 Ramming 3 | . . . . . . . . . . . . . . 3 Kinetic 852 | 80 76 25 . 26 143 . 446 56 . . . . . . Thermal 707 | 69 23 161 285 169 . . . . . . . . . . Explosive 566 | . . 566 . . . . . . . . . . . . Electromagnetic 432 | . . 167 . . . . . . . . . . . 265 Impact . | . . . . . . . . . . . . . . . Slashing 1344 | . . . . . . . . . . . 726 . 376 242 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 2 . . . . . . 14 14 Average Corruption 3 | . . . . . 1 2 . . . . . . 8 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . . . . . 6 6 . . . . . . 6 9 Message Errors 8 | . . . . . . 2 . . . . . . 1 5 Matter Fused 10 | . . . . . 3 3 . . . . . . 2 2 Heat Flow Errors 4 | . . . . . 1 . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 257 | . . 1 7 . . . 7 . . . 224 . 18 . Projectiles 14 | . . . 7 . . . 7 . . . . . . . Explosions 1 | . . 1 . . . . . . . . . . . . Melee 242 | . . . . . . . . . . . 224 . 18 . Knockbacks 3 | . . . . . . . 2 1 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . . . . . 138 Shots 12 | . . . . . . . . . . . . . . 12 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 531 | . . 78 316 96 198 . . . . . 4 4 240 531 Average Temperature 119 | . . 20 164 35 48 . . . . . 2 2 103 174 Received Heat Transfer 651 | . . 144 . 108 45 12 24 . . 9 . . 141 168 Effects 12 | . . . 1 . . . . . . . . . . 11 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . 6 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . Heat Transferred 1324 | 150 50 337 482 305 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 1 | . . 1 1 . . . . . . . . . 1 1 Low Security (%) 90 | 100 100 52 77 100 100 100 100 100 . . . . 81 97 Level 1 9 | . . 47 22 . . . . . . . . . 18 2 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 342 | 10 70 342 298 142 44 24 95 36 . . . . 232 204 Initial 123 | . . 20 123 115 44 . . 36 . . . . . 112 Average 64 | . 24 163 180 108 3 1 15 8 . . . . 56 150 Influence Increases 2272 | 15 77 538 265 122 48 24 144 20 . 60 15 . 485 459 Destroy 0b10 Robot/C 500 | . 60 220 140 40 . . . 20 . . . . . 20 Destroy 0b10 Robot/NC 85 | 15 5 30 . 5 . . 5 . . . 15 . 5 5 Destroy Leader 126 | . 12 58 20 22 . . 2 . . . . . . 12 Successful Hack 94 | . . 34 . 10 . 24 . . . . . . 26 . Disable Machine 255 | . . 75 . . 45 . 15 . . . . . . 120 Destroy Structure 87 | . . 46 . . 3 . 2 . . . . . 34 2 Partial Spotted 150 | . . 60 15 30 . . 15 . . . . . . 30 Lose Combat Pursuer 975 | . . 15 90 15 . . 105 . . 60 . . 420 270 Influence Decreases 2131 | 15 27 272 283 323 145 24 69 85 10 60 15 . 285 518 Entered New Map 590 | . . 30 193 183 53 . . 39 4 . . . . 88 Time Decay 1159 | 15 27 202 90 120 92 24 62 46 6 60 15 . 130 270 Lost Part 382 | . . 40 . 20 . . 7 . . . . . 155 160 Squads Dispatched 23 | . . 3 . 5 4 1 4 1 . . . . 4 1 Investigation 5 | . . 2 . 1 . . . 1 . . . . . 1 Extermination 6 | . . . . . 2 1 1 . . . . . 2 . Reinforcement 8 | . . 1 . 1 1 . 3 . . . . . 2 . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 10 | . . 1 . 2 1 . 3 . . . . . 3 . Communications Jammed 3 | . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . 3 . Times Spotted 185 | . 6 16 13 30 8 9 14 13 . 4 . . 43 29 Peak Tracking Total 14 | . 5 3 7 7 2 4 7 5 . 2 . . 14 11 Tactical Retreats 28 | . . 1 1 1 . . 1 . . 3 . . 10 11 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 2 | . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 18 | . . 5 . . 3 . 1 . . . . . . 9 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 28 | . 1 4 1 2 1 3 . 1 1 1 9 . 1 3 Terminals 15 | . 1 4 1 2 1 2 . 1 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 80 | . 3 10 1 2 1 4 . 2 1 1 48 . 2 5 Successful 66 | . 1 7 1 2 . 1 . . 1 1 48 . 2 2 Failed 13 | . 2 2 . . 1 3 . 2 . . . . . 3 Catastrophic 3 | . . 1 . . . 1 . 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 24 | . 3 11 1 2 3 3 . 1 . . . . . . Terminals 27 | . 3 10 1 2 1 3 . 2 . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 56 | . 1 3 . . . . . . 1 1 48 . . 2 Record 38 | . . . . . . . . . . . 36 . . 2 Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 8 | . 1 3 . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 4 1 2 . 1 . . . . . . . . Terminals 8 | . . 4 1 2 . 1 . . . . . . . . Skim 8 | . . 4 1 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . . . . . Used 2 | . . . . 1 . 1 . . . . . . . . Hacking Detections 14 | . . 3 1 2 1 3 . 1 . . . . 1 2 Full Trace Events 3 | . . 2 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 4 . . 8 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 4790 | 53 107 317 . 49 752 628 335 241 447 269 181 475 655 281 Sensors 3801 | . . . . . 576 628 335 241 447 269 181 475 408 241 IFF 2318 | . . . . . . . 6 241 447 269 181 475 655 44 Terrain 21 | 21 . . . . . . . . . . . . . . Seismic 705 | 32 107 317 . . 249 . . . . . . . . . T.N.C. 49 | . . . . 49 . . . . . . . . . . Cloaking 1708 | . . . . . . . . 13 446 178 79 475 517 . Jamming 616 | . . . . . . . . . . . . . 530 86 Robot Analysis Total 8 | . 1 3 . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 5756 | 125 107 489 193 256 759 628 335 241 447 269 181 475 657 594 Spaces Moved 6807 | 63 102 518 276 348 718 447 304 221 734 778 354 582 770 592 Core 2 | 2 . . . . . . . . . . . . . . Treads 31 | . . 21 . . . . . . . . . . . 10 Legs . | . . . . . . . . . . . . . . . Wheels 416 | 61 102 253 . . . . . . . . . . . . Hover 353 | . . . . . . . . . . . . . 129 224 Flight 6005 | . . 244 276 348 718 447 304 221 734 778 354 582 641 358 Fastest Speed 20 | 50 80 34 34 31 29 26 28 24 24 24 24 24 20 28 Average Speed 35 | 80 80 64 46 31 31 27 30 30 24 24 24 24 28 69 Slowest Speed 240 | 100 80 240 104 101 107 29 99 49 24 107 24 24 104 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 58 | . . 7 13 . 4 4 7 1 1 2 1 . 18 . Potential Cave-ins 18 | . . . . . . . . . . . . . 18 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 37 | 4 26 41 33 27 24 16 10 5 70 75 62 58 31 75 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . . 1 2 . 1 . . Spaces Dug 38 | . . . . . . . . . . 1 . . 36 1 Terrain Destroyed 86 | . . 45 . . 2 . 1 . . 1 . . 36 1 Melee 38 | . . . . . . . . . . 1 . . 36 1 Projectile 3 | . . . . . 2 . 1 . . . . . . . AOE 45 | . . 45 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Total 9787 | 110 114 615 300 472 1233 948 522 391 1003 856 434 916 1128 745 Wait 2590 | 21 . 39 6 89 487 489 194 151 271 70 50 334 303 86 Move 6683 | 62 101 503 250 347 710 439 290 218 731 773 351 581 735 592 Hop 52 | . . 7 12 . 3 3 6 1 1 2 1 . 16 . Pick Up 47 | 6 3 8 3 5 5 2 2 5 . 2 2 1 3 . Fast Attach 67 | 8 . 2 3 3 3 2 2 . . 2 2 . 11 29 Attach 23 | . . 3 1 1 2 3 4 2 . 1 . . 3 3 Detach 9 | . . 1 . . 2 . 3 . . . . . 1 2 Swap 58 | 1 2 9 1 6 6 3 2 5 . 2 14 . 5 2 Drop 54 | 1 1 9 3 3 5 6 1 6 . 3 5 . . 11 Fire 126 | 11 7 34 21 18 10 1 18 3 . . . . . 3 Melee 77 | . . . . . . . . . . 1 9 . 51 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 11) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 287 | -9/Materials | Central database locked down 316 | -9/Materials | Build established: Mutant 471 | -9/Materials | Discovered new exit (range 15) 555 | -9/Materials | Lost 3 parts (1p1n1w) 722 | -9/Materials | Entered Mines 828 | -9/Mines | Learned Materials emergency access door positions 908 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 911 | -9/Mines | Discovered new exit (range 12) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -8/Materials | Met 7R-MNS 940 | -8/Materials | Garrison activated, responded to threat 1064 | -8/Materials | Discovered new exit (range 15) 1141 | -8/Materials | Discovered new exit (range 10) 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1172 | -7/Factory | Caught up to 7R-MNS 1897 | -7/Factory | Garrison activated, responded to threat 1903 | -7/Factory | Discovered new exit (range 16) 1904 | -7/Factory | Build established: Sprinter 1928 | -7/Factory | Identified exit to Factory 1930 | -7/Factory | Entered another Factory area 1930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -6/Factory | Caught up to 7R-MNS 2105 | -6/Factory | Spotted B-75 Beast 2526 | -6/Factory | Discovered new exit (range 7) 2533 | -6/Factory | Identified exit to Factory 2558 | -6/Factory | Entered another Factory area 2558 | -5/Factory | Evolved 2 slots: Utility x2 2559 | -5/Factory | Caught up to 7R-MNS 2648 | -5/Factory | Discovered new exit (range 16) 2671 | -5/Factory | Identified exit to Upper Caves 2853 | -5/Factory | Discovered new exit (range 12) 2887 | -5/Factory | Identified exit to Factory 2887 | -5/Factory | Discovered exit to Upper Caves (range 16) 2893 | -5/Factory | Entered another Factory area 2893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2894 | -4/Factory | Caught up to 7R-MNS 3115 | -4/Factory | Discovered new exit (range 16) 3118 | -4/Factory | Identified exit to Upper Caves 3133 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3134 | -4/Factory | Entered Upper Caves 3160 | -4/Upper Caves | Learned Research stockpile data 3237 | -4/Upper Caves | Build established: Scavenger-Scout 3277 | -4/Upper Caves | Spotted B-86 Titan 3555 | -4/Upper Caves | Discovered new exit (range 5) 3556 | -4/Upper Caves | Identified exit to Upper Caves 3581 | -4/Upper Caves | Entered another Upper Caves area 3595 | -4/Upper Caves | Spotted B-86 Titan 3751 | -4/Upper Caves | Learned 8 Research zone layouts 3756 | -4/Upper Caves | Learned location of Armory (-4) 3830 | -4/Upper Caves | Discovered new exit (range 8) 3831 | -4/Upper Caves | Identified exit to Zhirov 3850 | -4/Upper Caves | Entered Zhirov 3850 | -4/Zhirov | Discovered new exit (range 3) 3851 | -4/Zhirov | Identified exit to Proximity Caves 3855 | -4/Zhirov | Met Zhirov 3863 | -4/Zhirov | Learned location of Quarantine (-3) 3863 | -4/Zhirov | Learned location of Testing (-2) 3863 | -4/Zhirov | Learned location of Command (-1) 3869 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3978 | -4/Zhirov | Found Alien Artifact 3978 | -4/Zhirov | Identified Transdimensional Reconstructor 3978 | -4/Zhirov | Warped through subspace 3985 | -4/Zhirov | Found Alien Artifact 3985 | -4/Zhirov | Identified Integrated Reactor 3985 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4031 | -4/Zhirov | Entered Proximity Caves 4175 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4313 | -3/Proximity Caves | Build established: Ninja 4503 | -3/Proximity Caves | Discovered new exit (range 5) 4506 | -3/Proximity Caves | Identified exit to Research 4506 | -3/Proximity Caves | Entered Research 4506 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4564 | -3/Research | Found Prototype Device 4564 | -3/Research | Identified Exp. Thermal Shield 4592 | -3/Research | Repaired Cloaking Device 4803 | -3/Research | Build established: Scavenger-Ninja 4903 | -3/Research | Crushed by falling debris 4982 | -3/Research | Lost 6 parts (2n4u) 5025 | -3/Research | System corruption reached 10% 5041 | -3/Research | Spotted B-86 Titan 5089 | -3/Research | Lost 9 parts (1p4n4u) 5093 | -3/Research | Core integrity fell below 50% 5155 | -3/Research | Discovered new exit (range 15) 5163 | -3/Research | Entered Quarantine 5174 | -3/Quarantine | Found Alien Artifact 5174 | -3/Quarantine | Identified Subatomic Replicator 5206 | -3/Quarantine | Cryocooling Duct disabled 5221 | -3/Quarantine | Ambient heat levels rising (+20) 5221 | -3/Quarantine | Non-combat units ordered to evacuate 5223 | -3/Quarantine | Cryocooling Duct disabled 5233 | -3/Quarantine | Cryocooling Duct disabled 5238 | -3/Quarantine | Ambient heat levels rising (+20) 5238 | -3/Quarantine | Combat units ordered to evacuate 5248 | -3/Quarantine | Ambient heat levels rising (+20) 5252 | -3/Quarantine | Found Alien Artifact 5252 | -3/Quarantine | Identified Core Reset Matrix 5252 | -3/Quarantine | Used Core Reset Matrix 5256 | -3/Quarantine | Detected hypermatrix surge 5256 | -3/Quarantine | Sensed 12 artifacts in vicinity 5338 | -3/Quarantine | Build established: Mutant 5338 | -3/Quarantine | Quarantine Guard activated 5362 | -3/Quarantine | Lost 4 parts (1n3u) 5373 | -3/Quarantine | Spotted Quarantine Guard 5373 | -3/Quarantine | Spotted Quarantine Guard 5454 | -3/Quarantine | Lost 3 parts (1n1u1w) 5517 | -3/Quarantine | Spotted Quarantine Guard 5517 | -3/Quarantine | Spotted Quarantine Guard 5531 | -3/Quarantine | Found Unknown Launcher 5531 | -3/Quarantine | Identified Gamma Bomb Array 5545 | -3/Quarantine | Destroyed Quarantine Guard 5548 | -3/Quarantine | Spotted Quarantine Guard 5572 | -3/Quarantine | Spotted Quarantine Guard 5591 | -3/Quarantine | Lost 3 parts (1p1n1w) 5620 | -3/Quarantine | Spotted Quarantine Guard 5655 | -3/Quarantine | Spotted Quarantine Guard 5658 | -3/Quarantine | Core integrity fell below 20% 5665 | -3/Quarantine | Found Transdimensional Reconstructor 5665 | -3/Quarantine | Warped through subspace 5672 | -3/Quarantine | Found Core Stripper 5683 | -3/Quarantine | Found Prototype Hackware 5683 | -3/Quarantine | Identified Exp. Hacking Suite 5710 | -3/Quarantine | Lost 6 parts (1p2n3u) 5758 | -3/Quarantine | Core destroyed Last Messages --------------- Amplifier. 05734_ Extracted schematic archive: Com. Particle Reactor. 05734_ Extracted schematic archive: Y-72 Warden. 05735_ Overheating: Exp. Hacking Suite damaged (-5). 05735_ Extracted schematic archive: R-10 Processor. 05735_ Knocked back. 05742_ Overheating: Energy bleed (-74). 05752_ Knocked back. 05753_ Suspension Chamber breached. [Achievement: Well Done] 05756_ Impulse Thruster broken. 05756_ Overheating: Short circuit. 05756_ Dropped Broken Impulse Thruster. 05756_ Knocked back. 05756_ Dropped Adv. Force Field. 05757_ Dropped Imp. Transmission Jammer. 05758_ Overheating: Core damaged (-247). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# % ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# % ??###??????????????????????? | | ?????????????????# ###;#######????????????????? | | ?????????????????# # ???????????????? | | ?????????????????#% % # "" ???????????????? | | ?????????????????# # !% "" ????????????????? | | ?????????????????# # @"""" ???????????????? | | ?????????????????+ %# = *""" ???????????????? | | ????????????!????# !!; """"" ???????????????? | | ?????????????????# %!%Y "" ???????????????? | | ?????????????????# !Y# "" ???????????????? | | ?????????????????# #% ???????????????? | | ?????????????????# # #??????????????? | | ?????????????????# # #??????????????? | | ?????????????????+ %# #??????????????? | | ?????????????????# $ %# #??????????????? | | ?????????????????# %#########;###??????????????? | | ?????????????????# # #??????????????? | | ?????????????????# # ###????????????? | | ?????????????????# # = ""#????????????? | | ???????########### # ""#????????????? | | ???????# + $%/ T"#????????????? | | ???????# # $%# ""#????????????? | | ???????# "" # $ / = "#????????????? | | ???????# " # % # ###????????????? | | ???????# " "/" #### # == #??????????????? | | ???????# """ " #??#%# #??????????????? | | ???????# """"" #??#%# #??????????????? | | ???????# #??# # #??????????????? | | ???????##############+# #??????????????? | | ????? #############??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 76 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Exp. Shield Generator | -3/Quarantine | Archive Exp. ECM Suite | -3/Quarantine | Archive Cld. Nuclear Pulse Thruster | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Exp. Core Shielding | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Cloaking Device | 2% | -3/Research Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Subatomic Replicator Core Reset Matrix Core Stripper Achievements -------------- Escorted To Danger Ooh, Shiny! Subspace Traveler Well Done Challenges ------------ None Game ------ Seed DroneBlanketMace Manual? 0 Play Time 01:49:39 Cumulative 81.9 hours Start 2026.04.20 @ 18:21:00 End 2026.04.20 @ 20:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 5120f68c-3132-4509-b94d-7fb566d1c067